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Community Rating: 3.312 / 5  (668 votes)
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Combo's with 5x Swamp
Posted By: ElTaco (1/15/2011 1:41:33 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


No matter which card I start with, following links in comments always leads me to Storm Crow, which always leads me to Chimney Imp.
Posted By: yousquiddinme (3/1/2013 10:19:40 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Duel Decks: Storm Crow vs Chimney Imp. The only land is 4x Sorrow's Path and the other 52 cards are all One with Nothings.

Go, my winged pretties. Fly!
Posted By: Lifegainwithbite (4/5/2013 4:06:55 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This card should be read as: "Opponent player never draws cards again"

Of course, now, that's incorrect but for many decks it holds true.
Posted By: Goldbach (1/7/2013 12:54:15 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Ya I know, trolling and taking Chimney Imp's name in vain is simply blasphemy.

If only the words of our society could create a reality in which we can all bask in Chimney Imp's amazing design.

Its a shame that Wizards didn't make it a Legend so it could be my general in Elder Dragon Highlander :(
Posted By: EksDee (7/3/2009 1:46:59 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


this is like the best card i ever seed
Posted By: Vorpalwins (10/4/2011 5:08:55 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


BROKEN
Posted By: InfernoTowel (2/7/2010 8:16:09 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Hopefully Wizard's harkens back to this guy in the Scars of Mirrodin block! I can see it now, "Son of Chimney Imp"... or "Bruce, the last Chimney Imp"
Posted By: HuntedWumpusMustDie (4/15/2011 12:25:15 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Want to keep those 5 lands you just untapped dealing damage to your opponent EVERY TURN? Sick combo with Razor Boomerang to do exactly that.
Posted By: MrBarrelRoll (5/20/2010 12:02:08 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


If you are unlucky enough to not have it in your hand by turn 5, you can use Explosive Revelation. Not only will you do 5 damage if you reveal the Imp, but your opponent might just concede knowing you can and WILL cast this monstrosity on your VERY NEXT TURN. Even worse, if it's later in the game, you might just cast Disaster Radius, both wiping your opponent's board AND revealing the futility of a continued battle. I mean, how can they hope to fight back against the inevitable Chimney Imp beatdown without the army they had been preparing for the Impocalypse?

Just plain sick. 5/5
Posted By: Ragamander (4/29/2010 8:14:24 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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