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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.970 / 5  (197 votes)
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One of these, 2 Myr Retrievers, and any storm spell...
=D
Posted By: discb (4/16/2012 1:50:55 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


A card that turns Timmy creatures into Spike creatures. Which ironically makes it the Johnniest card of all.
Posted By: deworde2510 (9/15/2013 1:48:59 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Last thing we need is a 4/4 Baneslayer coming out on turn three. Oh wait, we had that with Stoneforge Mystic and Batterskull.
Posted By: JFM2796 (9/22/2011 4:44:05 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


myr superion destroys everything. respect it!

Posted By: Arachibutyrophobia (10/4/2011 8:06:30 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Iunno, can't help but feel that this is disgustingly overpowered, and will be broken quite soon.
Ideas:
Lords. Lotsa lords. Currently the best use for this would probably be Zombie tribal, since it's black, has mostly 2/2 creatures, and has two lords: Cemetary Reaper and Adaptive Automaton.
The Automaton will be the thing helping this enchantment along for the moment, being a lord for 1 after the enchantment drops.
Can't help but get chilly when I think of what the Birthing Pod archetype might be able to do when splashing some black for this.
Can't help but laugh hysterically when I drop 2 and play Elesh Norn, Grand Cenobite for 1WhiteWhite.

Side note: this is pretty damn good for Commander, especially in a deck that enjoys creatures going to the graveyard...
Posted By: infernox10 (10/5/2011 10:38:31 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


It's really good. The things you have to remember during deck building and play that hold it back (from being broken, not from being good) is that a) drawing this with a significant board presence can be a bad thing, since it gives -1/-1 to all the stuff you already have out as well, and that b) drawing more than one of these is problematic, not only because of point a but because only a few of your creatures can actually get the full {4} reduction.

EDIT: Also, apparently they have beauty pageants on Innistrad? Who knew? ...actually, I could see the vampires having beauty pageants, what with their massive aristocracy.
Posted By: Tanaka348 (9/25/2011 11:22:57 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


2 of these + a solemn simulacrum, we must be able to break this...
Posted By: Gahoojin (10/29/2011 4:03:01 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Very fun interaction with Glissa, the Traitor plus a handful of Scars cards like Perilous Myr and Necropede. Mix in things like Ratchet Bomb, a Spellbomb or two and your hand will never be empty. ^_^
Posted By: OmegaSerris (11/3/2011 1:47:59 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Would you rather pay 2BlackGreen for a 4/4 or BlackGreen for a 3/3? The choice is yours
Posted By: Monkeypantsa (3/14/2013 1:09:55 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@TwoStars: of course you realize that all of Pawn of Ulamog's tokens will die bafore you can use them for anything, right?

Anyway, it's cooler than coolness itself. Bringing any of you creatures with thoughness over 1 two turns earlier has a nearly-infinite combo potential. Zombies eat my brains if this doesn't get in some really broken standard deck.
Sadly, it doesn't really match Innistrad's zombies, given that its best zombie support until now comes from tokens (Undead Alchemist, Army of the Damned, M12's Call to the Grave) which don't get anything positive from this.
Posted By: Lash_of_Dragonbreath (10/7/2011 6:32:23 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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