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Hell yeah, naturalize that planeswalker
Posted By:
adrian.malacoda
(4/5/2012 9:06:20 PM)
Play in a green /red deck specializing in blowing stuff up ....Nautralize becomes ; destroy target permenant , shatter the same , and you could use crush to destroy lands and other non creature things . Also ,run the hoard dragon who lets you burn artifacts . Its just : Tap this , pay 4 , melt what ever you dont like on the field and gain a good boost . Is it worth building a deck around ?
Posted By:
cioskookycards
(2/29/2012 9:44:52 PM)
SO MUCH ABUUUUUUUUUUSE.
Posted By:
TherealphatMatt
(2/9/2012 12:15:24 AM)
I'm gonna do this with Isochron Scepter and Naturalize. then proceed to have a two mana burn any permanent spell.
Posted By:
skormeus
(1/30/2012 3:03:12 PM)
Maybe my way of thinking is off, but with a Planeswalker, I thought that they were treated similar to the player. Spells targeting creatures wouldn't target a Planeswalker, only spells targeting players. When you artifact-ify them and shatter them is that allowed. Couldn't you just do the same to the player?
Posted By:
Speednat
(1/27/2012 11:52:14 AM)
@DarthParallax
Sorry, but loyalty abilities with negative numbers requires that many loyalty counters to be used as a rule, regardless of creature or planeswalker. Make a 1/1 lifelink vamp with Kraj instead, and use Elvish Aberration and Gilder Bairn's abilities with Kraj to spam loyalty counters on both Sorin and Kraj himself. Steal three dudes with Sorin, and steal six of them every following turn you have. As an alternative or just for the heck of it because you can, use Splinter Twin and Mirror Gallery (to stop the Legendary rule) on Kraj and make infinite of those little vamps in the process.
Posted By:
S-r-ex
(1/17/2012 11:47:33 AM)
Experiment Kraj. March of the Machines. Doubling Season. Sorin, Lord of Innistrad. (In no particular order, except Sorin and Kraj have to be second to last and last, or they'll see it coming and stop you if they can)
Step 1: Sorin enters the battlefield with 6 Loyalty.
Step 2:
,: Liquimental Coating, -> Sorin is a noncreature artifact.
Step 3: March of the Machines triggers -> Then Sorin is an artifact creature.
Step 4: Kraj can copy the abilities of artifact-creature-Planeswalkers.
Step 5: Kraj can use Sorin's Ultimate.
Step 6: Kraj can target Sorin and two others.
Step 7: Sorin re-enters the battlefield with 6 Loyalty (!)
Step 8: Sorin is counted as a new Planeswalker, and Kraj can use his ability* (this is where I could be wrong)
Step 9: Target opponent calls a target judge, seeing what you're about to do. The Judge resolves, and either you go back and stop at Step 7, or you proceed to Step 10.
Step 10: Experiment Kraj goes infinite wi... (see all)
Posted By:
DarthParallax
(1/16/2012 5:35:18 PM)
why is everyone saying vandal? thats a terrible card. go with Master Thief or Gorilla Shaman or Trygon Predator or Artifact Mutation or Shatter Spree or Copy Artifact or Splinter or...... the list continues but my fingers do not. anywho, I love this card and u need to play it right. Complement it with the above and its great little friends like Myr Landshaper and Neurok Transmuter so you're not relying on getting liquimetal. I like the thought of ancient stirrings. I'd never thought of that. thats a wonderful search for this type of deck and im probably going to add them to mine soon. thanks ugotpauld. now i won't be frustrated when i randomly can't seem to get one
Posted By:
Willieskyeyes
(12/31/2011 3:31:56 AM)
Great card to have in a mana-screwing deck. Turn 2, this, turn 3, turn an opponent's land into an artifact and Manic Vandal it, and they'd be down to 1 or 2 lands.
Posted By:
Binaro
(11/30/2011 3:50:16 PM)
making a memnarch edh deck can't believe i forgot to put this car din
Posted By:
nope.avi
(11/8/2011 6:35:41 PM)