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Community Rating: 4.150 / 5  (160 votes)
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It mentions Elesh Norn, Grand Cenobite before we even knew about her!
Posted By: divine_exodus (5/18/2011 1:13:14 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I never made a deck with this card. It's almost as if there's something aesthetically wrong with this card. Being the Johnny-Spike I am, upon reading MaRo's comment about this being a bad design (should've been target creature instead of target permanent), I thought to myself well at least it has more applications this way. But turns out this card somehow displeases me, and the pile of artifact destruction never came close to forming a deck.

Turn your creature into artifact + Manic Vandal = a nice trick.
Turn your land into artifact + Manic Vandal + Manic Vandal/Naturalize turn after turn til you're mana screwed feel outright cheap.

Not that it's overly powerful (too dependent on a single card), but I gotta agree with MaRo that it feels all sorts of wrong.
Posted By: Gabriel422 (6/4/2011 3:16:54 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I disagree with the idea from MaRo that this card was a mistake. Artifacts always are the first to break new ground in Magic, because establishing new concepts for the game is easier when any color deck can use the concept. Also, artifacts don't have a place on the color pie, so making artifacts have weird abilities makes sense when debuting the ability.

Take Mindslaver. Sorin Markov has that ability as his ultimate, which seems to indicate that "control turn" effects are black. Put yourself in the shoes of design, however. Blue is ALL about control, and cards that control creatures or permanents always show up in blue. Why make mind control of players a different color than mind control of creatures? Black is just nastier than blue, that's why. Blue plays nice and takes away the tools you want to use. Black takes away the ability to decide how you want those tools to be used in the first place. It's an opressive, cruel, dominating ability.
... (see all)
Posted By: Nucleon (6/30/2011 8:44:14 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Great card to have in a mana-screwing deck. Turn 2, this, turn 3, turn an opponent's land into an artifact and Manic Vandal it, and they'd be down to 1 or 2 lands.
Posted By: Binaro (11/30/2011 3:50:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Mode: only Splinter becomes an awesome basic-land hoser: Echoing Ruin only destroys artifacts that share a name with target artifact, so it is an awesome hoser.. of one land (or up to four if you're running four of this bad boy)
Posted By: Corey_bayoudragonfly (2/6/2011 4:30:06 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


With all the artifact elimination in Standard, this thing is almost too good for being an uncommon. Oh, is that you Jace? Let's see, do I just hit this and Naturalize or Shatter? How about a trip to the x-zone with Into The Core? Yeah, that sounds good too. Or I could just feed you to my Hoard-Smelter Dragon instead. Anyway, nice knowing you, sculptor of minds. Your $70 planeswalker fell to a 70-cent combo. Power to the people.
Posted By: jfre81 (6/18/2011 1:46:40 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


No. No, no no.

A card that turns naturalize into vindicate and revoke existance into a 100$ removal card unseen to this date (remove target permanent from the game, at 2cmc)?
A card that turns Manic Vandals into Angel of Despair?
...
*HOW* exactly do you turn an enchantment into an artifact?

I rate this card a 10/5 for power, but -8 for lack of flavor and asshattery:

2/5 total total.

Edit:
But when will we see artifact enchantments?
Obviously, they can exist, so... where are they?

Not to mention artifact planeswalkers.

Perhaps it's a planeswalker on the card, desperately clinging on to his life after being coated in liquid death, awaiting to be utterly annihilated by a cantrip?
Posted By: Frostraven (11/6/2010 9:01:45 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Experiment Kraj. March of the Machines. Doubling Season. Sorin, Lord of Innistrad. (In no particular order, except Sorin and Kraj have to be second to last and last, or they'll see it coming and stop you if they can)

Step 1: Sorin enters the battlefield with 6 Loyalty.
Step 2: Tap,: Liquimental Coating, -> Sorin is a noncreature artifact.
Step 3: March of the Machines triggers -> Then Sorin is an artifact creature.
Step 4: Kraj can copy the abilities of artifact-creature-Planeswalkers.
Step 5: Kraj can use Sorin's Ultimate.
Step 6: Kraj can target Sorin and two others.
Step 7: Sorin re-enters the battlefield with 6 Loyalty (!)
Step 8: Sorin is counted as a new Planeswalker, and Kraj can use his ability* (this is where I could be wrong)
Step 9: Target opponent calls a target judge, seeing what you're about to do. The Judge resolves, and either you go back and stop at Step 7, or you proceed to Step 10.
Step 10: Experiment Kraj goes infinite wi... (see all)
Posted By: DarthParallax (1/16/2012 5:35:18 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Rollcaster

Then use them to burn Life's house down
Posted By: NeedADispenserHere (6/4/2011 2:49:55 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


tHIS iS sOOOOOO oP. iT iS bOARDER-lINE bROKEN iN tHE rIGHT dECK. tHERE sHOULD hAVE bEEN a lIMITER lIKE "dOESN'T uNTAP nEXT uNTAP sTEP."
Posted By: eTHERIUMoFmASTER (2/3/2011 6:52:41 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


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I disagree with the idea from MaRo that this card was a mistake. Artifacts always are the first to break new ground in Magic, because establishing new concepts for the game is easier when any color deck can use the concept. Also, artifacts don't have a place on the color pie, so making artifacts have weird abilities makes sense when debuting the ability.

Take Mindslaver. Sorin Markov has that ability as his ultimate, which seems to indicate that "control turn" effects are black. Put yourself in the shoes of design, however. Blue is ALL about control, and cards that control creatures or permanents always show up in blue. Why make mind control of players a different color than mind control of creatures? Black is just nastier than blue, that's why. Blue plays nice and takes away the tools you want to use. Black takes away the ability to decide how you want those tools to be used in the first place. It's an opressive, cruel, dominating ability.
... (see all)
Posted By: Nucleon (6/30/2011 8:44:14 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


People have already mentioned similar combos, but:

This + March of the Machines + Dross Scorpion = Destroy all of your opponents' land.

Well, unless they have out something to make their toughness bigger than 0, like Glorious Anthem (they get +1/+1), Godhead of Awe (they become a 1/1), Tempered Steel (since they are now an artifact they get +2/+2), or Earth Surge (since they are still a land they get +2/+2), etc.
Posted By: AssKickingBoots (6/30/2011 5:44:23 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Heh heh heh... This is the main card in my monored land burn deck. The only decks that have given it any problem are elf/vengevine decks. I have a decent balance of damage and a lot of destruction designed to halt any but the most stubborn manaramp. And then I just pick up the table scraps with either a Splinter Twin'd Vandal or Scrapmelter, or the hungry hungry dragon. And if I'm feeling mean, there are always the metallic masterys for some control on the side. "Oh, when'd your Jace get 12 counters?! Oh well, I guess I better borrow him for a moment."

Creature-
Goblin Arsonist x4
Perilous Myr x3
Manic Vandal x3
Oxidda Scrapmelter x2
Hoard-Smelter Dragon x2

Instant-
Lightning Bolt x4
Crush x3
Shatter x3

Sorcery-
Flame Slash x1
Metallic Mastery x2
Roiling Terrain x4
Melt Terrain x2
Chain Reaction x1

Enchantment-
Splinter Twin x2

Artifact-
Liquimetal Coating x4

Land-
Mountain x20
Valakut, the Molten Pinnacle
Posted By: scarecrowk (6/28/2011 12:02:58 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


With all the artifact elimination in Standard, this thing is almost too good for being an uncommon. Oh, is that you Jace? Let's see, do I just hit this and Naturalize or Shatter? How about a trip to the x-zone with Into The Core? Yeah, that sounds good too. Or I could just feed you to my Hoard-Smelter Dragon instead. Anyway, nice knowing you, sculptor of minds. Your $70 planeswalker fell to a 70-cent combo. Power to the people.
Posted By: jfre81 (6/18/2011 1:46:40 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


If building a deck around this card, the best search card seems to be ancient stirrings as, best case scenario it gets you this for 1 mana, worst case, it gets you 5 cards closer and puts a land in your hand for 1 mana.
it is also green, which leads you to a bunch of good artifact removal, and nature's spiral to protect your liquimetal coatings and to get back creatures that destroy artifacts.

deck plan,
4 liquimetal coatins
4 ancient stirrings
an amount of veridian revels
2 natures spiral
24 lands of your choice

26 of your favorite cards that destroy artifacts like
two for ones manic vandal, oxidda scrapmelter, relic crush, into the core, viridian corrupter
stepping out of standard ancient grudge, shattering spree

the important part to me is the ancient stirrings as tutors and natu... (see all)
Posted By: ugotpauld (6/5/2011 5:55:13 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I never made a deck with this card. It's almost as if there's something aesthetically wrong with this card. Being the Johnny-Spike I am, upon reading MaRo's comment about this being a bad design (should've been target creature instead of target permanent), I thought to myself well at least it has more applications this way. But turns out this card somehow displeases me, and the pile of artifact destruction never came close to forming a deck.

Turn your creature into artifact + Manic Vandal = a nice trick.
Turn your land into artifact + Manic Vandal + Manic Vandal/Naturalize turn after turn til you're mana screwed feel outright cheap.

Not that it's overly powerful (too dependent on a single card), but I gotta agree with MaRo that it feels all sorts of wrong.
Posted By: Gabriel422 (6/4/2011 3:16:54 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Rollcaster

Then use them to burn Life's house down
Posted By: NeedADispenserHere (6/4/2011 2:49:55 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


this card is a beast oh you just play a land or dropped a creature. Bam well my turn its now an artifact and I play Solemn Offering and destroy it and gain four life.
Posted By: ravekiller (5/22/2011 6:39:40 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It mentions Elesh Norn, Grand Cenobite before we even knew about her!
Posted By: divine_exodus (5/18/2011 1:13:14 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Hmm...
I'm pretty confident many friendships are lost with this and Splinter.
Posted By: infernox10 (5/17/2011 6:59:48 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


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