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Community Rating: 4.149 / 5  (161 votes)
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It mentions Elesh Norn, Grand Cenobite before we even knew about her!
Posted By: divine_exodus (5/18/2011 1:13:14 PM)


I never made a deck with this card. It's almost as if there's something aesthetically wrong with this card. Being the Johnny-Spike I am, upon reading MaRo's comment about this being a bad design (should've been target creature instead of target permanent), I thought to myself well at least it has more applications this way. But turns out this card somehow displeases me, and the pile of artifact destruction never came close to forming a deck.

Turn your creature into artifact + Manic Vandal = a nice trick.
Turn your land into artifact + Manic Vandal + Manic Vandal/Naturalize turn after turn til you're mana screwed feel outright cheap.

Not that it's overly powerful (too dependent on a single card), but I gotta agree with MaRo that it feels all sorts of wrong.
Posted By: Gabriel422 (6/4/2011 3:16:54 AM)


I disagree with the idea from MaRo that this card was a mistake. Artifacts always are the first to break new ground in Magic, because establishing new concepts for the game is easier when any color deck can use the concept. Also, artifacts don't have a place on the color pie, so making artifacts have weird abilities makes sense when debuting the ability.

Take Mindslaver. Sorin Markov has that ability as his ultimate, which seems to indicate that "control turn" effects are black. Put yourself in the shoes of design, however. Blue is ALL about control, and cards that control creatures or permanents always show up in blue. Why make mind control of players a different color than mind control of creatures? Black is just nastier than blue, that's why. Blue plays nice and takes away the tools you want to use. Black takes away the ability to decide how you want those tools to be used in the first place. It's an opressive, cruel, dominating ability.
... (see all)
Posted By: Nucleon (6/30/2011 8:44:14 PM)


Great card to have in a mana-screwing deck. Turn 2, this, turn 3, turn an opponent's land into an artifact and Manic Vandal it, and they'd be down to 1 or 2 lands.
Posted By: Binaro (11/30/2011 3:50:16 PM)


@Mode: only Splinter becomes an awesome basic-land hoser: Echoing Ruin only destroys artifacts that share a name with target artifact, so it is an awesome hoser.. of one land (or up to four if you're running four of this bad boy)
Posted By: Corey_bayoudragonfly (2/6/2011 4:30:06 PM)


With all the artifact elimination in Standard, this thing is almost too good for being an uncommon. Oh, is that you Jace? Let's see, do I just hit this and Naturalize or Shatter? How about a trip to the x-zone with Into The Core? Yeah, that sounds good too. Or I could just feed you to my Hoard-Smelter Dragon instead. Anyway, nice knowing you, sculptor of minds. Your $70 planeswalker fell to a 70-cent combo. Power to the people.
Posted By: jfre81 (6/18/2011 1:46:40 PM)


No. No, no no.

A card that turns naturalize into vindicate and revoke existance into a 100$ removal card unseen to this date (remove target permanent from the game, at 2cmc)?
A card that turns Manic Vandals into Angel of Despair?
*HOW* exactly do you turn an enchantment into an artifact?

I rate this card a 10/5 for power, but -8 for lack of flavor and asshattery:

2/5 total total.

But when will we see artifact enchantments?
Obviously, they can exist, so... where are they?

Not to mention artifact planeswalkers.

Perhaps it's a planeswalker on the card, desperately clinging on to his life after being coated in liquid death, awaiting to be utterly annihilated by a cantrip?
Posted By: Frostraven (11/6/2010 9:01:45 AM)


Experiment Kraj. March of the Machines. Doubling Season. Sorin, Lord of Innistrad. (In no particular order, except Sorin and Kraj have to be second to last and last, or they'll see it coming and stop you if they can)

Step 1: Sorin enters the battlefield with 6 Loyalty.
Step 2: Tap,: Liquimental Coating, -> Sorin is a noncreature artifact.
Step 3: March of the Machines triggers -> Then Sorin is an artifact creature.
Step 4: Kraj can copy the abilities of artifact-creature-Planeswalkers.
Step 5: Kraj can use Sorin's Ultimate.
Step 6: Kraj can target Sorin and two others.
Step 7: Sorin re-enters the battlefield with 6 Loyalty (!)
Step 8: Sorin is counted as a new Planeswalker, and Kraj can use his ability* (this is where I could be wrong)
Step 9: Target opponent calls a target judge, seeing what you're about to do. The Judge resolves, and either you go back and stop at Step 7, or you proceed to Step 10.
Step 10: Experiment Kraj goes infinite wi... (see all)
Posted By: DarthParallax (1/16/2012 5:35:18 PM)



Then use them to burn Life's house down
Posted By: NeedADispenserHere (6/4/2011 2:49:55 AM)


Posted By: eTHERIUMoFmASTER (2/3/2011 6:52:41 AM)


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Possibly one of the best removal in the game.

This + Shatter + Naturalize + Viridian Corrupter + Hoard-Smelter Dragon. I'm sure there are others that can be used in this way as well.

All you have to do is turn anything you want to get rid of on your opponents side into an artifact with this, then destroy that artifact. A very aggressive, deny land and mass removal card if used correctly.
Posted By: MechaKraken (1/29/2011 12:29:40 PM)


This will combo really well with the new Tezzeret, Agent of Bolas.

Liquimetal Coating on Plague Stinger. Tezzeret's -1. 5/5 flying infect creature for the rest of the game.
Posted By: Araphen (1/28/2011 9:52:42 AM)


March of the Machines.

Liquimetal Coating now has Tap: Destroy target land.
Posted By: Chamale (1/25/2011 10:09:54 PM)


Today's question:

How in the name of Urza does it turn enchantments into metal?
Posted By: count_dorku (1/6/2011 1:41:32 AM)



"Target permanent becomes a combo."


"Destroy target permanent."

Too bad I can only run four of this card.......
Posted By: Enchantment_Removal (12/27/2010 5:41:31 PM)


@ Mode: Unfortunately, Echoing Ruin doesn't work as a basic land hoser with Liquimetal Coating. Since Ruin says "Destroy target artifact and all other artifacts with the same name as target artifact." Unless you find a way to turn all of the basic lands you're trying to destroy into artifacts, Ruin will blow up one then scan the board for other artifacts named "Swamp" or whatever, find none, and resolve.

However, putting Revoke Existence or even just a Shatter on Isochron Scepter with a coating or two on the field (or imprinted on Prototype Portal) gives you a nightmarish version of Vindicate every turn until they deal with the scepter. Which will be difficult when you're exiling a land every turn.

In the sense that "broken" is a card that requires you to play it, or else you're hopelessly outmatched by everyone else who's playing it, the Coating/Shat... (see all)
Posted By: PhyrexianAdvocate (12/7/2010 10:52:40 AM)


According to MaRo, design made a big mistake with this card. To be specific, it should only have targeted creatures.
Posted By: A3Kitsune (12/5/2010 9:46:30 PM)


"Oh my God, it even has a watermark."
Posted By: Stray_Dog (11/28/2010 9:57:15 PM)


Entropic_Acolyte. You can turn Planewalkers into artifacts using the Liquimetal coating, and then using a Shatter or even a Manic vandal. You can real annoy people with this card, i have a mono red deck, but B/R could work.


Thrown in a few Mimic Vat's and you are well on you way. When one of the Manic Vandals or Oxidda Scrapmelters dies, just Vat is and really annoy people. LMAO
Posted By: LiquidMetal333 (11/27/2010 3:02:50 PM)


Memnarch, I am disappoint. You would have gone so well with this card, but you freaking died. At least in limited it goes well with cards like Oxidda Scrapmelter, Hoard-Smelter Dragon and Revoke Existence.
Posted By: Keiya (11/25/2010 9:11:54 PM)


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