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Tezzeret, Agent of Bolas
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Community Rating: 4.086 / 5  (359 votes)
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I swear I thought he was some new planeswalker until i saw the name. But what really matters is that he is lethal with ALL his abilities. And the storyline just got more powerful as he is now an agent of Nicol Bolas, and Nicol Bolas HATEs the Phyrexian, so we will be seeing the Planeswalkers, Mirrans and Bolas Minions joining up to kick Phyrexian ass.
Posted By: SorianSadaskan (2/7/2011 6:46:23 PM)
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I was sooo jealous, the other day my brother got a fat pack and pulled 3 mythics including Tezzy. Don't get me wrong I was happy for him but I was also a little bummed haha. The next day I decided to get a fat pack because of his good luck and pulled one!! YES!! Now I just need 3 more. . . .
Posted By: EvilCleavage (2/16/2011 11:05:38 PM)
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Inkmoth Nexus
Posted By: tcollins (2/17/2011 8:04:37 AM)
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On release day I pulled 3 of these from the same FatPack :D
Two weeks later got 2 more from a box. Not complaining at all.
Posted By: denotsKO (2/17/2011 9:02:58 PM)
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I'm happy I bought 2 of these for $40 from a kid the other day...

Works great with those Artifact lands in vintage and legacy. Like Seat of Synod and Vault of Whispers
Posted By: Jedijoe (2/17/2011 9:39:13 PM)
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I never thought of the Infect thing...

What I've been using him for is simply turning Darksteel Axe into a 5/5, Chrome Steed into a 7/7, and if I draw him early enough I turn an Etched Champion into a 5/5 before I have Metalcraft. But now you guys have made me think about Infect, damn it, back to the drawing board for another few hours.

And wow, so many people are getting him in Fat Packs. He was in my Fat Pack too. And when my friends and I split a booster box, one of us got Tezz as well. Mythic Rares are all of a sudden not too rare, it seems (I also got Glissa and Praetor's Counsel in my Fatty).
Posted By: Werny (2/20/2011 4:46:37 PM)
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cracked a foil yesterday!!!! gonna trade it for either two non-foil Tezz 2.0 or one non-foil and the majority of a five colour EDH mana base
Posted By: o10vulcan010 (2/22/2011 2:18:40 AM)
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The overwhelming consensus is that the -1 ability will not overwrite other things about the artifact, and I accept that. I just wish it was a little less ambiguous what with cards that have very similarly worded abilities (Incite) that overwrite characteristics.
Posted By: Wraique (2/23/2011 12:25:16 AM)
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I'm confused, if I use Tezz's 2nd ability on a Inkmoth Nexus who is turned into a 1/1 Artifact Infect does the Inkmoth Nexus's ability still end and the end of turn step?
Posted By: bullheads-psalm (2/23/2011 7:46:03 AM)
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Hits the magical 4-cc range? CHECK
Can go Ulti in one turn or less? CHECK
Virtually broken in the right deck? CHECK
Belongs to a color/s that can support his cause? CHECK

This guy can easily be the cornerstone of a well thought-out artifact-heavy deck. IMHO, this guy is waaaay more flexible than Tezz 1.0 with the exception of color, and unlike the first version, can protect himself as he comes down. Aggro or control build doesn't matter. This guy can make those steel weenies huge, and those "useless" counter-dependent artifacts 5/5 beatsticks.

ps: you don't need to have 10 artifacts in play to win with his ultimate. the other guy should have lost some life at this point in the game.
Posted By: iaiji (3/7/2011 7:58:54 AM)
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Why are people only thinking of using Liquimetal Coating on this guy to turn him into a 5/5 creature?

With Liquimetal Coating, Tezzeret's -1 becomes "Target permanent becomes a 5/5 creature."
Posted By: Axelle (4/13/2011 5:19:23 PM)
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@ Sironos: No, all you need is an artifact-heavy deck and Diabolic Tutor along with him.
Posted By: Kodanshi (3/30/2011 12:47:56 PM)
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How to turn Tezzeret into a 5/5 flying dragon:

Step 1. Use Liquid Metal Coating to turn Tezzeret into an artifact.
Step 2. Use Tezzeret's ability to turn himself into a 5/5 artifact creature.
Step 3. Use Sarkhan's ability to turn Tezzeret into a 5/5 dragon!
Posted By: coyotemoon722 (3/30/2011 12:42:21 PM)
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the first ability is just enough for you get the right number of artifacts the second is to defend tezz from possible attack working together with tumble magnet then cast thopter assembly at the beginning of your next turn use the final act and that's a 1 turn kill folks 5 tokens and 5 artifacts that with mox opal tumble magnet sphere of the sun 2 more artifacts.. i used that combo and its very effective a great deck
Posted By: henroery29 (3/29/2011 3:44:25 AM)
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Sarkhan/Tezzy, go get me a soda.
Sarkhan/Tezzy, I want to swing for 5 this turn with a cool creature. Can you hook that up?
Sarkhan/Tezzy, make them suffer.
Posted By: DacenOctavio (3/27/2011 3:18:45 AM)
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Great card for artifacts in general and gives more power to infect.

Another great thing is that renders equipments null, since if they become a 5/5 and fall from creature and can't equip again.

His ultimate is not a bomb, which makes him less interesting. I think he is better than Sarkhan the Mad while focusing on the same areas: Card advantage, creature creating, burn

All in all a solid 4
Posted By: animatics (3/26/2011 4:37:33 AM)
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Just made affinity real again...
Posted By: mlanier131 (3/24/2011 1:19:56 AM)
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a friend wants to trade 2 swords of feast and famine for a tezzy. i would get the tezzy. should i trade?
please answer fast.
Posted By: rinoh20 (3/17/2011 6:32:38 PM)
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no idea how many times abilities like his first ability bite you, you see 2 of the cards you need for a combo, and can only fetch 1...

although it is a great ability if you just want to trigger his last, there are countless ways to generate artefacts quick and fast when you need it, and countless ways with artefacts to generate mana when you need it. so building round that should be quick and easy,

although i like the idea of liquimetal coating him and using his second ability to make him a 5/5 artefact creature planes walker, the problem i have with that is you have made him way more vulnerable, the sweet thing with PW is they are so hard to get rid of compared to artefacts and creatures, is just a waste, straight away he is on 2 loyalty and can be destroyed relatively easily, he will die from battle-cry and most pump and infect, destroy creature spells (although he is black) , destroy artefact spells, all your opponent needs is 2 2/2's and he is gone, you have wasted the use of hi... (see all)
Posted By: Ava_Adore (3/16/2011 7:35:57 AM)
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Absolutely insanely good card for artifact centric decks. The +1 isn't just card advantage for positive loyalty; it may as well read "super ponder once per turn for a 4 mana investment". The -1 is nice and works well for both offense and defense, and the ultimate is capable of turning an even game on its head, and pulling you back into one where you're on the back foot.
Posted By: JaxsonBateman (3/16/2011 4:42:59 AM)
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