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Æther Burst (Aether Burst)
Æther Burst (Aether Burst) 1Blue (2)
Instant

Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast Aether Burst.

Odyssey (Common)
Agonizing Memories
Agonizing Memories 2BlackBlack (4)
Sorcery

Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.

Tenth Edition (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Akroma's Blessing
Akroma's Blessing 2White (3)
Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn.

Cycling White (White, Discard this card: Draw a card.)

Vintage Masters (Uncommon)
Other Versions
Onslaught (Uncommon)
Angelic Shield
Angelic Shield WhiteBlue (2)
Enchantment

Creatures you control get +0/+1.

Sacrifice Angelic Shield: Return target creature to its owner's hand.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Invasion (Uncommon)
Balance of Power
Balance of Power 3BlueBlue (5)
Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

Eighth Edition (Rare)
Other Versions
Portal (Rare)
Benthic Djinn
Benthic Djinn 2BlueBlack (4)
Creature — Djinn (5/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

At the beginning of your upkeep, you lose 2 life.

Mirage (Rare)
Blood Speaker
Blood Speaker 3Black (4)
Creature — Ogre Shaman (3/2)

At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle your library.

Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand.

Champions of Kamigawa (Uncommon)
Bloodcurdler
Bloodcurdler 1Black (2)
Creature — Horror (1/1)

Flying

At the beginning of your upkeep, put the top card of your library into your graveyard.

Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."

Odyssey (Rare)
Bola Warrior
Bola Warrior 1Red (2)
Creature — Human Spellshaper Warrior (1/1)

Red, Tap, Discard a card: Target creature can't block this turn.

Nemesis (Common)
Breezekeeper
Breezekeeper 3Blue (4)
Creature — Djinn (4/4)

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Visions (Common)
Celestial Kirin
Celestial Kirin 2WhiteWhite (4)
Legendary Creature — Kirin Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost.

Saviors of Kamigawa (Rare)
Char
Char 2Red (3)
Instant

Char deals 4 damage to target creature or player and 2 damage to you.

From the Vault: Twenty (Mythic Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Clay Statue
Clay Statue 4 (4)
Artifact Creature — Golem (3/1)

2: Regenerate Clay Statue.

Fifth Edition (Common)
Cloud Elemental
Cloud Elemental 2Blue (3)
Creature — Elemental (2/3)

Flying

Cloud Elemental can block only creatures with flying.

Beatdown Box Set (Common)
Other Versions
Visions (Common)
Cloudgoat Ranger
Cloudgoat Ranger 3WhiteWhite (5)
Creature — Giant Warrior (3/3)

When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.

Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

Modern Masters (Uncommon)
Other Versions
Lorwyn (Uncommon)
Cognivore
Cognivore 6BlueBlue (8)
Creature — Lhurgoyf (*/*)

Flying

Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.

Odyssey (Rare)
Confiscate
Confiscate 4BlueBlue (6)
Enchantment — Aura

Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)

You control enchanted permanent.

Ninth Edition (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Urza's Saga (Uncommon)
Consume Strength
Consume Strength 1BlackGreen (3)
Instant

Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Apocalypse (Common)
Cranial Plating
Cranial Plating 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 for each artifact you control.

BlackBlack: Attach Cranial Plating to target creature you control.

Equip 1

Commander 2016 (Uncommon)
Other Versions
Fifth Dawn (Common)
Planechase (Common)
Modern Masters 2015 Edition (Uncommon)
Dark Triumph
Dark Triumph 4Black (5)
Instant

If you control a Swamp, you may sacrifice a creature rather than pay Dark Triumph's mana cost.

Creatures you control get +2/+0 until end of turn.

Nemesis (Uncommon)
Dauthi Jackal
Dauthi Jackal 2Black (3)
Creature — Dauthi Jackal (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

BlackBlack, Sacrifice Dauthi Jackal: Destroy target blocking creature.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Decree of Justice
Decree of Justice Variable ColorlessVariable Colorless2WhiteWhite (4)
Sorcery

Create X 4/4 white Angel creature tokens with flying.

Cycling 2White (2White, Discard this card: Draw a card.)

When you cycle Decree of Justice, you may pay Variable Colorless. If you do, create X 1/1 white Soldier creature tokens.

Commander 2014 (Rare)
Other Versions
Scourge (Rare)
Vintage Masters (Rare)
Decree of Silence
Decree of Silence 6BlueBlue (8)
Enchantment

Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.

Cycling 4BlueBlue (4BlueBlue, Discard this card: Draw a card.)

When you cycle Decree of Silence, you may counter target spell.

Scourge (Rare)
Dimir Guildmage
Dimir Guildmage Blue or BlackBlue or Black (2)
Creature — Human Wizard (2/2)

(Blue or Black can be paid with either Blue or Black.)

3Blue: Target player draws a card. Activate this ability only any time you could cast a sorcery.

3Black: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Disenchant
Disenchant 1White (2)
Instant

Destroy target artifact or enchantment.

Conspiracy: Take the Crown (Common)
Other Versions
Mercadian Masques (Common)
Disrupt
Disrupt Blue (1)
Instant

Counter target instant or sorcery spell unless its controller pays 1.

Draw a card.

Weatherlight (Common)
Dross Golem
Dross Golem 5 (5)
Artifact Creature — Golem (3/2)

Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Darksteel (Common)
Equipoise
Equipoise 2White (3)
Enchantment

At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.)

Visions (Rare)
Essence Leak
Essence Leak Blue (1)
Enchantment — Aura

Enchant permanent

As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."

Invasion (Uncommon)
Eternal Dragon
Eternal Dragon 5WhiteWhite (7)
Creature — Dragon Spirit (5/5)

Flying

3WhiteWhite: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)

Vintage Masters (Rare)
Other Versions
Commander 2013 Edition (Rare)
Famished Ghoul
Famished Ghoul 3Black (4)
Creature — Zombie (3/2)

1Black, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard.

Odyssey (Uncommon)
Fear
Fear BlackBlack (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Filthy Cur
Filthy Cur 1Black (2)
Creature — Hound (2/2)

Whenever Filthy Cur is dealt damage, you lose that much life.

Odyssey (Common)
Gloomdrifter
Gloomdrifter 3Black (4)
Creature — Zombie Minion (2/2)

Flying

Threshold — As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn."

Torment (Uncommon)
Gravespawn Sovereign
Gravespawn Sovereign 4BlackBlack (6)
Creature — Zombie (3/3)

Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.

Onslaught (Rare)
Halam Djinn
Halam Djinn 5Red (6)
Creature — Djinn (6/5)

Haste

Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Heart Warden
Heart Warden 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green to your mana pool.

2, Sacrifice Heart Warden: Draw a card.

Urza's Destiny (Common)
Helm of Awakening
Helm of Awakening 2 (2)
Artifact

Spells cost 1 less to cast.

Visions (Uncommon)
Hollow Warrior
Hollow Warrior 4 (4)
Artifact Creature — Golem Warrior (4/4)

Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)

Prophecy (Uncommon)
Horde of Notions
Horde of Notions WhiteBlueBlackRedGreen (5)
Legendary Creature — Elemental (5/5)

Vigilance, trample, haste

WhiteBlueBlackRedGreen: You may play target Elemental card from your graveyard without paying its mana cost.

Modern Masters 2015 Edition (Rare)
Other Versions
Lorwyn (Rare)
Igneous Golem
Igneous Golem 5 (5)
Artifact Creature — Golem (3/4)

2: Igneous Golem gains trample until end of turn.

Mirage (Uncommon)
Infinite Hourglass
Infinite Hourglass 4 (4)
Artifact

At the beginning of your upkeep, put a time counter on Infinite Hourglass.

All creatures get +1/+0 for each time counter on Infinite Hourglass.

3: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.

Fifth Edition (Rare)
Ivory Guardians
Ivory Guardians 4WhiteWhite (6)
Creature — Giant Cleric (3/3)

Protection from red

Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.

Fifth Edition (Uncommon)
Jangling Automaton
Jangling Automaton 3 (3)
Artifact Creature — Construct (3/2)

Whenever Jangling Automaton attacks, untap all creatures defending player controls.

Weatherlight (Common)
Jiwari, the Earth Aflame
Jiwari, the Earth Aflame 3RedRed (5)
Legendary Creature — Spirit (3/3)

Variable ColorlessRed, Tap: Jiwari, the Earth Aflame deals X damage to target creature without flying.

Channel — Variable ColorlessRedRedRed, Discard Jiwari: Jiwari deals X damage to each creature without flying.

Saviors of Kamigawa (Rare)
Kagemaro, First to Suffer
Kagemaro, First to Suffer 3BlackBlack (5)
Legendary Creature — Demon Spirit (*/*)

Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand.

Black, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Rare)
Kumano, Master Yamabushi
Kumano, Master Yamabushi 3RedRed (5)
Legendary Creature — Human Shaman (4/4)

1Red: Kumano, Master Yamabushi deals 1 damage to target creature or player.

If a creature dealt damage by Kumano this turn would die, exile it instead.

Champions of Kamigawa (Rare)
Lead Astray
Lead Astray 1White (2)
Instant

Tap up to two target creatures.

Judgment (Common)
Leyline of the Void
Leyline of the Void 2BlackBlack (4)
Enchantment

If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Guildpact (Rare)
Magistrate's Scepter
Magistrate's Scepter 3 (3)
Artifact

4, Tap: Put a charge counter on Magistrate's Scepter.

Tap, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

Mercadian Masques (Rare)
Magnetic Web
Magnetic Web 2 (2)
Artifact

If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able.

Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able.

1, Tap: Put a magnet counter on target creature.

Tempest (Rare)
Mass Hysteria
Mass Hysteria Red (1)
Enchantment

All creatures have haste.

Mirrodin (Rare)
Master Healer
Master Healer 4White (5)
Creature — Human Cleric (1/4)

Tap: Prevent the next 4 damage that would be dealt to target creature or player this turn.

Ninth Edition (Rare)
Other Versions
Urza's Destiny (Rare)
Masumaro, First to Live
Masumaro, First to Live 3GreenGreenGreen (6)
Legendary Creature — Spirit (*/*)

Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.

Saviors of Kamigawa (Rare)
Mind Extraction
Mind Extraction 2Black (3)
Sorcery

As an additional cost to cast Mind Extraction, sacrifice a creature.

Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors.

Apocalypse (Common)
Mind Peel
Mind Peel Black (1)
Sorcery

Buyback 2BlackBlack (You may pay an additional 2BlackBlack as you cast this spell. If you do, put this card into your hand as it resolves.)

Target player discards a card.

Stronghold (Uncommon)
Mind Rot
Mind Rot 2Black (3)
Sorcery

Target player discards two cards.

Seventh Edition (Common)
Mind Slash
Mind Slash 1BlackBlack (3)
Enchantment

Black, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Eighth Edition (Uncommon)
Other Versions
Nemesis (Uncommon)
Mind Stone
Mind Stone 2 (2)
Artifact

Tap: Add Colorless to your mana pool.

1, Tap, Sacrifice Mind Stone: Draw a card.

Commander 2015 (Uncommon)
Other Versions
Weatherlight (Common)
Tenth Edition (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Misshapen Fiend
Misshapen Fiend 1Black (2)
Creature — Horror Mercenary (1/1)

Flying

Mercadian Masques (Common)
Murderous Spoils
Murderous Spoils 5Black (6)
Instant

Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that was attached to it. (This effect lasts indefinitely.)

Darksteel (Uncommon)
Nemesis Mask
Nemesis Mask 3 (3)
Artifact — Equipment

All creatures able to block equipped creature do so.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Darksteel (Uncommon)
Nim Devourer
Nim Devourer 3BlackBlack (5)
Creature — Zombie (4/1)

Nim Devourer gets +1/+0 for each artifact you control.

BlackBlack: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep.

Mirrodin (Rare)
Nim Lasher
Nim Lasher 2Black (3)
Creature — Zombie (1/1)

Nim Lasher gets +1/+0 for each artifact you control.

Mirrodin (Common)
Nim Shambler
Nim Shambler 2BlackBlack (4)
Creature — Zombie (2/1)

Nim Shambler gets +1/+0 for each artifact you control.

Sacrifice a creature: Regenerate Nim Shambler.

Mirrodin (Uncommon)
Nim Shrieker
Nim Shrieker 3Black (4)
Creature — Zombie (0/1)

Flying

Nim Shrieker gets +1/+0 for each artifact you control.

Mirrodin (Common)
Numai Outcast
Numai Outcast 3Black (4)
Creature — Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Black, Pay 5 life: Regenerate Numai Outcast.

Champions of Kamigawa (Uncommon)
Ogre Marauder
Ogre Marauder 1BlackBlack (3)
Creature — Ogre Warrior (3/1)

Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature.

Betrayers of Kamigawa (Uncommon)
Oona, Queen of the Fae
Oona, Queen of the Fae 3Blue or BlackBlue or BlackBlue or Black (6)
Legendary Creature — Faerie Wizard (5/5)

Flying

Variable ColorlessBlue or Black: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.

Modern Masters (Rare)
Other Versions
Shadowmoor (Rare)
From the Vault: Legends (Mythic Rare)
Organ Grinder
Organ Grinder 2Black (3)
Creature — Zombie (3/1)

Tap, Exile three cards from your graveyard: Target player loses 3 life.

Torment (Common)
Orzhov Pontiff
Orzhov Pontiff 1WhiteBlack (3)
Creature — Human Cleric (1/1)

Haunt (When this creature dies, exile it haunting target creature.)

When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one —

• Creatures you control get +1/+1 until end of turn.

• Creatures you don't control get -1/-1 until end of turn.

Guildpact (Rare)
Pacifism
Pacifism 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Common)
Pay No Heed
Pay No Heed White (1)
Instant

Prevent all damage a source of your choice would deal this turn.

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Torment (Common)
Magic 2014 Core Set (Common)
Peek
Peek Blue (1)
Instant

Look at target player's hand.

Draw a card.

Tenth Edition (Common)
Other Versions
Odyssey (Common)
Persuasion
Persuasion 3BlueBlue (5)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

You control enchanted creature.

Odyssey (Rare)
Planar Birth
Planar Birth 1White (2)
Sorcery

Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.

Urza's Saga (Rare)
Pouncing Kavu
Pouncing Kavu 1Red (2)
Creature — Kavu (1/1)

Kicker 2Red (You may pay an additional 2Red as you cast this spell.)

First strike

If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste.

Invasion (Common)
Primal Clay
Primal Clay 4 (4)
Artifact Creature — Shapeshifter (*/*)

As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)

Classic Sixth Edition (Rare)
Other Versions
Fifth Edition (Rare)
Prohibit
Prohibit 1Blue (2)
Instant

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Invasion (Common)
Rain of Salt
Rain of Salt 4RedRed (6)
Sorcery

Destroy two target lands.

Urza's Saga (Uncommon)
Reflecting Pool
Reflecting Pool (0)
Land

Tap: Add to your mana pool one mana of any type that a land you control could produce.

Tempest (Rare)
Regeneration
Regeneration 1Green (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Green: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Ninth Edition (Uncommon)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Remove Soul
Remove Soul 1Blue (2)
Instant

Counter target creature spell.

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Rescind
Rescind 1BlueBlue (3)
Instant

Return target permanent to its owner's hand.

Cycling 2 (2, Discard this card: Draw a card.)

Vintage Masters (Common)
Other Versions
Urza's Saga (Common)
Rishadan Footpad
Rishadan Footpad 3Blue (4)
Creature — Human Pirate (2/2)

When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless he or she pays 2.

Mercadian Masques (Uncommon)
Rith's Attendant
Rith's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Rith's Attendant: Add RedGreenWhite to your mana pool.

Invasion (Uncommon)
Rootrunner
Rootrunner 2GreenGreen (4)
Creature — Spirit (3/3)

GreenGreen, Sacrifice Rootrunner: Put target land on top of its owner's library.

Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Scald
Scald 1Red (2)
Enchantment

Whenever a player taps an Island for mana, Scald deals 1 damage to that player.

Urza's Saga (Uncommon)
Seedborn Muse
Seedborn Muse 3GreenGreen (5)
Creature — Spirit (2/4)

Untap all permanents you control during each other player's untap step.

Tenth Edition (Rare)
Other Versions
Ninth Edition (Rare)
Legions (Rare)
Shadow Rift
Shadow Rift Blue (1)
Instant

Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Draw a card.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Shadowstorm
Shadowstorm Red (1)
Sorcery

Shadowstorm deals 2 damage to each creature with shadow.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Shield Wall
Shield Wall 1White (2)
Instant

Creatures you control get +0/+2 until end of turn.

Seventh Edition (Common)
Skulltap
Skulltap 1Black (2)
Sorcery

As an additional cost to cast Skulltap, sacrifice a creature.

Draw two cards.

Scourge (Common)
Skyrider Trainee
Skyrider Trainee 4White (5)
Creature — Human Soldier (3/3)

Skyrider Trainee has flying as long as it's enchanted.

Guildpact (Common)
Soltari Champion
Soltari Champion 2White (3)
Creature — Soltari Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Rare)
Soltari Emissary
Soltari Emissary 1White (2)
Creature — Soltari Soldier (2/1)

White: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Vintage Masters (Common)
Other Versions
Tempest (Rare)
Soltari Visionary
Soltari Visionary 1WhiteWhite (3)
Creature — Soltari Cleric (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.

Exodus (Common)
Somber Hoverguard
Somber Hoverguard 5Blue (6)
Creature — Drone (3/2)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Flying

Modern Masters 2015 Edition (Common)
Other Versions
Mirrodin (Common)
Soul Feast
Soul Feast 3BlackBlack (5)
Sorcery

Target player loses 4 life and you gain 4 life.

Tenth Edition (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Sparkcaster
Sparkcaster 2RedGreen (4)
Creature — Kavu (5/3)

When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand.

When Sparkcaster enters the battlefield, it deals 1 damage to target player.

Planeshift (Uncommon)