SEARCH:

"Alexey Kruglov" (15)

 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Blight Grenade
Blight Grenade 4Black (5)
Sorcery

Destroy target creature.

All creatures get -3/-3 until end of turn.

Warhammer 40,000 Commander (Rare)
Canoptek Scarab Swarm
Canoptek Scarab Swarm 4 (4)
Artifact Creature — Insect (1/1)

Flying

Feeder Mandibles — When Canoptek Scarab Swarm enters, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying.

Warhammer 40,000 Commander (Rare)
Chronomancer
Chronomancer 1Black (2)
Artifact Creature — Necron Wizard (1/1)

Flying

Atomic Transmutation — 1, Tap, Sacrifice another artifact: Draw a card.

Unearth 2Black (2Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Clever Concealment
Clever Concealment 2WhiteWhite (4)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

Phyrexia: All Will Be One Commander (Rare)
Deluge of the Dead
Deluge of the Dead (0)
Enchantment

When Deluge of the Dead enters, create two 2/2 black Zombie creature tokens.

2Black: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token.

March of the Machine (Mythic Rare)
Exalted Flamer of Tzeentch
Exalted Flamer of Tzeentch 2BlueRed (4)
Creature — Demon (2/4)

Sorcerous Inspiration — At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.

Fire of Tzeentch — Whenever you cast an instant or sorcery spell, Exalted Flamer of Tzeentch deals 1 damage to each opponent.

Warhammer 40,000 Commander (Rare)
Feast of the Victorious Dead
Feast of the Victorious Dead WhiteBlack (2)
Enchantment

At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control.

March of the Machine: The Aftermath (Uncommon)
Ghost Ark
Ghost Ark 4 (4)
Artifact — Vehicle (3/3)

Flying

Repair Barge — Whenever Ghost Ark becomes crewed, each artifact creature card in your graveyard gains unearth 3 until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Warhammer 40,000 Commander (Rare)
Gnawing Crescendo
Gnawing Crescendo 2Red (3)
Instant

Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This creature can't block."

Wilds of Eldraine (Common)
Invasion of Innistrad
Invasion of Innistrad 2BlackBlack (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

Flash

When Invasion of Innistrad enters, target creature an opponent controls gets -13/-13 until end of turn.

March of the Machine (Mythic Rare)
Nahiri's Resolve
Nahiri's Resolve 3RedWhite (5)
Enchantment

Creatures you control get +1/+0 and have haste.

At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.

March of the Machine: The Aftermath (Rare)
Phyrexian Censor
Phyrexian Censor 2White (3)
Creature — Phyrexian Wizard (3/3)

Each player can't cast more than one non-Phyrexian spell each turn.

Non-Phyrexian creatures enter tapped.

March of the Machine (Uncommon)
Redcap Gutter-Dweller
Redcap Gutter-Dweller 2RedRed (4)
Creature — Goblin Warrior (3/3)

Menace

When Redcap Gutter-Dweller enters, create two 1/1 black Rat creature tokens with "This creature can't block."

At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn.

Wilds of Eldraine (Rare)
Redcap Heelslasher
Redcap Heelslasher 3Red (4)
Creature — Goblin Rogue (2/3)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

First strike

March of the Machine (Common)
Swarm Saboteur
Swarm Saboteur 1Black (2)
Creature — — Human Ninja (2/1)

Ninjutsu 1Black (1Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Deathtouch

Whenever Swarm Saboteur deals combat damage to a player, conjure a card named Virus Beetle into your hand.

Kamigawa: Neon Dynasty Alchemy (Rare)
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue