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"Andrew Goldhawk" (26)

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Absorb
Absorb WhiteBlueBlue (3)
Instant

Counter target spell. You gain 3 life.

Invasion (Rare)
Arc Lightning
Arc Lightning 2Red (3)
Sorcery

Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.

Planechase (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Bereavement
Bereavement 1Black (2)
Enchantment

Whenever a green creature dies, its controller discards a card.

Urza's Saga (Uncommon)
Bog Down
Bog Down 2Black (3)
Sorcery

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)

Target player discards two cards. If this spell was kicked, that player discards three cards instead.

Planeshift (Common)
Collective Unconscious
Collective Unconscious 4GreenGreen (6)
Sorcery

Draw a card for each creature you control.

Commander Anthology (Rare)
Other Versions
Eighth Edition (Rare)
Mercadian Masques (Rare)
Commander 2014 (Rare)
Cremate
Cremate Black (1)
Instant

Exile target card from a graveyard.

Draw a card.

Invasion (Uncommon)
Disenchant
Disenchant 1White (2)
Instant

Destroy target artifact or enchantment.

Seventh Edition (Common)
Engineered Plague
Engineered Plague 2Black (3)
Enchantment

As Engineered Plague enters the battlefield, choose a creature type.

All creatures of the chosen type get -1/-1.

Seventh Edition (Uncommon)
Flowstone Overseer
Flowstone Overseer 2RedRedRed (5)
Creature — Beast (4/4)

RedRed: Target creature gets +1/-1 until end of turn.

Nemesis (Rare)
Gamble
Gamble Red (1)
Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.

Vintage Masters (Rare)
Other Versions
Urza's Saga (Rare)
Insubordination
Insubordination BlackBlack (2)
Enchantment — Aura

Enchant creature

At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.

Mercadian Masques (Common)
Living Terrain
Living Terrain 2GreenGreen (4)
Enchantment — Aura

Enchant land

Enchanted land is a 5/6 green Treefolk creature that's still a land.

Eighth Edition (Uncommon)
Other Versions
Prophecy (Uncommon)
Nightscape Apprentice
Nightscape Apprentice Black (1)
Creature — Zombie Wizard (1/1)

Blue, Tap: Put target creature you control on top of its owner's library.

Red, Tap: Target creature gains first strike until end of turn.

Invasion (Common)
Nightscape Battlemage
Nightscape Battlemage 2Black (3)
Creature — Zombie Wizard (2/2)

Kicker 2Blue and/or 2Red (You may pay an additional 2Blue and/or 2Red as you cast this spell.)

When Nightscape Battlemage enters the battlefield, if it was kicked with its 2Blue kicker, return up to two target nonblack creatures to their owners' hands.

When Nightscape Battlemage enters the battlefield, if it was kicked with its 2Red kicker, destroy target land.

Planeshift (Uncommon)
Nightscape Master
Nightscape Master 2BlackBlack (4)
Creature — Zombie Wizard (2/2)

BlueBlue, Tap: Return target creature to its owner's hand.

RedRed, Tap: Nightscape Master deals 2 damage to target creature.

Invasion (Rare)
Planar Void
Planar Void Black (1)
Enchantment

Whenever another card is put into a graveyard from anywhere, exile that card.

Urza's Saga (Uncommon)
Revenant
Revenant 4Black (5)
Creature — Spirit (*/*)

Flying

Revenant's power and toughness are each equal to the number of creature cards in your graveyard.

Seventh Edition (Rare)
Saprazzan Legate
Saprazzan Legate 3Blue (4)
Creature — Merfolk Soldier (1/3)

If an opponent controls a Mountain and you control an Island, you may cast this spell without paying its mana cost.

Flying

Mercadian Masques (Uncommon)
Scoria Cat
Scoria Cat 3RedRed (5)
Creature — Cat (3/3)

Scoria Cat gets +3/+3 as long as you control no untapped lands.

Prophecy (Uncommon)
Snorting Gahr
Snorting Gahr 2GreenGreen (4)
Creature — Rhino Beast (3/3)

Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.

Mercadian Masques (Common)
Soul Burn
Soul Burn Variable Colorless2Black (3)
Sorcery

Spend only black and/or red mana on X.

Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of Black spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

Invasion (Common)
Spellbook
Spellbook 0 (0)
Artifact

You have no maximum hand size.

Magic 2010 (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Tenth Edition (Uncommon)
Spiritual Focus
Spiritual Focus 1White (2)
Enchantment

Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.

Mercadian Masques (Rare)
Stream of Life
Stream of Life Variable ColorlessGreen (1)
Sorcery

Target player gains X life.

Ninth Edition (Uncommon)
Other Versions
Seventh Edition (Common)
Eighth Edition (Uncommon)
Strength of Unity
Strength of Unity 3White (4)
Enchantment — Aura

Enchant creature

Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.

Invasion (Common)
Underground River
Underground River (0)
Land

Tap: Add Colorless.

Tap: Add Blue or Black. Underground River deals 1 damage to you.

Commander Anthology 2018 (Rare)
Other Versions
Seventh Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Commander 2016 (Rare)