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Acererak the Archlich
Acererak the Archlich 2Black (3)
Legendary Creature — Zombie Wizard (5/5)

When Acererak the Archlich enters, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.

Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature.

Adventures in the Forgotten Realms (Mythic Rare)
Ancient Silver Dragon
Ancient Silver Dragon 6BlueBlue (8)
Creature — Elder Dragon (8/8)

Flying

Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Baffling Defenses
Baffling Defenses 1White (2)
Instant

Target creature's base power perpetually becomes 0.

Jumpstart: Historic Horizons (Common)
Basalt Ravager
Basalt Ravager 3Red (4)
Creature — Giant Wizard (4/2)

When Basalt Ravager enters, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.

Kaldheim (Uncommon)
Blossom-Clad Werewolf
Blossom-Clad Werewolf (0)
Creature — Werewolf (3/4)

Tap: Add two mana of any one color.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Common)
Boareskyr Tollkeeper
Boareskyr Tollkeeper 1White (2)
Creature — — Orc Knight (3/1)

When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped."

Alchemy Horizons: Baldur's Gate (Uncommon)
Captain N'ghathrod
Captain N'ghathrod 3BlueBlack (5)
Legendary Creature — Horror Pirate (3/6)

Horrors you control have menace.

Whenever a Horror you control deals combat damage to a player, that player mills that many cards.

At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Clay Golem
Clay Golem 4 (4)
Artifact Creature — Golem (4/4)

6, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

Berserk — When Clay Golem becomes monstrous, destroy target permanent.

Adventures in the Forgotten Realms Commander (Uncommon)
Cleric of Life's Bond
Cleric of Life's Bond WhiteBlack (2)
Creature — Vampire Cleric (2/2)

Whenever another Cleric you control enters, you gain 1 life.

Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.

Zendikar Rising (Uncommon)
Clockwork Droid
Clockwork Droid 2 (2)
Artifact Creature — Robot (3/1)

You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)

Doctor Who Commander (Uncommon)
Combat Professor
Combat Professor 3White (4)
Creature — Bird Cleric (2/3)

Flying

At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.

Jumpstart 2022 (Common)
Other Versions
Strixhaven: School of Mages (Common)
Vantress Transmuter (Croaking Curse)
Vantress Transmuter (Croaking Curse) 1Blue (2)
Sorcery — Adventure

Tap target creature. Create a Cursed Role token attached to it. (Enchanted creature is 1/1.)

Wilds of Eldraine (Common)
Crushing Disappointment
Crushing Disappointment 3Black (4)
Instant

Each player loses 2 life. You draw two cards.

Strixhaven: School of Mages (Common)
Cyclone Summoner
Cyclone Summoner 5BlueBlue (7)
Creature — Giant Wizard (7/7)

When Cyclone Summoner enters, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.

Kaldheim (Rare)
Defend the Celestus
Defend the Celestus 2GreenGreen (4)
Instant

Distribute three +1/+1 counters among one, two, or three target creatures you control.

Innistrad: Midnight Hunt (Uncommon)
Donna Noble
Donna Noble 3Red (4)
Legendary Creature — Human (2/4)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Dragonborn Champion
Dragonborn Champion 2RedGreen (4)
Creature — Dragon Warrior (5/3)

Trample

Whenever a source you control deals 5 or more damage to a player, draw a card.

Adventures in the Forgotten Realms Commander (Rare)
Druid of the Spade
Druid of the Spade 2Green (3)
Creature — Rabbit Druid (2/3)

As long as you control a token, Druid of the Spade gets +2/+0 and has trample.

Bloomburrow (Common)
Dwarven Reinforcements
Dwarven Reinforcements 3Red (4)
Sorcery

Create two 2/1 red Dwarf Berserker creature tokens.

Foretell 1Red (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Ensnared by the Mara
Ensnared by the Mara 2RedRed (4)
Sorcery

Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.

Doctor Who Commander (Rare)
Fang Dragon
Fang Dragon 5RedRed (7)
Creature — Dragon (6/3)

Flying

Commander Legends: Battle for Baldur's Gate (Common)
Feed the Swarm
Feed the Swarm 1Black (2)
Sorcery

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Zendikar Rising (Common)
Commander 2021 (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Streets of New Capenna Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
The Brothers' War Commander (Common)
Commander Masters (Common)
The Lost Caverns of Ixalan Commander (Common)
Fang Dragon (Forktail Sweep)
Fang Dragon (Forktail Sweep) 1Red (2)
Sorcery — Adventure

Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Common)
Forsaken Miner
Forsaken Miner Black (1)
Creature — Skeleton Rogue (2/2)

Forsaken Miner can't block.

Whenever you commit a crime, you may pay Black. If you do, return Forsaken Miner from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Fortifying Draught
Fortifying Draught Green (1)
Instant

You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.

Strixhaven: School of Mages (Uncommon)
Frenzied Devils
Frenzied Devils 4Red (5)
Creature — Devil (3/3)

Haste

Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn.

Innistrad: Crimson Vow (Uncommon)
Garna, Bloodfist of Keld
Garna, Bloodfist of Keld 1BlackRedRed (4)
Legendary Creature — Human Berserker (4/3)

Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent.

Dominaria United (Uncommon)
Great Oak Guardian
Great Oak Guardian 5Green (6)
Creature — Treefolk (4/5)

Flash (You may cast this spell any time you could cast an instant.)

Reach

When Great Oak Guardian enters, creatures target player controls get +2/+2 until end of turn. Untap them.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Guttersnipe
Guttersnipe 2Red (3)
Creature — Goblin Shaman (2/2)

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

Outlaws of Thunder Junction Commander (Uncommon)
Hellkite Punisher
Hellkite Punisher 5RedRed (7)
Creature — Dragon (6/6)

Flying

Red: Hellkite Punisher gets +1/+0 until end of turn.

Core Set 2021 (Uncommon)
Icehide Troll
Icehide Troll 2Green (3)
Snow Creature — Troll Warrior (2/3)

SnowSnow: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. Snow can be paid with one mana from a snow source.)

Kaldheim (Common)
In Thrall to the Pit
In Thrall to the Pit 3Red (4)
Sorcery

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step.

Dominaria United (Common)
Infuse with Vitality
Infuse with Vitality BlackGreen (2)
Instant

Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."

You gain 2 life.

Strixhaven: School of Mages (Common)
Intrepid Outlander
Intrepid Outlander 1Green (2)
Creature — Orc Ranger (2/3)

Reach

Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Joraga Visionary
Joraga Visionary 3Green (4)
Creature — Elf Wizard (3/2)

When Joraga Visionary enters, draw a card.

Game Night: Free-For-All (Common)
Other Versions
Zendikar Rising (Common)
Kamber, the Plunderer
Kamber, the Plunderer 3Black (4)
Legendary Creature — Vampire Rogue (3/4)

Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.)

Lifelink

Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Innistrad: Crimson Vow Commander (Rare)
Lambholt Raconteur
Lambholt Raconteur 3Red (4)
Creature — Human Werewolf (2/4)

Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
Lambholt Ravager
Lambholt Ravager (0)
Creature — Werewolf (4/4)

Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Laurine, the Diversion
Laurine, the Diversion 2Red (3)
Legendary Creature — Human Rogue (3/3)

Partner with Kamber, the Plunderer (When this creature enters, target player may put Kamber into their hand from their library, then shuffle.)

First strike

2, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Innistrad: Crimson Vow Commander (Rare)
Manifest Dread
Manifest Dread 1Green (2)
Sorcery

Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Duskmourn: House of Horror (Common)
Momentum Rumbler
Momentum Rumbler 3Red (4)
Creature — Dinosaur (3/3)

Whenever Momentum Rumbler attacks, if it doesn't have first strike, put a first strike counter on it.

Whenever Momentum Rumbler attacks, if it has first strike, it gains double strike until end of turn.

Ikoria: Lair of Behemoths (Uncommon)
Nahiri's Sacrifice
Nahiri's Sacrifice 1Red (2)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature with mana value X.

Nahiri's Sacrifice deals X damage divided as you choose among any number of target creatures.

Phyrexia: All Will Be One (Uncommon)
Plumb the Forbidden
Plumb the Forbidden 1Black (2)
Instant

As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.

You draw a card and you lose 1 life.

Bloomburrow Commander (Uncommon)
Other Versions
Strixhaven: School of Mages (Uncommon)
Rampant Rejuvenator
Rampant Rejuvenator 3Green (4)
Creature — Plant Hydra (0/0)

Rampant Rejuvenator enters with two +1/+1 counters on it.

When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle.

Kamigawa: Neon Dynasty Commander (Rare)
Red Dragon
Red Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying

Fire Breath — When Red Dragon enters, it deals 4 damage to each opponent.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Rooting Moloch
Rooting Moloch 4Red (5)
Creature — Lizard (4/4)

When Rooting Moloch enters, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card.

Cycling 2 (2, Discard this card: Draw a card.)

Jumpstart 2022 (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Runeforge Champion
Runeforge Champion 2White (3)
Creature — Dwarf Warrior (2/3)

When Runeforge Champion enters, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle.

You may pay 1 rather than pay the mana cost for Rune spells you cast.

Kaldheim (Rare)
Sanguine Indulgence
Sanguine Indulgence 3Black (4)
Sorcery

This spell costs 3 less to cast if you've gained 3 or more life this turn.

Return up to two target creature cards from your graveyard to your hand.

Core Set 2021 (Common)
Scorch Rider
Scorch Rider 3Red (4)
Creature — Human Warrior (4/3)

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

When Scorch Rider enters, if it was kicked, it gains haste until end of turn.

Zendikar Rising (Common)
Sheoldred's Headcleaver
Sheoldred's Headcleaver 3Black (4)
Creature — Phyrexian Warrior (2/4)

Menace

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)

Phyrexia: All Will Be One (Common)
Soulfire Eruption
Soulfire Eruption 6RedRedRed (9)
Sorcery

Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.

Commander Legends (Mythic Rare)
Spirit Summoning
Spirit Summoning 1Red or WhiteRed or White (3)
Sorcery — Lesson

Create a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Common)
Star Athlete
Star Athlete 1RedRed (3)
Creature — Human Warrior (3/2)

Menace

Whenever Star Athlete attacks, choose up to one target nonland permanent. Its controller may sacrifice it. If they don't, Star Athlete deals 5 damage to that player.

Blitz 3Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Duskmourn: House of Horror Commander (Rare)
Stitched Assistant
Stitched Assistant 2Blue (3)
Creature — Zombie (3/2)

Exploit (When this creature enters, you may sacrifice a creature.)

When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Innistrad: Crimson Vow (Common)
Talisman of Progress
Talisman of Progress 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add White or Blue. Talisman of Progress deals 1 damage to you.

Doctor Who Commander (Uncommon)
Terror of the Peaks
Terror of the Peaks 3RedRed (5)
Creature — Dragon (5/4)

Flying

Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.

Whenever another creature you control enters, Terror of the Peaks deals damage equal to that creature's power to any target.

Core Set 2021 (Mythic Rare)
The Flood of Mars
The Flood of Mars 2BlueBlue (4)
Creature — Alien Zombie Horror (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Water Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types.

Doctor Who Commander (Rare)
Urborg Lhurgoyf
Urborg Lhurgoyf 1Green (2)
Creature — Lhurgoyf (*/1+*)

Kicker Blue and/or Black (You may pay an additional Blue and/or Black as you cast this spell.)

As Urborg Lhurgoyf enters, mill three cards for each time it was kicked.

Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1.

Dominaria United (Rare)
Vantress Transmuter
Vantress Transmuter 3Blue (4)
Creature — Human Wizard (3/4)

Wilds of Eldraine (Common)
Weaver of Blossoms
Weaver of Blossoms 2Green (3)
Creature — Human Werewolf (2/3)

Tap: Add one mana of any color.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Common)
Winter, Cynical Opportunist
Winter, Cynical Opportunist 2BlackGreen (4)
Legendary Creature — Human Warlock (2/5)

Deathtouch

Whenever Winter attacks, mill three cards.

Delirium — At the beginning of your end step, you may exile any number of cards from your graveyard with four or more card types among them. If you do, put a permanent card from among them onto the battlefield with a finality counter on it.

Duskmourn: House of Horror Commander (Mythic Rare)
Yasmin Khan
Yasmin Khan 3Red (4)
Legendary Creature — Human Detective (3/3)

Tap: Exile the top card of your library. Until your next end step, you may play it.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
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