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Abyssal Horror
Abyssal Horror 4BlackBlack (6)
Creature — Horror (2/2)

Flying

When Abyssal Horror enters the battlefield, target player discards two cards.

Seventh Edition (Rare)
Acquire
Acquire 3BlueBlue (5)
Sorcery

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library.

Fifth Dawn (Rare)
Akroma, Angel of Fury
Akroma, Angel of Fury 5RedRedRed (8)
Legendary Creature — Angel (6/6)

Akroma, Angel of Fury can't be countered.

Flying, trample, protection from white and from blue

Red: Akroma, Angel of Fury gets +1/+0 until end of turn.

Morph 3RedRedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Commander Anthology (Rare)
Other Versions
Planar Chaos (Rare)
Magic: The Gathering-Commander (Rare)
Allosaurus Rider
Allosaurus Rider 5GreenGreen (7)
Creature — Elf Warrior (1+*/1+*)

You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.

Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.

Duel Decks Anthology, Elves vs. Goblins (Rare)
Other Versions
Coldsnap (Rare)
Duel Decks: Elves vs. Goblins (Rare)
Altar's Light
Altar's Light 2WhiteWhite (4)
Instant

Exile target artifact or enchantment.

Mirrodin (Uncommon)
Argothian Enchantress
Argothian Enchantress 1Green (2)
Creature — Human Druid (0/1)

Shroud (This creature can't be the target of spells or abilities.)

Whenever you cast an enchantment spell, draw a card.

Eternal Masters (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Augur il-Vec
Augur il-Vec 1White (2)
Creature — Human Cleric (1/3)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Sacrifice Augur il-Vec: You gain 4 life. Activate this ability only during your upkeep.

Future Sight (Common)
Avenging Druid
Avenging Druid 2Green (3)
Creature — Human Druid (1/3)

Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.

Exodus (Common)
Barrenton Cragtreads
Barrenton Cragtreads 2White or BlueWhite or Blue (4)
Creature — Kithkin Scout (3/3)

Barrenton Cragtreads can't be blocked by red creatures.

Shadowmoor (Common)
Battlefield Scrounger
Battlefield Scrounger 3GreenGreen (5)
Creature — Centaur (3/3)

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn and only if seven or more cards are in your graveyard.

Judgment (Common)
Belfry Spirit
Belfry Spirit 3WhiteWhite (5)
Creature — Spirit (1/1)

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.

Guildpact (Uncommon)
Bloodletter
Bloodletter 2Black (3)
Creature — Zombie (2/3)

When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player.

Unhinged (Common)
Bloodshot Cyclops
Bloodshot Cyclops 5Red (6)
Creature — Cyclops Giant (4/4)

Tap, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player.

Eighth Edition (Rare)
Other Versions
Seventh Edition (Rare)
Bog Gnarr
Bog Gnarr 4Green (5)
Creature — Beast (2/2)

Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.

Apocalypse (Common)
Brass Herald
Brass Herald 6 (6)
Artifact Creature — Golem (2/2)

As Brass Herald enters the battlefield, choose a creature type.

When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Creatures of the chosen type get +1/+1.

Eighth Edition (Rare)
Other Versions
Apocalypse (Uncommon)
Bull Hippo
Bull Hippo 3Green (4)
Creature — Hippo (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Starter 1999 (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Burrenton Shield-Bearers
Burrenton Shield-Bearers 4White (5)
Creature — Kithkin Soldier (3/3)

Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.

Morningtide (Common)
Call to the Grave
Call to the Grave 4Black (5)
Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Scourge (Rare)
Cantivore
Cantivore 1WhiteWhite (3)
Creature — Lhurgoyf (*/*)

Vigilance

Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.

Odyssey (Rare)
Cavern Harpy
Cavern Harpy BlueBlack (2)
Creature — Harpy Beast (2/1)

Flying

When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.

Pay 1 life: Return Cavern Harpy to its owner's hand.

Planeshift (Common)
Ceremonial Guard
Ceremonial Guard 2Red (3)
Creature — Human Soldier (3/4)

When Ceremonial Guard attacks or blocks, destroy it at end of combat.

Mercadian Masques (Common)
Charging Rhino
Charging Rhino 3GreenGreen (5)
Creature — Rhino (4/4)

Charging Rhino can't be blocked by more than one creature.

Magic 2015 Core Set (Common)
Other Versions
Tempest (Uncommon)
Magic: The Gathering—Conspiracy (Common)
Cleanfall
Cleanfall 2White (3)
Sorcery — Arcane

Destroy all enchantments.

Champions of Kamigawa (Uncommon)
Cloak and Dagger
Cloak and Dagger 2 (2)
Tribal Artifact — Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)

Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.

Equip 3

Morningtide (Uncommon)
Clockwork Hydra
Clockwork Hydra 5 (5)
Artifact Creature — Hydra (0/0)

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player.

Tap: Put a +1/+1 counter on Clockwork Hydra.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Time Spiral (Uncommon)
Cloudchaser Kestrel
Cloudchaser Kestrel 1WhiteWhite (3)
Creature — Bird (2/2)

Flying

When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.

White: Target permanent becomes white until end of turn.

Time Spiral (Common)
Coalhauler Swine
Coalhauler Swine 4RedRed (6)
Creature — Boar Beast (4/4)

Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.

Ravnica: City of Guilds (Common)
Condemn
Condemn White (1)
Instant

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Commander 2017 (Uncommon)
Other Versions
Dissension (Uncommon)
Tenth Edition (Uncommon)
Magic 2011 (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Commander 2014 (Uncommon)
Cowed by Wisdom
Cowed by Wisdom White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block unless its controller pays 1 for each card in your hand.

Saviors of Kamigawa (Common)
Crater Hellion
Crater Hellion 4RedRed (6)
Creature — Hellion Beast (6/6)

Echo 4RedRed (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.

Eternal Masters (Rare)
Other Versions
Urza's Saga (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Commander 2013 Edition (Rare)
Vintage Masters (Rare)
Cry of Contrition
Cry of Contrition Black (1)
Sorcery

Target player discards a card.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Cry of Contrition haunts dies, target player discards a card.

Guildpact (Common)
Culling Scales
Culling Scales 3 (3)
Artifact

At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost. (If two or more permanents are tied for lowest cost, target any one of them.)

Mirrodin (Rare)
Culling Sun
Culling Sun 2WhiteWhiteBlack (5)
Sorcery

Destroy each creature with converted mana cost 3 or less.

Guildpact (Rare)
Cultural Exchange
Cultural Exchange 4BlueBlue (6)
Sorcery

Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)

Odyssey (Rare)
Day of Destiny
Day of Destiny 3White (4)
Legendary Enchantment

Legendary creatures you control get +2/+2.

Betrayers of Kamigawa (Rare)
Deadhead
Deadhead 3Black (4)
Summon — Zombie (3/3)

Put Deadhead into play. Use this ability only if any opponent loses contact with his or her hand of cards and only if Deadhead is in your graveyard.

Unglued (Common)
Deathmask Nezumi
Deathmask Nezumi 2Black (3)
Creature — Rat Shaman (2/2)

As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Saviors of Kamigawa (Common)
Deep Analysis
Deep Analysis 3Blue (4)
Sorcery

Target player draws two cards.

Flashback—1Blue, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Vintage Masters (Common)
Other Versions
Torment (Common)
Commander 2013 Edition (Common)
Supply // Demand (Demand)
Supply // Demand (Demand) 1WhiteBlue (3)
Sorcery

Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.

Dissension (Uncommon)
Dirty Wererat
Dirty Wererat 3Black (4)
Creature — Human Rat Minion (2/3)

Black, Discard a card: Regenerate Dirty Wererat.

Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.

Odyssey (Common)
Eight-and-a-Half-Tails
Eight-and-a-Half-Tails WhiteWhite (2)
Legendary Creature — Fox Cleric (2/2)

1White: Target permanent you control gains protection from white until end of turn.

1: Target spell or permanent becomes white until end of turn.

Eternal Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Emerald Oryx
Emerald Oryx 3Green (4)
Creature — Antelope (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Magic 2010 (Common)
Enduring Ideal
Enduring Ideal 5WhiteWhite (7)
Sorcery

Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Saviors of Kamigawa (Rare)
Eon Hub
Eon Hub 5 (5)
Artifact

Players skip their upkeep steps.

Fifth Dawn (Rare)
Faceless Butcher
Faceless Butcher 2BlackBlack (4)
Creature — Nightmare Horror (2/3)

When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.

When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Premium Deck Series: Graveborn (Common)
Other Versions
Torment (Common)
Time Spiral "Timeshifted" (Special)
Flamekin Brawler
Flamekin Brawler Red (1)
Creature — Elemental Warrior (0/2)

Red: Flamekin Brawler gets +1/+0 until end of turn.

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Jace vs. Chandra (Common)
Flowstone Hellion
Flowstone Hellion 4Red (5)
Creature — Hellion Beast (3/3)

Haste

0: Flowstone Hellion gets +1/-1 until end of turn.

Vintage Masters (Uncommon)
Other Versions
Stronghold (Uncommon)
Fortitude
Fortitude 1Green (2)
Enchantment — Aura

Enchant creature

Sacrifice a Forest: Regenerate enchanted creature.

When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand.

Urza's Saga (Common)
Frenetic Raptor
Frenetic Raptor 5Red (6)
Creature — Dinosaur Beast (6/6)

Beasts can't block.

Legions (Uncommon)
Glade Gnarr
Glade Gnarr 5Green (6)
Creature — Beast (4/4)

Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.

Apocalypse (Common)
Goblin Elite Infantry
Goblin Elite Infantry 1Red (2)
Creature — Goblin Warrior (2/2)

Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.

Seventh Edition (Common)
Goblin Sky Raider
Goblin Sky Raider 2Red (3)
Creature — Goblin Warrior (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Onslaught (Common)
Gravegouger
Gravegouger 2Black (3)
Creature — Nightmare Horror (2/2)

When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard.

When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard.

Torment (Common)
Greater Harvester
Greater Harvester 2BlackBlackBlack (5)
Creature — Horror (5/6)

At the beginning of your upkeep, sacrifice a permanent.

Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents.

Darksteel (Rare)
Guma
Guma 2Red (3)
Creature — Cat (2/2)

Protection from blue

Urza's Saga (Uncommon)
Hagra Crocodile
Hagra Crocodile 3Black (4)
Creature — Crocodile (3/1)

Hagra Crocodile can't block.

Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.

Zendikar (Common)
Heartwood Treefolk
Heartwood Treefolk 2GreenGreen (4)
Creature — Treefolk (3/4)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Tempest (Uncommon)
Herd Gnarr
Herd Gnarr 3Green (4)
Creature — Beast (2/2)

Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.

Time Spiral (Common)
Hidden Ancients
Hidden Ancients 1Green (2)
Enchantment

When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.

Urza's Saga (Uncommon)
Island
Island (0)
Basic Land — Island

U

Unglued (Common)
Jareth, Leonine Titan
Jareth, Leonine Titan 3WhiteWhiteWhite (6)
Legendary Creature — Cat Giant (4/7)

Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.

White: Jareth gains protection from the color of your choice until end of turn.

Commander 2017 (Rare)
Other Versions
Onslaught (Rare)
Vintage Masters (Rare)
Commander 2015 (Rare)
Eternal Masters (Rare)
Jolrael's Favor
Jolrael's Favor 1Green (2)
Enchantment — Aura

Flash

Enchant creature

1Green: Regenerate enchanted creature.

Prophecy (Common)
Kami of False Hope
Kami of False Hope White (1)
Creature — Spirit (1/1)

Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.

Betrayers of Kamigawa (Common)
Kami of Lunacy
Kami of Lunacy 4BlackBlack (6)
Creature — Spirit (4/1)

Flying

Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Kavu Mauler
Kavu Mauler 4GreenGreen (6)
Creature — Kavu (4/4)

Trample

Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.

Apocalypse (Rare)
Kyren Glider
Kyren Glider 1Red (2)
Creature — Goblin (1/1)

Flying

Kyren Glider can't block.

Mercadian Masques (Common)
Landfill
Landfill 4Red (5)
Sorcery

Choose a land type. Remove from play all lands of that type that you control. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each card in play that is completely covered by those cards. Then return to play, tapped, all lands dropped in this way.

Unglued (Rare)
Legacy's Allure
Legacy's Allure BlueBlue (2)
Enchantment

At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.

Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)

Tempest Remastered (Rare)
Other Versions
Tempest (Uncommon)
Legerdemain
Legerdemain 2BlueBlue (4)
Sorcery

Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Lockjaw Snapper
Lockjaw Snapper 4 (4)
Artifact Creature — Scarecrow (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.

Shadowmoor (Uncommon)
Luminesce
Luminesce White (1)
Instant

Prevent all damage that black sources and red sources would deal this turn.

Tenth Edition (Uncommon)
Other Versions
Coldsnap (Uncommon)
Lurking Skirge
Lurking Skirge 1Black (2)
Enchantment

When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Imp creature with flying.

Urza's Legacy (Rare)
Macetail Hystrodon
Macetail Hystrodon 6Red (7)
Creature — Beast (4/4)

First strike, haste

Cycling 3 (3, Discard this card: Draw a card.)

Legions (Common)
Major Teroh
Major Teroh 3White (4)
Legendary Creature — Bird Soldier (2/3)

Flying

3WhiteWhite, Sacrifice Major Teroh: Exile all black creatures.

Torment (Rare)
Marauding Knight
Marauding Knight 2BlackBlack (4)
Creature — Zombie Knight (2/2)

Protection from white

Marauding Knight gets +1/+1 for each Plains your opponents control.

Invasion (Rare)
Measure of Wickedness
Measure of Wickedness 3Black (4)
Enchantment

At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.

Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.

Saviors of Kamigawa (Uncommon)
Mind Swords
Mind Swords 1Black (2)
Sorcery

If you control a Swamp, you may sacrifice a creature rather than pay Mind Swords's mana cost.

Each player exiles two cards from his or her hand.

Nemesis (Common)
Mirri, Cat Warrior
Mirri, Cat Warrior 1GreenGreen (3)
Legendary Creature — Cat Warrior (2/3)

First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
Tenth Edition (Rare)
Molten Slagheap
Molten Slagheap (0)
Land

Tap: Add Colorless to your mana pool.

1, Tap: Put a storage counter on Molten Slagheap.

1, Remove X storage counters from Molten Slagheap: Add X mana in any combination of Black and/or Red to your mana pool.

Commander Anthology (Uncommon)
Other Versions
Time Spiral (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Monk Idealist
Monk Idealist 2White (3)
Creature — Human Monk Cleric (2/2)

When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.

Eternal Masters (Common)
Other Versions
Urza's Saga (Uncommon)
Commander 2015 (Uncommon)
Monk Realist
Monk Realist 1White (2)
Creature — Human Monk Cleric (1/1)

When Monk Realist enters the battlefield, destroy target enchantment.

Magic: The Gathering-Commander (Common)
Other Versions
Urza's Saga (Common)
Mouth of Ronom
Mouth of Ronom (0)
Snow Land

Tap: Add Colorless to your mana pool.

4Snow, Tap, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. (Snow can be paid with one mana from a snow permanent.)

Coldsnap (Uncommon)
Multani, Maro-Sorcerer
Multani, Maro-Sorcerer 4GreenGreen (6)
Legendary Creature — Elemental (*/*)

Shroud (This creature can't be the target of spells or abilities.)

Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.

Urza's Legacy (Rare)
Mystic Snake
Mystic Snake 1GreenBlueBlue (4)
Creature — Snake (2/2)

Flash

When Mystic Snake enters the battlefield, counter target spell.

Commander 2015 (Rare)
Other Versions
Apocalypse (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2015 Edition (Rare)
Nantuko Elder
Nantuko Elder 2Green (3)
Creature — Insect Druid (1/2)

Tap: Add ColorlessGreen to your mana pool.

Odyssey (Uncommon)
Nantuko Shaman
Nantuko Shaman 2Green (3)
Creature — Insect Shaman (3/2)

When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.

Suspend 1—2GreenGreen (Rather than cast this card from your hand, you may pay 2GreenGreen and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Modern Masters (Common)
Other Versions
Time Spiral (Common)
Neurok Spy
Neurok Spy 2Blue (3)
Creature — Human Rogue (2/2)

Neurok Spy can't be blocked as long as defending player controls an artifact.

Mirrodin (Common)
Nezumi Shortfang
Nezumi Shortfang 1Black (2)
Creature — Rat Rogue (1/1)

1Black, Tap: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.

Champions of Kamigawa (Rare)
Oath of Druids
Oath of Druids 1Green (2)
Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.

Commander 2016 (Rare)
Other Versions
Exodus (Rare)
Vintage Masters (Mythic Rare)
Tempest Remastered (Mythic Rare)
Oathsworn Giant
Oathsworn Giant 4WhiteWhite (6)
Creature — Giant Soldier (3/4)

Vigilance

Other creatures you control get +0/+2 and have vigilance.

Ravnica: City of Guilds (Uncommon)
Ogre Gatecrasher
Ogre Gatecrasher 3Red (4)
Creature — Ogre Rogue (3/3)

When Ogre Gatecrasher enters the battlefield, destroy target creature with defender.

Dissension (Common)
One with Nature
One with Nature Green (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

Scourge (Uncommon)
Oros, the Avenger
Oros, the Avenger 3WhiteBlackRed (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Oros, the Avenger deals combat damage to a player, you may pay 2White. If you do, Oros deals 3 damage to each nonwhite creature.

Commander Anthology (Rare)
Other Versions
Planar Chaos (Rare)
Magic: The Gathering-Commander (Rare)
Patrol Hound
Patrol Hound 1White (2)
Creature — Hound (2/2)

Discard a card: Patrol Hound gains first strike until end of turn.

Odyssey (Common)
Phyrexian Broodlings
Phyrexian Broodlings 1BlackBlack (3)
Creature — Minion (2/2)

1, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Urza's Legacy (Common)
Plant
Plant (0)
Token Creature — — Plant (0/1)

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Duel Decks: Zendikar vs. Eldrazi (Common)
Poultrygeist
Poultrygeist 2Black (3)
Summon — Chicken (1/1)

Flying

Whenever a creature is put into any graveyard from play, you may roll a six-sided die. On a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.

Unglued (Common)
Pouncing Jaguar
Pouncing Jaguar Green (1)
Creature — Cat (2/2)

Echo Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Common)
Primal Bellow
Primal Bellow Green (1)
Instant

Target creature gets +1/+1 until end of turn for each Forest you control.

Zendikar (Uncommon)
Puppeteer Clique
Puppeteer Clique 3BlackBlack (5)
Creature — Faerie Wizard (3/2)

Flying

When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Commander 2017 (Rare)
Other Versions
Shadowmoor (Rare)
Modern Masters 2015 Edition (Rare)