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artist = "David Gaillet" (38)

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Akiri, Line-Slinger
Akiri, Line-Slinger RedWhite (2)
Legendary Creature — Kor Soldier Ally (0/3)

First strike, vigilance

Akiri, Line-Slinger gets +1/+0 for each artifact you control.

Partner (You can have two commanders if both have partner.)

Commander 2016 (Rare)
Alms of the Vein
Alms of the Vein 2Black (3)
Sorcery

Target opponent loses 3 life and you gain 3 life.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Aven Surveyor
Aven Surveyor 3BlueBlue (5)
Creature — Bird Scout (2/2)

Flying

When Aven Surveyor enters the battlefield, choose one —

• Put a +1/+1 counter on Aven Surveyor.

• Return target creature to its owner's hand.

Fate Reforged (Common)
Behind the Scenes
Behind the Scenes 2Black (3)
Enchantment

Creatures you control have skulk. (They can't be blocked by creatures with greater power.)

4White: Creatures you control get +1/+1 until end of turn.

Shadows over Innistrad (Uncommon)
Channel Harm
Channel Harm 5White (6)
Instant

Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.

Fate Reforged (Uncommon)
Cliffhaven Vampire
Cliffhaven Vampire 2WhiteBlack (4)
Creature — Vampire Warrior Ally (2/4)

Flying

Whenever you gain life, each opponent loses 1 life.

Oath of the Gatewatch (Uncommon)
Confirm Suspicions
Confirm Suspicions 3BlueBlue (5)
Instant

Counter target spell.

Investigate three times. (To investigate, create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Rare)
Consul's Shieldguard
Consul's Shieldguard 3White (4)
Creature — Dwarf Soldier (3/4)

When Consul's Shieldguard enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Consul's Shieldguard attacks, you may pay Energy. If you do, another target attacking creature gains indestructible until end of turn.

Kaladesh (Uncommon)
Crossroads Consecrator
Crossroads Consecrator Green (1)
Creature — Human Cleric (1/2)

Green, Tap: Target attacking Human gets +1/+1 until end of turn.

Eldritch Moon (Common)
Demon's Grasp
Demon's Grasp 4Black (5)
Sorcery

Target creature gets -5/-5 until end of turn.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Battle for Zendikar (Common)
Elemental Bond
Elemental Bond 2Green (3)
Enchantment

Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.

Commander 2017 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Empyreal Voyager
Empyreal Voyager 1GreenBlue (3)
Creature — Vedalken Scout (2/3)

Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many Energy (energy counters).

Kaladesh (Uncommon)
Feat of Resistance
Feat of Resistance 1White (2)
Instant

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn.

Khans of Tarkir (Common)
Fiend Binder
Fiend Binder 3White (4)
Creature — Human Soldier (3/2)

Whenever Fiend Binder attacks, tap target creature defending player controls.

Eldritch Moon (Common)
Fortified Rampart
Fortified Rampart 1White (2)
Creature — Wall (0/6)

Defender

Battle for Zendikar (Common)
Heavy Infantry
Heavy Infantry 4White (5)
Creature — Human Soldier (3/4)

When Heavy Infantry enters the battlefield, tap target creature an opponent controls.

Magic Origins (Common)
Icefall Regent
Icefall Regent 3BlueBlue (5)
Creature — Dragon (4/3)

Flying

When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.

Spells your opponents cast that target Icefall Regent cost 2 more to cast.

Archenemy: Nicol Bolas (Rare)
Other Versions
Dragons of Tarkir (Rare)
Iona's Blessing
Iona's Blessing 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.

Oath of the Gatewatch (Uncommon)
Jeskai Student
Jeskai Student 1White (2)
Creature — Human Monk (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Khans of Tarkir (Common)
Joraga Auxiliary
Joraga Auxiliary 1GreenWhite (3)
Creature — Elf Soldier Ally (2/3)

4GreenWhite: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Oath of the Gatewatch (Uncommon)
Knight of the Pilgrim's Road
Knight of the Pilgrim's Road 2White (3)
Creature — Human Knight (3/2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Magic Origins (Common)
Master of Pearls
Master of Pearls 1White (2)
Creature — Human Monk (2/2)

Morph 3WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.

Khans of Tarkir (Rare)
Mind's Eye
Mind's Eye 5 (5)
Artifact

Whenever an opponent draws a card, you may pay 1. If you do, draw a card.

Masterpiece Series: Kaladesh Inventions (Special)
Quarry Hauler
Quarry Hauler 3Green (4)
Creature — Camel (4/3)

When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

Amonkhet (Common)
Quicksmith Genius
Quicksmith Genius 2Red (3)
Creature — Human Artificer (3/2)

Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card.

Kaladesh (Uncommon)
Ride Down
Ride Down RedWhite (2)
Instant

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

Eldritch Moon (Uncommon)
Roiling Waters
Roiling Waters 5BlueBlue (7)
Sorcery

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

Oath of the Gatewatch (Uncommon)
Sanguinary Mage
Sanguinary Mage 1Red (2)
Creature — Vampire Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Shadows over Innistrad (Common)
Shu Yun, the Silent Tempest
Shu Yun, the Silent Tempest 2Blue (3)
Legendary Creature — Human Monk (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, you may pay Red or WhiteRed or White. If you do, target creature gains double strike until end of turn.

Fate Reforged (Rare)
Silkwrap
Silkwrap 1White (2)
Enchantment

When Silkwrap enters the battlefield, exile target creature with converted mana cost 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.)

Dragons of Tarkir (Uncommon)
Stir the Sands
Stir the Sands 4BlackBlack (6)
Sorcery

Create three 2/2 black Zombie creature tokens.

Cycling 3Black (3Black, Discard this card: Draw a card.)

When you cycle Stir the Sands, create a 2/2 black Zombie creature token.

Amonkhet (Uncommon)
Taigam's Strike
Taigam's Strike 3Blue (4)
Sorcery

Target creature gets +2/+0 until end of turn and can't be blocked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Dragons of Tarkir (Common)
Tandem Tactics
Tandem Tactics 1White (2)
Instant

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

Battle for Zendikar (Common)
Thorn of the Black Rose
Thorn of the Black Rose 3Black (4)
Creature — Human Assassin (1/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Thorn of the Black Rose enters the battlefield, you become the monarch.

Conspiracy: Take the Crown (Common)
Touch of the Void
Touch of the Void 2Red (3)
Sorcery

Devoid (This card has no color.)

Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

Battle for Zendikar (Common)
War-Name Aspirant
War-Name Aspirant 1Red (2)
Creature — Human Warrior (2/1)

Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.

War-Name Aspirant can't be blocked by creatures with power 1 or less.

Khans of Tarkir (Uncommon)
Weirded Vampire
Weirded Vampire 3Black (4)
Creature — Vampire Horror (3/3)

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Common)
Whisperer of the Wilds
Whisperer of the Wilds 1Green (2)
Creature — Human Shaman (0/2)

Tap: Add Green to your mana pool.

Ferocious — Tap: Add GreenGreen to your mana pool. Activate this ability only if you control a creature with power 4 or greater.

Fate Reforged (Common)