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"Don Hazeltine" (35)

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Ancient Spring
Ancient Spring (0)
Land

Ancient Spring enters the battlefield tapped.

Tap: Add Blue.

Tap, Sacrifice Ancient Spring: Add WhiteBlack.

Invasion (Common)
Archaeological Dig
Archaeological Dig (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Archaeological Dig: Add one mana of any color.

Invasion (Uncommon)
Ass Whuppin'
Ass Whuppin' 1WhiteBlack (3)
Sorcery

Destroy target silver-bordered or acorn permanent in any game you can see from your seat.

Unhinged (Rare)
Aven Riftwatcher
Aven Riftwatcher 2White (3)
Creature — Bird Rebel Soldier (2/3)

Flying

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Eternal Masters (Common)
Benalish Heralds
Benalish Heralds 3White (4)
Creature — Human Soldier (2/4)

3Blue, Tap: Draw a card.

Invasion (Uncommon)
Cabal Coffers
Cabal Coffers (0)
Land

2, Tap: Add Black for each Swamp you control.

Modern Horizons 2 (Mythic Rare)
Other Versions
Planechase (Uncommon)
Coastal Tower
Coastal Tower (0)
Land

Coastal Tower enters the battlefield tapped.

Tap: Add White or Blue.

Eighth Edition (Uncommon)
Other Versions
Invasion (Uncommon)
Deadwood Treefolk
Deadwood Treefolk 5Green (6)
Creature — Treefolk (3/6)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.

Dominaria Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Decaying Soil
Decaying Soil 1BlackBlack (3)
Enchantment

At the beginning of your upkeep, exile a card from your graveyard.

Threshold — As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay 1. If you do, return that card to your hand."

Odyssey (Rare)
Destructive Flow
Destructive Flow BlackRedGreen (3)
Enchantment

At the beginning of each player's upkeep, that player sacrifices a nonbasic land.

Planeshift (Rare)
Devout Witness
Devout Witness 2White (3)
Creature — Human Spellshaper (2/2)

1White, Tap, Discard a card: Destroy target artifact or enchantment.

Vintage Masters (Uncommon)
Other Versions
Mercadian Masques (Common)
Envelop
Envelop Blue (1)
Instant

Counter target sorcery spell.

Judgment (Common)
Equilibrium
Equilibrium 1BlueBlue (3)
Enchantment

Whenever you cast a creature spell, you may pay 1. If you do, return target creature to its owner's hand.

Seventh Edition (Rare)
Glittering Lion
Glittering Lion 2White (3)
Creature — Cat (2/2)

Prevent all damage that would be dealt to Glittering Lion.

3: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.

Prophecy (Uncommon)
Inferno
Inferno 5RedRed (7)
Instant

Inferno deals 6 damage to each creature and each player.

Eighth Edition (Rare)
Other Versions
Seventh Edition (Rare)
Kamahl's Sledge
Kamahl's Sledge 5RedRed (7)
Sorcery

Kamahl's Sledge deals 4 damage to target creature.

Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.

Torment (Common)
Laquatus's Creativity
Laquatus's Creativity 4Blue (5)
Sorcery

Target player draws cards equal to the number of cards in their hand, then discards that many cards.

Odyssey (Uncommon)
Magus of the Coffers
Magus of the Coffers 4Black (5)
Creature — Human Wizard (4/4)

2, Tap: Add Black for each Swamp you control.

Commander 2014 (Rare)
Other Versions
Planar Chaos (Rare)
Orim's Cure
Orim's Cure 1White (2)
Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.

Prevent the next 4 damage that would be dealt to any target this turn.

Mercadian Masques (Common)
Plains
Plains (0)
Basic Land — Plains

Magic 2010 (Land)
Other Versions
Odyssey (Land)
Psychic Theft
Psychic Theft 1Blue (2)
Sorcery

Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.

Prophecy (Rare)
Quash
Quash 2BlueBlue (4)
Instant

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.

Urza's Destiny (Uncommon)
Quirion Dryad
Quirion Dryad 1Green (2)
Creature — Dryad (1/1)

Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.

Planeshift (Rare)
Ramosian Sergeant
Ramosian Sergeant White (1)
Creature — Human Rebel (1/1)

3, Tap: Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

Mercadian Masques (Common)
Refreshing Rain
Refreshing Rain 3Green (4)
Instant

If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost.

Target player gains 6 life.

Nemesis (Uncommon)
Reverent Silence
Reverent Silence 3Green (4)
Sorcery

If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life.

Destroy all enchantments.

Nemesis (Common)
Riftstone Portal
Riftstone Portal (0)
Land

Tap: Add Colorless.

As long as Riftstone Portal is in your graveyard, lands you control have "Tap: Add Green or White."

Judgment (Uncommon)
Rolling Stones
Rolling Stones 1White (2)
Enchantment

Wall creatures can attack as though they didn't have defender.

Eighth Edition (Rare)
Other Versions
Seventh Edition (Rare)
Rushing River
Rushing River 2Blue (3)
Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.

Planeshift (Common)
Scorching Missile
Scorching Missile 3Red (4)
Sorcery

Scorching Missile deals 4 damage to target player or planeswalker.

Flashback 9Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Stone-Cold Basilisk
Stone-Cold Basilisk 4Green (5)
Creature — Basilisk (2{1/2}/5)

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)

Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

Unhinged (Uncommon)
Tainted Field
Tainted Field (0)
Land

Tap: Add Colorless.

Tap: Add White or Black. Activate only if you control a Swamp.

Commander Masters (Uncommon)
Other Versions
Torment (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Commander 2015 (Uncommon)
Explorers of Ixalan (Uncommon)
Commander 2021 (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
March of the Machine Commander (Uncommon)
Treefolk Seedlings
Treefolk Seedlings 2Green (3)
Creature — Treefolk (2/*)

Treefolk Seedlings's toughness is equal to the number of Forests you control.

Seventh Edition (Uncommon)
Web of Inertia
Web of Inertia 2Blue (3)
Enchantment

At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.

Judgment (Uncommon)
Yavimaya Barbarian
Yavimaya Barbarian RedGreen (2)
Creature — Elf Barbarian (2/2)

Protection from blue

Invasion (Common)
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