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"John Severin Brassell" (26)

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Alpine Grizzly
Alpine Grizzly 2Green (3)
Creature — Bear (4/2)

Khans of Tarkir (Common)
Aven Battle Priest
Aven Battle Priest 5White (6)
Creature — Bird Cleric (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Battle Priest enters the battlefield, you gain 3 life.

Magic Origins (Common)
Aven Sunstriker
Aven Sunstriker 1WhiteWhite (3)
Creature — Bird Warrior (1/1)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Megamorph 4White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Call for Unity
Call for Unity 3WhiteWhite (5)
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.

Aether Revolt (Rare)
Coordinated Assault
Coordinated Assault Red (1)
Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Iconic Masters (Uncommon)
Other Versions
Theros (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Dire Fleet Interloper
Dire Fleet Interloper 3Black (4)
Creature — Human Pirate (2/2)

Menace

When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Common)
Disciple of Phenax
Disciple of Phenax 2BlackBlack (4)
Creature — Human Cleric (1/3)

When Disciple of Phenax enters the battlefield, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Theros (Common)
Drake Haven
Drake Haven 2Blue (3)
Enchantment

Whenever you cycle or discard a card, you may pay 1. If you do, create a 2/2 blue Drake creature token with flying.

Amonkhet (Rare)
Gauntlet of Power
Gauntlet of Power 5 (5)
Artifact

As Gauntlet of Power enters the battlefield, choose a color.

Creatures of the chosen color get +1/+1.

Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.

Masterpiece Series: Kaladesh Inventions (Special)
Highland Game
Highland Game 1Green (2)
Creature — Elk (2/1)

When Highland Game dies, you gain 2 life.

Khans of Tarkir (Common)
Hushwing Gryff
Hushwing Gryff 2White (3)
Creature — Hippogriff (2/1)

Flash

Flying

Creatures entering the battlefield don't cause abilities to trigger.

Commander 2016 (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Illusion of Choice
Illusion of Choice Blue (1)
Instant

You choose how each player votes this turn.

Draw a card.

Conspiracy: Take the Crown (Uncommon)
Loyal Pegasus
Loyal Pegasus White (1)
Creature — Pegasus (2/1)

Flying

Loyal Pegasus can't attack or block alone.

Battlebond (Uncommon)
Other Versions
Born of the Gods (Common)
Mogis's Warhound
Mogis's Warhound 1Red (2)
Enchantment Creature — Hound (2/2)

Bestow 2Red (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Mogis's Warhound attacks each combat if able.

Enchanted creature gets +2/+2 and attacks each combat if able.

Journey into Nyx (Uncommon)
Night's Whisper
Night's Whisper 1Black (2)
Sorcery

You draw two cards and you lose 2 life.

Eternal Masters (Common)
Other Versions
Duel Decks: Jace vs. Vraska (Uncommon)
Obelisk of Urd
Obelisk of Urd 6 (6)
Artifact

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

As Obelisk of Urd enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +2/+2.

Magic 2015 Core Set (Rare)
Plea for Power
Plea for Power 3Blue (4)
Sorcery

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Vintage Masters (Rare)
Rakshasa Deathdealer
Rakshasa Deathdealer BlackGreen (2)
Creature — Cat Demon (2/2)

BlackGreen: Rakshasa Deathdealer gets +2/+2 until end of turn.

BlackGreen: Regenerate Rakshasa Deathdealer.

Khans of Tarkir (Rare)
Reins of Power
Reins of Power 2BlueBlue (4)
Instant

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

Commander 2016 (Rare)
Restoration Gearsmith
Restoration Gearsmith 2WhiteBlack (4)
Creature — Human Artificer (3/3)

When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.

Kaladesh (Uncommon)
Short Sword
Short Sword 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Dominaria (Common)
Skyswirl Harrier
Skyswirl Harrier 4White (5)
Creature — Bird (3/4)

Flying

Kaladesh (Common)
Steppe Glider
Steppe Glider 4White (5)
Creature — Elemental (2/4)

Flying, vigilance

1White: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.

Battlebond (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Tidebinder Mage
Tidebinder Mage BlueBlue (2)
Creature — Merfolk Wizard (2/2)

When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.

Duel Decks: Merfolk vs. Goblins (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Wave-Wing Elemental
Wave-Wing Elemental 5Blue (6)
Creature — Elemental (3/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Wind Drake
Wind Drake 2Blue (3)
Creature — Drake (2/2)

Flying

Dragon's Maze (Common)