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Abyssal Nocturnus
Abyssal Nocturnus 1BlackBlack (3)
Creature — Horror (2/2)

Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Guildpact (Rare)
Arcbound Reclaimer
Arcbound Reclaimer 4 (4)
Artifact Creature — Golem (0/0)

Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.

Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Rare)
Bioplasm
Bioplasm 3GreenGreen (5)
Creature — Ooze (4/4)

Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.

Guildpact (Rare)
Brutal Deceiver
Brutal Deceiver 2Red (3)
Creature — Spirit (2/2)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn.

Champions of Kamigawa (Common)
Domineer
Domineer 1BlueBlue (3)
Enchantment — Aura

Enchant artifact creature

You control enchanted artifact creature.

Mirrodin (Uncommon)
Dragonskull Summit
Dragonskull Summit (0)
Land

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

Tap: Add Black or Red to your mana pool.

Archenemy: Nicol Bolas (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Magic 2013 (Rare)
Commander 2016 (Rare)
Essence Scatter
Essence Scatter 1Blue (2)
Instant

Counter target creature spell.

Magic 2014 Core Set (Common)
Other Versions
Magic 2010 (Common)
Magic 2013 (Common)
Extirpate
Extirpate Black (1)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.

Modern Masters (Rare)
Other Versions
Planar Chaos (Rare)
Gossamer Phantasm
Gossamer Phantasm 1Blue (2)
Creature — Illusion (2/1)

Flying

When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.

Planar Chaos (Common)
Infiltrator il-Kor
Infiltrator il-Kor 4Blue (5)
Creature — Kor Rogue (3/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Suspend 2—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Future Sight (Common)
Kuro, Pitlord
Kuro, Pitlord 6BlackBlackBlack (9)
Legendary Creature — Demon Spirit (9/9)

At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay BlackBlackBlackBlack.

Pay 1 life: Target creature gets -1/-1 until end of turn.

Duel Decks Anthology, Divine vs. Demonic (Rare)
Other Versions
Champions of Kamigawa (Rare)
Duel Decks: Divine vs. Demonic (Rare)
Lost Hours
Lost Hours 1Black (2)
Sorcery

Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top.

Future Sight (Common)
Reshape
Reshape Variable ColorlessBlueBlue (2)
Sorcery

As an additional cost to cast Reshape, sacrifice an artifact.

Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

Darksteel (Rare)
Resounding Thunder
Resounding Thunder 2Red (3)
Instant

Resounding Thunder deals 3 damage to target creature or player.

Cycling 5BlackRedGreen (5BlackRedGreen, Discard this card: Draw a card.)

When you cycle Resounding Thunder, it deals 6 damage to target creature or player.

Shards of Alara (Common)
Shah of Naar Isle
Shah of Naar Isle 3Red (4)
Creature — Efreet (6/6)

Trample

Echo 0 (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.

Future Sight (Rare)
Shock
Shock Red (1)
Instant

Shock deals 2 damage to target creature or player.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Tenth Edition (Common)
Magic 2012 (Common)
Magic 2014 Core Set (Common)
Stitch in Time
Stitch in Time 1BlueRed (3)
Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.

Guildpact (Rare)
Thorn-Thrash Viashino
Thorn-Thrash Viashino 3Red (4)
Creature — Viashino Warrior (2/2)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

Green: Thorn-Thrash Viashino gains trample until end of turn.

Planechase Anthology (Common)
Other Versions
Shards of Alara (Common)
Planechase 2012 Edition (Common)
Time Warp
Time Warp 3BlueBlue (5)
Sorcery

Target player takes an extra turn after this one.

Magic 2010 (Mythic Rare)