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artist = "Mike Dringenberg" (41)

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Agonizing Memories
Agonizing Memories 2BlackBlack (4)
Sorcery

Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.

Classic Sixth Edition (Uncommon)
Other Versions
Weatherlight (Uncommon)
Bloodied Ghost
Bloodied Ghost 1White or BlackWhite or Black (3)
Creature — Spirit (3/3)

Flying

Bloodied Ghost enters the battlefield with a -1/-1 counter on it.

Eventide (Uncommon)
Brass-Talon Chimera
Brass-Talon Chimera 4 (4)
Artifact Creature — Chimera (2/2)

First strike

Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.)

Visions (Uncommon)
Cloud Djinn
Cloud Djinn 5Blue (6)
Creature — Djinn (5/4)

Flying

Cloud Djinn can block only creatures with flying.

Vintage Masters (Uncommon)
Other Versions
Weatherlight (Uncommon)
Beatdown Box Set (Uncommon)
Crackleburr
Crackleburr 1Blue or RedBlue or Red (3)
Creature — Elemental (2/2)

Blue or RedBlue or Red, Tap, Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player.

Blue or RedBlue or Red, Untap, Untap two tapped blue creatures you control: Return target creature to its owner's hand. (Untap is the untap symbol.)

Eventide (Rare)
Crystal Golem
Crystal Golem 4 (4)
Artifact Creature — Golem (3/3)

At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Mirage (Uncommon)
Damping Matrix
Damping Matrix 3 (3)
Artifact

Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.

Modern Masters 2017 Edition (Rare)
Other Versions
Mirrodin (Rare)
Dramatic Entrance
Dramatic Entrance 3GreenGreen (5)
Instant

You may put a green creature card from your hand onto the battlefield.

Shadowmoor (Rare)
Emberwilde Djinn
Emberwilde Djinn 2RedRed (4)
Creature — Djinn (5/4)

Flying

At the beginning of each player's upkeep, that player may pay RedRed or 2 life. If he or she does, the player gains control of Emberwilde Djinn.

Mirage (Rare)
Fire Tempest
Fire Tempest 5RedRed (7)
Sorcery

Fire Tempest deals 6 damage to each creature and each player.

Masters Edition IV (Rare)
Other Versions
Starter 1999 (Rare)
Portal (Rare)
Flow of Ideas
Flow of Ideas 5Blue (6)
Sorcery

Draw a card for each Island you control.

Shadowmoor (Uncommon)
Ghastlord of Fugue
Ghastlord of Fugue Blue or BlackBlue or BlackBlue or BlackBlue or BlackBlue or Black (5)
Creature — Spirit Avatar (4/4)

Ghastlord of Fugue can't be blocked.

Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. You choose a card from it. That player exiles that card.

Shadowmoor (Rare)
Howling Fury
Howling Fury 2Black (3)
Sorcery

Target creature gets +4/+0 until end of turn.

Starter 1999 (Uncommon)
Other Versions
Portal (Common)
Iron-Heart Chimera
Iron-Heart Chimera 4 (4)
Artifact Creature — Chimera (2/2)

Vigilance

Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)

Visions (Uncommon)
Jinxed Choker
Jinxed Choker 3 (3)
Artifact

At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it.

At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it.

3: Put a charge counter on Jinxed Choker or remove one from it.

Mirrodin (Rare)
Lava Flow
Lava Flow 3RedRed (5)
Sorcery

Destroy target creature or land.

Masters Edition IV (Common)
Other Versions
Portal (Uncommon)
Lead-Belly Chimera
Lead-Belly Chimera 4 (4)
Artifact Creature — Chimera (2/2)

Trample

Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)

Visions (Uncommon)
Lifetap
Lifetap BlueBlue (2)
Enchantment

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

Fifth Edition (Uncommon)
Looter il-Kor
Looter il-Kor 1Blue (2)
Creature — Kor Rogue (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.

Time Spiral (Common)
Mind Bend
Mind Bend Blue (1)
Instant

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

Tenth Edition (Rare)
Other Versions
Mirage (Uncommon)
Moonhold
Moonhold 2Red or White (3)
Instant

Target player can't play lands this turn if Red was spent to cast Moonhold and can't cast creature spells this turn if White was spent to cast it. (Do both if RedWhite was spent.)

Eventide (Uncommon)
Moonlace
Moonlace Blue (1)
Instant

Target spell or permanent becomes colorless.

Time Spiral (Rare)
Nature's Ruin
Nature's Ruin 2Black (3)
Sorcery

Destroy all green creatures.

Vintage Masters (Rare)
Other Versions
Portal (Uncommon)
Oona's Gatewarden
Oona's Gatewarden Blue or Black (1)
Creature — Faerie Soldier (2/1)

Defender, flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Common)
Painter's Servant
Painter's Servant 2 (2)
Artifact Creature — Scarecrow (1/3)

As Painter's Servant enters the battlefield, choose a color.

All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.

Shadowmoor (Rare)
Purgatory
Purgatory 2WhiteBlack (4)
Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card.

At the beginning of your upkeep, you may pay 4 and 2 life. If you do, return a card exiled with Purgatory to the battlefield.

Mirage (Rare)
Remove Soul
Remove Soul 1Blue (2)
Instant

Counter target creature spell.

Starter 1999 (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Righteousness
Righteousness White (1)
Instant

Target blocking creature gets +7/+7 until end of turn.

Ninth Edition (Rare)
Other Versions
Fifth Edition (Rare)
Skeletal Crocodile
Skeletal Crocodile 3Black (4)
Creature — Crocodile Skeleton (5/1)

Portal (Common)
Spectral Guardian
Spectral Guardian 2WhiteWhite (4)
Creature — Spirit (2/3)

As long as Spectral Guardian is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)

Mirage (Rare)
Talisman of Dominance
Talisman of Dominance 2 (2)
Artifact

Tap: Add Colorless to your mana pool.

Tap: Add Blue or Black to your mana pool. Talisman of Dominance deals 1 damage to you.

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Mirrodin (Uncommon)
Talisman of Impulse
Talisman of Impulse 2 (2)
Artifact

Tap: Add Colorless to your mana pool.

Tap: Add Red or Green to your mana pool. Talisman of Impulse deals 1 damage to you.

Mirrodin (Uncommon)
Talisman of Indulgence
Talisman of Indulgence 2 (2)
Artifact

Tap: Add Colorless to your mana pool.

Tap: Add Black or Red to your mana pool. Talisman of Indulgence deals 1 damage to you.

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Mirrodin (Uncommon)
Talisman of Progress
Talisman of Progress 2 (2)
Artifact

Tap: Add Colorless to your mana pool.

Tap: Add White or Blue to your mana pool. Talisman of Progress deals 1 damage to you.

Mirrodin (Uncommon)
Talisman of Unity
Talisman of Unity 2 (2)
Artifact

Tap: Add Colorless to your mana pool.

Tap: Add Green or White to your mana pool. Talisman of Unity deals 1 damage to you.

Mirrodin (Uncommon)
Tendrils of Corruption
Tendrils of Corruption 3Black (4)
Instant

Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

Time Spiral (Common)
Timid Drake
Timid Drake 2Blue (3)
Creature — Drake (3/3)

Flying

When another creature enters the battlefield, return Timid Drake to its owner's hand.

Weatherlight (Uncommon)
Tin-Wing Chimera
Tin-Wing Chimera 4 (4)
Artifact Creature — Chimera (2/2)

Flying

Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)

Visions (Uncommon)
Tromp the Domains
Tromp the Domains 5Green (6)
Sorcery

Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.

Modern Masters (Uncommon)
Other Versions
Time Spiral (Uncommon)
Virtue's Ruin
Virtue's Ruin 2Black (3)
Sorcery

Destroy all white creatures.

From the Vault: Annihilation (2014) (Mythic Rare)
Other Versions
Portal (Uncommon)
Ward of Lights
Ward of Lights WhiteWhite (2)
Enchantment — Aura

You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

As Ward of Lights enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.

Mirage (Common)