SEARCH:

artist = "Pete Venters" (281)

123 >
Search Criteria
None yet.
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Æther Sting (Aether Sting)
Æther Sting (Aether Sting) 3Red (4)
Enchantment

Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player.

Urza's Destiny (Uncommon)
Afterlife
Afterlife 2White (3)
Instant

Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.

Mirage (Uncommon)
Akki Blizzard-Herder
Akki Blizzard-Herder 1Red (2)
Creature — Goblin Shaman (1/1)

When Akki Blizzard-Herder dies, each player sacrifices a land.

Betrayers of Kamigawa (Common)
Ancestor's Chosen
Ancestor's Chosen 5WhiteWhite (7)
Creature — Human Cleric (4/4)

First strike (This creature deals combat damage before creatures without first strike.)

When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.

Tenth Edition (Uncommon)
Other Versions
Judgment (Uncommon)
Apprentice Necromancer
Apprentice Necromancer 1Black (2)
Creature — Zombie Wizard (1/1)

Black, Tap, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

Urza's Destiny (Rare)
Archivist
Archivist 2BlueBlue (4)
Creature — Human Wizard (1/1)

Tap: Draw a card.

Urza's Legacy (Rare)
Arcum Dagsson
Arcum Dagsson 3Blue (4)
Legendary Creature — Human Artificer (2/2)

Tap: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it onto the battlefield, then shuffle his or her library.

Coldsnap (Rare)
Armor Thrull
Armor Thrull 2Black (3)
Creature — Thrull (1/3)

Tap, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Aura Mutation
Aura Mutation GreenWhite (2)
Instant

Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's converted mana cost.

Commander 2016 (Rare)
Other Versions
Invasion (Rare)
Backslide
Backslide 1Blue (2)
Instant

Turn target creature with a morph ability face down.

Cycling Blue (Blue, Discard this card: Draw a card.)

Onslaught (Common)
Baron Sengir
Baron Sengir 5BlackBlackBlack (8)
Legendary Creature — Vampire (5/5)

Flying

Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.

Tap: Regenerate another target Vampire.

Masters Edition (Rare)
Other Versions
Homelands (Rare)
Befoul
Befoul 2BlackBlack (4)
Sorcery

Destroy target land or nonblack creature. It can't be regenerated.

Urza's Saga (Common)
Benalish Missionary
Benalish Missionary White (1)
Creature — Human Cleric (1/1)

1White, Tap: Prevent all combat damage that would be dealt by target blocked creature this turn.

Weatherlight (Common)
Blessed Reversal
Blessed Reversal 1White (2)
Instant

You gain 3 life for each creature attacking you.

Urza's Legacy (Rare)
Blight
Blight BlackBlack (2)
Enchantment — Aura

Enchant land

When enchanted land becomes tapped, destroy it.

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)Legends (Uncommon)
Bone Saw
Bone Saw 0 (0)
Artifact — Equipment

Equipped creature gets +1/+0.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Conflux (Common)
Boneknitter
Boneknitter 1Black (2)
Creature — Zombie Cleric (1/1)

1Black: Regenerate target Zombie.

Morph 2Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Brainwash
Brainwash White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack unless its controller pays 3.

Fourth Edition (Common)
Other Versions
The Dark (Common)
Cabal Archon
Cabal Archon 2Black (3)
Creature — Human Cleric (2/2)

Black, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.

Onslaught (Uncommon)
Cabal Slaver
Cabal Slaver 2Black (3)
Creature — Human Cleric (2/1)

Whenever a Goblin deals combat damage to a player, that player discards a card.

Onslaught (Uncommon)
Cabal Torturer
Cabal Torturer 1BlackBlack (3)
Creature — Human Minion (1/1)

Black, Tap: Target creature gets -1/-1 until end of turn.

Threshold — 3BlackBlack, Tap: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.

Torment (Common)
Cabal Trainee
Cabal Trainee Black (1)
Creature — Human Minion (1/1)

Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.

Judgment (Common)
Cache Raiders
Cache Raiders 3BlueBlue (5)
Creature — Merfolk Rogue (4/4)

At the beginning of your upkeep, return a permanent you control to its owner's hand.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Eventide (Uncommon)
Carnophage
Carnophage Black (1)
Creature — Zombie (2/2)

At the beginning of your upkeep, tap Carnophage unless you pay 1 life.

Tempest Remastered (Common)
Other Versions
Vintage Masters (Common)Exodus (Common)
Carrionette
Carrionette 1Black (2)
Creature — Skeleton (1/1)

2BlackBlack: Exile Carrionette and target creature unless that creature's controller pays 2. Activate this ability only if Carrionette is in your graveyard.

Tempest (Rare)
Castle Sengir
Castle Sengir (0)
Land

Tap: Add Colorless to your mana pool.

1, Tap: Add Black to your mana pool.

2, Tap: Add Blue or Red to your mana pool.

Homelands (Uncommon)
Cavern Crawler
Cavern Crawler 2Red (3)
Creature — Insect (0/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Red: Cavern Crawler gets +1/-1 until end of turn.

Mercadian Masques (Common)
Cephalid Illusionist
Cephalid Illusionist 1Blue (2)
Creature — Cephalid Wizard (1/1)

Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard.

2Blue, Tap: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Torment (Uncommon)
Chime of Night
Chime of Night 1Black (2)
Enchantment — Aura

Enchant creature

When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.

Urza's Destiny (Common)
Chronosavant
Chronosavant 5White (6)
Creature — Giant (5/5)

1White: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.

Time Spiral (Rare)
Circle of Protection: Artifacts
Circle of Protection: Artifacts 1White (2)
Enchantment

2: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

Fifth Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)Antiquities (Uncommon)
Circle of Protection: Blue
Circle of Protection: Blue 1White (2)
Enchantment

1: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Ice Age (Common)
Circle of Protection: Red
Circle of Protection: Red 1White (2)
Enchantment

1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Ice Age (Common)
Cleansing
Cleansing WhiteWhiteWhite (3)
Sorcery

For each land, destroy that land unless any player pays 1 life.

The Dark (Rare)
Clutch of the Undercity
Clutch of the Undercity 1BlueBlueBlack (4)
Instant

Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute 1BlueBlack (1BlueBlack, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Ravnica: City of Guilds (Uncommon)
Coercion
Coercion 2Black (3)
Sorcery

Target opponent reveals his or her hand. You choose a card from it. That player discards that card.

Tempest Remastered (Common)
Other Versions
Beatdown Box Set (Common)Tempest (Common)
Coffin Purge
Coffin Purge Black (1)
Instant

Exile target card from a graveyard.

Flashback Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Conjurer's Ban
Conjurer's Ban WhiteBlack (2)
Sorcery

Name a card. Until your next turn, the named card can't be played.

Draw a card.

Guildpact (Uncommon)
Consuming Vortex
Consuming Vortex 1Blue (2)
Instant — Arcane

Return target creature to its owner's hand.

Splice onto Arcane 3Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Corpse Cur
Corpse Cur 4 (4)
Artifact Creature — Hound (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.

Scars of Mirrodin (Common)
Crosis, the Purger
Crosis, the Purger 3BlueBlackRed (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Crosis, the Purger deals combat damage to a player, you may pay 2Black. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color.

Invasion (Rare)
Crovax the Cursed
Crovax the Cursed 2BlackBlack (4)
Legendary Creature — Vampire (0/0)

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.

At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.

Black: Crovax gains flying until end of turn.

Tempest Remastered (Rare)
Other Versions
Vintage Masters (Rare)Stronghold (Rare)
Crovax, Ascendant Hero
Crovax, Ascendant Hero 4WhiteWhite (6)
Legendary Creature — Human (4/4)

Other white creatures get +1/+1.

Nonwhite creatures get -1/-1.

Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.

Planar Chaos (Rare)
Crypt Champion
Crypt Champion 3Black (4)
Creature — Zombie (2/2)

Double strike

When Crypt Champion enters the battlefield, each player puts a creature card with converted mana cost 3 or less from his or her graveyard onto the battlefield.

When Crypt Champion enters the battlefield, sacrifice it unless Red was spent to cast it.

Dissension (Uncommon)
Daggerclaw Imp
Daggerclaw Imp 2Black (3)
Creature — Imp (3/1)

Flying

Daggerclaw Imp can't block.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Duel Decks Anthology, Divine vs. Demonic (Uncommon)Duel Decks: Divine vs. Demonic (Uncommon)Guildpact (Uncommon)
Dawn of the Dead
Dawn of the Dead 2BlackBlackBlack (5)
Enchantment

At the beginning of your upkeep, you lose 1 life.

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Torment (Rare)
Death Pit Offering
Death Pit Offering 2BlackBlack (4)
Enchantment

When Death Pit Offering enters the battlefield, sacrifice all creatures you control.

Creatures you control get +2/+2.

Eighth Edition (Rare)
Other Versions
Nemesis (Rare)
Debt of Loyalty
Debt of Loyalty 1WhiteWhite (3)
Instant

Regenerate target creature. You gain control of that creature if it regenerates this way.

Weatherlight (Rare)
Deepwood Legate
Deepwood Legate 3Black (4)
Creature — Shade (1/1)

If an opponent controls a Forest and you control a Swamp, you may cast Deepwood Legate without paying its mana cost.

Black: Deepwood Legate gets +1/+1 until end of turn.

Mercadian Masques (Uncommon)
Defiant Elf
Defiant Elf Green (1)
Creature — Elf (1/1)

Trample

Legions (Common)
Defiant Vanguard
Defiant Vanguard 2White (3)
Creature — Human Rebel (2/2)

When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.

5, Tap: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.

Time Spiral "Timeshifted" (Special)
Other Versions
Nemesis (Uncommon)
Demon
Demon (0)
Creature — Demon (*/*)

Flying

Duel Decks: Divine vs. Demonic (Common)
Demon's Jester
Demon's Jester 3Black (4)
Creature — Imp (2/2)

Flying

Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.

Duel Decks Anthology, Divine vs. Demonic (Common)
Other Versions
Duel Decks: Divine vs. Demonic (Common)Dissension (Common)
Desecration Elemental
Desecration Elemental 3Black (4)
Creature — Elemental (8/8)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever a player casts a spell, sacrifice a creature.

Fifth Dawn (Rare)
Desperate Gambit
Desperate Gambit Red (1)
Instant

Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.

Weatherlight (Uncommon)
Devouring Light
Devouring Light 1WhiteWhite (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Exile target attacking or blocking creature.

Ravnica: City of Guilds (Uncommon)
Disciple of Tevesh Szat
Disciple of Tevesh Szat 2BlackBlack (4)
Creature — Human Cleric (3/1)

Tap: Target creature gets -1/-1 until end of turn.

4BlackBlack, Tap, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn.

Coldsnap (Common)
Dueling Grounds
Dueling Grounds 1GreenWhite (3)
Enchantment

No more than one creature can attack each turn.

No more than one creature can block each turn.

Invasion (Rare)
Duress
Duress Black (1)
Sorcery

Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

Seventh Edition (Common)
Dusk Imp
Dusk Imp 2Black (3)
Creature — Imp (2/1)

Flying

Duel Decks Anthology, Divine vs. Demonic (Common)
Other Versions
Duel Decks: Divine vs. Demonic (Common)Tenth Edition (Common)
Dwarven Vigilantes
Dwarven Vigilantes 2Red (3)
Creature — Dwarf (2/2)

Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.

Visions (Common)
Ebon Drake
Ebon Drake 2Black (3)
Creature — Drake (3/3)

Flying

Whenever a player casts a spell, you lose 1 life.

Fifth Dawn (Uncommon)
Elven Fortress
Elven Fortress Green (1)
Enchantment

1Green: Target blocking creature gets +0/+1 until end of turn.

Fallen Empires (Common)
Elvish Scout
Elvish Scout Green (1)
Creature — Elf Scout (1/1)

Green, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Fallen Empires (Common)
Embermage Goblin
Embermage Goblin 3Red (4)
Creature — Goblin Wizard (1/1)

When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library.

Tap: Embermage Goblin deals 1 damage to target creature or player.

Onslaught (Uncommon)
Endbringer's Revel
Endbringer's Revel 2Black (3)
Enchantment

4: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery.

Prophecy (Uncommon)
Ensnaring Bridge
Ensnaring Bridge 3 (3)
Artifact

Creatures with power greater than the number of cards in your hand can't attack.

Stronghold (Rare)
Erosion
Erosion BlueBlueBlue (3)
Enchantment — Aura

Enchant land

At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays 1 or 1 life.

Fourth Edition (Common)
Other Versions
The Dark (Common)
Exile into Darkness
Exile into Darkness 4Black (5)
Sorcery

Target player sacrifices a creature with converted mana cost 3 or less.

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.

Saviors of Kamigawa (Uncommon)
Exiled Boggart
Exiled Boggart 1Black (2)
Creature — Goblin Rogue (2/2)

When Exiled Boggart dies, discard a card.

Lorwyn (Common)
Extortion
Extortion 3BlackBlack (5)
Sorcery

Look at target player's hand and choose up to two cards from it. That player discards those cards.

Mercadian Masques (Rare)
Rise // Fall (Fall)
Rise // Fall (Fall) BlackRed (2)
Sorcery

Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Dissension (Uncommon)
Feast or Famine
Feast or Famine 3Black (4)
Instant

Choose one —

• Create a 2/2 black Zombie creature token.

• Destroy target nonartifact, nonblack creature. It can't be regenerated.

Masters Edition (Common)
Other Versions
Alliances (Common)Alliances (Common)
Ferocity
Ferocity 1Green (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.

Mercadian Masques (Common)
Fire at Will
Fire at Will Red or WhiteRed or WhiteRed or White (3)
Instant

Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

Eventide (Common)
Firestorm Hellkite
Firestorm Hellkite 4BlueRed (6)
Creature — Dragon (6/6)

Flying, trample

Cumulative upkeep BlueRed (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Visions (Rare)
Fists of the Anvil
Fists of the Anvil 1Red (2)
Instant

Target creature gets +4/+0 until end of turn.

Tenth Edition (Common)
Other Versions
Mirrodin (Common)
Flametongue Kavu
Flametongue Kavu 3Red (4)
Creature — Kavu (4/2)

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Planechase (Uncommon)Duel Decks: Jace vs. Chandra (Uncommon)Planeshift (Uncommon)
Flesh Reaver
Flesh Reaver 1Black (2)
Creature — Horror (4/4)

Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.

Urza's Saga (Uncommon)
Fleshbag Marauder
Fleshbag Marauder 2Black (3)
Creature — Zombie Warrior (3/1)

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)Duel Decks: Garruk vs. Liliana (Uncommon)Shards of Alara (Uncommon)
Force of Nature
Force of Nature 2GreenGreenGreenGreen (6)
Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay GreenGreenGreenGreen.

Fifth Edition (Rare)
Frazzle
Frazzle 3Blue (4)
Instant

Counter target nonblue spell.

Guildpact (Uncommon)
Gaea's Avenger
Gaea's Avenger 1GreenGreen (3)
Creature — Treefolk (1+*/1+*)

Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Rare)
Gate to the Æther (Gate to the Aether)
Gate to the Æther (Gate to the Aether) 6 (6)
Artifact

At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.

Mirrodin (Rare)
Giant Strength
Giant Strength RedRed (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Vintage Masters (Common)
Other Versions
Tempest (Common)
Glowing Anemone
Glowing Anemone 3Blue (4)
Creature — Jellyfish Beast (1/3)

When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.

Mercadian Masques (Uncommon)
Gnat Alley Creeper
Gnat Alley Creeper 2Red (3)
Creature — Human Rogue (3/1)

Gnat Alley Creeper can't be blocked by creatures with flying.

Dissension (Uncommon)
Goblin Bowling Team
Goblin Bowling Team 3Red (4)
Summon — Goblins (1/1)

Whenever Goblin Bowling Team damages any creature or player, roll a six-sided die. Goblin Bowling Team deals to that creature or player additional damage equal to the die roll.

Unglued (Common)
Goblin Bully
Goblin Bully 1Red (2)
Creature — Goblin (2/1)

Masters Edition IV (Common)
Other Versions
Portal (Common)
Goblin Chariot
Goblin Chariot 2Red (3)
Creature — Goblin Warrior (2/2)

Haste (This creature can attack the turn it comes under your control.)

Starter 1999 (Common)
Goblin Fireslinger
Goblin Fireslinger Red (1)
Creature — Goblin Warrior (1/1)

Tap: Goblin Fireslinger deals 1 damage to target player.

Modern Masters 2015 Edition (Common)
Other Versions
Magic 2012 (Common)
Goblin Glider
Goblin Glider 1Red (2)
Creature — Goblin (1/1)

Flying

Goblin Glider can't block.

Starter 1999 (Uncommon)
Other Versions
Portal Second Age (Common)
Goblin Hero
Goblin Hero 2Red (3)
Creature — Goblin (2/2)

Starter 2000 (Common)
Other Versions
Starter 1999 (Rare)Classic Sixth Edition (Common)Fifth Edition (Common)
Goblin Mountaineer
Goblin Mountaineer Red (1)
Creature — Goblin Scout (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Ninth Edition (Common)
Goblin Psychopath
Goblin Psychopath 3Red (4)
Creature — Goblin Mutant (5/5)

Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.

Scourge (Uncommon)
Goblin token card
Unglued (Uncommon)
Goblin War Strike
Goblin War Strike Red (1)
Sorcery

Goblin War Strike deals damage to target player equal to the number of Goblins you control.

Scourge (Common)
Grandmother Sengir
Grandmother Sengir 4Black (5)
Legendary Creature — Human Wizard (3/3)

1Black, Tap: Target creature gets -1/-1 until end of turn.

Masters Edition II (Rare)
Other Versions
Homelands (Rare)
Grapeshot
Grapeshot 1Red (2)
Sorcery

Grapeshot deals 1 damage to target creature or player.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Time Spiral (Common)
Grave-Shell Scarab
Grave-Shell Scarab 2BlackGreenGreen (5)
Creature — Insect (4/4)

1, Sacrifice Grave-Shell Scarab: Draw a card.

Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Ravnica: City of Guilds (Rare)
123 >