Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.
Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.
Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, Balefire Liege deals 3 damage to target player.
Whenever you cast a white spell, you gain 3 life.
Kithkin spells and Soldier spells you cast cost less to cast.
Target creature gets -3/-0 until end of turn.
Draw a card.
Return target Goblin card from your graveyard to your hand.
Boseiju, Who Shelters All enters the battlefield tapped.
, Pay 2 life: Add to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.
Treefolk spells and Shaman spells you cast cost less to cast.
Elemental spells and Warrior spells you cast cost less to cast.
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)
Enchant red or green creature
Enchanted creature doesn't untap during its controller's untap step.
Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.
Prevent all damage that would be dealt to you and permanents you control this turn.
Morph—Return two Islands you control to their owner's hand. (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Fathom Seer is turned face up, draw two cards.
: Add to your mana pool.
, : Add , , or to your mana pool.
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.)
Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Haste
Goblin spells and Rogue spells you cast cost less to cast.
Enchant creature
When enchanted creature is dealt damage, destroy it.
When Furystoke Giant enters the battlefield, other creatures you control gain ": This creature deals 2 damage to target creature or player" until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creatures you control have vigilance as long as Gate Hound is enchanted.
Change the text of target spell or permanent by replacing all instances of one color word with another.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Mountainwalk
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Return all artifacts target player owns to his or her hand.