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"Richard Kane Ferguson" (62)

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Animate Wall
Animate Wall White (1)
Enchantment — Aura

Enchant Wall

Enchanted Wall can attack as though it didn't have defender.

Classic Sixth Edition (Rare)
Other Versions
Fifth Edition (Rare)
Arcane Denial
Arcane Denial 1Blue (2)
Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.

Masters Edition (Common)
Other Versions
Alliances (Common)
Basal Thrull
Basal Thrull BlackBlack (2)
Creature — Thrull (1/2)

Tap, Sacrifice Basal Thrull: Add BlackBlack.

Fallen Empires (Common)
Batwing Brume
Batwing Brume 1White or Black (2)
Instant

Prevent all combat damage that would be dealt this turn if White was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature they control if Black was spent to cast Batwing Brume. (Do both if WhiteBlack was spent.)

Archenemy (Uncommon)
Other Versions
Eventide (Uncommon)
Boomerang
Boomerang BlueBlue (2)
Instant

Return target permanent to its owner's hand.

Classic Sixth Edition (Common)
Other Versions
Mirage (Common)
Burning Cinder Fury of Crimson Chaos Fire
Burning Cinder Fury of Crimson Chaos Fire 3Red (4)
Enchantment

Whenever any player taps a permanent, that player choose one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step.

At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.

Unglued (Rare)
Consign to Dream
Consign to Dream 2Blue (3)
Instant

Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.

Shadowmoor (Common)
Dakkon Blackblade
Dakkon Blackblade 2WhiteBlueBlueBlack (6)
Legendary Creature — Human Warrior (*/*)

Dakkon Blackblade's power and toughness are each equal to the number of lands you control.

Masters Edition (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Desertion
Desertion 3BlueBlue (5)
Instant

Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.

Conspiracy: Take the Crown (Rare)
Other Versions
Classic Sixth Edition (Rare)
Visions (Rare)
Commander's Arsenal (Rare)
Dingus Staff
Dingus Staff 4 (4)
Artifact

Whenever a creature dies, Dingus Staff deals 2 damage to that creature's controller.

Weatherlight (Uncommon)
Dissipate
Dissipate 1BlueBlue (3)
Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Mirage (Uncommon)
Drain Life
Drain Life Variable Colorless1Black (2)
Sorcery

Spend only black mana on X.

Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

Mirage (Common)
Dream Prowler
Dream Prowler 2BlueBlue (4)
Creature — Illusion (1/5)

Dream Prowler can't be blocked as long as it's attacking alone.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Common)
Earthlink
Earthlink 3BlackRedGreen (6)
Enchantment

At the beginning of your upkeep, sacrifice Earthlink unless you pay 2.

Whenever a creature dies, that creature's controller sacrifices a land.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Earthquake
Earthquake Variable ColorlessRed (1)
Sorcery

Earthquake deals X damage to each creature without flying and each player.

Classic Sixth Edition (Rare)
Other Versions
Fifth Edition (Rare)
Elder Druid
Elder Druid 3Green (4)
Creature — Elf Cleric Druid (2/2)

3Green, Tap: You may tap or untap target artifact, creature, or land.

Classic Sixth Edition (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Elvish Farmer
Elvish Farmer 1Green (2)
Creature — Elf (0/2)

At the beginning of your upkeep, put a spore counter on Elvish Farmer.

Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: You gain 2 life.

Masters Edition II (Rare)
Other Versions
Fallen Empires (Rare)
Essence Flare
Essence Flare Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0.

At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Everlasting Torment
Everlasting Torment 2Black or Red (3)
Enchantment

Players can't gain life.

Damage can't be prevented.

All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

Commander 2016 (Rare)
Other Versions
Shadowmoor (Rare)
Farrel's Zealot
Farrel's Zealot 1WhiteWhite (3)
Creature — Human (2/2)

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Common)
Field of Souls
Field of Souls 2WhiteWhite (4)
Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.

Eternal Masters (Uncommon)
Other Versions
Tempest (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Tempest Remastered (Rare)
Flame Elemental
Flame Elemental 2RedRed (4)
Creature — Elemental (3/2)

Red, Tap, Sacrifice Flame Elemental: It deals damage equal to its power to target creature.

Mirage (Uncommon)
Flux
Flux 2Blue (3)
Sorcery

Each player discards any number of cards, then draws that many cards.

Draw a card.

Weatherlight (Common)
Glass Asp
Glass Asp 1GreenGreen (3)
Creature — Snake (2/1)

Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay 2 before that step.

Time Spiral (Common)
Goblin War Drums
Goblin War Drums 2Red (3)
Enchantment

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

Fallen Empires (Common)
Hazezon Tamar
Hazezon Tamar 4RedGreenWhite (7)
Legendary Creature — Human Warrior (2/4)

When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.

When Hazezon leaves the battlefield, exile all Sand Warriors.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Hymn of Rebirth
Hymn of Rebirth 3GreenWhite (5)
Sorcery

Put target creature card from a graveyard onto the battlefield under your control.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Icatian Scout
Icatian Scout White (1)
Creature — Human Soldier Scout (1/1)

1, Tap: Target creature gains first strike until end of turn.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Icequake
Icequake 1BlackBlack (3)
Sorcery

Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Jade Monolith
Jade Monolith 4 (4)
Artifact

1: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.

Classic Sixth Edition (Rare)
Other Versions
Fifth Edition (Rare)
Jasmine Boreal
Jasmine Boreal 3GreenWhite (5)
Legendary Creature — Human (4/5)

Time Spiral "Timeshifted" (Special)
Other Versions
Legends (Uncommon)
Kaervek's Purge
Kaervek's Purge Variable ColorlessBlackRed (2)
Sorcery

Destroy target creature with converted mana cost X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.

Mirage (Uncommon)
Kasimir the Lone Wolf
Kasimir the Lone Wolf 4WhiteBlue (6)
Legendary Creature — Human Warrior (5/3)

Legends (Uncommon)
Kjeldoran Phalanx
Kjeldoran Phalanx 5White (6)
Creature — Human Soldier (2/5)

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Rare)
Krakilin
Krakilin Variable ColorlessGreenGreen (2)
Creature — Beast (0/0)

Krakilin enters the battlefield with X +1/+1 counters on it.

1Green: Regenerate Krakilin.

Tempest Remastered (Rare)
Other Versions
Tempest (Uncommon)
Livonya Silone
Livonya Silone 2RedRedGreenGreen (6)
Legendary Creature — Human Warrior (4/4)

First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Mindstab Thrull
Mindstab Thrull 1BlackBlack (3)
Creature — Thrull (2/2)

Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

Fallen Empires (Common)
Misinformation
Misinformation Black (1)
Instant

Put up to three target cards from an opponent's graveyard on top of their library in any order.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Muscle Sliver
Muscle Sliver 1Green (2)
Creature — Sliver (1/1)

All Sliver creatures get +1/+1.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Premium Deck Series: Slivers (Common)
Nebuchadnezzar
Nebuchadnezzar 3BlueBlack (5)
Legendary Creature — Human Wizard (3/3)

Variable Colorless, Tap: Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Chronicles (Rare)
Orcish Squatters
Orcish Squatters 4Red (5)
Creature — Orc (2/3)

Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Pillage
Pillage 1RedRed (3)
Sorcery

Destroy target artifact or land. It can't be regenerated.

Masters Edition II (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Alliances (Uncommon)
Price of Progress
Price of Progress 1Red (2)
Instant

Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Exodus (Uncommon)
Pyrrhic Revival
Pyrrhic Revival 3White or BlackWhite or BlackWhite or Black (6)
Sorcery

Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it.

Eventide (Rare)
Ramses Overdark
Ramses Overdark 2BlueBlueBlackBlack (6)
Legendary Creature — Human Assassin (4/3)

Tap: Destroy target enchanted creature.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Recall
Recall Variable ColorlessVariable ColorlessBlue (1)
Sorcery

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

Fifth Edition (Rare)
Riven Turnbull
Riven Turnbull 5BlueBlack (7)
Legendary Creature — Human Advisor (5/7)

Tap: Add Black.

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Rootbreaker Wurm
Rootbreaker Wurm 5GreenGreen (7)
Creature — Wurm (6/6)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Tempest Remastered (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Tempest (Common)
Searing Spear Askari
Searing Spear Askari 2Red (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1Red: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Mirage (Common)
Sedge Sliver
Sedge Sliver 2Red (3)
Creature — Sliver (2/2)

All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."

All Slivers have "Black: Regenerate this permanent."

Time Spiral (Rare)
Sol'kanar the Swamp King
Sol'kanar the Swamp King 2BlueBlackRed (5)
Legendary Creature — Demon (5/5)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Whenever a player casts a black spell, you gain 1 life.

Time Spiral "Timeshifted" (Special)
Other Versions
Legends (Rare)
Chronicles (Rare)
Thalakos Mistfolk
Thalakos Mistfolk 2Blue (3)
Creature — Thalakos Illusion (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Blue: Put Thalakos Mistfolk on top of its owner's library.

Tempest (Common)
The Lady of the Mountain
The Lady of the Mountain 4RedGreen (6)
Legendary Creature — Giant (5/5)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Theft of Dreams
Theft of Dreams 2Blue (3)
Sorcery

Draw a card for each tapped creature target opponent controls.

Exodus (Common)
Tourach's Chant
Tourach's Chant 1BlackBlack (3)
Enchantment

At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay Black.

Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.

Fallen Empires (Uncommon)
Tropical Storm
Tropical Storm Variable ColorlessGreen (1)
Sorcery

Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.

Mirage (Uncommon)
Vodalian Soldiers
Vodalian Soldiers 1Blue (2)
Creature — Merfolk Soldier (1/2)

Fallen Empires (Common)
Walking Dream
Walking Dream 3Blue (4)
Creature — Illusion (3/3)

Walking Dream can't be blocked.

Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures.

Stronghold (Uncommon)
Wall of Air
Wall of Air 1BlueBlue (3)
Creature — Wall (1/5)

Defender, flying (This creature can't attack, and it can block creatures with flying.)

Fifth Edition (Uncommon)
Watchdog
Watchdog 3 (3)
Artifact Creature — Hound (1/2)

Watchdog blocks each combat if able.

As long as Watchdog is untapped, all creatures attacking you get -1/-0.

Tempest (Uncommon)
Wild Swing
Wild Swing 3Red (4)
Sorcery

Choose three target nonenchantment permanents. Destroy one of them at random.

Shadowmoor (Uncommon)
Wildfire Emissary
Wildfire Emissary 3Red (4)
Creature — Efreet (2/4)

Protection from white

1Red: Wildfire Emissary gets +1/+0 until end of turn.

Eternal Masters (Common)
Other Versions
Mirage (Uncommon)
Time Spiral "Timeshifted" (Special)
Battle Royale Box Set (Uncommon)