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Æthertow
Æthertow 3White or Blue (4)
Instant

Put target attacking or blocking creature on top of its owner's library.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Shadowmoor (Common)
Amulet of Vigor
Amulet of Vigor 1 (1)
Artifact

Whenever a permanent enters the battlefield tapped and under your control, untap it.

Worldwake (Rare)
Aquus Steed
Aquus Steed 3Blue (4)
Creature — Beast (1/3)

2Blue, Tap: Target creature gets -2/-0 until end of turn.

Return to Ravnica (Uncommon)
Ashling's Prerogative
Ashling's Prerogative 1Red (2)
Enchantment

As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.)

Each creature with converted mana cost of the chosen value has haste.

Each creature without converted mana cost of the chosen value enters the battlefield tapped.

Lorwyn (Rare)
Auntie's Snitch
Auntie's Snitch 2Black (3)
Creature — Goblin Rogue (3/1)

Auntie's Snitch can't block.

Prowl 1Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

Modern Masters (Uncommon)
Other Versions
Morningtide (Rare)
Axegrinder Giant
Axegrinder Giant 4RedRed (6)
Creature — Giant Warrior (6/4)

Lorwyn (Common)
Battle-Rattle Shaman
Battle-Rattle Shaman 3Red (4)
Creature — Goblin Shaman (2/2)

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

Rise of the Eldrazi (Common)
Blind Hunter
Blind Hunter 2WhiteBlack (4)
Creature — Bat (2/2)

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.

Guildpact (Common)
Boggart Shenanigans
Boggart Shenanigans 2Red (3)
Tribal Enchantment — Goblin

Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Duel Decks: Elves vs. Goblins (Uncommon)Lorwyn (Uncommon)
Changeling Berserker
Changeling Berserker 3Red (4)
Creature — Shapeshifter (5/3)

Changeling (This card is every creature type at all times.)

Haste

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Uncommon)
Conflagrate
Conflagrate Variable ColorlessVariable ColorlessRed (1)
Sorcery

Conflagrate deals X damage divided as you choose among any number of target creatures and/or players.

Flashback—RedRed, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Time Spiral (Uncommon)
Cumber Stone
Cumber Stone 3Blue (4)
Artifact

Creatures your opponents control get -1/-0.

Conflux (Uncommon)
Cursecatcher
Cursecatcher Blue (1)
Creature — Merfolk Wizard (1/1)

Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays 1.

Shadowmoor (Uncommon)
Daily Regimen
Daily Regimen White (1)
Enchantment — Aura

Enchant creature

1White: Put a +1/+1 counter on enchanted creature.

Duel Decks: Heroes vs. Monsters (Uncommon)
Other Versions
Morningtide (Uncommon)
Deadly Recluse
Deadly Recluse 1Green (2)
Creature — Spider (1/2)

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Magic 2014 Core Set (Common)Magic 2013 (Common)Magic: The Gathering-Commander (Common)Magic 2010 (Common)
Drain the Well
Drain the Well 2Black or GreenBlack or Green (4)
Sorcery

Destroy target land. You gain 2 life.

Eventide (Common)
Earwig Squad
Earwig Squad 3BlackBlack (5)
Creature — Goblin Rogue (5/3)

Prowl 2Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.

Modern Masters (Rare)
Other Versions
Morningtide (Rare)
Entangling Trap
Entangling Trap 1White (2)
Enchantment

Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)

Lorwyn (Uncommon)
Esper Cormorants
Esper Cormorants 2WhiteBlue (4)
Artifact Creature — Bird (3/3)

Flying

Conflux (Common)
Esperzoa
Esperzoa 2Blue (3)
Artifact Creature — Jellyfish (4/3)

Flying

At the beginning of your upkeep, return an artifact you control to its owner's hand.

Modern Masters (Uncommon)
Other Versions
Duel Decks: Elspeth vs. Tezzeret (Uncommon)Conflux (Uncommon)
Executioner's Capsule
Executioner's Capsule Black (1)
Artifact

1Black, Tap, Sacrifice Executioner's Capsule: Destroy target nonblack creature.

Modern Masters (Uncommon)
Other Versions
Shards of Alara (Common)
Exhumer Thrull
Exhumer Thrull 5Black (6)
Creature — Thrull (3/3)

Haunt (When this creature dies, exile it haunting target creature.)

When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.

Guildpact (Uncommon)
Fabricate
Fabricate 2Blue (3)
Sorcery

Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.

Magic 2010 (Uncommon)
Geyser Glider
Geyser Glider 3RedRed (5)
Creature — Elemental Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Zendikar (Uncommon)
Glen Elendra Archmage
Glen Elendra Archmage 3Blue (4)
Creature — Faerie Wizard (2/2)

Flying

Blue, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Modern Masters (Rare)
Other Versions
Eventide (Rare)
Goblin Furrier
Goblin Furrier 1Red (2)
Creature — Goblin Warrior (2/2)

Prevent all damage that Goblin Furrier would deal to snow creatures.

Coldsnap (Common)
Goblin Guide
Goblin Guide Red (1)
Creature — Goblin Scout (2/2)

Haste

Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.

Zendikar (Rare)
Griffin Sentinel
Griffin Sentinel 2White (3)
Creature — Griffin (1/3)

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Magic 2014 Core Set (Common)
Other Versions
Magic 2012 (Common)Magic 2010 (Common)
Icefall
Icefall 2RedRed (4)
Sorcery

Destroy target artifact or land.

Recover RedRed (When a creature is put into your graveyard from the battlefield, you may pay RedRed. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

Coldsnap (Common)
Island
Island (0)
Basic Land — Island

U

Shadowmoor (Land)
Other Versions
Lorwyn (Land)
Journey to Nowhere
Journey to Nowhere 1White (2)
Enchantment

When Journey to Nowhere enters the battlefield, exile target creature.

When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Magic: The Gathering-Commander (Common)
Other Versions
Duel Decks: Elspeth vs. Tezzeret (Common)Zendikar (Common)
Lairwatch Giant
Lairwatch Giant 5White (6)
Creature — Giant Warrior (5/3)

Lairwatch Giant can block an additional creature.

Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.

Lorwyn (Common)
Latchkey Faerie
Latchkey Faerie 3Blue (4)
Creature — Faerie Rogue (3/1)

Flying

Prowl 2Blue (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)

When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.

Modern Masters (Common)
Other Versions
Morningtide (Common)
Llanowar Empath
Llanowar Empath 3Green (4)
Creature — Elf Shaman (2/2)

When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Future Sight (Common)
Lunk Errant
Lunk Errant 5Red (6)
Creature — Giant Warrior (4/4)

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

Morningtide (Common)
Metallurgeon
Metallurgeon 1White (2)
Artifact Creature — Human Artificer (1/2)

White, Tap: Regenerate target artifact.

Archenemy (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Odious Trow
Odious Trow Black or Green (1)
Creature — Troll (1/1)

1Black or Green: Regenerate Odious Trow.

Eventide (Common)
Plains
Plains (0)
Basic Land — Plains

W

Lorwyn (Land)
Pollen Lullaby
Pollen Lullaby 1White (2)
Instant

Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Magic: The Gathering-Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Purity
Purity 3WhiteWhiteWhite (6)
Creature — Elemental Incarnation (6/6)

Flying

If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.

When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.

Lorwyn (Rare)
Quill-Slinger Boggart
Quill-Slinger Boggart 3Black (4)
Creature — Goblin Warrior (3/2)

Whenever a player casts a Kithkin spell, you may have target player lose 1 life.

Lorwyn (Common)
Raven's Crime
Raven's Crime Black (1)
Sorcery

Target player discards a card.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Modern Masters (Common)
Other Versions
Eventide (Common)
Reborn Hope
Reborn Hope GreenWhite (2)
Sorcery

Return target multicolored card from your graveyard to your hand.

Alara Reborn (Uncommon)
Rendclaw Trow
Rendclaw Trow 2Black or Green (3)
Creature — Troll (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Runes of the Deus
Runes of the Deus 4Red or Green (5)
Enchantment — Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)

As long as enchanted creature is green, it gets +1/+1 and has trample.

Shadowmoor (Common)
Saproling
Saproling (0)
Creature — Saproling (1/1)

Duel Decks: Phyrexia vs. the Coalition (Common)
Savor the Moment
Savor the Moment 1BlueBlue (3)
Sorcery

Take an extra turn after this one. Skip the untap step of that turn.

Shadowmoor (Rare)
Sentry Oak
Sentry Oak 4White (5)
Creature — Treefolk Warrior (3/5)

Defender

At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Lorwyn (Uncommon)
Shadow Sliver
Shadow Sliver 2Blue (3)
Creature — Sliver (1/1)

All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)

Time Spiral (Common)
Sigil of the Nayan Gods
Sigil of the Nayan Gods 1GreenWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

Cycling Green or White (Green or White, Discard this card: Draw a card.)

Alara Reborn (Common)
Simian Brawler
Simian Brawler 3Green (4)
Creature — Ape Warrior (3/3)

Discard a land card: Simian Brawler gets +1/+1 until end of turn.

Coldsnap (Common)
Skitter of Lizards
Skitter of Lizards Red (1)
Creature — Lizard (1/1)

Multikicker 1Red (You may pay an additional 1Red any number of times as you cast this spell.)

Haste

Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Worldwake (Common)
Soulquake
Soulquake 3BlueBlueBlackBlack (7)
Sorcery

Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.

Alara Reborn (Rare)
Steamflogger Boss
Steamflogger Boss 3Red (4)
Creature — Goblin Rigger (3/3)

Other Rigger creatures you control get +1/+0 and have haste.

If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.

Future Sight (Rare)
Stone Giant
Stone Giant 2RedRed (4)
Creature — Giant (3/4)

Tap: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Sunken Ruins
Sunken Ruins (0)
Land

Tap: Add 1 to your mana pool.

Blue or Black, Tap: Add BlueBlue, BlueBlack, or BlackBlack to your mana pool.

Shadowmoor (Rare)
Surgespanner
Surgespanner 2BlueBlue (4)
Creature — Merfolk Wizard (2/2)

Whenever Surgespanner becomes tapped, you may pay 1Blue. If you do, return target permanent to its owner's hand.

Lorwyn (Rare)
Survey the Wreckage
Survey the Wreckage 4Red (5)
Sorcery

Destroy target land. Put a 1/1 red Goblin creature token onto the battlefield.

Return to Ravnica (Common)
Swamp
Swamp (0)
Basic Land — Swamp

B

Shadowmoor (Land)
Tattermunge Witch
Tattermunge Witch 1Red or Green (2)
Creature — Goblin Shaman (2/1)

RedGreen: Each blocked creature gets +1/+0 and gains trample until end of turn.

Shadowmoor (Uncommon)
Tenement Crasher
Tenement Crasher 5Red (6)
Creature — Beast (5/4)

Haste

Return to Ravnica (Common)
Turn to Frog
Turn to Frog 1Blue (2)
Instant

Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.

Commander 2014 (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)Magic 2012 (Uncommon)
Wanderwine Hub
Wanderwine Hub (0)
Land

As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped.

Tap: Add White or Blue to your mana pool.

Lorwyn (Rare)
Warmonger's Chariot
Warmonger's Chariot 2 (2)
Artifact — Equipment

Equipped creature gets +2/+2.

As long as equipped creature has defender, it can attack as though it didn't have defender.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Wasp Lancer
Wasp Lancer Blue or BlackBlue or BlackBlue or Black (3)
Creature — Faerie Soldier (3/2)

Flying

Shadowmoor (Uncommon)
Wormwood Dryad
Wormwood Dryad 2Green (3)
Creature — Dryad (3/1)

Green: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you.

Black: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you.

Time Spiral (Common)