artist = +"Christopher Moeller" (238)

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Aboshan, Cephalid Emperor
Aboshan, Cephalid Emperor 4BlueBlue (6)
Legendary Creature — Cephalid (3/3)

Tap an untapped Cephalid you control: Tap target permanent.

BlueBlueBlue: Tap all creatures without flying.

Odyssey (Rare)
Aggressive Urge
Aggressive Urge 1Green (2)

Target creature gets +1/+1 until end of turn.

Draw a card.

Tenth Edition (Common)
Other Versions
Invasion (Common)
Arcbound Bruiser
Arcbound Bruiser 5 (5)
Artifact Creature — Golem (0/0)

Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Common)
Arcbound Wanderer
Arcbound Wanderer 6 (6)
Artifact Creature — Golem (0/0)

Modular—Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Other Versions
Fifth Dawn (Uncommon)
Archmage Ascension
Archmage Ascension 2Blue (3)

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.

As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.

Zendikar (Rare)
Aven Fisher
Aven Fisher 3Blue (4)
Creature — Bird Soldier (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Fisher dies, you may draw a card.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)Eighth Edition (Common)Odyssey (Common)
Aven Tactician
Aven Tactician 4White (5)
Creature — Bird Soldier (2/3)


When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Azorius Guildmage
Azorius Guildmage White or BlueWhite or Blue (2)
Creature — Vedalken Wizard (2/2)

2White: Tap target creature.

2Blue: Counter target activated ability. (Mana abilities can't be targeted.)

Magic: The Gathering-Commander (Uncommon)
Other Versions
Dissension (Uncommon)
Battle Hurda
Battle Hurda 4White (5)
Creature — Giant (3/3)

First strike

Worldwake (Common)
Bazaar of Baghdad
Bazaar of Baghdad (0)

Tap: Draw two cards, then discard three cards.

Vintage Masters (Mythic Rare)
Black Knight
Black Knight BlackBlack (2)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Magic 2011 (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Blackmail Black (1)

Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.

Ninth Edition (Uncommon)
Other Versions
Onslaught (Uncommon)
Blessed Reversal
Blessed Reversal 1White (2)

You gain 3 life for each creature attacking you.

Eighth Edition (Rare)
Other Versions
Seventh Edition (Rare)
Blood Ogre
Blood Ogre 2Red (3)
Creature — Ogre Warrior (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

First strike (This creature deals combat damage before creatures without first strike.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Magic 2012 (Common)
Bloodstoke Howler
Bloodstoke Howler 5Red (6)
Creature — Beast (3/4)

Morph 6Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn.

Legions (Common)
Boar Umbra
Boar Umbra 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Planechase 2012 Edition (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Boil 3Red (4)

Destroy all Islands.

Seventh Edition (Uncommon)
Boldwyr Intimidator
Boldwyr Intimidator 5RedRed (7)
Creature — Giant Warrior (5/5)

Cowards can't block Warriors.

Red: Target creature becomes a Coward until end of turn.

2Red: Target creature becomes a Warrior until end of turn.

Morningtide (Uncommon)
Bringer of the Red Dawn
Bringer of the Red Dawn 7RedRed (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay Bringer of the Red Dawn's mana cost.


At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

Fifth Dawn (Rare)
Bull Rush
Bull Rush Red (1)

Target creature gets +2/+0 until end of turn.

Worldwake (Common)
Butcher Ghoul
Butcher Ghoul 1Black (2)
Creature — Zombie (1/1)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Avacyn Restored (Common)
Castle Raptors
Castle Raptors 4White (5)
Creature — Bird Soldier (3/3)


As long as Castle Raptors is untapped, it gets +0/+2.

Time Spiral (Common)
Celestial Gatekeeper
Celestial Gatekeeper 3WhiteWhite (5)
Creature — Bird Cleric (2/2)


When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.

Legions (Rare)
Cerodon Yearling
Cerodon Yearling RedWhite (2)
Creature — Beast (2/2)

Vigilance, haste

Planechase (Common)
Other Versions
Alara Reborn (Common)
Chain Lightning
Chain Lightning Red (1)

Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay RedRed. If the player does, he or she may copy this spell and may choose a new target for that copy.

Vintage Masters (Common)
Other Versions
Premium Deck Series: Fire and Lightning (Common)
123 > >>