SEARCH:

+"Jeff Simpson" (10)

 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Avatar of the Resolute
Avatar of the Resolute GreenGreen (2)
Creature — Avatar (3/2)

Reach, trample

Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

Dragons of Tarkir (Rare)
Bloodcrazed Hoplite
Bloodcrazed Hoplite 1Black (2)
Creature — Human Soldier (2/1)

Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.

Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.

Journey into Nyx (Common)
Grave Strength
Grave Strength 1Black (2)
Sorcery

Choose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard.

Fate Reforged (Uncommon)
Gurmag Swiftwing
Gurmag Swiftwing 1Black (2)
Creature — Bat (1/2)

Flying, first strike, haste

Khans of Tarkir (Uncommon)
Hitchclaw Recluse
Hitchclaw Recluse 2Green (3)
Creature — Spider (1/4)

Reach (This creature can block creatures with flying.)

Magic Origins (Common)
Languish
Languish 2BlackBlack (4)
Sorcery

All creatures get -4/-4 until end of turn.

Commander 2016 (Rare)
Other Versions
Magic Origins (Rare)
Mournwillow
Mournwillow 1BlackGreen (3)
Creature — Plant Skeleton (3/2)

Haste

Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.

Eldritch Moon (Uncommon)
Rousing of Souls
Rousing of Souls 2White (3)
Sorcery

Parley — Each player reveals the top card of his or her library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.

Magic: The Gathering—Conspiracy (Common)
Silumgar Sorcerer
Silumgar Sorcerer 1BlueBlue (3)
Creature — Human Wizard (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Silumgar Sorcerer exploits a creature, counter target creature spell.

Dragons of Tarkir (Uncommon)
Thriving Turtle
Thriving Turtle Blue (1)
Creature — Turtle (0/3)

When Thriving Turtle enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Turtle attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)