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Ancestral Memories
Ancestral Memories 2BlueBlueBlue (5)
Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.

Seventh Edition (Rare)
Angelic Wall
Angelic Wall 1White (2)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Flying

Portal Second Age (Common)
Barbtooth Wurm
Barbtooth Wurm 5Green (6)
Creature — Wurm (6/4)

Starter 1999 (Common)
Other Versions
Portal Second Age (Common)
Cloak of Feathers
Cloak of Feathers Blue (1)
Sorcery

Target creature gains flying until end of turn.

Draw a card.

Portal (Common)
Deathcoil Wurm
Deathcoil Wurm 6GreenGreen (8)
Creature — Wurm (7/6)

You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.

Masters Edition IV (Rare)
Other Versions
Portal Second Age (Rare)
Elven Cache
Elven Cache 2GreenGreen (4)
Sorcery

Return target card from your graveyard to your hand.

Classic Sixth Edition (Common)
Other Versions
Portal (Common)
Forest
Forest (0)
Basic Land — Forest

Commander Masters (Land)
Other Versions
Commander 2016 (Land)
Commander 2017 (Land)
Commander Anthology 2018 (Land)
Island
Island (0)
Basic Land — Island

Commander Masters (Land)
Other Versions
Commander 2016 (Land)
Commander 2017 (Land)
Commander Anthology 2018 (Land)
Lynx
Lynx 1Green (2)
Creature — Cat (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Starter 1999 (Uncommon)
Other Versions
Portal Second Age (Common)
Mind Knives
Mind Knives 1Black (2)
Sorcery

Target opponent discards a card at random.

Portal (Common)
Moaning Spirit
Moaning Spirit 2Black (3)
Creature — Spirit (2/1)

Flying

Portal Second Age (Common)
Mobilize
Mobilize Green (1)
Sorcery

Untap all creatures you control.

Portal (Common)
Mountain
Mountain (0)
Basic Land — Mountain

Commander Masters (Land)
Other Versions
Commander 2016 (Land)
Commander 2017 (Land)
Nature's Cloak
Nature's Cloak 2Green (3)
Sorcery

Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)

Starter 1999 (Rare)
Other Versions
Portal (Rare)
Norwood Archers
Norwood Archers 3Green (4)
Creature — Elf Archer (3/3)

Reach (This creature can block creatures with flying.)

Starter 1999 (Common)
Other Versions
Portal Second Age (Common)
Norwood Riders
Norwood Riders 3Green (4)
Creature — Elf (3/3)

Norwood Riders can't be blocked by more than one creature.

Portal Second Age (Common)
Norwood Warrior
Norwood Warrior 2Green (3)
Creature — Elf Warrior (2/2)

Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.

Portal Second Age (Common)
Plains
Plains (0)
Basic Land — Plains

Commander Masters (Land)
Other Versions
Commander 2016 (Land)
Commander 2017 (Land)
Commander Anthology 2018 (Land)
Renewing Touch
Renewing Touch Green (1)
Sorcery

Shuffle any number of target creature cards from your graveyard into your library.

Starter 1999 (Uncommon)
Other Versions
Portal Second Age (Uncommon)
Sea Drake
Sea Drake 2Blue (3)
Creature — Drake (4/3)

Flying

When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.

Modern Horizons 2 (Uncommon)
Other Versions
Portal Second Age (Uncommon)
Masters Edition II (Rare)
Vintage Masters (Rare)
Starlit Angel
Starlit Angel 3WhiteWhite (5)
Creature — Angel (3/4)

Flying

Portal (Uncommon)
Swamp
Swamp (0)
Basic Land — Swamp

Commander Masters (Land)
Other Versions
Commander 2016 (Land)
Commander 2017 (Land)
Commander Anthology 2018 (Land)
Wood Elves
Wood Elves 2Green (3)
Creature — Elf Scout (1/1)

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Starter 1999 (Uncommon)
Other Versions
Exodus (Common)
Portal (Rare)
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