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Arcane Spyglass
Arcane Spyglass 4 (4)
Artifact

2, Tap, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.

Remove three charge counters from Arcane Spyglass: Draw a card.

Darksteel (Common)
Barrenton Medic
Barrenton Medic 4White (5)
Creature — Kithkin Cleric (0/4)

Tap: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.

Shadowmoor (Common)
Cloud Key
Cloud Key 3 (3)
Artifact

As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.

Spells you cast of the chosen type cost 1 less to cast.

Future Sight (Rare)
Cradle of Vitality
Cradle of Vitality 3White (4)
Enchantment

Whenever you gain life, you may pay 1White. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Commander 2013 Edition (Rare)
Other Versions
Shards of Alara (Rare)
Flame Javelin
Flame Javelin Two or RedTwo or RedTwo or Red (6)
Instant

(Two or Red can be paid with any two mana or with Red. This card's converted mana cost is 6.)

Flame Javelin deals 4 damage to target creature or player.

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Flamebreak
Flamebreak RedRedRed (3)
Sorcery

Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.

Darksteel (Rare)
Flayed Nim
Flayed Nim 3Black (4)
Creature — Skeleton (2/2)

Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life.

2Black: Regenerate Flayed Nim.

Mirrodin (Uncommon)
Giantbaiting
Giantbaiting 2Red or Green (3)
Sorcery

Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Modern Masters 2017 Edition (Common)
Other Versions
Shadowmoor (Common)
Goblin Taskmaster
Goblin Taskmaster Red (1)
Creature — Goblin (1/1)

1Red: Target Goblin creature gets +1/+0 until end of turn.

Morph Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Grand Melee
Grand Melee 3Red (4)
Enchantment

All creatures attack each combat if able.

All creatures block each combat if able.

Onslaught (Rare)
Homing Sliver
Homing Sliver 2Red (3)
Creature — Sliver (2/2)

Each Sliver card in each player's hand has slivercycling 3.

Slivercycling 3 (3, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)

Premium Deck Series: Slivers (Common)
Other Versions
Future Sight (Common)
Jungle Weaver
Jungle Weaver 5GreenGreen (7)
Creature — Spider (5/6)

Reach (This creature can block creatures with flying.)

Cycling 2 (2, Discard this card: Draw a card.)

Shards of Alara (Common)
Kithkin Spellduster
Kithkin Spellduster 4White (5)
Creature — Kithkin Wizard (2/3)

Flying

1White, Sacrifice Kithkin Spellduster: Destroy target enchantment.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Llanowar Mentor
Llanowar Mentor Green (1)
Creature — Elf Spellshaper (1/1)

Green, Tap, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "Tap: Add Green to your mana pool."

Future Sight (Uncommon)
Myr Retriever
Myr Retriever 2 (2)
Artifact Creature — Myr (1/1)

When Myr Retriever dies, return another target artifact card from your graveyard to your hand.

Commander 2016 (Uncommon)
Other Versions
Mirrodin (Uncommon)
Modern Masters (Uncommon)
Commander 2014 (Uncommon)
Mystic Speculation
Mystic Speculation Blue (1)
Sorcery

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Future Sight (Uncommon)
Naturalize
Naturalize 1Green (2)
Instant

Destroy target artifact or enchantment.

Shards of Alara (Common)
Nucklavee
Nucklavee 4Blue or RedBlue or Red (6)
Creature — Beast (4/4)

When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.

When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.

Duel Decks: Mind vs. Might (Uncommon)
Other Versions
Eventide (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Power of Fire
Power of Fire 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to target creature or player."

Magic: The Gathering—Conspiracy (Common)
Other Versions
Shadowmoor (Common)
Proteus Staff
Proteus Staff 3 (3)
Artifact

2Blue, Tap: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and the rest on the bottom of his or her library in any order. Activate this ability only any time you could cast a sorcery.

Mirrodin (Rare)
Quicksilver Fountain
Quicksilver Fountain 3 (3)
Artifact

At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island for as long as it has a flood counter on it.

At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.

Mirrodin (Rare)
Rattleblaze Scarecrow
Rattleblaze Scarecrow 6 (6)
Artifact Creature — Scarecrow (5/3)

Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Rattleblaze Scarecrow has haste as long as you control a red creature.

Shadowmoor (Common)
Repel Intruders
Repel Intruders 3White or Blue (4)
Instant

Create two 1/1 white Kithkin Soldier creature tokens if White was spent to cast Repel Intruders. Counter up to one target creature spell if Blue was spent to cast Repel Intruders. (Do both if WhiteBlue was spent.)

Shadowmoor (Uncommon)
Smart Ass
Smart Ass 2Blue (3)
Creature — Donkey Wizard (2{1/2}/1)

Whenever Smart Ass attacks, name a card. Defending player may reveal his or her hand and show you that the named card isn't there. If that player doesn't, Smart Ass is unblockable this turn.

Unhinged (Common)
Twinblade Slasher
Twinblade Slasher Green (1)
Creature — Elf Warrior (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

1Green: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn.

Eventide (Uncommon)
Wingrattle Scarecrow
Wingrattle Scarecrow 3 (3)
Artifact Creature — Scarecrow (2/2)

Wingrattle Scarecrow has flying as long as you control a blue creature.

Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Common)