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Akron Legionnaire
Akron Legionnaire 6WhiteWhite (8)
Creature — Giant Soldier (8/4)

Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.

Masters Edition III (Rare)
Other Versions
Fifth Edition (Rare)Chronicles (Rare)Legends (Rare)
Ali from Cairo
Ali from Cairo 2RedRed (4)
Creature — Human (0/1)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Masters Edition IV (Rare)
Other Versions
Arabian Nights (Rare)
Ambush Party
Ambush Party 4Red (5)
Creature — Human Rogue (3/1)

First strike, haste

Homelands (Common)
Other Versions
Homelands (Common)
Amnesia
Amnesia 3BlueBlueBlue (6)
Sorcery

Target player reveals his or her hand and discards all nonland cards.

Masters Edition (Rare)
Other Versions
The Dark (Uncommon)
Ancestral Recall
Ancestral Recall Blue (1)
Instant

Target player draws three cards.

Unlimited Edition (Rare)
Other Versions
Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Ancestral Vision
Ancestral Vision (0)
Sorcery

Suspend 4—Blue (Rather than cast this card from your hand, pay Blue and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Target player draws three cards.

Duel Decks Anthology, Jace vs. Chandra (Rare)
Other Versions
Duel Decks: Jace vs. Chandra (Rare)Time Spiral (Rare)
Apocalypse Chime
Apocalypse Chime 2 (2)
Artifact

2, Tap, Sacrifice Apocalypse Chime: Destroy all nontoken permanents originally printed in the Homelands expansion. They can't be regenerated.

Homelands (Rare)
Arctic Foxes
Arctic Foxes 1White (2)
Creature — Fox (1/1)

Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.

Ice Age (Common)
Artifact Blast
Artifact Blast Red (1)
Instant

Counter target artifact spell.

Masters Edition IV (Common)
Other Versions
Masters Edition (Common)Antiquities (Common)
Ashnod's Battle Gear
Ashnod's Battle Gear 2 (2)
Artifact

You may choose not to untap Ashnod's Battle Gear during your untap step.

2, Tap: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.

Fourth Edition (Uncommon)
Other Versions
Antiquities (Uncommon)
Balance
Balance 1White (2)
Sorcery

Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Masters Edition IV (Rare)
Other Versions
Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Balduvian Barbarians
Balduvian Barbarians 1RedRed (3)
Creature — Human Barbarian (3/2)

Classic Sixth Edition (Common)
Other Versions
Ice Age (Common)
Barbed Foliage
Barbed Foliage 2GreenGreen (4)
Enchantment

Whenever a creature attacks you, it loses flanking until end of turn.

Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.

Mirage (Uncommon)
Birds of Paradise
Birds of Paradise Green (1)
Creature — Bird (0/1)

Flying

Tap: Add one mana of any color to your mana pool.

Classic Sixth Edition (Rare)
Other Versions
Fifth Edition (Rare)Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Black Poplar Shaman
Black Poplar Shaman 2Black (3)
Creature — Treefolk Shaman (1/3)

2Black: Regenerate target Treefolk.

Lorwyn (Common)
Boggart Sprite-Chaser
Boggart Sprite-Chaser 1Red (2)
Creature — Goblin Warrior (1/2)

As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.

Lorwyn (Common)
Bronze Horse
Bronze Horse 7 (7)
Artifact Creature — Horse (4/4)

Trample

As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it.

Masters Edition IV (Uncommon)
Other Versions
Chronicles (Rare)Legends (Rare)
Burrowing
Burrowing Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

Classic Sixth Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Cancel
Cancel 1BlueBlue (3)
Instant

Counter target spell.

Tenth Edition (Common)
Other Versions
Time Spiral (Common)
Cathedral of Serra
Cathedral of Serra (0)
Land

White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Chromatic Armor
Chromatic Armor 1WhiteBlue (3)
Enchantment — Aura

Enchant creature

As Chromatic Armor enters the battlefield, choose a color.

Chromatic Armor enters the battlefield with a sleight counter on it.

Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.

Variable Colorless: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.

Ice Age (Rare)
Counterspell
Counterspell BlueBlue (2)
Instant

Counter target spell.

Masters Edition IV (Common)
Other Versions
Fourth Edition (Uncommon)Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Courier Hawk
Courier Hawk 1White (2)
Creature — Bird (1/2)

Flying, vigilance

Magic: The Gathering—Conspiracy (Common)
Other Versions
Ravnica: City of Guilds (Common)
Crusade
Crusade WhiteWhite (2)
Enchantment

White creatures get +1/+1.

Masters Edition (Rare)
Other Versions
Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Death Ward
Death Ward White (1)
Instant

Regenerate target creature.

Masters Edition (Common)
Other Versions
Fifth Edition (Common)Fourth Edition (Common)Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)
Dwarven Ruins
Dwarven Ruins (0)
Land

Dwarven Ruins enters the battlefield tapped.

Tap: Add Red to your mana pool.

Tap, Sacrifice Dwarven Ruins: Add RedRed to your mana pool.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Dwarven Weaponsmith
Dwarven Weaponsmith 1Red (2)
Creature — Dwarf Artificer (1/1)

Tap, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep.

Revised Edition (Uncommon)
Other Versions
Antiquities (Uncommon)
Ebon Stronghold
Ebon Stronghold (0)
Land

Ebon Stronghold enters the battlefield tapped.

Tap: Add Black to your mana pool.

Tap, Sacrifice Ebon Stronghold: Add BlackBlack to your mana pool.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Elite Javelineer
Elite Javelineer 2White (3)
Creature — Human Soldier (2/2)

Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.

Eighth Edition (Uncommon)
Other Versions
Tempest (Common)
Elven Fortress
Elven Fortress Green (1)
Enchantment

1Green: Target blocking creature gets +0/+1 until end of turn.

Fallen Empires (Common)
Elvish Hunter
Elvish Hunter 1Green (2)
Creature — Elf Archer (1/1)

1Green, Tap: Target creature doesn't untap during its controller's next untap step.

Fallen Empires (Common)
Elvish Scout
Elvish Scout Green (1)
Creature — Elf Scout (1/1)

Green, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Fallen Empires (Common)
Eternal Flame
Eternal Flame 2RedRed (4)
Sorcery

Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you.

The Dark (Rare)
Eye for an Eye
Eye for an Eye WhiteWhite (2)
Instant

The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.

Masters Edition IV (Rare)
Other Versions
Fifth Edition (Rare)Fourth Edition (Rare)Revised Edition (Rare)Arabian Nights (Uncommon)
Farmstead
Farmstead WhiteWhiteWhite (3)
Enchantment — Aura

Enchant land

Enchanted land has "At the beginning of your upkeep, you may pay WhiteWhite. If you do, you gain 1 life."

Revised Edition (Rare)
Other Versions
Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Fastbond
Fastbond Green (1)
Enchantment

You may play any number of lands on each of your turns.

Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.

Masters Edition IV (Rare)
Other Versions
Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Fear
Fear BlackBlack (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Fourth Edition (Common)
Other Versions
Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Festival
Festival White (1)
Instant

Cast Festival only during an opponent's upkeep.

Creatures can't attack this turn.

The Dark (Common)
Foratog
Foratog 2Green (3)
Creature — Atog (1/2)

Green, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.

Eighth Edition (Uncommon)
Other Versions
Mirage (Uncommon)
Fowl Play
Fowl Play 2Blue (3)
Enchant Creature

Enchanted creature loses all abilities and is a 1/1 creature that counts as a Chicken.

Unglued (Common)
Fraction Jackson
Fraction Jackson 2Green (3)
Creature — Human Hero (1/1{1/2})

Green, Tap: Return target card with a ½ on it from your graveyard to your hand.

Unhinged (Rare)
Gaea's Touch
Gaea's Touch GreenGreen (2)
Enchantment

0: You may put a basic Forest card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery and only once each turn.

Sacrifice Gaea's Touch: Add GreenGreen to your mana pool.

Masters Edition III (Uncommon)
Other Versions
The Dark (Common)
Goblin Ski Patrol
Goblin Ski Patrol 1Red (2)
Creature — Goblin (1/1)

1Red: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate this ability only once and only if you control a snow Mountain.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Great Defender
Great Defender White (1)
Instant

Target creature gets +0/+X until end of turn, where X is its converted mana cost.

Legends (Uncommon)
Halls of Mist
Halls of Mist (0)
Land

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures that attacked during their controller's last turn can't attack.

Ice Age (Rare)
Havenwood Battleground
Havenwood Battleground (0)
Land

Havenwood Battleground enters the battlefield tapped.

Tap: Add Green to your mana pool.

Tap, Sacrifice Havenwood Battleground: Add GreenGreen to your mana pool.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Heroism
Heroism 2White (3)
Enchantment

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays 2Red.

Fallen Empires (Uncommon)
Howl from Beyond
Howl from Beyond Variable ColorlessBlack (1)
Instant

Target creature gets +X/+0 until end of turn.

Masters Edition IV (Common)
Other Versions
Ice Age (Common)Fourth Edition (Common)Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Howling Mine
Howling Mine 2 (2)
Artifact

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

Classic Sixth Edition (Rare)
Other Versions
Fifth Edition (Rare)Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Illusionary Wall
Illusionary Wall 4Blue (5)
Creature — Illusion Wall (7/4)

Defender, flying, first strike

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Masters Edition (Common)
Other Versions
Ice Age (Common)
Incinerate
Incinerate 1Red (2)
Instant

Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Indestructible Aura
Indestructible Aura White (1)
Instant

Prevent all damage that would be dealt to target creature this turn.

Chronicles (Common)
Other Versions
Legends (Common)
Island
Island (0)
Basic Land — Island

U

Masters Edition (Land)
Other Versions
Masters Edition (Land)Masters Edition (Land)Beatdown Box Set (Land)Fourth Edition (Land)Fourth Edition (Land)Fourth Edition (Land)Revised Edition (Land)Revised Edition (Land)Revised Edition (Land)Unlimited Edition (Land)Unlimited Edition (Land)Unlimited Edition (Land)Limited Edition Beta (Land)Limited Edition Beta (Land)Limited Edition Beta (Land)Limited Edition Alpha (Land)Limited Edition Alpha (Land)
Island Sanctuary
Island Sanctuary 1White (2)
Enchantment

If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

Masters Edition IV (Rare)
Other Versions
Fifth Edition (Rare)Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Jedit Ojanen
Jedit Ojanen 4WhiteWhiteBlue (7)
Legendary Creature — Cat Warrior (5/5)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Jump
Jump Blue (1)
Instant

Target creature gains flying until end of turn.

Fourth Edition (Common)
Other Versions
Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Jungle Patrol
Jungle Patrol 3Green (4)
Creature — Human Soldier (3/2)

1Green, Tap: Put a 0/1 green Wall creature token with defender named Wood onto the battlefield.

Sacrifice a token named Wood: Add Red to your mana pool.

Mirage (Rare)
Kelsinko Ranger
Kelsinko Ranger White (1)
Creature — Human (1/1)

1White: Target green creature gains first strike until end of turn.

Ice Age (Common)
King Suleiman
King Suleiman 1White (2)
Creature — Human (1/1)

Tap: Destroy target Djinn or Efreet.

Arabian Nights (Rare)
Kjeldoran Frostbeast
Kjeldoran Frostbeast 3GreenWhite (5)
Creature — Elemental Beast (2/4)

At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.

Masters Edition III (Uncommon)
Other Versions
Ice Age (Uncommon)
Kjeldoran Skycaptain
Kjeldoran Skycaptain 4White (5)
Creature — Human Soldier (2/2)

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition II (Common)
Other Versions
Fifth Edition (Uncommon)Ice Age (Uncommon)
Kjeldoran Skyknight
Kjeldoran Skyknight 2White (3)
Creature — Human Knight (1/1)

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Common)
Kjeldoran Warrior
Kjeldoran Warrior White (1)
Creature — Human Warrior (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Common)
Knight of Stromgald
Knight of Stromgald BlackBlack (2)
Creature — Human Knight (2/1)

Protection from white

Black: Knight of Stromgald gains first strike until end of turn.

BlackBlack: Knight of Stromgald gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)Ice Age (Uncommon)
Kudzu
Kudzu 1GreenGreen (3)
Enchantment — Aura

Enchant land

When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice.

Masters Edition IV (Uncommon)
Other Versions
Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Lady Evangela
Lady Evangela WhiteBlueBlack (3)
Legendary Creature — Human Cleric (1/2)

WhiteBlack, Tap: Prevent all combat damage that would be dealt by target creature this turn.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Laughing Hyena
Laughing Hyena 1Green (2)
Creature — Hyena (2/2)

Gotcha Whenever an opponent laughs, you may say "Gotcha" If you do, return Laughing Hyena from your graveyard to your hand.

Unhinged (Common)
Library of Alexandria
Library of Alexandria (0)
Land

Tap: Add 1 to your mana pool.

Tap: Draw a card. Activate this ability only if you have exactly seven cards in hand.

Masters Edition IV (Rare)
Mardu Shadowspear
Mardu Shadowspear Black (1)
Creature — Human Warrior (1/1)

Whenever Mardu Shadowspear attacks, each opponent loses 1 life.

Dash 1Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Uncommon)
Marhault Elsdragon
Marhault Elsdragon 3RedRedGreen (6)
Legendary Creature — Elf Warrior (4/6)

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Masters Edition III (Uncommon)
Other Versions
Chronicles (Uncommon)Legends (Uncommon)
Márton Stromgald
Márton Stromgald 2RedRed (4)
Legendary Creature — Human Knight (1/1)

Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.

Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.

Masters Edition (Rare)
Other Versions
Ice Age (Rare)
Martyrdom
Martyrdom 1WhiteWhite (3)
Instant

Until end of turn, target creature you control gains "0: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability.

Alliances (Common)
Other Versions
Alliances (Common)
Mesa Falcon
Mesa Falcon 1White (2)
Creature — Bird (1/1)

Flying

1White: Mesa Falcon gets +0/+1 until end of turn.

Classic Sixth Edition (Common)
Other Versions
Fifth Edition (Common)Homelands (Common)Homelands (Common)
Morale
Morale 1WhiteWhite (3)
Instant

Attacking creatures get +1/+1 until end of turn.

Fourth Edition (Common)
Other Versions
The Dark (Common)
Mountain
Mountain (0)
Basic Land — Mountain

R

Tempest Remastered (Land)
Other Versions
Tempest Remastered (Land)Tempest Remastered (Land)Tempest Remastered (Land)Premium Deck Series: Slivers (Land)Battle Royale Box Set (Land)Battle Royale Box Set (Land)Tempest (Land)Tempest (Land)Tempest (Land)Tempest (Land)
Natural Selection
Natural Selection Green (1)
Instant

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.

Unlimited Edition (Rare)
Other Versions
Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Nightshade Stinger
Nightshade Stinger Black (1)
Creature — Faerie Rogue (1/1)

Flying

Nightshade Stinger can't block.

Lorwyn (Common)
Nurturing Licid
Nurturing Licid 1Green (2)
Creature — Licid (1/1)

Green, Tap: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Green to end this effect.

Green: Regenerate enchanted creature.

Tempest (Uncommon)
Parapet
Parapet 1White (2)
Enchantment

You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Creatures you control get +0/+1.

Visions (Common)
Phantasmal Forces
Phantasmal Forces 3Blue (4)
Creature — Illusion (4/1)

Flying

At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay Blue.

Masters Edition IV (Common)
Other Versions
Fifth Edition (Uncommon)Fourth Edition (Uncommon)Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Piety
Piety 2White (3)
Instant

Blocking creatures get +0/+3 until end of turn.

Fourth Edition (Common)
Other Versions
Arabian Nights (Common)Arabian Nights (Common)
Power Sink
Power Sink Variable ColorlessBlue (1)
Instant

Counter target spell unless its controller pays Variable Colorless. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.

Beatdown Box Set (Common)
Other Versions
Classic Sixth Edition (Uncommon)Ice Age (Common)
Rally the Troops
Rally the Troops White (1)
Instant

Cast Rally the Troops only during the declare attackers step and only if you've been attacked this step.

Untap all creatures you control.

Portal Second Age (Uncommon)
Reflecting Mirror
Reflecting Mirror 4 (4)
Artifact

Variable Colorless, Tap: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell.

The Dark (Uncommon)
Restore Balance
Restore Balance (0)
Sorcery

Suspend 6—White (Rather than cast this card from your hand, pay White and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.

Time Spiral (Rare)
Ritual of Steel
Ritual of Steel 2White (3)
Enchantment — Aura

Enchant creature

When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +0/+2.

Mirage (Common)
Ruins of Trokair
Ruins of Trokair (0)
Land

Ruins of Trokair enters the battlefield tapped.

Tap: Add White to your mana pool.

Tap, Sacrifice Ruins of Trokair: Add WhiteWhite to your mana pool.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Sage Owl
Sage Owl 1Blue (2)
Creature — Bird (1/1)

Flying

When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

Classic Sixth Edition (Common)
Other Versions
Weatherlight (Common)
Scarwood Bandits
Scarwood Bandits 2GreenGreen (4)
Creature — Human Rogue (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2Green, Tap: Unless an opponent pays 2, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Seeker
Seeker 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by artifact creatures and/or white creatures.

Fourth Edition (Common)
Other Versions
Legends (Uncommon)
Shatterstorm
Shatterstorm 2RedRed (4)
Sorcery

Destroy all artifacts. They can't be regenerated.

Revised Edition (Uncommon)
Other Versions
Antiquities (Rare)
Simulacrum
Simulacrum 1Black (2)
Instant

You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.

Fourth Edition (Uncommon)
Other Versions
Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Sleight of Mind
Sleight of Mind Blue (1)
Instant

Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)

Fifth Edition (Rare)
Other Versions
Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Sparkmage Apprentice
Sparkmage Apprentice 1Red (2)
Creature — Human Wizard (1/1)

When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player.

Ravnica: City of Guilds (Common)
Staff of Zegon
Staff of Zegon 4 (4)
Artifact

3, Tap: Target creature gets -2/-0 until end of turn.

Masters Edition IV (Common)
Other Versions
Antiquities (Common)
Stangg
Stangg 4RedGreen (6)
Legendary Creature — Human Warrior (3/4)

When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg.

Masters Edition III (Uncommon)
Other Versions
Chronicles (Rare)Legends (Rare)
Staunch Defenders
Staunch Defenders 3WhiteWhite (5)
Creature — Human Soldier (3/4)

When Staunch Defenders enters the battlefield, you gain 4 life.

Tempest Remastered (Common)
Other Versions
Classic Sixth Edition (Uncommon)Tempest (Uncommon)
Storm Seeker
Storm Seeker 3Green (4)
Instant

Storm Seeker deals damage to target player equal to the number of cards in that player's hand.

Masters Edition (Uncommon)
Other Versions
Chronicles (Uncommon)Legends (Uncommon)
Stream of Life
Stream of Life Variable ColorlessGreen (1)
Sorcery

Target player gains X life.

Fourth Edition (Common)
Other Versions
Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Svyelunite Temple
Svyelunite Temple (0)
Land

Svyelunite Temple enters the battlefield tapped.

Tap: Add Blue to your mana pool.

Tap, Sacrifice Svyelunite Temple: Add BlueBlue to your mana pool.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Uncommon)