SEARCH:

artist = "Jaime Jones" (79)

 >
Search Criteria
None yet.
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Abbey Griffin
Abbey Griffin 3White (4)
Creature — Griffin (2/2)

Flying, vigilance

Innistrad (Common)
Arbor Colossus
Arbor Colossus 2GreenGreenGreen (5)
Creature — Giant (6/6)

Reach

3GreenGreenGreen: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.

Theros (Rare)
Arcane Melee
Arcane Melee 4Blue (5)
Enchantment

Instant and sorcery spells cost 2 less to cast.

Commander 2013 Edition (Rare)
Other Versions
Avacyn Restored (Rare)
Awaken the Ancient
Awaken the Ancient 1RedRedRed (4)
Enchantment — Aura

Enchant Mountain

Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.

Magic 2014 Core Set (Rare)
Balustrade Spy
Balustrade Spy 3Black (4)
Creature — Vampire Rogue (2/3)

Flying

When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Gatecrash (Common)
Become Immense
Become Immense 5Green (6)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Target creature gets +6/+6 until end of turn.

Khans of Tarkir (Uncommon)
Benthic Giant
Benthic Giant 5Blue (6)
Creature — Giant (4/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Theros (Common)
Bloodhall Ooze
Bloodhall Ooze Red (1)
Creature — Ooze (1/1)

At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.

At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.

Conflux (Rare)
Boneyard Wurm
Boneyard Wurm 1Green (2)
Creature — Wurm (*/*)

Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Innistrad (Uncommon)
Call to Serve
Call to Serve 1White (2)
Enchantment — Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Avacyn Restored (Common)
Carrion Thrash
Carrion Thrash 2BlackRedGreen (5)
Creature — Viashino Warrior (4/4)

When Carrion Thrash dies, you may pay 2. If you do, return another target creature card from your graveyard to your hand.

Shards of Alara (Common)
Circle of Flame
Circle of Flame 1Red (2)
Enchantment

Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Clout of the Dominus
Clout of the Dominus Blue or Red (1)
Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

As long as enchanted creature is red, it gets +1/+1 and has haste.

Eventide (Common)
Cold-Eyed Selkie
Cold-Eyed Selkie 1Green or BlueGreen or Blue (3)
Creature — Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

Modern Masters (Rare)
Other Versions
Eventide (Rare)
Combust
Combust 1Red (2)
Instant

Combust can't be countered by spells or abilities.

Combust deals 5 damage to target white or blue creature. The damage can't be prevented.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)Magic 2011 (Uncommon)
Coralhelm Commander
Coralhelm Commander BlueBlue (2)
Creature — Merfolk Soldier (2/2)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

Rise of the Eldrazi (Rare)
Curse of the Bloody Tome
Curse of the Bloody Tome 2Blue (3)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard.

Innistrad (Common)
Dark Temper
Dark Temper 2Red (3)
Instant

Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.

Conflux (Common)
Dictate of the Twin Gods
Dictate of the Twin Gods 3RedRed (5)
Enchantment

Flash

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Journey into Nyx (Rare)
Dragon Broodmother
Dragon Broodmother 2RedRedRedGreen (6)
Creature — Dragon (4/4)

Flying

At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)

Alara Reborn (Mythic Rare)
Dragon Fodder
Dragon Fodder 1Red (2)
Sorcery

Put two 1/1 red Goblin creature tokens onto the battlefield.

Magic Origins (Common)
Other Versions
Duel Decks: Knights vs. Dragons (Common)Archenemy (Common)Shards of Alara (Common)
Dragonlord Kolaghan
Dragonlord Kolaghan 4BlackRed (6)
Legendary Creature — Elder Dragon (6/5)

Flying, haste

Other creatures you control have haste.

Whenever an opponent casts a creature or planeswalker spell with the same name as a card in his or her graveyard, that player loses 10 life.

Dragons of Tarkir (Mythic Rare)
Eldrazi Conscription
Eldrazi Conscription 8 (8)
Tribal Enchantment — Eldrazi Aura

Enchant creature

Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

Rise of the Eldrazi (Rare)
Emeria, the Sky Ruin
Emeria, the Sky Ruin (0)
Land

Emeria, the Sky Ruin enters the battlefield tapped.

At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.

Tap: Add White to your mana pool.

Commander 2014 (Rare)
Other Versions
Zendikar (Rare)
Emrakul's Hatcher
Emrakul's Hatcher 4Red (5)
Creature — Eldrazi Drone (3/3)

When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add 1 to your mana pool."

Rise of the Eldrazi (Common)
Engulfing Slagwurm
Engulfing Slagwurm 5GreenGreen (7)
Creature — Wurm (7/7)

Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.

Scars of Mirrodin (Rare)
Flameblast Dragon
Flameblast Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying

Whenever Flameblast Dragon attacks, you may pay Variable ColorlessRed. If you do, Flameblast Dragon deals X damage to target creature or player.

Magic 2012 (Rare)
Other Versions
Archenemy (Rare)Shards of Alara (Rare)
Fog
Fog Green (1)
Instant

Prevent all combat damage that would be dealt this turn.

Magic 2014 Core Set (Common)
Other Versions
Magic 2013 (Common)Magic 2012 (Common)
Goblin Assault
Goblin Assault 2Red (3)
Enchantment

At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield.

Goblin creatures attack each turn if able.

Shards of Alara (Rare)
Hedron Matrix
Hedron Matrix 4 (4)
Artifact — Equipment

Equipped creature gets +X/+X, where X is its converted mana cost.

Equip 4

Rise of the Eldrazi (Rare)
Heliod, God of the Sun
Heliod, God of the Sun 3White (4)
Legendary Enchantment Creature — God (5/6)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Other creatures you control have vigilance.

2WhiteWhite: Put a 2/1 white Cleric enchantment creature token onto the battlefield.

Theros (Mythic Rare)
Hellkite Charger
Hellkite Charger 4RedRed (6)
Creature — Dragon (5/5)

Flying, haste

Whenever Hellkite Charger attacks, you may pay 5RedRed. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Modern Masters 2015 Edition (Rare)
Other Versions
Archenemy (Rare)Zendikar (Rare)
Helvault
Helvault 3 (3)
Legendary Artifact

1, Tap: Exile target creature you control.

7, Tap: Exile target creature you don't control.

When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Dark Ascension (Mythic Rare)
Jace, Architect of Thought
Jace, Architect of Thought 2BlueBlue (4)
Planeswalker — Jace (4)

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.

−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.

−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.

Return to Ravnica (Mythic Rare)
Jace, Telepath Unbound
Jace, Telepath Unbound (0)
Planeswalker — Jace (5)

+1: Up to one target creature gets -2/-0 until your next turn.

−3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead.

−9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard."

Magic Origins (Mythic Rare)
Jace, Vryn's Prodigy
Jace, Vryn's Prodigy 1Blue (2)
Legendary Creature — Human Wizard (0/2)

Tap: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

Magic Origins (Mythic Rare)
Jar of Eyeballs
Jar of Eyeballs 3 (3)
Artifact

Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.

3, Tap, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.

Commander 2013 Edition (Rare)
Other Versions
Dark Ascension (Rare)
Jeskai Runemark
Jeskai Runemark 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has flying as long as you control a red or white permanent.

Fate Reforged (Common)
Jund Panorama
Jund Panorama (0)
Land

Tap: Add 1 to your mana pool.

1, Tap, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.

Commander 2013 Edition (Common)
Other Versions
Shards of Alara (Common)
Kolaghan, the Storm's Fury
Kolaghan, the Storm's Fury 3BlackRed (5)
Legendary Creature — Dragon (4/5)

Flying

Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.

Dash 3BlackRed (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Rare)
Legion's Initiative
Legion's Initiative RedWhite (2)
Enchantment

Red creatures you control get +1/+0.

White creatures you control get +0/+1.

RedWhite, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

Dragon's Maze (Mythic Rare)
Lone Revenant
Lone Revenant 3BlueBlue (5)
Creature — Spirit (4/4)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Avacyn Restored (Rare)
Lullmage Mentor
Lullmage Mentor 1BlueBlue (3)
Creature — Merfolk Wizard (2/2)

Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield.

Tap seven untapped Merfolk you control: Counter target spell.

Zendikar (Rare)
Misthollow Griffin
Misthollow Griffin 2BlueBlue (4)
Creature — Griffin (3/3)

Flying

You may cast Misthollow Griffin from exile.

Avacyn Restored (Mythic Rare)
Molten Birth
Molten Birth 1RedRed (3)
Sorcery

Put two 1/1 red Elemental creature tokens onto the battlefield. Then flip a coin. If you win the flip, return Molten Birth to its owner's hand.

Magic 2014 Core Set (Uncommon)
Myr Sire
Myr Sire 2 (2)
Artifact Creature — Myr (1/1)

When Myr Sire dies, put a 1/1 colorless Myr artifact creature token onto the battlefield.

Commander 2014 (Common)
Other Versions
Mirrodin Besieged (Common)
Necroskitter
Necroskitter 1BlackBlack (3)
Creature — Elemental (1/4)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.

Modern Masters 2015 Edition (Rare)
Other Versions
Eventide (Rare)
Necrotic Plague
Necrotic Plague 2BlackBlack (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."

When enchanted creature dies, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.

Magic 2011 (Rare)
Nissa Revane
Nissa Revane 2GreenGreen (4)
Planeswalker — Nissa (2)

+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library.

+1: You gain 2 life for each Elf you control.

−7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.

Zendikar (Mythic Rare)
Nissa's Chosen
Nissa's Chosen GreenGreen (2)
Creature — Elf Warrior (2/3)

If Nissa's Chosen would die, put it on the bottom of its owner's library instead.

Zendikar (Common)
Pistus Strike
Pistus Strike 2Green (3)
Instant

Destroy target creature with flying. Its controller gets a poison counter.

Mirrodin Besieged (Common)
Progenitus
Progenitus WhiteWhiteBlueBlueBlackBlackRedRedGreenGreen (10)
Legendary Creature — Hydra Avatar (10/10)

Protection from everything

If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.

Modern Masters (Mythic Rare)
Other Versions
Conflux (Mythic Rare)
Psychic Intrusion
Psychic Intrusion 3BlueBlack (5)
Sorcery

Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Theros (Rare)
Quagmire Druid
Quagmire Druid 2Black (3)
Creature — Zombie Druid (2/2)

Green, Tap, Sacrifice a creature: Destroy target enchantment.

Commander 2013 Edition (Common)
Rally the Peasants
Rally the Peasants 2White (3)
Instant

Creatures you control get +2/+0 until end of turn.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Uncommon)
Reforge the Soul
Reforge the Soul 3RedRed (5)
Sorcery

Each player discards his or her hand, then draws seven cards.

Miracle 1Red (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Avacyn Restored (Rare)
Ricochet Trap
Ricochet Trap 3Red (4)
Instant — Trap

If an opponent cast a blue spell this turn, you may pay Red rather than pay Ricochet Trap's mana cost.

Change the target of target spell with a single target.

Worldwake (Uncommon)
Rupture Spire
Rupture Spire (0)
Land

Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay 1.

Tap: Add one mana of any color to your mana pool.

Commander 2013 Edition (Common)
Other Versions
Planechase 2012 Edition (Common)Duel Decks: Ajani vs. Nicol Bolas (Common)Magic: The Gathering-Commander (Common)Premium Deck Series: Slivers (Common)Conflux (Common)
Sanguine Bond
Sanguine Bond 3BlackBlack (5)
Enchantment

Whenever you gain life, target opponent loses that much life.

Commander 2013 Edition (Rare)
Other Versions
Magic 2014 Core Set (Rare)Magic 2010 (Rare)
Scorch the Fields
Scorch the Fields 4Red (5)
Sorcery

Destroy target land. Scorch the Fields deals 1 damage to each Human creature.

Dark Ascension (Common)
Seething Song
Seething Song 2Red (3)
Instant

Add RedRedRedRedRed to your mana pool.

Duel Decks: Knights vs. Dragons (Common)
Seraph of the Sword
Seraph of the Sword 3White (4)
Creature — Angel (3/3)

Flying

Prevent all combat damage that would be dealt to Seraph of the Sword.

Magic 2014 Core Set (Rare)
Skyclaw Thrash
Skyclaw Thrash 3BlueRed (5)
Artifact Creature — Viashino Warrior (4/4)

Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.

Alara Reborn (Uncommon)
Somberwald Dryad
Somberwald Dryad 1Green (2)
Creature — Dryad (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Dark Ascension (Common)
Sparkmage Apprentice
Sparkmage Apprentice 1Red (2)
Creature — Human Wizard (1/1)

When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Magic 2010 (Common)
Spell Blast
Spell Blast Variable ColorlessBlue (1)
Instant

Counter target spell with converted mana cost X. (For example, if that spell's mana cost is 3BlueBlue, X is 5.)

Magic 2014 Core Set (Uncommon)
Sphinx Summoner
Sphinx Summoner 3BlueBlack (5)
Artifact Creature — Sphinx (3/3)

Flying

When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.

Conflux (Rare)
Spinebiter
Spinebiter 4GreenGreen (6)
Creature — Beast (3/4)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

You may have Spinebiter assign its combat damage as though it weren't blocked.

New Phyrexia (Uncommon)
Spread the Sickness
Spread the Sickness 4Black (5)
Sorcery

Destroy target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Modern Masters 2015 Edition (Uncommon)
Other Versions
Mirrodin Besieged (Common)
Surrak Dragonclaw
Surrak Dragonclaw 2GreenBlueRed (5)
Legendary Creature — Human Warrior (6/6)

Flash

Surrak Dragonclaw can't be countered.

Creature spells you control can't be countered.

Other creatures you control have trample.

Khans of Tarkir (Mythic Rare)
Surreal Memoir
Surreal Memoir 3Red (4)
Sorcery

Return an instant card at random from your graveyard to your hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Rise of the Eldrazi (Uncommon)
Swarmborn Giant
Swarmborn Giant 2GreenGreen (4)
Creature — Giant (6/6)

When you're dealt combat damage, sacrifice Swarmborn Giant.

4GreenGreen: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)

As long as Swarmborn Giant is monstrous, it has reach.

Journey into Nyx (Uncommon)
Temur Ascendancy
Temur Ascendancy GreenBlueRed (3)
Enchantment

Creatures you control have haste.

Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

Khans of Tarkir (Rare)
Temur Battle Rage
Temur Battle Rage 1Red (2)
Instant

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Fate Reforged (Common)
Terrifying Presence
Terrifying Presence 1Green (2)
Instant

Prevent all combat damage that would be dealt by creatures other than target creature this turn.

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Avacyn Restored (Common)
Thunderous Might
Thunderous Might 1Red (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each Red in the mana costs of permanents you control counts toward your devotion to red.)

Born of the Gods (Uncommon)
Uncovered Clues
Uncovered Clues 2Blue (3)
Sorcery

Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Dragon's Maze (Common)
Uril, the Miststalker
Uril, the Miststalker 2RedGreenWhite (5)
Legendary Creature — Beast (5/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Uril, the Miststalker gets +2/+2 for each Aura attached to it.

Alara Reborn (Mythic Rare)
Wall of Bone
Wall of Bone 2Black (3)
Creature — Skeleton Wall (1/4)

Defender (This creature can't attack.)

Black: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Duel Decks: Garruk vs. Liliana (Uncommon)Magic 2010 (Uncommon)