Flying
When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
Arrows of Justice deals 4 damage to target attacking or blocking creature.
Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.
When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.
Destroy target creature that dealt damage this turn.
Put target artifact, creature, or enchantment on top of its owner's library.
Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.
Trample
Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.
Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
: Target creature attacks this turn if able.
: Target creature blocks this turn if able.
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
Destroy target creature. If that creature was a Human, you gain life equal to its toughness.
Flash (You may cast this spell any time you could cast an instant.)
When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.
When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Permanents enter the battlefield tapped this turn.
Draw a card.
Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.
Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/2
, : Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
, : Target creature gets -4/-4 until end of turn.
: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.
Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.
As an additional cost to cast Ichor Explosion, sacrifice a creature.
All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.
, : Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.