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Adarkar Wastes
Adarkar Wastes (0)
Land

Tap: Add 1 to your mana pool.

Tap: Add White or Blue to your mana pool. Adarkar Wastes deals 1 damage to you.

Tenth Edition (Rare)
Other Versions
Ninth Edition (Rare)Seventh Edition (Rare)
Ancient Ziggurat
Ancient Ziggurat (0)
Land

Tap: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.

Premium Deck Series: Slivers (Uncommon)
Other Versions
Conflux (Uncommon)
Angelic Wall
Angelic Wall 1White (2)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Flying

Tenth Edition (Common)
Other Versions
Odyssey (Common)
Anger
Anger 3Red (4)
Creature — Incarnation (2/2)

Haste

As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Judgment (Uncommon)
Annex
Annex 2BlueBlue (4)
Enchantment — Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

You control enchanted land.

Ninth Edition (Uncommon)
Other Versions
Onslaught (Uncommon)
Arcbound Lancer
Arcbound Lancer 7 (7)
Artifact Creature — Beast (0/0)

First strike

Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Uncommon)
Arctic Flats
Arctic Flats (0)
Snow Land

Arctic Flats enters the battlefield tapped.

Tap: Add Green or White to your mana pool.

Coldsnap (Uncommon)
Armageddon
Armageddon 3White (4)
Sorcery

Destroy all lands.

Vintage Masters (Mythic Rare)
Other Versions
Masters Edition IV (Rare)Portal (Rare)
Arrogant Wurm
Arrogant Wurm 3GreenGreen (5)
Creature — Wurm (4/4)

Trample

Madness 2Green (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Vintage Masters (Common)
Other Versions
Torment (Uncommon)
Aura Flux
Aura Flux 2Blue (3)
Enchantment

Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay 2."

Urza's Legacy (Common)
Aven Soulgazer
Aven Soulgazer 3WhiteWhite (5)
Creature — Bird Cleric (3/3)

Flying

2White: Look at target face-down creature.

Onslaught (Uncommon)
Azorius Chancery
Azorius Chancery (0)
Land

Azorius Chancery enters the battlefield tapped.

When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.

Tap: Add WhiteBlue to your mana pool.

Commander 2013 Edition (Common)
Other Versions
Duel Decks: Venser vs. Koth (Common)Magic: The Gathering-Commander (Common)Dissension (Common)
Bant Sojourners
Bant Sojourners 1GreenWhiteBlue (4)
Creature — Human Soldier (2/4)

When you cycle Bant Sojourners or it dies, you may put a 1/1 white Soldier creature token onto the battlefield.

Cycling 2White (2White, Discard this card: Draw a card.)

Alara Reborn (Common)
Barbarian Ring
Barbarian Ring (0)
Land

Tap: Add Red to your mana pool. Barbarian Ring deals 1 damage to you.

Threshold — Red, Tap, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Odyssey (Uncommon)
Blight Sickle
Blight Sickle 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)

Equip 2

Shadowmoor (Common)
Bond Beetle
Bond Beetle Green (1)
Creature — Insect (0/1)

When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.

Magic 2013 (Common)
Boom // Bust (Boom)
Boom // Bust (Boom) 1Red (2)
Sorcery

Destroy target land you control and target land you don't control.

Planar Chaos (Rare)
Boros Garrison
Boros Garrison (0)
Land

Boros Garrison enters the battlefield tapped.

When Boros Garrison enters the battlefield, return a land you control to its owner's hand.

Tap: Add RedWhite to your mana pool.

Commander 2013 Edition (Common)
Other Versions
Magic: The Gathering-Commander (Common)Planechase (Common)Ravnica: City of Guilds (Common)
Brittle Effigy
Brittle Effigy 1 (1)
Artifact

4, Tap, Exile Brittle Effigy: Exile target creature.

Magic 2011 (Rare)
Boom // Bust (Bust)
Boom // Bust (Bust) 5Red (6)
Sorcery

Destroy all lands.

Planar Chaos (Rare)
Cabal Pit
Cabal Pit (0)
Land

Tap: Add Black to your mana pool. Cabal Pit deals 1 damage to you.

Threshold — Black, Tap, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Canal Dredger
Canal Dredger 4 (4)
Artifact Creature — Construct (1/5)

Draft Canal Dredger face up.

Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.

Tap: Put target card from your graveyard on the bottom of your library.

Magic: The Gathering—Conspiracy (Rare)
Caustic Tar
Caustic Tar 4BlackBlack (6)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target player loses 3 life."

Odyssey (Uncommon)
Centaur Garden
Centaur Garden (0)
Land

Tap: Add Green to your mana pool. Centaur Garden deals 1 damage to you.

Threshold — Green, Tap, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate this ability only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Cephalid Coliseum
Cephalid Coliseum (0)
Land

Tap: Add Blue to your mana pool. Cephalid Coliseum deals 1 damage to you.

Threshold — Blue, Tap, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Chlorophant
Chlorophant GreenGreenGreen (3)
Creature — Elemental (1/1)

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.

Threshold — As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."

Odyssey (Rare)
City of Ass
City of Ass (0)
Land

City of Ass comes into play tapped.

Tap: Add one and one-half mana of any one color to your mana pool.

Unhinged (Rare)
Clifftop Retreat
Clifftop Retreat (0)
Land

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.

Tap: Add Red or White to your mana pool.

Innistrad (Rare)
Cloud Dragon
Cloud Dragon 5Blue (6)
Creature — Illusion Dragon (5/4)

Flying

Cloud Dragon can block only creatures with flying.

Masters Edition IV (Rare)
Other Versions
Portal (Rare)
Cloudcrest Lake
Cloudcrest Lake (0)
Land

Tap: Add 1 to your mana pool.

Tap: Add White or Blue to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.

Champions of Kamigawa (Uncommon)
Confessor
Confessor White (1)
Creature — Human Cleric (1/1)

Whenever a player discards a card, you may gain 1 life.

Odyssey (Common)
Coral Atoll
Coral Atoll (0)
Land

Coral Atoll enters the battlefield tapped.

When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.

Tap: Add 1Blue to your mana pool.

Commander 2014 (Uncommon)
Other Versions
Visions (Uncommon)
Corrupted Zendikon
Corrupted Zendikon 1Black (2)
Enchantment — Aura

Enchant land

Enchanted land is a 3/3 black Ooze creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Worldwake (Common)
Crown of Empires
Crown of Empires 2 (2)
Artifact

3, Tap: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.

Magic 2012 (Uncommon)
Curse of the Cabal
Curse of the Cabal 9Black (10)
Sorcery

Target player sacrifices half the permanents he or she controls, rounded down.

Suspend 2—2BlackBlack (Rather than cast this card from your hand, you may pay 2BlackBlack and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.

Time Spiral (Rare)
Dakmor Salvage
Dakmor Salvage (0)
Land

Dakmor Salvage enters the battlefield tapped.

Tap: Add Black to your mana pool.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Modern Masters (Uncommon)
Other Versions
Duel Decks: Izzet vs. Golgari (Uncommon)Future Sight (Uncommon)
Darksteel Citadel
Darksteel Citadel (0)
Artifact Land

Indestructible (Effects that say "destroy" don't destroy this land.)

Tap: Add 1 to your mana pool.

Commander 2014 (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)Duel Decks: Elspeth vs. Tezzeret (Common)Darksteel (Common)
Dawn Charm
Dawn Charm 1White (2)
Instant

Choose one —

• Prevent all combat damage that would be dealt this turn.

• Regenerate target creature.

• Counter target spell that targets you.

Planar Chaos (Common)
Dawn's Reflection
Dawn's Reflection 3Green (4)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).

Fifth Dawn (Common)
Dawntreader Elk
Dawntreader Elk 1Green (2)
Creature — Elk (2/2)

Green, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Dark Ascension (Common)
Decree of Annihilation
Decree of Annihilation 8RedRed (10)
Sorcery

Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.

Cycling 5RedRed (5RedRed, Discard this card: Draw a card.)

When you cycle Decree of Annihilation, destroy all lands.

From the Vault: Annihilation (2014) (Mythic Rare)
Other Versions
Scourge (Rare)
Demolish
Demolish 3Red (4)
Sorcery

Destroy target artifact or land.

Magic 2014 Core Set (Common)
Other Versions
Magic 2011 (Common)Zendikar (Common)
Dermoplasm
Dermoplasm 2Blue (3)
Creature — Shapeshifter (1/1)

Flying

Morph 2BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.

Legions (Rare)
Dimir Aqueduct
Dimir Aqueduct (0)
Land

Dimir Aqueduct enters the battlefield tapped.

When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.

Tap: Add BlueBlack to your mana pool.

Planechase 2012 Edition (Common)
Other Versions
Magic: The Gathering-Commander (Common)Ravnica: City of Guilds (Common)
Dominaria's Judgment
Dominaria's Judgment 2White (3)
Instant

Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.

Planeshift (Rare)
Dormant Volcano
Dormant Volcano (0)
Land

Dormant Volcano enters the battlefield tapped.

When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.

Tap: Add 1Red to your mana pool.

Commander 2014 (Uncommon)
Other Versions
Visions (Uncommon)
Esper Sojourners
Esper Sojourners WhiteBlueBlack (3)
Artifact Creature — Vedalken Wizard (2/3)

When you cycle Esper Sojourners or it dies, you may tap or untap target permanent.

Cycling 2Blue (2Blue, Discard this card: Draw a card.)

Alara Reborn (Common)
Eternity Vessel
Eternity Vessel 6 (6)
Artifact

Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total.

Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.

Zendikar (Mythic Rare)
Evolution Charm
Evolution Charm 1Green (2)
Instant

Choose one —

• Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

• Return target creature card from your graveyard to your hand.

• Target creature gains flying until end of turn.

Planar Chaos (Common)
Evolution Vat
Evolution Vat 3 (3)
Artifact

3, Tap: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "2GreenBlue: Double the number of +1/+1 counters on this creature."

Dissension (Rare)
Explore
Explore 1Green (2)
Sorcery

You may play an additional land this turn.

Draw a card.

Worldwake (Common)
Explosive Vegetation
Explosive Vegetation 3Green (4)
Sorcery

Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

Duel Decks: Elspeth vs. Kiora (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)Planechase (Uncommon)Onslaught (Uncommon)
Fellwar Stone
Fellwar Stone 2 (2)
Artifact

Tap: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Flame Jet
Flame Jet 1Red (2)
Sorcery

Flame Jet deals 3 damage to target player.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Destiny (Common)
Fog
Fog Green (1)
Instant

Prevent all combat damage that would be dealt this turn.

Magic 2011 (Common)
Other Versions
Archenemy (Common)Magic 2010 (Common)Fifth Edition (Common)
Forest
Forest (0)
Basic Land — Forest

G

Duel Decks Anthology, Elves vs. Goblins (Land)
Other Versions
Duel Decks Anthology, Elves vs. Goblins (Land)Magic 2015 Core Set (Land)Duel Decks: Jace vs. Vraska (Land)Duel Decks: Heroes vs. Monsters (Land)Return to Ravnica (Land)Planechase 2012 Edition (Land)Planechase 2012 Edition (Land)Magic 2011 (Land)Duel Decks: Phyrexia vs. the Coalition (Land)Zendikar (Land)Zendikar (Land)Planechase (Land)Magic 2010 (Land)Duel Decks: Elves vs. Goblins (Land)Duel Decks: Elves vs. Goblins (Land)Tenth Edition (Land)Ninth Edition (Land)Ninth Edition (Land)Ninth Edition (Land)Ninth Edition (Land)Unhinged (Land)Mirrodin (Land)Eighth Edition (Land)Eighth Edition (Land)Eighth Edition (Land)Eighth Edition (Land)Onslaught (Land)Onslaught (Land)Seventh Edition (Land)Seventh Edition (Land)Beatdown Box Set (Land)Beatdown Box Set (Land)Invasion (Land)Starter 2000 (Land)Starter 2000 (Land)Battle Royale Box Set (Land)Battle Royale Box Set (Land)Battle Royale Box Set (Land)Battle Royale Box Set (Land)Starter 1999 (Land)Starter 1999 (Land)Classic Sixth Edition (Land)Classic Sixth Edition (Land)Portal (Land)Portal (Land)Portal (Land)Portal (Land)
Fury Charm
Fury Charm 1Red (2)
Instant

Choose one —

• Destroy target artifact.

• Target creature gets +1/+1 and gains trample until end of turn.

• Remove two time counters from target permanent or suspended card.

Modern Masters (Common)
Other Versions
Planar Chaos (Common)
Gallows at Willow Hill
Gallows at Willow Hill 3 (3)
Artifact

3, Tap, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.

Avacyn Restored (Rare)
Gaze of Justice
Gaze of Justice White (1)
Sorcery

As an additional cost to cast Gaze of Justice, tap three untapped white creatures you control.

Exile target creature.

Flashback 5White (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Time Spiral (Common)
Geothermal Crevice
Geothermal Crevice (0)
Land

Geothermal Crevice enters the battlefield tapped.

Tap: Add Red to your mana pool.

Tap, Sacrifice Geothermal Crevice: Add BlackGreen to your mana pool.

Invasion (Common)
Ghitu Encampment
Ghitu Encampment (0)
Land

Ghitu Encampment enters the battlefield tapped.

Tap: Add Red to your mana pool.

1Red: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Premium Deck Series: Fire and Lightning (Uncommon)Tenth Edition (Uncommon)
Gilded Light
Gilded Light 1White (2)
Instant

You gain shroud until end of turn. (You can't be the target of spells or abilities.)

Cycling 2 (2, Discard this card: Draw a card.)

Vintage Masters (Common)
Other Versions
Scourge (Uncommon)
Gods' Eye, Gate to the Reikai
Gods' Eye, Gate to the Reikai (0)
Legendary Land

Tap: Add 1 to your mana pool.

When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield.

Betrayers of Kamigawa (Uncommon)
Golgari Rot Farm
Golgari Rot Farm (0)
Land

Golgari Rot Farm enters the battlefield tapped.

When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.

Tap: Add BlackGreen to your mana pool.

Commander 2013 Edition (Common)
Other Versions
Duel Decks: Izzet vs. Golgari (Common)Magic: The Gathering-Commander (Common)Ravnica: City of Guilds (Common)
Grasslands
Grasslands (0)
Land

Grasslands enters the battlefield tapped.

Tap, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.

Vintage Masters (Uncommon)
Other Versions
Duel Decks: Knights vs. Dragons (Uncommon)Mirage (Uncommon)
Grixis Sojourners
Grixis Sojourners 1BlueBlackRed (4)
Creature — Zombie Ogre (4/3)

When you cycle Grixis Sojourners or it dies, you may exile target card from a graveyard.

Cycling 2Black (2Black, Discard this card: Draw a card.)

Alara Reborn (Common)
Gruul Turf
Gruul Turf (0)
Land

Gruul Turf enters the battlefield tapped.

When Gruul Turf enters the battlefield, return a land you control to its owner's hand.

Tap: Add RedGreen to your mana pool.

Planechase 2012 Edition (Common)
Other Versions
Magic: The Gathering-Commander (Common)Planechase (Common)Guildpact (Common)
Guardian Zendikon
Guardian Zendikon 2White (3)
Enchantment — Aura

Enchant land

Enchanted land is a 2/6 white Wall creature with defender. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Worldwake (Common)
Halcyon Glaze
Halcyon Glaze 1BlueBlue (3)
Enchantment

Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.

Ravnica: City of Guilds (Uncommon)
Harmonic Convergence
Harmonic Convergence 2Green (3)
Instant

Put all enchantments on top of their owners' libraries.

Urza's Legacy (Uncommon)
Heap Doll
Heap Doll 1 (1)
Artifact Creature — Scarecrow (1/1)

Sacrifice Heap Doll: Exile target card from a graveyard.

Shadowmoor (Uncommon)
Highland Weald
Highland Weald (0)
Snow Land

Highland Weald enters the battlefield tapped.

Tap: Add Red or Green to your mana pool.

Coldsnap (Uncommon)
Honden of Infinite Rage
Honden of Infinite Rage 2Red (3)
Legendary Enchantment — Shrine

At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control.

Champions of Kamigawa (Uncommon)
Hostile Realm
Hostile Realm 2Red (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature can't block this turn."

Morningtide (Common)
Hum of the Radix
Hum of the Radix 2GreenGreen (4)
Enchantment

Each artifact spell costs 1 more to cast for each artifact its controller controls.

Mirrodin (Rare)
Ice Floe
Ice Floe (0)
Land

You may choose not to untap Ice Floe during your untap step.

Tap: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.

Fifth Edition (Uncommon)
Illusion // Reality (Illusion)
Illusion // Reality (Illusion) Blue (1)
Instant

Target spell or permanent becomes the color of your choice until end of turn.

Apocalypse (Uncommon)
Insidious Dreams
Insidious Dreams 3Black (4)
Instant

As an additional cost to cast Insidious Dreams, discard X cards.

Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.

Torment (Rare)
Island
Island (0)
Basic Land — Island

U

Duel Decks Anthology, Jace vs. Chandra (Land)
Other Versions
Duel Decks: Jace vs. Vraska (Land)Return to Ravnica (Land)Planechase 2012 Edition (Land)Magic: The Gathering-Commander (Land)Magic: The Gathering-Commander (Land)Magic 2011 (Land)Archenemy (Land)Archenemy (Land)Archenemy (Land)Duel Decks: Elspeth vs. Tezzeret (Land)Zendikar (Land)Zendikar (Land)Planechase (Land)Magic 2010 (Land)Duel Decks: Jace vs. Chandra (Land)Tenth Edition (Land)Ninth Edition (Land)Ninth Edition (Land)Unhinged (Land)Mirrodin (Land)Eighth Edition (Land)Eighth Edition (Land)Seventh Edition (Land)Beatdown Box Set (Land)Invasion (Land)Starter 1999 (Land)Classic Sixth Edition (Land)Portal Second Age (Land)Portal Second Age (Land)Portal Second Age (Land)
Izzet Boilerworks
Izzet Boilerworks (0)
Land

Izzet Boilerworks enters the battlefield tapped.

When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.

Tap: Add BlueRed to your mana pool.

Commander 2013 Edition (Common)
Other Versions
Duel Decks: Izzet vs. Golgari (Common)Magic: The Gathering-Commander (Common)Guildpact (Common)
Jund Sojourners
Jund Sojourners BlackRedGreen (3)
Creature — Viashino Shaman (3/2)

When you cycle Jund Sojourners or it dies, you may have it deal 1 damage to target creature or player.

Cycling 2Red (2Red, Discard this card: Draw a card.)

Alara Reborn (Common)
Jungle Basin
Jungle Basin (0)
Land

Jungle Basin enters the battlefield tapped.

When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.

Tap: Add 1Green to your mana pool.

Commander 2014 (Uncommon)
Other Versions
Visions (Uncommon)
Karplusan Forest
Karplusan Forest (0)
Land

Tap: Add 1 to your mana pool.

Tap: Add Red or Green to your mana pool. Karplusan Forest deals 1 damage to you.

Tenth Edition (Rare)
Other Versions
Ninth Edition (Rare)
Lantern Kami
Lantern Kami White (1)
Creature — Spirit (1/1)

Flying

Champions of Kamigawa (Common)
Lantern-Lit Graveyard
Lantern-Lit Graveyard (0)
Land

Tap: Add 1 to your mana pool.

Tap: Add Black or Red to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step.

Champions of Kamigawa (Uncommon)
Legacy Weapon
Legacy Weapon 7 (7)
Legendary Artifact

WhiteBlueBlackRedGreen: Exile target permanent.

If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.

Apocalypse (Rare)
Lethal Vapors
Lethal Vapors 2BlackBlack (4)
Enchantment

Whenever a creature enters the battlefield, destroy it.

0: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.

Scourge (Rare)
Life Burst
Life Burst 1White (2)
Instant

Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.

Odyssey (Common)
Lightning Serpent
Lightning Serpent Variable ColorlessRed (1)
Creature — Elemental Serpent (2/1)

Trample, haste

Lightning Serpent enters the battlefield with X +1/+0 counters on it.

At the beginning of the end step, sacrifice Lightning Serpent.

Coldsnap (Rare)
Lightning Volley
Lightning Volley 3Red (4)
Instant

Until end of turn, creatures you control gain "Tap: This creature deals 1 damage to target creature or player."

Born of the Gods (Uncommon)
Living Inferno
Living Inferno 6RedRed (8)
Creature — Elemental (8/5)

Tap: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.

Guildpact (Rare)
Lotus Vale
Lotus Vale (0)
Land

If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add three mana of any one color to your mana pool.

Weatherlight (Rare)
Luminescent Rain
Luminescent Rain 2Green (3)
Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

Morningtide (Common)
Maelstrom Pulse
Maelstrom Pulse 1BlackGreen (3)
Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Modern Masters (Rare)
Magus of the Moat
Magus of the Moat 2WhiteWhite (4)
Creature — Human Wizard (0/3)

Creatures without flying can't attack.

Future Sight (Rare)
Melt Terrain
Melt Terrain 2RedRed (4)
Sorcery

Destroy target land. Melt Terrain deals 2 damage to that land's controller.

Scars of Mirrodin (Common)
Meteor Crater
Meteor Crater (0)
Land

Tap: Choose a color of a permanent you control. Add one mana of that color to your mana pool.

Planeshift (Rare)
Meteor Storm
Meteor Storm RedGreen (2)
Enchantment

2RedGreen, Discard two cards at random: Meteor Storm deals 4 damage to target creature or player.

Invasion (Rare)
Midnight Charm
Midnight Charm Black (1)
Instant

Choose one —

• Midnight Charm deals 1 damage to target creature and you gain 1 life.

• Target creature gains first strike until end of turn.

• Tap target creature.

Planar Chaos (Common)
Mikokoro, Center of the Sea
Mikokoro, Center of the Sea (0)
Legendary Land

Tap: Add 1 to your mana pool.

2, Tap: Each player draws a card.

Saviors of Kamigawa (Rare)