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Advent of the Wurm
Advent of the Wurm 1GreenGreenWhite (4)
Instant

Put a 5/5 green Wurm creature token with trample onto the battlefield.

Dragon's Maze (Rare)
Ainok Guide
Ainok Guide 1Green (2)
Creature — Hound Scout (1/1)

When Ainok Guide enters the battlefield, choose one —

• Put a +1/+1 counter on Ainok Guide.

• Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.

Fate Reforged (Common)
Atarka Pummeler
Atarka Pummeler 4Red (5)
Creature — Ogre Warrior (4/5)

Formidable — 3RedRed: Each creature you control can't be blocked this turn except by two or more creatures. Activate this ability only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Uncommon)
Flesh // Blood (Blood)
Flesh // Blood (Blood) RedGreen (2)
Sorcery

Target creature you control deals damage equal to its power to target creature or player.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Corpse Blockade
Corpse Blockade 2Black (3)
Creature — Zombie (1/4)

Defender

Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.

Gatecrash (Common)
Crippling Blight
Crippling Blight Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and can't block.

Magic 2015 Core Set (Common)
Other Versions
Magic 2013 (Common)
Demonlord of Ashmouth
Demonlord of Ashmouth 2BlackBlack (4)
Creature — Demon (5/4)

Flying

When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Avacyn Restored (Rare)
Devout Chaplain
Devout Chaplain 2White (3)
Creature — Human Cleric (2/2)

Tap, Tap two untapped Humans you control: Exile target artifact or enchantment.

Avacyn Restored (Uncommon)
Earth Servant
Earth Servant 5Red (6)
Creature — Elemental (4/4)

Earth Servant gets +0/+1 for each Mountain you control.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Flamespeaker Adept
Flamespeaker Adept 2Red (3)
Creature — Human Shaman (2/3)

Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.

Theros (Uncommon)
Flesh // Blood (Flesh)
Flesh // Blood (Flesh) 3BlackGreen (5)
Sorcery

Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Foe-Razer Regent
Foe-Razer Regent 5GreenGreen (7)
Creature — Dragon (4/5)

Flying

When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

Dragons of Tarkir (Rare)
Galvanic Juggernaut
Galvanic Juggernaut 4 (4)
Artifact Creature — Juggernaut (5/5)

Galvanic Juggernaut attacks each turn if able.

Galvanic Juggernaut doesn't untap during your untap step.

Whenever another creature dies, untap Galvanic Juggernaut.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Innistrad (Uncommon)
Ghastly Haunting
Ghastly Haunting (0)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Dark Ascension (Uncommon)
Grave Betrayal
Grave Betrayal 5BlackBlack (7)
Enchantment

Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

Return to Ravnica (Rare)
Grenzo, Dungeon Warden
Grenzo, Dungeon Warden Variable ColorlessBlackRed (2)
Legendary Creature — Goblin Rogue (2/2)

Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.

2: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Vintage Masters (Rare)
Launch Party
Launch Party 3Black (4)
Instant

As an additional cost to cast Launch Party, sacrifice a creature.

Destroy target creature. Its controller loses 2 life.

Return to Ravnica (Common)
Marchesa's Infiltrator
Marchesa's Infiltrator 2Blue (3)
Creature — Human Rogue (1/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.

Magic: The Gathering—Conspiracy (Uncommon)
Mer-Ek Nightblade
Mer-Ek Nightblade 3Black (4)
Creature — Orc Assassin (2/3)

Outlast Black (Black, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has deathtouch.

Khans of Tarkir (Uncommon)
Minotaur Aggressor
Minotaur Aggressor 6Red (7)
Creature — Minotaur Berserker (6/2)

First strike, haste

Return to Ravnica (Uncommon)
Nightwing Shade
Nightwing Shade 4Black (5)
Creature — Shade (2/2)

Flying

1Black: Nightwing Shade gets +1/+1 until end of turn.

Magic 2014 Core Set (Common)
Other Versions
Magic 2011 (Common)
Nyxborn Wolf
Nyxborn Wolf 2Green (3)
Enchantment Creature — Wolf (3/1)

Bestow 4Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +3/+1.

Born of the Gods (Common)
Ordeal of Heliod
Ordeal of Heliod 1White (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.

When you sacrifice Ordeal of Heliod, you gain 10 life.

Theros (Uncommon)
Primal Clay
Primal Clay 4 (4)
Artifact Creature — Shapeshifter (*/*)

As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)

Magic 2013 (Uncommon)
Pyrewild Shaman
Pyrewild Shaman 2Red (3)
Creature — Goblin Shaman (3/1)

Bloodrush — 1Red, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.

Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay 3. If you do, return Pyrewild Shaman to your hand.

Dragon's Maze (Rare)
Rending Volley
Rending Volley Red (1)
Instant

Rending Volley can't be countered by spells or abilities.

Rending Volley deals 4 damage to target white or blue creature.

Dragons of Tarkir (Uncommon)
Returned Centaur
Returned Centaur 3Black (4)
Creature — Zombie Centaur (2/4)

When Returned Centaur enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard.

Theros (Common)
Scourge of Valkas
Scourge of Valkas 2RedRedRed (5)
Creature — Dragon (4/4)

Flying

Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

Red: Scourge of Valkas gets +1/+0 until end of turn.

Magic 2014 Core Set (Mythic Rare)
Shadowborn Apostle
Shadowborn Apostle Black (1)
Creature — Human Cleric (1/1)

A deck can have any number of cards named Shadowborn Apostle.

Black, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card and put it onto the battlefield. Then shuffle your library.

Magic 2014 Core Set (Common)
Shadowborn Demon
Shadowborn Demon 3BlackBlack (5)
Creature — Demon (5/6)

Flying

When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.

At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.

Magic 2014 Core Set (Mythic Rare)
Soul Seizer
Soul Seizer 3BlueBlue (5)
Creature — Spirit (1/3)

Flying

When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.

Dark Ascension (Uncommon)
Sunblade Elf
Sunblade Elf Green (1)
Creature — Elf Warrior (1/1)

Sunblade Elf gets +1/+1 as long as you control a Plains.

4White: Creatures you control get +1/+1 until end of turn.

Magic 2015 Core Set (Uncommon)
Sunbringer's Touch
Sunbringer's Touch 2GreenGreen (4)
Sorcery

Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

Dragons of Tarkir (Rare)
Thassa's Rebuff
Thassa's Rebuff 1Blue (2)
Instant

Counter target spell unless its controller pays Variable Colorless, where X is your devotion to blue. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Born of the Gods (Uncommon)
Thoughtseize
Thoughtseize Black (1)
Sorcery

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Theros (Rare)
Vengeful Vampire
Vengeful Vampire 4BlackBlack (6)
Creature — Vampire (3/2)

Flying

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Uncommon)
Vexing Devil
Vexing Devil Red (1)
Creature — Devil (4/3)

When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.

Avacyn Restored (Rare)
Vineweft
Vineweft Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

4Green: Return Vineweft from your graveyard to your hand.

Magic 2015 Core Set (Common)
Vorstclaw
Vorstclaw 4GreenGreen (6)
Creature — Elemental Horror (7/7)

Avacyn Restored (Uncommon)
Wasteland Viper
Wasteland Viper Green (1)
Creature — Snake (1/2)

Deathtouch

Bloodrush — Green, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

Gatecrash (Uncommon)
Wild Guess
Wild Guess RedRed (2)
Sorcery

As an additional cost to cast Wild Guess, discard a card.

Draw two cards.

Magic 2014 Core Set (Common)
Other Versions
Magic 2013 (Common)