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Adaptive Snapjaw
Adaptive Snapjaw 4Green (5)
Creature — Lizard Beast (6/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Gatecrash (Common)
Armored Cancrix
Armored Cancrix 4Blue (5)
Creature — Crab (2/5)

Magic 2014 Core Set (Common)
Other Versions
Magic 2011 (Common)
Artful Dodge
Artful Dodge Blue (1)
Sorcery

Target creature can't be blocked this turn.

Flashback Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Bladed Sentinel
Bladed Sentinel 4 (4)
Artifact Creature — Construct (2/4)

White: Bladed Sentinel gains vigilance until end of turn.

Mirrodin Besieged (Common)
Bloodhunter Bat
Bloodhunter Bat 3Black (4)
Creature — Bat (2/2)

Flying

When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.

Magic 2013 (Common)
Creeping Renaissance
Creeping Renaissance 3GreenGreen (5)
Sorcery

Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.

Flashback 5GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Rare)
Culling Mark
Culling Mark 2Green (3)
Sorcery

Target creature blocks this turn if able.

Born of the Gods (Common)
Deadeye Navigator
Deadeye Navigator 4BlueBlue (6)
Creature — Spirit (5/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Deadeye Navigator is paired with another creature, each of those creatures has "1Blue: Exile this creature, then return it to the battlefield under your control."

Avacyn Restored (Rare)
Death Wind
Death Wind Variable ColorlessBlack (1)
Instant

Target creature gets -X/-X until end of turn.

Avacyn Restored (Common)
Dissipate
Dissipate 1BlueBlue (3)
Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Innistrad (Uncommon)
Drifting Shade
Drifting Shade 3Black (4)
Creature — Shade (1/1)

Flying

Black: Drifting Shade gets +1/+1 until end of turn.

Magic 2012 (Common)
Farbog Boneflinger
Farbog Boneflinger 4Black (5)
Creature — Zombie (2/2)

When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.

Dark Ascension (Uncommon)
Favor of the Woods
Favor of the Woods 2Green (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Dark Ascension (Common)
Forked Bolt
Forked Bolt Red (1)
Sorcery

Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.

Rise of the Eldrazi (Uncommon)
Homeward Path
Homeward Path (0)
Land

Tap: Add 1 to your mana pool.

Tap: Each player gains control of all creatures he or she owns.

Commander 2013 Edition (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Inquisition of Kozilek
Inquisition of Kozilek Black (1)
Sorcery

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Rise of the Eldrazi (Uncommon)
It That Betrays
It That Betrays 12 (12)
Creature — Eldrazi (11/11)

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.

Rise of the Eldrazi (Rare)
Moldgraf Monstrosity
Moldgraf Monstrosity 4GreenGreenGreen (7)
Creature — Insect (8/8)

Trample

When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.

Innistrad (Rare)
Momentous Fall
Momentous Fall 2GreenGreen (4)
Instant

As an additional cost to cast Momentous Fall, sacrifice a creature.

You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

Rise of the Eldrazi (Rare)
Mortus Strider
Mortus Strider 1BlueBlack (3)
Creature — Skeleton (1/1)

When Mortus Strider dies, return it to its owner's hand.

Gatecrash (Common)
Mountain
Mountain (0)
Basic Land — Mountain

R

Duel Decks: Venser vs. Koth (Land)
Other Versions
Duel Decks: Venser vs. Koth (Land)New Phyrexia (Land)New Phyrexia (Land)Scars of Mirrodin (Land)Scars of Mirrodin (Land)Scars of Mirrodin (Land)Scars of Mirrodin (Land)Mirrodin Besieged (Land)Mirrodin Besieged (Land)
Nighthaze
Nighthaze Black (1)
Sorcery

Target creature gains swampwalk until end of turn.

Draw a card.

Rise of the Eldrazi (Common)
Quest for Renewal
Quest for Renewal 1Green (2)
Enchantment

Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.

As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.

Worldwake (Uncommon)
Ranger's Path
Ranger's Path 3Green (4)
Sorcery

Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.

Magic 2013 (Common)
Renegade Demon
Renegade Demon 3BlackBlack (5)
Creature — Demon (5/3)

Avacyn Restored (Common)