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artist = "Willian Murai" (33)

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Aeronaut Tinkerer
Aeronaut Tinkerer 2Blue (3)
Creature — Human Artificer (2/3)

Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)

Magic 2015 Core Set (Common)
Anax and Cymede
Anax and Cymede 1RedWhite (3)
Legendary Creature — Human Soldier (3/2)

First strike, vigilance

Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Duel Decks: Heroes vs. Monsters (Rare)
Other Versions
Theros (Rare)
Archetype of Courage
Archetype of Courage 1WhiteWhite (3)
Enchantment Creature — Human Soldier (2/2)

Creatures you control have first strike.

Creatures your opponents control lose first strike and can't have or gain first strike.

Born of the Gods (Uncommon)
Aspect of Gorgon
Aspect of Gorgon 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)

Journey into Nyx (Common)
Banisher Priest
Banisher Priest 1WhiteWhite (3)
Creature — Human Cleric (2/2)

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

Duel Decks: Elspeth vs. Kiora (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Banishing Light
Banishing Light 2White (3)
Enchantment

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.)

Journey into Nyx (Uncommon)
Battlewise Hoplite
Battlewise Hoplite WhiteBlue (2)
Creature — Human Soldier (2/2)

Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Theros (Uncommon)
Blustersquall
Blustersquall Blue (1)
Instant

Tap target creature you don't control.

Overload 3Blue (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Return to Ravnica (Uncommon)
Boros Elite
Boros Elite White (1)
Creature — Human Soldier (1/1)

Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.

Gatecrash (Uncommon)
Brainstorm
Brainstorm Blue (1)
Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Duel Decks: Izzet vs. Golgari (Common)
Divination
Divination 2Blue (3)
Sorcery

Draw two cards.

Born of the Gods (Common)
Dragon Tempest
Dragon Tempest 1Red (2)
Enchantment

Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.

Whenever a Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

Dragons of Tarkir (Rare)
Dreadbringer Lampads
Dreadbringer Lampads 4Black (5)
Enchantment Creature — Nymph (4/2)

Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Journey into Nyx (Common)
Fluxcharger
Fluxcharger 2BlueRed (4)
Creature — Weird (1/5)

Flying

Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

Dragon's Maze (Uncommon)
Frontline Medic
Frontline Medic 2White (3)
Creature — Human Cleric (3/3)

Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.

Sacrifice Frontline Medic: Counter target spell with Variable Colorless in its mana cost unless its controller pays 3.

Gatecrash (Rare)
Hero of Iroas
Hero of Iroas 1White (2)
Creature — Human Soldier (2/2)

Aura spells you cast cost 1 less to cast.

Heroic — Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.

Born of the Gods (Rare)
Heroes' Podium
Heroes' Podium 5 (5)
Legendary Artifact

Each legendary creature you control gets +1/+1 for each other legendary creature you control.

Variable Colorless, Tap: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Born of the Gods (Rare)
Jeering Instigator
Jeering Instigator 1Red (2)
Creature — Goblin Rogue (2/1)

Morph 2Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

Ugin's Fate promos (Rare)
Other Versions
Khans of Tarkir (Rare)
Lavinia of the Tenth
Lavinia of the Tenth 3WhiteBlue (5)
Legendary Creature — Human Soldier (4/4)

Protection from red

When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Dragon's Maze (Rare)
Mardu Woe-Reaper
Mardu Woe-Reaper White (1)
Creature — Human Warrior (2/1)

Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.

Fate Reforged (Uncommon)
Master Biomancer
Master Biomancer 2GreenBlue (4)
Creature — Elf Wizard (2/4)

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

Gatecrash (Mythic Rare)
Negate
Negate 1Blue (2)
Instant

Counter target noncreature spell.

Dragons of Tarkir (Common)
Nightmarish End
Nightmarish End 2Black (3)
Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.

Journey into Nyx (Uncommon)
Ojutai Exemplars
Ojutai Exemplars 2WhiteWhite (4)
Creature — Human Monk (4/4)

Whenever you cast a noncreature spell, choose one —

• Tap target creature.

• Ojutai Exemplars gains first strike and lifelink until end of turn.

• Exile Ojutai Exemplars, then return it to the battlefield tapped under its owner's control.

Dragons of Tarkir (Mythic Rare)
Ojutai's Command
Ojutai's Command 2WhiteBlue (4)
Instant

Choose two —

• Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

• You gain 4 life.

• Counter target creature spell.

• Draw a card.

Dragons of Tarkir (Rare)
Prime Speaker Zegana
Prime Speaker Zegana 2GreenGreenBlueBlue (6)
Legendary Creature — Merfolk Wizard (1/1)

Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.

When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.

Gatecrash (Mythic Rare)
Sandcrafter Mage
Sandcrafter Mage 2White (3)
Creature — Human Wizard (2/2)

When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Scion of Vitu-Ghazi
Scion of Vitu-Ghazi 3WhiteWhite (5)
Creature — Elemental (4/4)

When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Dragon's Maze (Rare)
Spirit Bonds
Spirit Bonds 1White (2)
Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay White. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.

1White, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Magic 2015 Core Set (Rare)
Valorous Stance
Valorous Stance 1White (2)
Instant

Choose one —

• Target creature gains indestructible until end of turn.

• Destroy target creature with toughness 4 or greater.

Fate Reforged (Uncommon)
Vendilion Clique
Vendilion Clique 1BlueBlue (3)
Legendary Creature — Faerie Wizard (3/1)

Flash

Flying

When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Modern Masters 2015 Edition (Mythic Rare)
Wandering Champion
Wandering Champion 1White (2)
Creature — Human Monk (3/1)

Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.

Fate Reforged (Uncommon)
Wrath of God
Wrath of God 2WhiteWhite (4)
Sorcery

Destroy all creatures. They can't be regenerated.

From the Vault: Annihilation (2014) (Mythic Rare)