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Abandoned Outpost
Abandoned Outpost (0)
Land

Abandoned Outpost enters the battlefield tapped.

Tap: Add White to your mana pool.

Tap, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool.

Odyssey (Common)
Abandoned Sarcophagus
Abandoned Sarcophagus 3 (3)
Artifact

You may cast nonland cards with cycling from your graveyard.

If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.

Hour of Devastation (Rare)
Abbey Matron
Abbey Matron 2White (3)
Creature — Human Cleric (1/3)

White, Tap: Abbey Matron gets +0/+3 until end of turn.

Homelands (Common)
Abbot of Keral Keep
Abbot of Keral Keep 1Red (2)
Creature — Human Monk (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

Magic Origins (Rare)
Abolisher of Bloodlines
Abolisher of Bloodlines (0)
Creature — Eldrazi Vampire (6/5)

Flying

When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.

Eldritch Moon (Rare)
Aboshan's Desire
Aboshan's Desire Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)

Odyssey (Common)
Absolute Grace
Absolute Grace 1White (2)
Enchantment

All creatures have protection from black.

Urza's Saga (Uncommon)
Absolute Law
Absolute Law 1White (2)
Enchantment

All creatures have protection from red.

Urza's Saga (Uncommon)
Abu Ja'far
Abu Ja'far White (1)
Creature — Human (0/1)

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.

Chronicles (Uncommon)
Other Versions
Arabian Nights (Uncommon)
Abuna Acolyte
Abuna Acolyte 1White (2)
Creature — Cat Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Tap: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

Scars of Mirrodin (Uncommon)
Abzan Banner
Abzan Banner 3 (3)
Artifact

Tap: Add White, Black, or Green to your mana pool.

WhiteBlackGreen, Tap, Sacrifice Abzan Banner: Draw a card.

Khans of Tarkir (Common)
Abzan Falconer
Abzan Falconer 2White (3)
Creature — Human Soldier (2/3)

Outlast White (White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

Commander 2016 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Abzan Runemark
Abzan Runemark 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has vigilance as long as you control a black or green permanent.

Fate Reforged (Common)
Academy Raider
Academy Raider 2Red (3)
Creature — Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

Magic 2014 Core Set (Common)
Academy Researchers
Academy Researchers 1BlueBlue (3)
Creature — Human Wizard (2/2)

When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

Tenth Edition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Academy Ruins
Academy Ruins (0)
Legendary Land

Tap: Add Colorless to your mana pool.

1Blue, Tap: Put target artifact card from your graveyard on top of your library.

Modern Masters (Rare)
Other Versions
Time Spiral (Rare)
Accorder Paladin
Accorder Paladin 1White (2)
Creature — Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Mirrodin Besieged (Uncommon)
Accorder's Shield
Accorder's Shield 0 (0)
Artifact — Equipment

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2014 Core Set (Uncommon)
Other Versions
Scars of Mirrodin (Common)
Acolyte of the Inferno
Acolyte of the Inferno 2Red (3)
Creature — Human Monk (3/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.

Magic Origins (Uncommon)
Act of Authority
Act of Authority 1WhiteWhite (3)
Enchantment

When Act of Authority enters the battlefield, you may exile target artifact or enchantment.

At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.

Commander 2013 Edition (Rare)
Adamaro, First to Desire
Adamaro, First to Desire 1RedRed (3)
Legendary Creature — Spirit (*/*)

Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

Saviors of Kamigawa (Rare)
Adanto Vanguard
Adanto Vanguard 1White (2)
Creature — Vampire Soldier (1/1)

As long as Adanto Vanguard is attacking, it gets +2/+0.

Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Ixalan (Uncommon)
Adanto, the First Fort
Adanto, the First Fort (0)
Legendary Land

(Transforms from Legion's Landing.)

Tap: Add White to your mana pool.

2White, Tap: Create a 1/1 white Vampire creature token with lifelink.

Ixalan (Rare)
Adaptive Automaton
Adaptive Automaton 3 (3)
Artifact Creature — Construct (2/2)

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Magic 2012 (Rare)
Adarkar Unicorn
Adarkar Unicorn 1WhiteWhite (3)
Creature — Unicorn (2/2)

Tap: Add Blue or ColorlessBlue to your mana pool. Spend this mana only to pay cumulative upkeep costs.

Ice Age (Common)
Adarkar Wastes
Adarkar Wastes (0)
Land

Tap: Add Colorless to your mana pool.

Tap: Add White or Blue to your mana pool. Adarkar Wastes deals 1 damage to you.

Tenth Edition (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
Adder-Staff Boggart
Adder-Staff Boggart 1Red (2)
Creature — Goblin Warrior (2/1)

When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Lorwyn (Common)
Adorned Pouncer
Adorned Pouncer 1White (2)
Creature — Cat (1/1)

Double strike

Eternalize 3WhiteWhite (3WhiteWhite, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Rare)
Advance Scout
Advance Scout 1White (2)
Creature — Human Soldier Scout (1/1)

First strike

White: Target creature gains first strike until end of turn.

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Adventurers' Guildhouse
Adventurers' Guildhouse (0)
Land

Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Adventuring Gear
Adventuring Gear 1 (1)
Artifact — Equipment

Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Zendikar (Common)
Aegis Automaton
Aegis Automaton 2 (2)
Artifact Creature — Construct (0/3)

4White: Return another target creature you control to its owner's hand.

Aether Revolt (Common)
Aegis of Honor
Aegis of Honor White (1)
Enchantment

1: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.

Odyssey (Rare)
Aegis of the Gods
Aegis of the Gods 1White (2)
Enchantment Creature — Human Soldier (2/1)

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Journey into Nyx (Rare)
Aegis of the Meek
Aegis of the Meek 3 (3)
Artifact

1, Tap: Target 1/1 creature gets +1/+2 until end of turn.

Ice Age (Rare)
Aeolipile
Aeolipile 2 (2)
Artifact

1, Tap, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player.

Masters Edition II (Common)
Other Versions
Fallen Empires (Rare)
Aerial Guide
Aerial Guide 2Blue (3)
Creature — Drake (2/2)

Flying

Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.

Hour of Devastation (Common)
Aerial Responder
Aerial Responder 1WhiteWhite (3)
Creature — Dwarf Soldier (2/3)

Flying, vigilance, lifelink

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Kaladesh (Uncommon)
Aeronaut Tinkerer
Aeronaut Tinkerer 2Blue (3)
Creature — Human Artificer (2/3)

Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)

Magic 2015 Core Set (Common)
Aesthir Glider
Aesthir Glider 3 (3)
Artifact Creature — Bird (2/1)

Flying

Aesthir Glider can't block.

Masters Edition IV (Common)
Other Versions
Alliances (Common)
Æther Adept (Aether Adept)
Æther Adept (Aether Adept) 1BlueBlue (3)
Creature — Human Wizard (2/2)

When Aether Adept enters the battlefield, return target creature to its owner's hand.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Magic 2011 (Common)
Magic 2012 (Common)
Æther Barrier (Aether Barrier)
Æther Barrier (Aether Barrier) 2Blue (3)
Enchantment

Whenever a player casts a creature spell, that player sacrifices a permanent unless he or she pays 1.

Nemesis (Rare)
Aether Chaser
Aether Chaser 1Red (2)
Creature — Human Artificer (2/1)

First strike

When Aether Chaser enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Aether Chaser attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token.

Aether Revolt (Common)
Æther Figment (Aether Figment)
Æther Figment (Aether Figment) 1Blue (2)
Creature — Illusion (1/1)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Aether Figment can't be blocked.

If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Zendikar (Uncommon)
Aether Hub
Aether Hub (0)
Land

When Aether Hub enters the battlefield, you get Energy (an energy counter).

Tap: Add Colorless to your mana pool.

Tap, Pay Energy: Add one mana of any color to your mana pool.

Kaladesh (Uncommon)
Aether Meltdown
Aether Meltdown 1Blue (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

When Aether Meltdown enters the battlefield, you get EnergyEnergy (two energy counters).

Enchanted permanent gets -4/-0.

Kaladesh (Uncommon)
Æther Membrane (Aether Membrane)
Æther Membrane (Aether Membrane) 1RedRed (3)
Creature — Wall (0/5)

Defender; reach (This creature can block creatures with flying.)

Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Æther Spellbomb (Aether Spellbomb)
Æther Spellbomb (Aether Spellbomb) 1 (1)
Artifact

Blue, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.

1, Sacrifice Aether Spellbomb: Draw a card.

Modern Masters (Common)
Other Versions
Mirrodin (Common)
Archenemy (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Aether Swooper
Aether Swooper 1Blue (2)
Creature — Vedalken Artificer (1/2)

Flying

When Aether Swooper enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Aether Swooper attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token.

Aether Revolt (Common)
Aether Theorist
Aether Theorist 1Blue (2)
Creature — Vedalken Rogue (1/3)

When Aether Theorist enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Tap, Pay Energy: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Kaladesh (Common)
Aether Vial
Aether Vial 1 (1)
Artifact

At the beginning of your upkeep, you may put a charge counter on Aether Vial.

Tap: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Darksteel (Uncommon)
From the Vault: Relics (Mythic Rare)
Modern Masters (Rare)
Ætherflame Wall (Aetherflame Wall)
Ætherflame Wall (Aetherflame Wall) 1Red (2)
Creature — Wall (0/4)

Defender

Aetherflame Wall can block creatures with shadow as though they didn't have shadow.

Red: Aetherflame Wall gets +1/+0 until end of turn.

Time Spiral (Common)
Aethergeode Miner
Aethergeode Miner 1White (2)
Creature — Dwarf Scout (3/1)

Whenever Aethergeode Miner attacks, you get EnergyEnergy (two energy counters).

Pay EnergyEnergy: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.

Aether Revolt (Rare)
Aethersphere Harvester
Aethersphere Harvester 3 (3)
Artifact — Vehicle (3/5)

Flying

When Aethersphere Harvester enters the battlefield, you get EnergyEnergy (two energy counters).

Pay Energy: Aethersphere Harvester gains lifelink until end of turn.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Aether Revolt (Rare)
Aethertorch Renegade
Aethertorch Renegade 2Red (3)
Creature — Human Rogue (1/2)

When Aethertorch Renegade enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).

Tap, Pay EnergyEnergy: Aethertorch Renegade deals 1 damage to target creature.

Tap, Pay EnergyEnergyEnergyEnergyEnergyEnergyEnergyEnergy: Aethertorch Renegade deals 6 damage to target player.

Kaladesh (Uncommon)
Affa Guard Hound
Affa Guard Hound 2White (3)
Creature — Hound (2/2)

Flash (You may cast this spell any time you could cast an instant.)

When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Affa Protector
Affa Protector 2White (3)
Creature — Human Soldier Ally (1/4)

Vigilance

Oath of the Gatewatch (Common)
Agent of Acquisitions
Agent of Acquisitions 2 (2)
Artifact Creature — Construct (2/1)

Draft Agent of Acquisitions face up.

Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)

Magic: The Gathering—Conspiracy (Uncommon)
Agent of Stromgald
Agent of Stromgald Red (1)
Creature — Human Knight (1/1)

Red: Add Black to your mana pool.

Alliances (Common)
Aggravated Assault
Aggravated Assault 2Red (3)
Enchantment

3RedRed: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Onslaught (Rare)
Aggression
Aggression 2Red (3)
Enchantment — Aura

Enchant non-Wall creature

Enchanted creature has first strike and trample.

At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.

Ice Age (Uncommon)
Agility
Agility 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Mirage (Common)
Agoraphobia
Agoraphobia 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -5/-0.

2Blue: Return Agoraphobia to its owner's hand.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Gatecrash (Uncommon)
Ahn-Crop Crasher
Ahn-Crop Crasher 2Red (3)
Creature — Minotaur Warrior (3/2)

Haste

You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)

Amonkhet (Uncommon)
Ainok Bond-Kin
Ainok Bond-Kin 1White (2)
Creature — Hound Soldier (2/1)

Outlast 1White (1White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has first strike.

Khans of Tarkir (Common)
Air Bladder
Air Bladder Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Enchanted creature can block only creatures with flying.

Nemesis (Common)
Ajani, Caller of the Pride
Ajani, Caller of the Pride 1WhiteWhite (3)
Legendary Planeswalker — Ajani (4)

+1: Put a +1/+1 counter on up to one target creature.

−3: Target creature gains flying and double strike until end of turn.

−8: Create X 2/2 white Cat creature tokens, where X is your life total.

Magic 2014 Core Set (Mythic Rare)
Other Versions
Magic 2013 (Mythic Rare)
Ajani's Mantra
Ajani's Mantra 1White (2)
Enchantment

At the beginning of your upkeep, you may gain 1 life.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Magic 2011 (Common)
Ajani's Pridemate
Ajani's Pridemate 1White (2)
Creature — Cat Soldier (2/2)

Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2013 Edition (Uncommon)
Ajani's Sunstriker
Ajani's Sunstriker WhiteWhite (2)
Creature — Cat Cleric (2/2)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Magic: The Gathering—Conspiracy (Common)
Other Versions
Magic 2013 (Common)
Akiri, Line-Slinger
Akiri, Line-Slinger RedWhite (2)
Legendary Creature — Kor Soldier Ally (0/3)

First strike, vigilance

Akiri, Line-Slinger gets +1/+0 for each artifact you control.

Partner (You can have two commanders if both have partner.)

Commander 2016 (Rare)
Akki Avalanchers
Akki Avalanchers Red (1)
Creature — Goblin Warrior (1/1)

Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn.

Champions of Kamigawa (Common)
Akki Blizzard-Herder
Akki Blizzard-Herder 1Red (2)
Creature — Goblin Shaman (1/1)

When Akki Blizzard-Herder dies, each player sacrifices a land.

Betrayers of Kamigawa (Common)
Akki Coalflinger
Akki Coalflinger 1RedRed (3)
Creature — Goblin Shaman (2/2)

First strike

Red, Tap: Attacking creatures gain first strike until end of turn.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Akki Drillmaster
Akki Drillmaster 2Red (3)
Creature — Goblin Shaman (2/2)

Tap: Target creature gains haste until end of turn.

Saviors of Kamigawa (Common)
Akki Raider
Akki Raider 1Red (2)
Creature — Goblin Warrior (2/1)

Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn.

Betrayers of Kamigawa (Uncommon)
Akki Rockspeaker
Akki Rockspeaker 1Red (2)
Creature — Goblin Shaman (1/1)

When Akki Rockspeaker enters the battlefield, add Red to your mana pool.

Champions of Kamigawa (Common)
Akki Underling
Akki Underling 1Red (2)
Creature — Goblin Warrior (2/1)

As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.

Saviors of Kamigawa (Common)
Akoum Battlesinger
Akoum Battlesinger 1Red (2)
Creature — Human Berserker Ally (1/1)

Haste

Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

Worldwake (Common)
Akoum Flameseeker
Akoum Flameseeker 2Red (3)
Creature — Human Shaman Ally (3/2)

Cohort — Tap, Tap an untapped Ally you control: Discard a card. If you do, draw a card.

Oath of the Gatewatch (Common)
Akoum Refuge
Akoum Refuge (0)
Land

Akoum Refuge enters the battlefield tapped.

When Akoum Refuge enters the battlefield, you gain 1 life.

Tap: Add Black or Red to your mana pool.

Commander 2017 (Uncommon)
Other Versions
Zendikar (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Commander Anthology (Uncommon)
Akoum Stonewaker
Akoum Stonewaker 1Red (2)
Creature — Human Shaman (2/1)

Landfall — Whenever a land enters the battlefield under your control, you may pay 2Red. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.

Battle for Zendikar (Uncommon)
Akrasan Squire
Akrasan Squire White (1)
Creature — Human Soldier (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Common)
Akroan Crusader
Akroan Crusader Red (1)
Creature — Human Soldier (1/1)

Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste.

Theros (Common)
Akroan Hoplite
Akroan Hoplite RedWhite (2)
Creature — Human Soldier (1/2)

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Theros (Uncommon)
Akroan Jailer
Akroan Jailer White (1)
Creature — Human Soldier (1/1)

2White, Tap: Tap target creature.

Magic Origins (Common)
Akroan Line Breaker
Akroan Line Breaker 2Red (3)
Creature — Human Warrior (2/1)

Heroic — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Journey into Nyx (Uncommon)
Akroan Sergeant
Akroan Sergeant 2Red (3)
Creature — Human Soldier (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Magic Origins (Common)
Akroan Skyguard
Akroan Skyguard 1White (2)
Creature — Human Soldier (1/1)

Flying

Heroic — Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.

Born of the Gods (Common)
Alabaster Leech
Alabaster Leech White (1)
Creature — Leech (1/3)

White spells you cast cost White more to cast.

Invasion (Rare)
Alabaster Mage
Alabaster Mage 1White (2)
Creature — Human Wizard (2/1)

1White: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Magic 2012 (Uncommon)
Alabaster Wall
Alabaster Wall 2White (3)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Tap: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Mercadian Masques (Common)
Alaborn Grenadier
Alaborn Grenadier WhiteWhite (2)
Creature — Human Soldier (2/2)

Vigilance

Portal Second Age (Common)
Alaborn Musketeer
Alaborn Musketeer 1White (2)
Creature — Human Soldier (2/1)

Reach (This creature can block creatures with flying.)

Masters Edition IV (Common)
Other Versions
Portal Second Age (Common)
Alaborn Trooper
Alaborn Trooper 2White (3)
Creature — Human Soldier (2/3)

Masters Edition IV (Common)
Other Versions
Portal Second Age (Common)
Alaborn Veteran
Alaborn Veteran 2White (3)
Creature — Human Knight (2/2)

Tap: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.

Portal Second Age (Rare)
Alaborn Zealot
Alaborn Zealot White (1)
Creature — Human Soldier (1/1)

When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot.

Portal Second Age (Uncommon)
Alchemist's Apprentice
Alchemist's Apprentice 1Blue (2)
Creature — Human Wizard (1/1)

Sacrifice Alchemist's Apprentice: Draw a card.

Avacyn Restored (Common)
Alchemist's Refuge
Alchemist's Refuge (0)
Land

Tap: Add Colorless to your mana pool.

GreenBlue, Tap: You may cast spells this turn as though they had flash.

Avacyn Restored (Rare)
Alchemist's Vial
Alchemist's Vial 2 (2)
Artifact

When Alchemist's Vial enters the battlefield, draw a card.

1, Tap, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.

Magic Origins (Common)
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