|
Abrupt Decay
( 2)
Instant
This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.
|
|
|
Abzan Charm
( 3)
Instant
Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures.
|
|
|
Accelerated Mutation
( 5)
Instant
Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.
|
|
|
Aerial Predation
( 3)
Instant
Destroy target creature with flying. You gain 2 life.
|
|
|
Aerial Volley
( 1)
Instant
Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
|
|
|
Aggressive Urge
( 2)
Instant
Target creature gets +1/+1 until end of turn. Draw a card.
|
|
|
Aim High
( 2)
Instant
Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
|
|
|
Ambuscade
( 3)
Instant
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
|
|
|
Ancient Animus
( 2)
Instant
Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
|
|
|
Animate Land
( 1)
Instant
Until end of turn, target land becomes a 3/3 creature that's still a land.
|
|
|
Applied Biomancy
( 2)
Instant
Choose one or both — • Target creature gets +1/+1 until end of turn. • Return target creature to its owner's hand.
|
|
|
Arachnogenesis
( 3)
Instant
Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
|
|
|
Arachnoid Adaptation
( 1)
Instant
Target creature gets +2/+2 and gains reach until end of turn. Untap it.
|
|
|
Arbor Armament
( 1)
Instant
Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
|
|
|
Arcane Archery
( 3)
Instant
Target creature gets +3/+3 and gains reach and trample until end of turn. You get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."
|
|
|
Archdruid's Charm
( 3)
Instant
Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment.
|
|
|
Artifact Mutation
( 2)
Instant
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
|
|
|
Artisan's Sorrow
( 4)
Instant
Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
|
|
Aspect of Hydra
( 1)
Instant
Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
|
|
|
Assassin's Trophy
( 2)
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
|
|
|
Atarka's Command
( 2)
Instant
Choose two — • Your opponents can't gain life this turn. • Atarka's Command deals 3 damage to each opponent. • You may put a land card from your hand onto the battlefield. • Creatures you control get +1/+1 and gain reach until end of turn.
|
|
|
Atomize
( 4)
Instant
Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
|
Aura Mutation
( 2)
Instant
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
|
|
|
Autumn's Veil
( 1)
Instant
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
|
|
|
Avoid Fate
( 1)
Instant
Counter target instant or Aura spell that targets a permanent you control.
|
|
|
Awaken the Bear
( 3)
Instant
Target creature gets +3/+3 and gains trample until end of turn.
|
|
|
Awakening of Vitu-Ghazi
( 5)
Instant
Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
|
|
|
Back for More
( 6)
Instant
Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
|
|
|
Baloth Cage Trap
( 5)
Instant — Trap
If an opponent had an artifact enter the battlefield under their control this turn, you may pay rather than pay this spell's mana cost. Create a 4/4 green Beast creature token.
|
|
|
Band Together
( 3)
Instant
Up to two target creatures you control each deal damage equal to their power to another target creature.
|
|
|
Bant Charm
( 3)
Instant
Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell.
|
|
|
Barkshell Blessing
( 1)
Instant
Target creature gets +2/+2 until end of turn. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
|
|
|
Barrier Breach
( 3)
Instant
Exile up to three target enchantments. Cycling (, Discard this card: Draw a card.)
|
|
|
Battlegrowth
( 1)
Instant
Put a +1/+1 counter on target creature.
|
|
|
Beast Within
( 3)
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
|
|
|
Become Immense
( 6)
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for .) Target creature gets +6/+6 until end of turn.
|
|
|
Beluna Grandsquall
( 3)
Legendary Creature — Giant Noble
(4/4)
Trample Permanent spells you cast that have an Adventure cost less to cast.
|
|
|
Benefactor's Draught
( 2)
Instant
Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. Draw a card.
|
|
|
Berserk
( 1)
Instant
Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
|
|
|
Betrayal at the Vault
( 6)
Instant
Target creature you control deals damage equal to its power to each of two other target creatures.
|
|
|
Big Play
( 2)
Instant
Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
|
|
|
Bind
( 2)
Instant
Counter target activated ability. <I>(Mana abilities can't be targeted.)</I> Draw a card.
|
|
|
Bind//Liberate (playtest)
( 2)
Instant
Counter target activated ability. (Mana abilities can't be targeted.)<i/> Draw a card. // Liberate Instant Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
|
|
|
Biomass Mutation
( 2)
Instant
Creatures you control have base power and toughness X/X until end of turn.
|
|
|
Bioshift
( 1)
Instant
Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
|
|
|
Bite Down
( 2)
Instant
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
|
|
|
Blessed Respite
( 2)
Instant
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
|
|
|
Blinding Fog
( 3)
Instant
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
|
|
|
Bloodscent
( 4)
Instant
All creatures able to block target creature this turn do so.
|
|
|
Blossoming Defense
( 1)
Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn.
|
|
|
Blossoming Wreath
( 1)
Instant
You gain life equal to the number of creature cards in your graveyard.
|
|
|
Blunt the Assault
( 4)
Instant
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
|
|
|
Bombadil's Song
( 2)
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
|
|
|
Boon of Boseiju
( 2)
Instant
Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.
|
|
|
Bouncer's Beatdown
( 3)
Instant
This spell costs less to cast if it targets a black permanent. Bouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.
|
|
|
Bound // Determined (Bound)
( 5)
Instant
Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.
|
|
|
Bounty of Might
( 6)
Instant
Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn.
|
|
|
Bounty of the Hunt
( 5)
Instant
You may exile a green card from your hand rather than pay this spell's mana cost. Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
|
|
|
Branching Bolt
( 3)
Instant
Choose one or both — • Branching Bolt deals 3 damage to target creature with flying. • Branching Bolt deals 3 damage to target creature without flying.
|
|
|
Break Down
( 3)
Instant
Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
|
|
|
Broken Wings
( 3)
Instant
Destroy target artifact, enchantment, or creature with flying.
|
|
|
Brokers Charm
( 3)
Instant
Choose one — • Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. • Destroy target enchantment. • Draw two cards.
|
|
|
Brokers Confluence
( 5)
Instant
Choose three. You may choose the same mode more than once. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) • Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) • Counter target activated or triggered ability.
|
|
|
Bull's Strength
( 2)
Instant
Target creature gets +2/+2 and gains trample until end of turn. Untap it.
|
|
|
Hustle // Bustle (Bustle)
( 6)
Sorcery
Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.
|
|
|
Cabaretti Charm
( 3)
Instant
Choose one — • Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens.
|
|
|
Camouflage
( 1)
Instant
Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
|
|
|
Canopy Claws
( 1)
Instant
Target creature loses flying until end of turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
|
Carrion Call
( 4)
Instant
Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
|
|
Cease // Desist (Cease)
( 2)
Instant
Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card.
|
|
|
Chameleon Blur
( 4)
Instant
Prevent all damage that creatures would deal to players this turn.
|
|
|
Charge Through
( 1)
Instant
Target creature gains trample until end of turn. Draw a card.
|
|
|
Choking Vines
( 1)
Instant
Cast this spell only during the declare blockers step. X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on creatures that can't be blocked.)
|
|
|
Choose Your Weapon
( 3)
Instant
Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying.
|
|
|
Chord of Calling
( 3)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
|
|
|
Chorus of Might
( 4)
Instant
Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
|
|
|
Clear Shot
( 3)
Instant
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
|
|
|
Clinging Mists
( 3)
Instant
Prevent all combat damage that would be dealt this turn. Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.
|
|
|
Clip Wings
( 2)
Instant
Each opponent sacrifices a creature with flying.
|
|
|
Cobra Trap
( 6)
Instant — Trap
If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay rather than pay this spell's mana cost. Create four 1/1 green Snake creature tokens.
|
|
|
Collected Company
( 4)
Instant
Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
|
|
|
Colossal Growth
( 2)
Instant
Kicker (You may pay an additional as you cast this spell.) Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.
|
|
|
Colossal Heroics
( 3)
Instant
Strive — This spell costs more to cast for each target beyond the first. Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
|
|
|
Colossal Might
( 2)
Instant
Target creature gets +4/+2 and gains trample until end of turn.
|
|
|
Common Bond
( 3)
Instant
Put a +1/+1 counter on target creature. Put a +1/+1 counter on target creature.
|
|
|
Confront the Unknown
( 1)
Instant
Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
|
|
|
Congregation at Dawn
( 3)
Instant
Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
|
|
|
Consign to Dust
( 3)
Instant
Strive — This spell costs more to cast for each target beyond the first. Destroy any number of target artifacts and/or enchantments.
|
|
|
Constant Mists
( 2)
Instant
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.
|
|
|