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Aardwolf's Advantage
Aardwolf's Advantage 2Red (3)
Sorcery

Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.

Unfinity (Acorn) (Common)
Abandon the Post
Abandon the Post 1Red (2)
Sorcery

Up to two target creatures can't block this turn.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Acceptable Losses
Acceptable Losses 3Red (4)
Sorcery

As an additional cost to cast this spell, discard a card at random.

Acceptable Losses deals 5 damage to target creature.

Odyssey (Common)
Acidic Soil
Acidic Soil 2Red (3)
Sorcery

Acidic Soil deals damage to each player equal to the number of lands they control.

Urza's Saga (Uncommon)
Act of Treason
Act of Treason 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Ravnica Remastered (Common)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Common)
Magic 2012 (Common)
Gatecrash (Common)
Magic 2014 Core Set (Common)
Duel Decks: Speed vs. Cunning (Common)
Khans of Tarkir (Common)
Magic Origins (Common)
Masters 25 (Common)
Core Set 2019 (Common)
Ravnica Allegiance (Common)
Core Set 2020 (Common)
Jumpstart (Common)
Act on Impulse
Act on Impulse 2Red (3)
Sorcery

Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

Jumpstart 2022 (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Aftershock
Aftershock 2RedRed (4)
Sorcery

Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.

Jumpstart 2022 (Common)
Other Versions
Tempest (Common)
Vintage Masters (Common)
Tempest Remastered (Common)
Alchemist's Gambit
Alchemist's Gambit 1RedRed (3)
Sorcery

Cleave 4BlueBlueRed (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Take an extra turn after this one. During that turn, damage can't be prevented. At the beginning of that turn's end step, you lose the game.

Exile Alchemist's Gambit.

Innistrad: Crimson Vow (Rare)
Alchemist's Greeting
Alchemist's Greeting 4Red (5)
Sorcery

Alchemist's Greeting deals 4 damage to target creature.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Commander 2019 (Common)
Jumpstart: Historic Horizons (Common)
Allure of the Unknown
Allure of the Unknown 3BlackRed (5)
Sorcery

Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.

Theros Beyond Death (Rare)
Alpha Brawl
Alpha Brawl 6RedRed (8)
Sorcery

Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.

Dark Ascension (Rare)
Amethyst Dragon
Amethyst Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying, haste

Commander Legends: Battle for Baldur's Gate (Uncommon)
Amped Up
Amped Up 5Red (6)
Sorcery

This spell costs 1 less to cast for each electrical socket in a wall or floor you can see from your seat.

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste.

Unfinity (Acorn) (Common)
Anarchy
Anarchy 2RedRed (4)
Sorcery

Destroy all white permanents.

Masters Edition II (Rare)
Other Versions
Ice Age (Uncommon)
Ancestral Anger
Ancestral Anger Red (1)
Sorcery

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.

Draw a card.

Innistrad: Crimson Vow (Common)
Angelfire Ignition
Angelfire Ignition 1RedWhite (3)
Sorcery

Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.

Flashback 2RedWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Anger of the Gods
Anger of the Gods 1RedRed (3)
Sorcery

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Double Masters 2022 (Rare)
Other Versions
Theros (Rare)
Iconic Masters (Rare)
Secret Lair Drop (Rare)
Time Spiral Remastered (Bonus)
Amonkhet Remastered (Rare)
Angrath's Fury
Angrath's Fury 3BlackRed (5)
Sorcery

Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle.

Rivals of Ixalan (Rare)
Angrath's Rampage
Angrath's Rampage BlackRed (2)
Sorcery

Choose one —

• Target player sacrifices an artifact.

• Target player sacrifices a creature.

• Target player sacrifices a planeswalker.

War of the Spark (Uncommon)
Anzrag's Rampage
Anzrag's Rampage 3RedRed (5)
Sorcery

Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

Murders at Karlov Manor (Rare)
Apex of Power
Apex of Power 7RedRedRed (10)
Sorcery

Exile the top seven cards of your library. Until end of turn, you may cast spells from among them.

If this spell was cast from your hand, add ten mana of any one color.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Other Versions
Core Set 2019 (Mythic Rare)
Commander 2021 (Mythic Rare)
Apocalypse
Apocalypse 2RedRedRed (5)
Sorcery

Exile all permanents. You discard your hand.

Tempest (Rare)
Arc Blade
Arc Blade 3RedRed (5)
Sorcery

Arc Blade deals 2 damage to any target. Exile Arc Blade with three time counters on it.

Suspend 3—2Red (Rather than cast this card from your hand, you may pay 2Red and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Arc Lightning
Arc Lightning 2Red (3)
Sorcery

Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.

Ugin's Fate promos (Uncommon)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Planechase (Common)
Khans of Tarkir (Uncommon)
Arc Trail
Arc Trail 1Red (2)
Sorcery

Arc Trail deals 2 damage to any target and 1 damage to another target.

Planechase Anthology (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Planechase 2012 Edition (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Armed // Dangerous (Armed)
Armed // Dangerous (Armed) 1Red (2)
Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Arrow Storm
Arrow Storm 3RedRed (5)
Sorcery

Arrow Storm deals 4 damage to any target.

Raid — If you attacked this turn, instead Arrow Storm deals 5 damage to that permanent or player and the damage can't be prevented.

Khans of Tarkir (Common)
Art Appreciation
Art Appreciation 1Red (2)
Sorcery

Put an art sticker on a nonland permanent you own. Then ask a person outside the game to rate its new art on a scale from 1 to 5, where 5 is the best. When they rate the art, up to that many target creatures can't block this turn.

Unfinity (Acorn) (Common)
Assault // Battery (Assault)
Assault // Battery (Assault) Red (1)
Sorcery

Assault deals 2 damage to any target.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Time Spiral "Timeshifted" (Special)
Planechase (Uncommon)
Assault on Osgiliath
Assault on Osgiliath Variable ColorlessRedRedRed (3)
Sorcery

Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Rare)
Assault Strobe
Assault Strobe Red (1)
Sorcery

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Jumpstart: Historic Horizons (Common)
Other Versions
Scars of Mirrodin (Common)
Avacyn's Judgment
Avacyn's Judgment 1Red (2)
Sorcery

Madness Variable ColorlessRed (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Commander 2019 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Avalanche
Avalanche Variable Colorless2RedRed (4)
Sorcery

Destroy X target snow lands.

Ice Age (Uncommon)
Awaken the Blood Avatar
Awaken the Blood Avatar 6BlackRed (8)
Sorcery

As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs 2 less to cast for each creature sacrificed this way.

Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."

Strixhaven: School of Mages (Mythic Rare)
Awaken the Sleeper
Awaken the Sleeper 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.

Phyrexia: All Will Be One (Uncommon)
Awe for the Guilds
Awe for the Guilds 2Red (3)
Sorcery

Monocolored creatures can't block this turn.

Dragon's Maze (Common)
Banefire
Banefire Variable ColorlessRed (1)
Sorcery

Banefire deals X damage to any target.

If X is 5 or more, this spell can't be countered and the damage can't be prevented.

Jumpstart 2022 (Rare)
Other Versions
Conflux (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Modern Masters 2015 Edition (Rare)
Core Set 2019 (Rare)
Barrage of Boulders
Barrage of Boulders 2Red (3)
Sorcery

Barrage of Boulders deals 1 damage to each creature you don't control.

Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.

Khans of Tarkir (Common)
Bathe in Dragonfire
Bathe in Dragonfire 2Red (3)
Sorcery

Bathe in Dragonfire deals 4 damage to target creature.

Jumpstart (Common)
Other Versions
Fate Reforged (Common)
Battlebond (Common)
Assault // Battery (Battery)
Assault // Battery (Battery) 3Green (4)
Sorcery

Create a 3/3 green Elephant creature token.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Time Spiral "Timeshifted" (Special)
Planechase (Uncommon)
Embereth Shieldbreaker (Battle Display)
Embereth Shieldbreaker (Battle Display) Red (1)
Sorcery — Adventure

Destroy target artifact. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Beacon Bolt
Beacon Bolt 1BlueRed (3)
Sorcery

Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Uncommon)
Bellowing Bruiser (Beat a Path)
Bellowing Bruiser (Beat a Path) 2Red (3)
Sorcery — Adventure

Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Become Brutes
Become Brutes 1Red (2)
Sorcery

One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Wilds of Eldraine (Uncommon)
Begin the Invasion
Begin the Invasion Variable ColorlessWhiteBlueBlackRedGreen (5)
Sorcery

Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle.

March of the Machine Commander (Mythic Rare)
Bellowing Bruiser
Bellowing Bruiser 4Red (5)
Creature — Ogre (4/4)

Haste

Wilds of Eldraine (Common)
Bend or Break
Bend or Break 3Red (4)
Sorcery

Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

Invasion (Rare)
Besmirch
Besmirch 1RedRed (3)
Sorcery

Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Conspiracy: Take the Crown (Uncommon)
Kellan, the Fae-Blooded (Birthright Boon)
Kellan, the Fae-Blooded (Birthright Boon) 1White (2)
Sorcery — Adventure

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Wilds of Eldraine (Mythic Rare)
Blasphemous Act
Blasphemous Act 8Red (9)
Sorcery

This spell costs 1 less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

Magic The Gathering—Fallout (Rare)
Other Versions
Innistrad (Rare)
Commander 2014 (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Commander 2018 (Rare)
Double Masters (Rare)
Commander Legends (Rare)
Commander 2021 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Blast of Genius
Blast of Genius 4BlueRed (6)
Sorcery

Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.

Ultimate Masters (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Blaze
Blaze Variable ColorlessRed (1)
Sorcery

Blaze deals X damage to any target.

Jumpstart 2022 (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Tenth Edition (Uncommon)
Portal (Uncommon)
Portal Second Age (Uncommon)
Portal Three Kingdoms (Uncommon)
Planechase (Uncommon)
Battlebond (Uncommon)
Game Night: Free-For-All (Uncommon)
Blazing Volley
Blazing Volley Red (1)
Sorcery

Blazing Volley deals 1 damage to each creature your opponents control.

Ikoria: Lair of Behemoths (Common)
Other Versions
Amonkhet (Common)
Blightning
Blightning 1BlackRed (3)
Sorcery

Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.

Masters 25 (Uncommon)
Other Versions
Shards of Alara (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Blinding Flare
Blinding Flare Red (1)
Sorcery

Strive — This spell costs Red more to cast for each target beyond the first.

Any number of target creatures can't block this turn.

Journey into Nyx (Uncommon)
Flesh // Blood (Blood)
Flesh // Blood (Blood) RedGreen (2)
Sorcery

Target creature you control deals damage equal to its power to any target.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Blood Feud
Blood Feud 4RedRed (6)
Sorcery

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Battlebond (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Bloody Betrayal
Bloody Betrayal 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Blow Your House Down
Blow Your House Down 2Red (3)
Sorcery

Up to three target creatures can't block this turn. Destroy any of them that are Walls.

Throne of Eldraine (Common)
Boiling Earth
Boiling Earth 1Red (2)
Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4—6Red (If you cast this spell for 6Red, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Boiling Seas
Boiling Seas 3Red (4)
Sorcery

Destroy all Islands.

Portal (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Bolt of Keranos
Bolt of Keranos 1RedRed (3)
Sorcery

Bolt of Keranos deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Common)
Bombardment (playtest)
Bombardment (playtest) Red (1)
Sorcery

Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost Red with "Missile deals 2 damage to any target."

Mystery Booster (Common)
Bond of Passion
Bond of Passion 4RedRed (6)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.

War of the Spark (Uncommon)
Bonfire of the Damned
Bonfire of the Damned Variable ColorlessVariable ColorlessRed (1)
Sorcery

Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Miracle Variable ColorlessRed (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Modern Masters 2017 Edition (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Bonus Round
Bonus Round 1RedRed (3)
Sorcery

Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.

Battlebond (Rare)
Book Burning
Book Burning 1Red (2)
Sorcery

Any player may have Book Burning deal 6 damage to them. If no one does, target player mills six cards.

Judgment (Common)
Boom // Bust (Boom)
Boom // Bust (Boom) 1Red (2)
Sorcery

Destroy target land you control and target land you don't control.

Time Spiral Remastered (Rare)
Other Versions
Planar Chaos (Rare)
Fuss // Bother (Bother)
Fuss // Bother (Bother) 4White or BlueWhite or Blue (6)
Sorcery

Create three 1/1 colorless Thopter artifact creature tokens with flying. Surveil 2.

Murders at Karlov Manor (Uncommon)
Boulder Salvo
Boulder Salvo 4Red (5)
Sorcery

Surge 1Red (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Boulder Salvo deals 4 damage to target creature.

Oath of the Gatewatch (Common)
Box of Free-Range Goblins
Box of Free-Range Goblins 4RedRed (6)
Sorcery

Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.

Unstable (Common)
Brass's Bounty
Brass's Bounty 6Red (7)
Sorcery

For each land you control, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

March of the Machine Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Commander 2021 (Rare)
Break Out
Break Out RedGreen (2)
Sorcery

Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order.

Murders at Karlov Manor (Uncommon)
Breaking // Entering (Breaking)
Breaking // Entering (Breaking) BlueBlack (2)
Sorcery

Target player mills eight cards.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Breaking of the Fellowship
Breaking of the Fellowship 1Red (2)
Sorcery

Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Breaking Point
Breaking Point 1RedRed (3)
Sorcery

Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.

Duel Decks: Sorin vs. Tibalt (Rare)
Other Versions
Judgment (Rare)
Breath of Darigaaz
Breath of Darigaaz 1Red (2)
Sorcery

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.

Commander Anthology 2018 (Uncommon)
Other Versions
Invasion (Uncommon)
Archenemy (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2015 (Uncommon)
Brightflame
Brightflame Variable ColorlessRedRedWhiteWhite (4)
Sorcery

Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.

Guild Kit: Boros (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Brood Birthing
Brood Birthing 1Red (2)
Sorcery

If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add Colorless." Otherwise, create one of those tokens.

Rise of the Eldrazi (Common)
Brotherhood's End
Brotherhood's End 1RedRed (3)
Sorcery

Choose one —

• Brotherhood's End deals 3 damage to each creature and each planeswalker.

• Destroy all artifacts with mana value 3 or less.

The Brothers' War (Rare)
Browbeat
Browbeat 2Red (3)
Sorcery

Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.

Masters 25 (Uncommon)
Other Versions
Judgment (Uncommon)
Time Spiral "Timeshifted" (Special)
Planechase (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Builder's Bane
Builder's Bane Variable ColorlessVariable ColorlessRed (1)
Sorcery

Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way.

Mirage (Common)
Burn at the Stake
Burn at the Stake 2RedRedRed (5)
Sorcery

As an additional cost to cast this spell, tap any number of untapped creatures you control.

Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way.

Avacyn Restored (Rare)
Burn Down the House
Burn Down the House 3RedRed (5)
Sorcery

Choose one —

• Burn Down the House deals 5 damage to each creature and each planeswalker.

• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.

Innistrad: Midnight Hunt (Rare)
Burn from Within
Burn from Within Variable ColorlessRed (1)
Sorcery

Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Callous Sell-Sword (Burn Together)
Callous Sell-Sword (Burn Together) Red (1)
Sorcery — Adventure

Target creature you control deals damage equal to its power to any other target. Then sacrifice it.

Wilds of Eldraine (Uncommon)
Burn Trail
Burn Trail 3Red (4)
Sorcery

Burn Trail deals 3 damage to any target.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Shadowmoor (Common)
Burning Cloak
Burning Cloak Red (1)
Sorcery

Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.

Portal (Common)
Burning Fields
Burning Fields 4Red (5)
Sorcery

Burning Fields deals 5 damage to target opponent or planeswalker.

Portal Three Kingdoms (Common)
Burning Inquiry
Burning Inquiry Red (1)
Sorcery

Each player draws three cards, then discards three cards at random.

Magic 2010 (Common)
Burning of Xinye
Burning of Xinye 4RedRed (6)
Sorcery

You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.

From the Vault: Annihilation (2014) (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
Vintage Masters (Rare)
Burning Wish
Burning Wish 1Red (2)
Sorcery

You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.

Conspiracy: Take the Crown (Rare)
Other Versions
Judgment (Rare)
Vintage Masters (Rare)
Burst of Speed
Burst of Speed Red (1)
Sorcery

Creatures you control gain haste until end of turn. (They can attack and Tap even if they just came under your control.)

Magic 2010 (Common)
Boom // Bust (Bust)
Boom // Bust (Bust) 5Red (6)
Sorcery

Destroy all lands.

Time Spiral Remastered (Rare)
Other Versions
Planar Chaos (Rare)
Hustle // Bustle (Bustle)
Hustle // Bustle (Bustle) 4Red or GreenRed or Green (6)
Sorcery

Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.

Murders at Karlov Manor (Uncommon)
By Force
By Force Variable ColorlessRed (1)
Sorcery

Destroy X target artifacts.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Cabaretti Confluence
Cabaretti Confluence 3RedGreenWhite (6)
Sorcery

Choose three. You may choose the same mode more than once.

• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.

• Exile target artifact or enchantment.

• Creatures target player controls get +1/+1 and gain first strike until end of turn.

Streets of New Capenna Commander (Rare)
Calamitous Cave-In
Calamitous Cave-In 3Red (4)
Sorcery

Calamitous Cave-In deals X damage to each creature and each planeswalker, where X is the number of Caves you control plus the number of Cave cards in your graveyard.

The Lost Caverns of Ixalan (Uncommon)
Call for Aid
Call for Aid 4Red (5)
Sorcery

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Call Forth the Tempest
Call Forth the Tempest 5RedRedRed (8)
Sorcery

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)

Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
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