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Aftershock
( 4)
Sorcery
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
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Avalanche
( 4)
Sorcery
Destroy X target snow lands.
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Bend or Break
( 4)
Sorcery
Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
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Boom // Bust (Boom)
( 2)
Sorcery
Destroy target land you control and target land you don't control.
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Burning of Xinye
( 6)
Sorcery
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
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Cleansing Wildfire
( 2)
Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Draw a card.
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Cryoclasm
( 3)
Sorcery
Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.
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Decimate
( 4)
Sorcery
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
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Demolish
( 4)
Sorcery
Destroy target artifact or land.
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Devastate
( 5)
Sorcery
Destroy target land. Devastate deals 1 damage to each creature and each player.
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Devastation
( 7)
Sorcery
Destroy all creatures and lands.
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Dire-Strain Rampage
( 3)
Sorcery
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Flashback
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Earth Rift
( 4)
Sorcery
Destroy target land. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Fire of Orthanc
( 4)
Sorcery
Destroy target artifact or land. Creatures without flying can't block this turn.
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Fissure Vent
( 5)
Sorcery
Choose one or both — • Destroy target artifact. • Destroy target nonbasic land.
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Flowstone Flood
( 4)
Sorcery
Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target land.
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Frenzied Tilling
( 5)
Sorcery
Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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From the Ashes
( 4)
Sorcery
Destroy all nonbasic lands. For each land destroyed this way, its controller may search their library for a basic land card and put it onto the battlefield. Then each player who searched their library this way shuffles.
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Fumarole
( 5)
Sorcery
As an additional cost to cast this spell, pay 3 life. Destroy target creature and target land.
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Geomancer's Gambit
( 3)
Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Draw a card.
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Granulate
( 4)
Sorcery
Destroy each nonland artifact with mana value 4 or less.
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Grenzo's Rebuttal
( 6)
Sorcery
Create a 4/4 red Ogre creature token. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to their left. Destroy each permanent chosen this way.
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Implode
( 5)
Sorcery
Destroy target land. Draw a card.
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Incendiary Command
( 5)
Sorcery
Choose two — • Incendiary Command deals 4 damage to target player or planeswalker. • Incendiary Command deals 2 damage to each creature. • Destroy target nonbasic land. • Each player discards all the cards in their hand, then draws that many cards.
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Into the Maw of Hell
( 6)
Sorcery
Destroy target land. Into the Maw of Hell deals 13 damage to target creature.
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Jokulhaups
( 6)
Sorcery
Destroy all artifacts, creatures, and lands. They can't be regenerated.
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Landfill
( 5)
Sorcery
Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.
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Lava Blister
( 2)
Sorcery
Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them.
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Lava Flow
( 5)
Sorcery
Destroy target creature or land.
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Lay Waste
( 4)
Sorcery
Destroy target land. Cycling (, Discard this card: Draw a card.)
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Melt Terrain
( 4)
Sorcery
Destroy target land. Melt Terrain deals 2 damage to that land's controller.
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Molten Collapse
( 2)
Sorcery
Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.) • Destroy target creature or planeswalker. • Destroy target noncreature, nonland permanent with mana value 1 or less.
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Molten Rain
( 3)
Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
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Obliterate
( 8)
Sorcery
This spell can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated.
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Peak Eruption
( 3)
Sorcery
Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.
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Pillage
( 3)
Sorcery
Destroy target artifact or land. It can't be regenerated.
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Plague Spores
( 6)
Sorcery
Destroy target nonblack creature and target land. They can't be regenerated.
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Poison the Well
( 4)
Sorcery
Destroy target land. Poison the Well deals 2 damage to that land's controller.
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Raze
( 1)
Sorcery
As an additional cost to cast this spell, sacrifice a land. Destroy target land.
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Reign of Chaos
( 4)
Sorcery
Choose one — • Destroy target Plains and target white creature. • Destroy target Island and target blue creature.
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Roiling Terrain
( 4)
Sorcery
Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
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Ruination
( 4)
Sorcery
Destroy all nonbasic lands.
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Scorch the Fields
( 5)
Sorcery
Destroy target land. Scorch the Fields deals 1 damage to each Human creature.
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Scorched Earth
( 1)
Sorcery
As an additional cost to cast this spell, discard X land cards. Destroy X target lands.
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Seek Bolas's Counsel (playtest)
( 3)
Sorcery
Choose one at random — • You get an emblem with "At the beginning of your upkeep, pay . If you don't, you lose the game." • Each player discards their hand. • Planeswalk to Pools of Becoming. (Once there, you can roll the planar die only if you're playing Planechase.) • For each opponent, exile cards from the top of their library until you exile a nonland card. You may cast those cards without paying their mana costs. • Destroy all creatures and non-Bolas planeswalkers. • You get an emblem with "You can cast nonland cards from your sideboard."
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Seismic Shift
( 4)
Sorcery
Destroy target land. Up to two target creatures can't block this turn.
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Star of Extinction
( 7)
Sorcery
Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
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Strategy, Schmategy
( 2)
Sorcery
Roll a six-sided die. Strategy, Schmategy has the indicated effect. 1 — Do nothing. 2 — Destroy all artifacts. 3 — Destroy all lands. 4 — Strategy, Schmategy deals 3 damage to each creature and each player. 5 — Each player discards their hand and draws seven cards. 6 — Repeat this process two more times.
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Tectonic Rift
( 4)
Sorcery
Destroy target land. Creatures without flying can't block this turn.
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The Fall of Kroog
( 6)
Sorcery
Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.
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Touch and Go
( 4)
Sorcery
Destroy target land. Gotcha — If an opponent touches their face, you may say "Gotcha" When you do, return Touch and Go from your graveyard to your hand.
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Vandalize
( 5)
Sorcery
Choose one or both — • Destroy target artifact. • Destroy target land.
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Violent Impact
( 4)
Sorcery
Destroy target artifact or land. Cycling (, Discard this card: Draw a card.)
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Void
( 5)
Sorcery
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
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Volcanic Awakening
( 6)
Sorcery
Destroy target land. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Volcanic Submersion
( 5)
Sorcery
Destroy target artifact or land. Cycling (, Discard this card: Draw a card.)
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Wake of Destruction
( 6)
Sorcery
Destroy target land and all other lands with the same name as that land.
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Wreak Havoc
( 4)
Sorcery
This spell can't be countered. Destroy target artifact or land.
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Wreck and Rebuild
( 3)
Sorcery
Choose one — • Destroy target artifact or enchantment. • Mill five cards, then you may put a land card from your graveyard onto the battlefield tapped. Flashback
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