+garruk (19)
Destroy target noncreature permanent.
Flash (You may cast this spell any time you could cast an instant.)
When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.
: Add one mana of any color in your commander's color identity.
Choose one —
• Destroy target creature with flying.
• Destroy target artifact.
Enchant player
Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
Reach (This creature can block creatures with flying.)
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Shroud (This creature can't be the target of spells or abilities.)
Destroy target artifact or enchantment.
Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
Vigilance (Attacking doesn't cause this creature to tap.)
Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
You may choose new targets for target spell.
Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.
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