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Boomerang
Boomerang BlueBlue (2)
Instant

Return target permanent to its owner's hand.

Masters Edition III (Common)
Other Versions
Fifth Edition (Common)
Legends (Common)
Chronicles (Common)
Castle
Castle 3White (4)
Enchantment

Untapped creatures you control get +0/+2.

Seventh Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Cowardice
Cowardice 3BlueBlue (5)
Enchantment

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

Ninth Edition (Rare)
Other Versions
Eighth Edition (Rare)
Dark Banishing
Dark Banishing 2Black (3)
Instant

Destroy target nonblack creature. It can't be regenerated.

Duel Decks Anthology, Divine vs. Demonic (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Duel Decks: Divine vs. Demonic (Common)
Darkness
Darkness Black (1)
Instant

Prevent all combat damage that would be dealt this turn.

Time Spiral "Timeshifted" (Special)
Other Versions
Legends (Common)
Devouring Deep
Devouring Deep 2Blue (3)
Creature — Fish (1/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Legends (Common)
Early Harvest
Early Harvest 1GreenGreen (3)
Instant

Target player untaps all basic lands they control.

Ninth Edition (Rare)
Ebon Dragon
Ebon Dragon 5BlackBlack (7)
Creature — Dragon (5/4)

Flying

When Ebon Dragon enters the battlefield, you may have target opponent discard a card.

From the Vault: Dragons (Rare)
Firestorm Phoenix
Firestorm Phoenix 4RedRed (6)
Creature — Phoenix (3/2)

Flying

If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Gaseous Form
Gaseous Form 2Blue (3)
Enchantment — Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Legends (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Giant Strength
Giant Strength RedRed (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Legends (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Moon Sprite
Moon Sprite 1Green (2)
Creature — Faerie (1/1)

Flying

Portal (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Starter 2000 (Uncommon)
Naturalize
Naturalize 1Green (2)
Instant

Destroy target artifact or enchantment.

Eighth Edition (Common)
Pay No Heed
Pay No Heed White (1)
Instant

Prevent all damage a source of your choice would deal this turn.

Magic 2014 Core Set (Common)
Redeem
Redeem 1White (2)
Instant

Prevent all damage that would be dealt this turn to up to two target creatures.

Eighth Edition (Common)
Shimian Night Stalker
Shimian Night Stalker 3BlackBlack (5)
Creature — Nightstalker (4/4)

Black, Tap: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Squall
Squall 2Green (3)
Sorcery

Squall deals 2 damage to each creature with flying.

Seventh Edition (Common)
Thespian's Stage
Thespian's Stage (0)
Land

Tap: Add Colorless.

2, Tap: Thespian's Stage becomes a copy of target land, except it has this ability.

Doctor Who Commander (Rare)
Tidings
Tidings 3BlueBlue (5)
Sorcery

Draw four cards.

Starter 1999 (Uncommon)
Winter Blast
Winter Blast Variable ColorlessGreen (1)
Sorcery

Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Legends (Rare)
Wolverine Pack
Wolverine Pack 2GreenGreen (4)
Creature — Wolverine (2/4)

Rampage 2 <I>(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</I>

Legends (Common)
Other Versions
Fifth Edition (Uncommon)
Wrath of God
Wrath of God 2WhiteWhite (4)
Sorcery

Destroy all creatures. They can't be regenerated.

Portal (Rare)
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