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Modern, strive (19)

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Aerial Formation
Aerial Formation Blue (1)
Instant

Strive — This spell costs 2Blue more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain flying until end of turn.

Journey into Nyx (Common)
Ajani's Presence
Ajani's Presence White (1)
Instant

Strive — This spell costs 2White more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Journey into Nyx (Common)
Blinding Flare
Blinding Flare Red (1)
Sorcery

Strive — This spell costs Red more to cast for each target beyond the first.

Any number of target creatures can't block this turn.

Journey into Nyx (Uncommon)
Colossal Heroics
Colossal Heroics 2Green (3)
Instant

Strive — This spell costs 1Green more to cast for each target beyond the first.

Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.

Journey into Nyx (Uncommon)
Consign to Dust
Consign to Dust 2Green (3)
Instant

Strive — This spell costs 2Green more to cast for each target beyond the first.

Destroy any number of target artifacts and/or enchantments.

Commander 2018 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Cruel Feeding
Cruel Feeding Black (1)
Instant

Strive — This spell costs 2Black more to cast for each target beyond the first.

Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Journey into Nyx (Common)
Desperate Stand
Desperate Stand RedWhite (2)
Sorcery

Strive — This spell costs RedWhite more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.

Journey into Nyx (Uncommon)
Harness by Force
Harness by Force 1RedRed (3)
Sorcery

Strive — This spell costs 2Red more to cast for each target beyond the first.

Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

Journey into Nyx (Rare)
Hour of Need
Hour of Need 2Blue (3)
Instant

Strive — This spell costs 1Blue more to cast for each target beyond the first.

Exile any number of target creatures. For each creature exiled this way, its controller creates a 4/4 blue Sphinx creature token with flying.

Journey into Nyx (Uncommon)
Kiora's Dismissal
Kiora's Dismissal Blue (1)
Instant

Strive — This spell costs Blue more to cast for each target beyond the first.

Return any number of target enchantments to their owners' hands.

Journey into Nyx (Uncommon)
Launch the Fleet
Launch the Fleet White (1)
Sorcery

Strive — This spell costs 1 more to cast for each target beyond the first.

Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

Warhammer 40,000 Commander (Rare)
Other Versions
Journey into Nyx (Rare)
Nature's Panoply
Nature's Panoply Green (1)
Instant

Strive — This spell costs 2Green more to cast for each target beyond the first.

Choose any number of target creatures. Put a +1/+1 counter on each of them.

Journey into Nyx (Common)
Phalanx Formation
Phalanx Formation 2White (3)
Instant

Strive — This spell costs 1White more to cast for each target beyond the first.

Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Journey into Nyx (Uncommon)
Polymorphous Rush
Polymorphous Rush 2Blue (3)
Instant

Strive — This spell costs 1Blue more to cast for each target beyond the first.

Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.

Journey into Nyx (Rare)
Rouse the Mob
Rouse the Mob Red (1)
Instant

Strive — This spell costs 2Red more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain trample until end of turn.

Journey into Nyx (Common)
Setessan Tactics
Setessan Tactics 1Green (2)
Instant

Strive — This spell costs Green more to cast for each target beyond the first.

Until end of turn, any number of target creatures each get +1/+1 and gain "Tap: This creature fights another target creature."

Journey into Nyx (Rare)
Silence the Believers
Silence the Believers 2BlackBlack (4)
Instant

Strive — This spell costs 2Black more to cast for each target beyond the first.

Exile any number of target creatures and all Auras attached to them.

Journey into Nyx (Rare)
Solidarity of Heroes
Solidarity of Heroes 1Green (2)
Instant

Strive — This spell costs 1Green more to cast for each target beyond the first.

Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

Commander Anthology 2018 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Commander 2016 (Uncommon)
Twinflame
Twinflame 1Red (2)
Sorcery

Strive — This spell costs 2Red more to cast for each target beyond the first.

Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

Double Masters 2022 (Rare)
Other Versions
Journey into Nyx (Rare)
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