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Standard, +m/or\s(more|less)\slife/, +!"fateful hour" (16)

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Abandoned Campground
Abandoned Campground (0)
Land

Abandoned Campground enters tapped unless a player has 13 or less life.

Tap: Add White or Blue.

Duskmourn: House of Horror (Land)
Angel of Vitality
Angel of Vitality 2White (3)
Creature — Angel (2/2)

Flying

If you would gain life, you gain that much life plus 1 instead.

This creature gets +2/+2 as long as you have 25 or more life.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Arena Base Set (Uncommon)
Ravnica Clue Edition (Uncommon)
Bleeding Woods
Bleeding Woods (0)
Land

Bleeding Woods enters tapped unless a player has 13 or less life.

Tap: Add Red or Green.

Duskmourn: House of Horror (Land)
Case of the Uneaten Feast
Case of the Uneaten Feast White (1)
Enchantment — Case

Whenever a creature you control enters, you gain 1 life.

To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.

Murders at Karlov Manor (Rare)
Etched Cornfield
Etched Cornfield (0)
Land

Etched Cornfield enters tapped unless a player has 13 or less life.

Tap: Add Green or White.

Duskmourn: House of Horror (Land)
Lakeside Shack
Lakeside Shack (0)
Land

Lakeside Shack enters tapped unless a player has 13 or less life.

Tap: Add Green or Blue.

Duskmourn: House of Horror (Land)
Marina Vendrell's Grimoire
Marina Vendrell's Grimoire 5Blue (6)
Legendary Artifact

When Marina Vendrell's Grimoire enters, if you cast it, draw five cards.

You have no maximum hand size and don't lose the game for having 0 or less life.

Whenever you gain life, draw that many cards.

Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game.

Duskmourn: House of Horror (Rare)
Murky Sewer
Murky Sewer (0)
Land

Murky Sewer enters tapped unless a player has 13 or less life.

Tap: Add Blue or Black.

Duskmourn: House of Horror (Land)
Neglected Manor
Neglected Manor (0)
Land

Neglected Manor enters tapped unless a player has 13 or less life.

Tap: Add White or Black.

Duskmourn: House of Horror (Land)
Peculiar Lighthouse
Peculiar Lighthouse (0)
Land

Peculiar Lighthouse enters tapped unless a player has 13 or less life.

Tap: Add Blue or Red.

Duskmourn: House of Horror (Land)
Raucous Carnival
Raucous Carnival (0)
Land

Raucous Carnival enters tapped unless a player has 13 or less life.

Tap: Add Red or White.

Duskmourn: House of Horror (Land)
Razortrap Gorge
Razortrap Gorge (0)
Land

Razortrap Gorge enters tapped unless a player has 13 or less life.

Tap: Add Black or Red.

Duskmourn: House of Horror (Land)
Resplendent Angel
Resplendent Angel 1WhiteWhite (3)
Creature — Angel (3/3)

Flying

At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.

3WhiteWhiteWhite: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.

The Lost Caverns of Ixalan (Mythic Rare)
Other Versions
Core Set 2019 (Mythic Rare)
Sanguine Indulgence
Sanguine Indulgence 3Black (4)
Sorcery

This spell costs 3 less to cast if you've gained 3 or more life this turn.

Return up to two target creature cards from your graveyard to your hand.

Magic: The Gathering Foundations (Common)
Other Versions
Core Set 2021 (Common)
Strangled Cemetery
Strangled Cemetery (0)
Land

Strangled Cemetery enters tapped unless a player has 13 or less life.

Tap: Add Black or Green.

Duskmourn: House of Horror (Land)
Twinblade Paladin
Twinblade Paladin 3White (4)
Creature — Human Knight (3/3)

Whenever you gain life, put a +1/+1 counter on this creature.

As long as you have 25 or more life, this creature has double strike. (It deals both first-strike and regular combat damage.)

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
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