+"Creature", |"Modern", +!W, +!U, +=1, +=2 (26)

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Bloodcrazed Goblin
Bloodcrazed Goblin Red (1)
Creature — Goblin Berserker (2/2)

Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.

Magic 2011 (Common)
Bloodsoaked Champion
Bloodsoaked Champion Black (1)
Creature — Human Warrior (2/1)

Bloodsoaked Champion can't block.

Raid — 1Black: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn.

Khans of Tarkir (Rare)
Bonded Construct
Bonded Construct 1 (1)
Artifact Creature — Construct (2/1)

Bonded Construct can't attack alone.

Magic Origins (Common)
Daring Buccaneer
Daring Buccaneer Red (1)
Creature — Human Pirate (2/2)

As an additional cost to cast this spell, reveal a Pirate card from your hand or pay 2.

Rivals of Ixalan (Uncommon)
Diregraf Ghoul
Diregraf Ghoul Black (1)
Creature — Zombie (2/2)

Diregraf Ghoul enters the battlefield tapped.

Innistrad (Uncommon)
Other Versions
Duel Decks: Blessed vs. Cursed (Uncommon)
Dread Wanderer
Dread Wanderer Black (1)
Creature — Zombie Jackal (2/1)

Dread Wanderer enters the battlefield tapped.

2Black: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand.

Amonkhet (Rare)
Falkenrath Gorger
Falkenrath Gorger Red (1)
Creature — Vampire Berserker (2/1)

Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Rare)
Firedrinker Satyr
Firedrinker Satyr Red (1)
Creature — Satyr Shaman (2/1)

Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.

1Red: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.

Theros (Rare)
Flamekin Bladewhirl
Flamekin Bladewhirl Red (1)
Creature — Elemental Warrior (2/1)

As an additional cost to cast this spell, reveal an Elemental card from your hand or pay 3.

Lorwyn (Uncommon)
Gnarled Scarhide
Gnarled Scarhide Black (1)
Enchantment Creature — Minotaur (2/1)

Bestow 3Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Gnarled Scarhide can't block.

Enchanted creature gets +2/+1 and can't block.

Journey into Nyx (Uncommon)
Goblin Cohort
Goblin Cohort Red (1)
Creature — Goblin Warrior (2/2)

Goblin Cohort can't attack unless you've cast a creature spell this turn.

Betrayers of Kamigawa (Common)
Other Versions
Duel Decks: Elves vs. Goblins (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Goblin Guide
Goblin Guide Red (1)
Creature — Goblin Scout (2/2)


Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.

Zendikar (Rare)
Other Versions
Modern Masters 2017 Edition (Rare)
Gravecrawler Black (1)
Creature — Zombie (2/1)

Gravecrawler can't block.

You may cast Gravecrawler from your graveyard as long as you control a Zombie.

Dark Ascension (Rare)
Other Versions
Duel Decks: Blessed vs. Cursed (Rare)
Jackal Familiar
Jackal Familiar Red (1)
Creature — Jackal (2/2)

Jackal Familiar can't attack or block alone.

Magic 2010 (Common)
Kessig Prowler
Kessig Prowler Green (1)
Creature — Werewolf Horror (2/1)

4Green: Transform Kessig Prowler.

Eldritch Moon (Uncommon)
Lightning Serpent
Lightning Serpent Variable ColorlessRed (1)
Creature — Elemental Serpent (2/1)

Trample, haste

Lightning Serpent enters the battlefield with X +1/+0 counters on it.

At the beginning of the end step, sacrifice Lightning Serpent.

Coldsnap (Rare)
Nettle Sentinel
Nettle Sentinel Green (1)
Creature — Elf Warrior (2/2)

Nettle Sentinel doesn't untap during your untap step.

Whenever you cast a green spell, you may untap Nettle Sentinel.

Eventide (Common)
Other Versions
Masters 25 (Common)
Norin the Wary
Norin the Wary Red (1)
Legendary Creature — Human Warrior (2/1)

When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.

Time Spiral (Rare)
Razorgrass Screen
Razorgrass Screen 1 (1)
Artifact Creature — Wall (2/1)

Defender (This creature can't attack.)

Razorgrass Screen blocks each combat if able.

Fifth Dawn (Common)
Reaver Drone
Reaver Drone Black (1)
Creature — Eldrazi Drone (2/1)

Devoid (This card has no color.)

At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.

Oath of the Gatewatch (Uncommon)
Tattermunge Maniac
Tattermunge Maniac Red or Green (1)
Creature — Goblin Warrior (2/1)

Tattermunge Maniac attacks each combat if able.

Shadowmoor (Uncommon)
Thraben Gargoyle
Thraben Gargoyle 1 (1)
Artifact Creature — Gargoyle (2/2)


6: Transform Thraben Gargoyle.

Shadows over Innistrad (Uncommon)
Tormented Hero
Tormented Hero Black (1)
Creature — Human Warrior (2/1)

Tormented Hero enters the battlefield tapped.

Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.

Theros (Uncommon)
Uktabi Drake
Uktabi Drake Green (1)
Creature — Drake (2/1)

Flying, haste

Echo 1GreenGreen (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Planar Chaos (Common)
Vampire Lacerator
Vampire Lacerator Black (1)
Creature — Vampire Warrior (2/2)

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

Zendikar (Common)
Other Versions
Duel Decks: Sorin vs. Tibalt (Common)
Modern Masters 2015 Edition (Common)
Masters 25 (Common)
Zurgo Bellstriker
Zurgo Bellstriker Red (1)
Legendary Creature — Orc Warrior (2/2)

Zurgo Bellstriker can't block creatures with power 2 or greater.

Dash 1Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Rare)