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Abandon Reason
Abandon Reason 2Red (3)
Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Uncommon)
Abstruse Interference
Abstruse Interference 2Blue (3)
Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays 1. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless to your mana pool." (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Acrobatic Maneuver
Acrobatic Maneuver 2White (3)
Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

Kaladesh (Common)
Adverse Conditions
Adverse Conditions 3Blue (4)
Instant

Devoid (This card has no color.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless to your mana pool."

Battle for Zendikar (Uncommon)
Aether Tradewinds (Æther Tradewinds)
Aether Tradewinds (Æther Tradewinds) 2Blue (3)
Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

Kaladesh (Common)
Other Versions
Magic: The Gathering—Conspiracy (Common)Worldwake (Common)
Aim High
Aim High 1Green (2)
Instant

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

Shadows over Innistrad (Common)
Alchemist's Greeting
Alchemist's Greeting 4Red (5)
Sorcery

Alchemist's Greeting deals 4 damage to target creature.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Common)
Allied Reinforcements
Allied Reinforcements 3White (4)
Sorcery

Create two 2/2 white Knight Ally creature tokens.

Oath of the Gatewatch (Uncommon)
Alms of the Vein
Alms of the Vein 2Black (3)
Sorcery

Target opponent loses 3 life and you gain 3 life.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Altar's Reap
Altar's Reap 1Black (2)
Instant

As an additional cost to cast Altar's Reap, sacrifice a creature.

Draw two cards.

Battle for Zendikar (Common)
Other Versions
Duel Decks: Nissa vs. Ob Nixilis (Common)Conspiracy: Take the Crown (Common)Commander 2015 (Common)Magic: The Gathering—Conspiracy (Common)Magic 2014 Core Set (Common)Innistrad (Common)
Angelic Purge
Angelic Purge 2White (3)
Sorcery

As an additional cost to cast Angelic Purge, sacrifice a permanent.

Exile target artifact, creature, or enchantment.

Shadows over Innistrad (Common)
Anguished Unmaking
Anguished Unmaking 1WhiteBlack (3)
Instant

Exile target nonland permanent. You lose 3 life.

Shadows over Innistrad (Rare)
Anticipate
Anticipate 1Blue (2)
Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Battle for Zendikar (Common)
Other Versions
Dragons of Tarkir (Common)
Appetite for the Unnatural
Appetite for the Unnatural 2Green (3)
Instant

Destroy target artifact or enchantment. You gain 2 life.

Kaladesh (Common)
Attune with Aether
Attune with Aether Green (1)
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. You get EnergyEnergy (two energy counters).

Kaladesh (Common)
Avacyn's Judgment
Avacyn's Judgment 1Red (2)
Sorcery

Madness Variable ColorlessRed (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.

Shadows over Innistrad (Rare)
Behold the Beyond
Behold the Beyond 5BlackBlack (7)
Sorcery

Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.

Shadows over Innistrad (Mythic Rare)
Biting Rain
Biting Rain 2BlackBlack (4)
Sorcery

All creatures get -2/-2 until end of turn.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Uncommon)
Blessed Alliance
Blessed Alliance 1White (2)
Instant

Escalate 2 (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target player gains 4 life.

• Untap up to two target creatures.

• Target opponent sacrifices an attacking creature.

Eldritch Moon (Uncommon)
Blossoming Defense
Blossoming Defense Green (1)
Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn.

Kaladesh (Uncommon)
Boiling Earth
Boiling Earth 1Red (2)
Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4—6Red (If you cast this spell for 6Red, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Bone Splinters
Bone Splinters Black (1)
Sorcery

As an additional cost to cast Bone Splinters, sacrifice a creature.

Destroy target creature.

Battle for Zendikar (Common)
Other Versions
Modern Masters 2015 Edition (Common)Duel Decks: Speed vs. Cunning (Common)Avacyn Restored (Common)Shards of Alara (Common)
Borrowed Grace
Borrowed Grace 2White (3)
Instant

Escalate 1White (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

Eldritch Moon (Common)
Borrowed Hostility
Borrowed Hostility Red (1)
Instant

Escalate 3 (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Target creature gets +3/+0 until end of turn.

• Target creature gains first strike until end of turn.

Eldritch Moon (Common)
Borrowed Malevolence
Borrowed Malevolence Black (1)
Instant

Escalate 2 (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Target creature gets +1/+1 until end of turn.

• Target creature gets -1/-1 until end of turn.

Eldritch Moon (Common)
Boulder Salvo
Boulder Salvo 4Red (5)
Sorcery

Surge 1Red (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Boulder Salvo deals 4 damage to target creature.

Oath of the Gatewatch (Common)
Brilliant Spectrum
Brilliant Spectrum 3Blue (4)
Sorcery

Converge — Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards.

Battle for Zendikar (Common)
Bring to Light
Bring to Light 3GreenBlue (5)
Sorcery

Converge — Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost.

Battle for Zendikar (Rare)
Broken Concentration
Broken Concentration 1BlueBlue (3)
Instant

Counter target spell.

Madness 3Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Uncommon)
Brutal Expulsion
Brutal Expulsion 2BlueRed (4)
Instant

Devoid (This card has no color.)

Choose one or both —

• Return target spell or creature to its owner's hand.

• Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead.

Battle for Zendikar (Rare)
Brute Strength
Brute Strength 1Red (2)
Instant

Target creature gets +3/+1 and gains trample until end of turn.

Oath of the Gatewatch (Common)
Built to Last
Built to Last White (1)
Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Kaladesh (Common)
Built to Smash
Built to Smash Red (1)
Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

Kaladesh (Common)
Burn from Within
Burn from Within Variable ColorlessRed (1)
Sorcery

Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

Shadows over Innistrad (Rare)
Call the Gatewatch
Call the Gatewatch 2White (3)
Sorcery

Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.

Oath of the Gatewatch (Rare)
Call the Scions
Call the Scions 2Green (3)
Sorcery

Devoid (This card has no color.)

Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Colorless to your mana pool."

Battle for Zendikar (Common)
Catalog
Catalog 2Blue (3)
Instant

Draw two cards, then discard a card.

Shadows over Innistrad (Common)
Other Versions
Eighth Edition (Common)Urza's Saga (Common)
Cathartic Reunion
Cathartic Reunion 1Red (2)
Sorcery

As an additional cost to cast Cathartic Reunion, discard two cards.

Draw three cards.

Kaladesh (Common)
Cemetery Recruitment
Cemetery Recruitment 1Black (2)
Sorcery

Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.

Eldritch Moon (Common)
Ceremonious Rejection
Ceremonious Rejection Blue (1)
Instant

Counter target colorless spell.

Kaladesh (Uncommon)
Certain Death
Certain Death 5Black (6)
Sorcery

Destroy target creature. Its controller loses 2 life and you gain 2 life.

Eldritch Moon (Common)
Chandra's Pyrohelix
Chandra's Pyrohelix 1Red (2)
Instant

Chandra's Pyrohelix deals 2 damage divided as you choose among one or two target creatures and/or players.

Kaladesh (Common)
Chaplain's Blessing
Chaplain's Blessing White (1)
Sorcery

You gain 5 life.

Shadows over Innistrad (Common)
Chilling Grasp
Chilling Grasp 2Blue (3)
Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Madness 3Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Uncommon)
Clear Shot
Clear Shot 2Green (3)
Instant

Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

Eldritch Moon (Uncommon)
Clip Wings
Clip Wings 1Green (2)
Instant

Each opponent sacrifices a creature with flying.

Shadows over Innistrad (Common)
Clutch of Currents
Clutch of Currents Blue (1)
Sorcery

Return target creature to its owner's hand.

Awaken 3—4Blue (If you cast this spell for 4Blue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Coastal Discovery
Coastal Discovery 3Blue (4)
Sorcery

Draw two cards.

Awaken 4—5Blue (If you cast this spell for 5Blue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Coax from the Blind Eternities
Coax from the Blind Eternities 2Blue (3)
Sorcery

You may choose an Eldrazi card you own from outside the game or in exile, reveal that card, and put it into your hand.

Eldritch Moon (Rare)
Collective Brutality
Collective Brutality 1Black (2)
Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

Eldritch Moon (Rare)
Collective Defiance
Collective Defiance 1RedRed (3)
Sorcery

Escalate 1 (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target player discards all the cards in his or her hand, then draws that many cards.

• Collective Defiance deals 4 damage to target creature.

• Collective Defiance deals 3 damage to target opponent.

Eldritch Moon (Rare)
Collective Effort
Collective Effort 1WhiteWhite (3)
Sorcery

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Destroy target creature with power 4 or greater.

• Destroy target enchantment.

• Put a +1/+1 counter on each creature target player controls.

Eldritch Moon (Rare)
Commencement of Festivities
Commencement of Festivities 1Green (2)
Instant

Prevent all combat damage that would be dealt to players this turn.

Kaladesh (Common)
Comparative Analysis
Comparative Analysis 3Blue (4)
Instant

Surge 2Blue (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Target player draws two cards.

Oath of the Gatewatch (Common)
Compelling Deterrence
Compelling Deterrence 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

Shadows over Innistrad (Uncommon)
Other Versions
Duel Decks: Blessed vs. Cursed (Uncommon)
Complete Disregard
Complete Disregard 2Black (3)
Instant

Devoid (This card has no color.)

Exile target creature with power 3 or less.

Battle for Zendikar (Common)
Cone of Flame
Cone of Flame 3RedRed (5)
Sorcery

Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.

Welcome Deck 2016 (Uncommon)
Other Versions
Duel Decks Anthology, Jace vs. Chandra (Uncommon)Magic 2015 Core Set (Uncommon)Duel Decks: Knights vs. Dragons (Uncommon)Planechase (Uncommon)Duel Decks: Jace vs. Chandra (Uncommon)Tenth Edition (Uncommon)Weatherlight (Uncommon)
Confirm Suspicions
Confirm Suspicions 3BlueBlue (5)
Instant

Counter target spell.

Investigate three times. (To investigate, create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Rare)
Confiscation Coup
Confiscation Coup 3BlueBlue (5)
Sorcery

Choose target artifact or creature. You get EnergyEnergyEnergyEnergy (four energy counters), then you may pay an amount of Energy equal to that permanent's converted mana cost. If you do, gain control of it.

Kaladesh (Rare)
Confront the Unknown
Confront the Unknown Green (1)
Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Common)
Consuming Sinkhole
Consuming Sinkhole 3Red (4)
Instant

Devoid (This card has no color.)

Choose one —

• Exile target land creature.

• Consuming Sinkhole deals 4 damage to target player.

Oath of the Gatewatch (Common)
Contingency Plan
Contingency Plan 1Blue (2)
Sorcery

Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Eldritch Moon (Common)
Convolute
Convolute 2Blue (3)
Instant

Counter target spell unless its controller pays 4.

Eldritch Moon (Common)
Other Versions
Ravnica: City of Guilds (Common)
Corpse Churn
Corpse Churn 1Black (2)
Instant

Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

Oath of the Gatewatch (Common)
Creeping Mold
Creeping Mold 2GreenGreen (4)
Sorcery

Destroy target artifact, enchantment, or land.

Kaladesh (Uncommon)
Other Versions
Tenth Edition (Uncommon)Ninth Edition (Uncommon)Mirrodin (Uncommon)Eighth Edition (Uncommon)Seventh Edition (Uncommon)Classic Sixth Edition (Uncommon)Visions (Uncommon)
Crumble to Dust
Crumble to Dust 3Red (4)
Sorcery

Devoid (This card has no color.)

Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library.

Battle for Zendikar (Uncommon)
Crush of Tentacles
Crush of Tentacles 4BlueBlue (6)
Sorcery

Surge 3BlueBlue (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, create an 8/8 blue Octopus creature token.

Oath of the Gatewatch (Mythic Rare)
Dance with Devils
Dance with Devils 3Red (4)
Instant

Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to target creature or player."

Shadows over Innistrad (Uncommon)
Dark Salvation
Dark Salvation Variable ColorlessVariable ColorlessBlack (1)
Sorcery

Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

Eldritch Moon (Rare)
Dazzling Reflection
Dazzling Reflection 1White (2)
Instant

You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

Oath of the Gatewatch (Common)
Declaration in Stone
Declaration in Stone 1White (2)
Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

Shadows over Innistrad (Rare)
Demolish
Demolish 3Red (4)
Sorcery

Destroy target artifact or land.

Kaladesh (Common)
Other Versions
Magic Origins (Common)Theros (Common)Magic 2014 Core Set (Common)Avacyn Restored (Common)Magic 2011 (Common)Zendikar (Common)Tenth Edition (Common)Ninth Edition (Uncommon)Eighth Edition (Uncommon)Odyssey (Uncommon)
Demon's Grasp
Demon's Grasp 4Black (5)
Sorcery

Target creature gets -5/-5 until end of turn.

Battle for Zendikar (Common)
Other Versions
Duel Decks: Nissa vs. Ob Nixilis (Common)
Deny Existence
Deny Existence 2Blue (3)
Instant

Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Shadows over Innistrad (Common)
Deploy the Gatewatch
Deploy the Gatewatch 4WhiteWhite (6)
Sorcery

Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Eldritch Moon (Mythic Rare)
Descend upon the Sinful
Descend upon the Sinful 4WhiteWhite (6)
Sorcery

Exile all creatures.

Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Mythic Rare)
Devils' Playground
Devils' Playground 4RedRed (6)
Sorcery

Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to target creature or player."

Shadows over Innistrad (Rare)
Devour in Flames
Devour in Flames 2Red (3)
Sorcery

As an additional cost to cast Devour in Flames, return a land you control to its owner's hand.

Devour in Flames deals 5 damage to target creature or planeswalker.

Oath of the Gatewatch (Uncommon)
Diabolic Tutor
Diabolic Tutor 2BlackBlack (4)
Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

Kaladesh (Uncommon)
Other Versions
Conspiracy: Take the Crown (Uncommon)Magic 2014 Core Set (Uncommon)Magic 2012 (Uncommon)Magic: The Gathering-Commander (Uncommon)Magic 2011 (Uncommon)Magic 2010 (Uncommon)Tenth Edition (Uncommon)Ninth Edition (Uncommon)Eighth Edition (Uncommon)Odyssey (Uncommon)
Die Young
Die Young 1Black (2)
Sorcery

Choose target creature. You get EnergyEnergy (two energy counters), then you may pay any amount of Energy. The creature gets -1/-1 until end of turn for each Energy paid this way.

Kaladesh (Common)
Disappearing Act
Disappearing Act 1BlueBlue (3)
Instant

As an additional cost to cast Disappearing Act, return a permanent you control to its owner's hand.

Counter target spell.

Kaladesh (Uncommon)
Dispel
Dispel Blue (1)
Instant

Counter target instant spell.

Battle for Zendikar (Common)
Other Versions
Return to Ravnica (Common)Worldwake (Common)
Disperse
Disperse 1Blue (2)
Instant

Return target nonland permanent to its owner's hand.

Welcome Deck 2016 (Common)
Other Versions
Magic Origins (Common)Magic 2014 Core Set (Common)Scars of Mirrodin (Common)Morningtide (Common)
Displace
Displace 2Blue (3)
Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Eldritch Moon (Common)
Dissension in the Ranks
Dissension in the Ranks 3RedRed (5)
Instant

Target blocking creature fights another target blocking creature.

Shadows over Innistrad (Uncommon)
Distemper of the Blood
Distemper of the Blood 1Red (2)
Sorcery

Target creature gets +2/+2 and gains trample until end of turn.

Madness Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Common)
Drag Under
Drag Under 2Blue (3)
Sorcery

Return target creature to its owner's hand.

Draw a card.

Eldritch Moon (Common)
Dramatic Reversal
Dramatic Reversal 1Blue (2)
Instant

Untap all nonland permanents you control.

Kaladesh (Common)
Dual Shot
Dual Shot Red (1)
Instant

Dual Shot deals 1 damage to each of up to two target creatures.

Shadows over Innistrad (Common)
Dubious Challenge
Dubious Challenge 3Green (4)
Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control.

Kaladesh (Rare)
Dutiful Return
Dutiful Return 3Black (4)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Battle for Zendikar (Common)
Other Versions
Khans of Tarkir (Common)
Earthen Arms
Earthen Arms 1Green (2)
Sorcery

Put two +1/+1 counters on target permanent.

Awaken 4—6Green (If you cast this spell for 6Green, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Eerie Interlude
Eerie Interlude 2White (3)
Instant

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Shadows over Innistrad (Rare)
Other Versions
Duel Decks: Blessed vs. Cursed (Rare)
Eldritch Evolution
Eldritch Evolution 1GreenGreen (3)
Sorcery

As an additional cost to cast Eldritch Evolution, sacrifice a creature.

Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.

Eldritch Moon (Rare)
Elemental Uprising
Elemental Uprising 1Green (2)
Instant

Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

Oath of the Gatewatch (Common)
Eliminate the Competition
Eliminate the Competition 4Black (5)
Sorcery

As an additional cost to cast Eliminate the Competition, sacrifice X creatures.

Destroy X target creatures.

Kaladesh (Rare)
Encircling Fissure
Encircling Fissure 2White (3)
Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2—4White (If you cast this spell for 4White, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Engineered Might
Engineered Might 3GreenWhite (5)
Sorcery

Choose one —

• Target creature gets +5/+5 and gains trample until end of turn.

• Creatures you control get +2/+2 and gain vigilance until end of turn.

Kaladesh (Uncommon)
Engulf the Shore
Engulf the Shore 3Blue (4)
Instant

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Shadows over Innistrad (Rare)
Epiphany at the Drownyard
Epiphany at the Drownyard Variable ColorlessBlue (1)
Instant

Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Shadows over Innistrad (Rare)
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