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"Arabian Nights", |~W, |~U, |~B, |~R, |~G (55)

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Abu Ja'far
Abu Ja'far White (1)
Creature — Human (0/1)

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.

Arabian Nights (Uncommon)
Other Versions
Chronicles (Uncommon)
Aladdin
Aladdin 2RedRed (4)
Creature — Human Rogue (1/1)

1RedRed, Tap: Gain control of target artifact for as long as you control Aladdin.

Arabian Nights (Rare)
Other Versions
Chronicles (Uncommon)
Masters Edition IV (Rare)
Ali Baba
Ali Baba Red (1)
Creature — Human Rogue (1/1)

Red: Tap target Wall.

Arabian Nights (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Ali from Cairo
Ali from Cairo 2RedRed (4)
Creature — Human (0/1)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Arabian Nights (Rare)
Other Versions
Masters Edition IV (Rare)
Army of Allah
Army of Allah 1WhiteWhite (3)
Instant

Attacking creatures get +2/+0 until end of turn.

Arabian Nights (Common)
Bird Maiden
Bird Maiden 2Red (3)
Creature — Human Bird (1/2)

Flying

Arabian Nights (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Masters Edition IV (Common)
Camel
Camel White (1)
Creature — Camel (0/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

Arabian Nights (Common)
Cuombajj Witches
Cuombajj Witches BlackBlack (2)
Creature — Human Wizard (1/3)

Tap: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent's choice.

Arabian Nights (Common)
Other Versions
Chronicles (Common)
Masters Edition (Common)
Commander Legends (Uncommon)
Cyclone
Cyclone 2GreenGreen (4)
Enchantment

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay Green for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

Arabian Nights (Uncommon)
Other Versions
Chronicles (Rare)
Masters Edition IV (Rare)
Dandân
Dandân BlueBlue (2)
Creature — Fish (4/1)

Dandân can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Dandân.

Arabian Nights (Common)
Other Versions
Fifth Edition (Common)
Time Spiral "Timeshifted" (Special)
Chronicles (Common)
Desert Nomads
Desert Nomads 2Red (3)
Creature — Human Nomad (2/2)

Desertwalk

Prevent all damage that would be dealt to Desert Nomads by Deserts.

Arabian Nights (Common)
Desert Twister
Desert Twister 4GreenGreen (6)
Sorcery

Destroy target permanent.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Mercadian Masques (Uncommon)
Masters Edition III (Uncommon)
Vintage Masters (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Drop of Honey
Drop of Honey Green (1)
Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.

When there are no creatures on the battlefield, sacrifice Drop of Honey.

Arabian Nights (Rare)
Other Versions
Masters Edition IV (Rare)
El-Hajjâj
El-Hajjâj 1BlackBlack (3)
Creature — Human Wizard (1/1)

Whenever El-Hajjâj deals damage, you gain that much life.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Erg Raiders
Erg Raiders 1Black (2)
Creature — Human Warrior (2/3)

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

Arabian Nights (Common)
Other Versions
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Masters Edition (Common)
Masters 25 (Common)
Erhnam Djinn
Erhnam Djinn 3Green (4)
Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

Arabian Nights (Rare)
Other Versions
Judgment (Rare)
Chronicles (Uncommon)
Beatdown Box Set (Uncommon)
Vintage Masters (Uncommon)
Mystery Booster 2: Convention Edition (Uncommon)
Eye for an Eye
Eye for an Eye WhiteWhite (2)
Instant

The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Masters Edition IV (Rare)
Fishliver Oil
Fishliver Oil 1Blue (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Arabian Nights (Common)
Other Versions
Ninth Edition (Common)
Chronicles (Common)
Flying Men
Flying Men Blue (1)
Creature — Human (1/1)

Flying

Arabian Nights (Common)
Other Versions
Time Spiral "Timeshifted" (Special)
Ghazbán Ogre
Ghazbán Ogre Green (1)
Creature — Ogre (2/2)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.

Arabian Nights (Common)
Other Versions
Fifth Edition (Common)
Chronicles (Common)
Masters Edition (Common)
Giant Tortoise
Giant Tortoise 1Blue (2)
Creature — Turtle (1/1)

Giant Tortoise gets +0/+3 as long as it's untapped.

Arabian Nights (Common)
Other Versions
Fourth Edition (Common)
Masters Edition (Common)
Masters Edition IV (Common)
Eternal Masters (Common)
Guardian Beast
Guardian Beast 3Black (4)
Creature — Beast (2/4)

As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.

Arabian Nights (Rare)
Other Versions
Masters Edition IV (Rare)
Hasran Ogress
Hasran Ogress BlackBlack (2)
Creature — Ogre (3/2)

Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay 2.

Arabian Nights (Common)
Other Versions
Chronicles (Common)
Masters Edition IV (Common)
Hurr Jackal
Hurr Jackal Red (1)
Creature — Jackal (1/1)

Tap: Target creature can't be regenerated this turn.

Arabian Nights (Common)
Other Versions
Fourth Edition (Rare)
Ifh-Bíff Efreet
Ifh-Bíff Efreet 2GreenGreen (4)
Creature — Efreet (3/3)

Flying

Green: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.

Arabian Nights (Rare)
Other Versions
Masters Edition (Rare)
Island Fish Jasconius
Island Fish Jasconius 4BlueBlueBlue (7)
Creature — Fish (6/8)

Island Fish Jasconius doesn't untap during your untap step.

At the beginning of your upkeep, you may pay BlueBlueBlue. If you do, untap Island Fish Jasconius.

Island Fish Jasconius can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Island Fish Jasconius.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Jihad
Jihad WhiteWhiteWhite (3)
Enchantment

As Jihad enters, choose a color and an opponent.

White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.

When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.

Arabian Nights (Rare)
Junún Efreet
Junún Efreet 1BlackBlack (3)
Creature — Efreet (3/3)

Flying

At the beginning of your upkeep, sacrifice Junún Efreet unless you pay BlackBlack.

Arabian Nights (Rare)
Other Versions
Fourth Edition (Uncommon)
Masters Edition IV (Uncommon)
Juzám Djinn
Juzám Djinn 2BlackBlack (4)
Creature — Djinn (5/5)

At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.

Arabian Nights (Rare)
Other Versions
Masters Edition (Rare)
Khabál Ghoul
Khabál Ghoul 2Black (3)
Creature — Zombie (1/1)

At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.

Arabian Nights (Uncommon)
Other Versions
Masters Edition (Rare)
King Suleiman
King Suleiman 1White (2)
Creature — Human Noble (1/1)

Tap: Destroy target Djinn or Efreet.

Arabian Nights (Rare)
Kird Ape
Kird Ape Red (1)
Creature — Ape (1/1)

Kird Ape gets +1/+2 as long as you control a Forest.

Arabian Nights (Common)
Other Versions
Revised Edition (Common)
Ninth Edition (Uncommon)
Beatdown Box Set (Common)
From the Vault: Exiled (Mythic Rare)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Eternal Masters (Common)
Magnetic Mountain
Magnetic Mountain 1RedRed (3)
Enchantment

Blue creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay 4 for each creature chosen this way. If the player does, untap those creatures.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Merchant Ship
Merchant Ship Blue (1)
Creature — Human (0/2)

Merchant Ship can't attack unless defending player controls an Island.

Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.

When you control no Islands, sacrifice Merchant Ship.

Arabian Nights (Uncommon)
Metamorphosis
Metamorphosis Green (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.

Arabian Nights (Common)
Other Versions
Chronicles (Common)
Mijae Djinn
Mijae Djinn RedRedRed (3)
Creature — Djinn (6/3)

Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Masters Edition IV (Rare)
Moorish Cavalry
Moorish Cavalry 2WhiteWhite (4)
Creature — Human Knight (3/3)

Trample

Arabian Nights (Common)
Other Versions
Time Spiral "Timeshifted" (Special)
Nafs Asp
Nafs Asp Green (1)
Creature — Snake (1/1)

Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay 1 before that draw step.

Arabian Nights (Common)
Other Versions
Fourth Edition (Common)
Old Man of the Sea
Old Man of the Sea 1BlueBlue (3)
Creature — Djinn (2/3)

You may choose not to untap Old Man of the Sea during your untap step.

Tap: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.

Arabian Nights (Rare)
Other Versions
Masters Edition III (Rare)
Oubliette
Oubliette 1BlackBlack (3)
Enchantment

When Oubliette enters, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)

Arabian Nights (Common)
Other Versions
Masters Edition (Common)
Double Masters (Uncommon)
Piety
Piety 2White (3)
Instant

Blocking creatures get +0/+3 until end of turn.

Arabian Nights (Common)
Other Versions
Fourth Edition (Common)
Repentant Blacksmith
Repentant Blacksmith 1White (2)
Creature — Human (1/2)

Protection from red

Arabian Nights (Rare)
Other Versions
Fifth Edition (Common)
Chronicles (Common)
Rukh Egg
Rukh Egg 3Red (4)
Creature — Bird Egg (0/3)

When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

Arabian Nights (Common)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Sandstorm
Sandstorm Green (1)
Instant

Sandstorm deals 1 damage to each attacking creature.

Arabian Nights (Common)
Other Versions
Fourth Edition (Common)
Mirage (Common)
Battle Royale Box Set (Common)
Masters Edition IV (Common)
Dominaria Remastered (Common)
Serendib Djinn
Serendib Djinn 2BlueBlue (4)
Creature — Djinn (5/6)

Flying

At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.

When you control no lands, sacrifice Serendib Djinn.

Arabian Nights (Rare)
Other Versions
Masters Edition IV (Rare)
Serendib Efreet
Serendib Efreet 2Blue (3)
Creature — Efreet (3/4)

Flying

At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Masters Edition (Rare)
From the Vault: Exiled (Mythic Rare)
Vintage Masters (Uncommon)
Eternal Masters (Rare)
Jumpstart (Rare)
Shahrazad
Shahrazad WhiteWhite (2)
Sorcery

Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.

Arabian Nights (Rare)
Sindbad
Sindbad 1Blue (2)
Creature — Human (1/1)

Tap: Draw a card and reveal it. If it isn't a land card, discard it.

Arabian Nights (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Time Spiral "Timeshifted" (Special)
Singing Tree
Singing Tree 3Green (4)
Creature — Plant (0/3)

Tap: Target attacking creature has base power 0 until end of turn.

Arabian Nights (Rare)
Other Versions
Masters Edition (Uncommon)
Sorceress Queen
Sorceress Queen 1BlackBlack (3)
Creature — Human Wizard (1/1)

Tap: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Stone-Throwing Devils
Stone-Throwing Devils Black (1)
Creature — Devil (1/1)

First strike

Arabian Nights (Common)
Unstable Mutation
Unstable Mutation Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.

Arabian Nights (Common)
Other Versions
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Time Spiral "Timeshifted" (Special)
Ultimate Masters (Uncommon)
War Elephant
War Elephant 3White (4)
Creature — Elephant (2/2)

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Arabian Nights (Common)
Other Versions
Chronicles (Common)
Wyluli Wolf
Wyluli Wolf 1Green (2)
Creature — Wolf (1/1)

Tap: Target creature gets +1/+1 until end of turn.

Arabian Nights (Common)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Masters Edition (Common)
Ydwen Efreet
Ydwen Efreet RedRedRed (3)
Creature — Efreet (3/6)

Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.

Arabian Nights (Rare)
Other Versions
Masters Edition (Rare)
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