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Ana Disciple
Ana Disciple Green (1)
Creature — Human Wizard (1/1)

Blue, Tap: Target creature gains flying until end of turn.

Black, Tap: Target creature gets -2/-0 until end of turn.

Apocalypse (Common)
Ana Sanctuary
Ana Sanctuary 2Green (3)
Enchantment

At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.

Apocalypse (Uncommon)
Anavolver
Anavolver 3Green (4)
Creature — Volver (3/3)

Kicker 1Blue and/or Black (You may pay an additional 1Blue and/or Black as you cast this spell.)

If Anavolver was kicked with its 1Blue kicker, it enters with two +1/+1 counters on it and with flying.

If Anavolver was kicked with its Black kicker, it enters with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."

Apocalypse (Rare)
Ceta Disciple
Ceta Disciple Blue (1)
Creature — Merfolk Wizard (1/1)

Red, Tap: Target creature gets +2/+0 until end of turn.

Green, Tap: Add one mana of any color.

Apocalypse (Common)
Ceta Sanctuary
Ceta Sanctuary 2Blue (3)
Enchantment

At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.

Apocalypse (Uncommon)
Cetavolver
Cetavolver 1Blue (2)
Creature — Volver (1/1)

Kicker 1Red and/or Green (You may pay an additional 1Red and/or Green as you cast this spell.)

If Cetavolver was kicked with its 1Red kicker, it enters with two +1/+1 counters on it and with first strike.

If Cetavolver was kicked with its Green kicker, it enters with a +1/+1 counter on it and with trample.

Apocalypse (Rare)
Dega Disciple
Dega Disciple White (1)
Creature — Human Wizard (1/1)

Black, Tap: Target creature gets -2/-0 until end of turn.

Red, Tap: Target creature gets +2/+0 until end of turn.

Apocalypse (Common)
Dega Sanctuary
Dega Sanctuary 2White (3)
Enchantment

At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.

Apocalypse (Uncommon)
Degavolver
Degavolver 1White (2)
Creature — Volver (1/1)

Kicker 1Black and/or Red (You may pay an additional 1Black and/or Red as you cast this spell.)

If Degavolver was kicked with its 1Black kicker, it enters with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."

If Degavolver was kicked with its Red kicker, it enters with a +1/+1 counter on it and with first strike.

Apocalypse (Rare)
Necra Disciple
Necra Disciple Black (1)
Creature — Human Wizard (1/1)

Green, Tap: Add one mana of any color.

White, Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Apocalypse (Common)
Necra Sanctuary
Necra Sanctuary 2Black (3)
Enchantment

At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.

Apocalypse (Uncommon)
Necravolver
Necravolver 2Black (3)
Creature — Volver (2/2)

Kicker 1Green and/or White (You may pay an additional 1Green and/or White as you cast this spell.)

If Necravolver was kicked with its 1Green kicker, it enters with two +1/+1 counters on it and with trample.

If Necravolver was kicked with its White kicker, it enters with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."

Apocalypse (Rare)
Raka Disciple
Raka Disciple Red (1)
Creature — Minotaur Wizard (1/1)

White, Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Blue, Tap: Target creature gains flying until end of turn.

Apocalypse (Common)
Raka Sanctuary
Raka Sanctuary 2Red (3)
Enchantment

At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage instead.

Apocalypse (Uncommon)
Rakavolver
Rakavolver 2Red (3)
Creature — Volver (2/2)

Kicker 1White and/or Blue (You may pay an additional </I>1White<I> and/or Blue as you cast this spell.)

If Rakavolver was kicked with its 1White kicker, it enters with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."

If Rakavolver was kicked with its Blue kicker, it enters with a +1/+1 counter on it and with flying.

Apocalypse (Rare)
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