SEARCH:

+!"Living Artifact", "Arabian Nights" (78)

 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Abu Ja'far
Abu Ja'far White (1)
Creature — Human (0/1)

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.

Arabian Nights (Uncommon)
Other Versions
Chronicles (Uncommon)
Aladdin
Aladdin 2RedRed (4)
Creature — Human Rogue (1/1)

1RedRed, Tap: Gain control of target artifact for as long as you control Aladdin.

Arabian Nights (Rare)
Other Versions
Chronicles (Uncommon)
Masters Edition IV (Rare)
Aladdin's Lamp
Aladdin's Lamp 10 (10)
Artifact

Variable Colorless, Tap: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Aladdin's Ring
Aladdin's Ring 8 (8)
Artifact

8, Tap: Aladdin's Ring deals 4 damage to any target.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Ali Baba
Ali Baba Red (1)
Creature — Human Rogue (1/1)

Red: Tap target Wall.

Arabian Nights (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Ali from Cairo
Ali from Cairo 2RedRed (4)
Creature — Human (0/1)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Arabian Nights (Rare)
Other Versions
Masters Edition IV (Rare)
Army of Allah
Army of Allah 1WhiteWhite (3)
Instant

Attacking creatures get +2/+0 until end of turn.

Arabian Nights (Common)
Bazaar of Baghdad
Bazaar of Baghdad (0)
Land

Tap: Draw two cards, then discard three cards.

Arabian Nights (Uncommon)
Other Versions
Masters Edition III (Rare)
Vintage Masters (Mythic Rare)
Bird Maiden
Bird Maiden 2Red (3)
Creature — Human Bird (1/2)

Flying

Arabian Nights (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Masters Edition IV (Common)
Bottle of Suleiman
Bottle of Suleiman 4 (4)
Artifact

1, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Masters Edition IV (Rare)
Brass Man
Brass Man 1 (1)
Artifact Creature — Construct (1/3)

Brass Man doesn't untap during your untap step.

At the beginning of your upkeep, you may pay 1. If you do, untap Brass Man.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Masters Edition IV (Common)
Camel
Camel White (1)
Creature — Camel (0/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

Arabian Nights (Common)
City in a Bottle
City in a Bottle 2 (2)
Artifact

Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.

Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.

Arabian Nights (Rare)
Other Versions
Vintage Masters (Mythic Rare)
City of Brass
City of Brass (0)
Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

Tap: Add one mana of any color.

Arabian Nights (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Chronicles (Rare)
Masters Edition IV (Rare)
Modern Masters (Rare)
Modern Event Deck 2014 (Rare)
Double Masters 2022 (Rare)
Mystery Booster 2: Convention Edition (Rare)
Cuombajj Witches
Cuombajj Witches BlackBlack (2)
Creature — Human Wizard (1/3)

Tap: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent's choice.

Arabian Nights (Common)
Other Versions
Chronicles (Common)
Masters Edition (Common)
Commander Legends (Uncommon)
Cyclone
Cyclone 2GreenGreen (4)
Enchantment

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay Green for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

Arabian Nights (Uncommon)
Other Versions
Chronicles (Rare)
Masters Edition IV (Rare)
Dancing Scimitar
Dancing Scimitar 4 (4)
Artifact Creature — Spirit (1/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ninth Edition (Uncommon)
Dandân
Dandân BlueBlue (2)
Creature — Fish (4/1)

Dandân can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Dandân.

Arabian Nights (Common)
Other Versions
Fifth Edition (Common)
Time Spiral "Timeshifted" (Special)
Chronicles (Common)
Desert
Desert (0)
Land — Desert

Tap: Add Colorless.

Tap: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.

Arabian Nights (Common)
Other Versions
Time Spiral "Timeshifted" (Special)
From the Vault: Realms (Mythic Rare)
Adventures in the Forgotten Realms Commander (Uncommon)
Special Guests (Mythic Rare)
Desert Nomads
Desert Nomads 2Red (3)
Creature — Human Nomad (2/2)

Desertwalk

Prevent all damage that would be dealt to Desert Nomads by Deserts.

Arabian Nights (Common)
Desert Twister
Desert Twister 4GreenGreen (6)
Sorcery

Destroy target permanent.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Mercadian Masques (Uncommon)
Masters Edition III (Uncommon)
Vintage Masters (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Diamond Valley
Diamond Valley (0)
Land

Tap, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Arabian Nights (Uncommon)
Other Versions
Masters Edition (Rare)
Drop of Honey
Drop of Honey Green (1)
Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.

When there are no creatures on the battlefield, sacrifice Drop of Honey.

Arabian Nights (Rare)
Other Versions
Masters Edition IV (Rare)
Ebony Horse
Ebony Horse 3 (3)
Artifact

2, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Masters Edition IV (Common)
Elephant Graveyard
Elephant Graveyard (0)
Land

Tap: Add Colorless.

Tap: Regenerate target Elephant.

Arabian Nights (Rare)
Other Versions
Masters Edition IV (Uncommon)
El-Hajjâj
El-Hajjâj 1BlackBlack (3)
Creature — Human Wizard (1/1)

Whenever El-Hajjâj deals damage, you gain that much life.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Erg Raiders
Erg Raiders 1Black (2)
Creature — Human Warrior (2/3)

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

Arabian Nights (Common)
Other Versions
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Masters Edition (Common)
Masters 25 (Common)
Erhnam Djinn
Erhnam Djinn 3Green (4)
Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

Arabian Nights (Rare)
Other Versions
Judgment (Rare)
Chronicles (Uncommon)
Beatdown Box Set (Uncommon)
Vintage Masters (Uncommon)
Mystery Booster 2: Convention Edition (Uncommon)
Eye for an Eye
Eye for an Eye WhiteWhite (2)
Instant

The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Masters Edition IV (Rare)
Fishliver Oil
Fishliver Oil 1Blue (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Arabian Nights (Common)
Other Versions
Ninth Edition (Common)
Chronicles (Common)
Flying Carpet
Flying Carpet 4 (4)
Artifact

2, Tap: Target creature gains flying until end of turn.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Masters Edition IV (Common)
Flying Men
Flying Men Blue (1)
Creature — Human (1/1)

Flying

Arabian Nights (Common)
Other Versions
Time Spiral "Timeshifted" (Special)
Ghazbán Ogre
Ghazbán Ogre Green (1)
Creature — Ogre (2/2)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.

Arabian Nights (Common)
Other Versions
Fifth Edition (Common)
Chronicles (Common)
Masters Edition (Common)
Giant Tortoise
Giant Tortoise 1Blue (2)
Creature — Turtle (1/1)

Giant Tortoise gets +0/+3 as long as it's untapped.

Arabian Nights (Common)
Other Versions
Fourth Edition (Common)
Masters Edition (Common)
Masters Edition IV (Common)
Eternal Masters (Common)
Guardian Beast
Guardian Beast 3Black (4)
Creature — Beast (2/4)

As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.

Arabian Nights (Rare)
Other Versions
Masters Edition IV (Rare)
Hasran Ogress
Hasran Ogress BlackBlack (2)
Creature — Ogre (3/2)

Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay 2.

Arabian Nights (Common)
Other Versions
Chronicles (Common)
Masters Edition IV (Common)
Hurr Jackal
Hurr Jackal Red (1)
Creature — Jackal (1/1)

Tap: Target creature can't be regenerated this turn.

Arabian Nights (Common)
Other Versions
Fourth Edition (Rare)
Ifh-Bíff Efreet
Ifh-Bíff Efreet 2GreenGreen (4)
Creature — Efreet (3/3)

Flying

Green: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.

Arabian Nights (Rare)
Other Versions
Masters Edition (Rare)
Island Fish Jasconius
Island Fish Jasconius 4BlueBlueBlue (7)
Creature — Fish (6/8)

Island Fish Jasconius doesn't untap during your untap step.

At the beginning of your upkeep, you may pay BlueBlueBlue. If you do, untap Island Fish Jasconius.

Island Fish Jasconius can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Island Fish Jasconius.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Island of Wak-Wak
Island of Wak-Wak (0)
Land

Tap: Target creature with flying has base power 0 until end of turn.

Arabian Nights (Rare)
Other Versions
Masters Edition (Rare)
Jandor's Ring
Jandor's Ring 6 (6)
Artifact

2, Tap, Discard the last card you drew this turn: Draw a card.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Jandor's Saddlebags
Jandor's Saddlebags 2 (2)
Artifact

3, Tap: Untap target creature.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Seventh Edition (Rare)
Jeweled Bird
Jeweled Bird 1 (1)
Artifact

Remove Jeweled Bird from your deck before playing if you're not playing for ante.

Tap: Ante Jeweled Bird. If you do, put all other cards you own from the ante into your graveyard, then draw a card.

Arabian Nights (Uncommon)
Other Versions
Chronicles (Rare)
Jihad
Jihad WhiteWhiteWhite (3)
Enchantment

As Jihad enters, choose a color and an opponent.

White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.

When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.

Arabian Nights (Rare)
Junún Efreet
Junún Efreet 1BlackBlack (3)
Creature — Efreet (3/3)

Flying

At the beginning of your upkeep, sacrifice Junún Efreet unless you pay BlackBlack.

Arabian Nights (Rare)
Other Versions
Fourth Edition (Uncommon)
Masters Edition IV (Uncommon)
Juzám Djinn
Juzám Djinn 2BlackBlack (4)
Creature — Djinn (5/5)

At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.

Arabian Nights (Rare)
Other Versions
Masters Edition (Rare)
Khabál Ghoul
Khabál Ghoul 2Black (3)
Creature — Zombie (1/1)

At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.

Arabian Nights (Uncommon)
Other Versions
Masters Edition (Rare)
King Suleiman
King Suleiman 1White (2)
Creature — Human Noble (1/1)

Tap: Destroy target Djinn or Efreet.

Arabian Nights (Rare)
Kird Ape
Kird Ape Red (1)
Creature — Ape (1/1)

Kird Ape gets +1/+2 as long as you control a Forest.

Arabian Nights (Common)
Other Versions
Revised Edition (Common)
Ninth Edition (Uncommon)
Beatdown Box Set (Common)
From the Vault: Exiled (Mythic Rare)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Eternal Masters (Common)
Library of Alexandria
Library of Alexandria (0)
Land

Tap: Add Colorless.

Tap: Draw a card. Activate only if you have exactly seven cards in hand.

Arabian Nights (Uncommon)
Other Versions
Masters Edition IV (Rare)
Vintage Masters (Mythic Rare)
Magnetic Mountain
Magnetic Mountain 1RedRed (3)
Enchantment

Blue creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay 4 for each creature chosen this way. If the player does, untap those creatures.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Merchant Ship
Merchant Ship Blue (1)
Creature — Human (0/2)

Merchant Ship can't attack unless defending player controls an Island.

Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.

When you control no Islands, sacrifice Merchant Ship.

Arabian Nights (Uncommon)
Metamorphosis
Metamorphosis Green (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.

Arabian Nights (Common)
Other Versions
Chronicles (Common)
Mijae Djinn
Mijae Djinn RedRedRed (3)
Creature — Djinn (6/3)

Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Masters Edition IV (Rare)
Moorish Cavalry
Moorish Cavalry 2WhiteWhite (4)
Creature — Human Knight (3/3)

Trample

Arabian Nights (Common)
Other Versions
Time Spiral "Timeshifted" (Special)
Mountain
Mountain (0)
Basic Land — Mountain

Arabian Nights (Common)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Ice Age (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Invasion (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Duel Decks: Elves vs. Goblins (Land)
Duel Decks: Jace vs. Chandra (Land)
Masters Edition (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Scars of Mirrodin (Land)
Premium Deck Series: Fire and Lightning (Land)
Mirrodin Besieged (Land)
Duel Decks: Knights vs. Dragons (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Duel Decks: Venser vs. Koth (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Duel Decks: Izzet vs. Golgari (Land)
Return to Ravnica (Land)
Duel Decks: Sorin vs. Tibalt (Land)
Magic 2014 Core Set (Land)
Duel Decks: Heroes vs. Monsters (Land)
Theros (Land)
Commander 2013 Edition (Land)
Magic 2015 Core Set (Land)
Duel Decks: Speed vs. Cunning (Land)
Khans of Tarkir (Land)
Commander 2014 (Land)
Fate Reforged (Land)
Duel Decks Anthology, Jace vs. Chandra (Land)
Duel Decks Anthology, Elves vs. Goblins (Land)
Dragons of Tarkir (Land)
Tempest Remastered (Land)
Magic Origins (Land)
Duel Decks: Zendikar vs. Eldrazi (Land)
Battle for Zendikar (Land)
Commander 2015 (Land)
Shadows over Innistrad (Land)
Kaladesh (Land)
Commander 2016 (Land)
Planechase Anthology (Land)
Duel Decks: Mind vs. Might (Land)
Amonkhet (Land)
Commander Anthology (Land)
Archenemy: Nicol Bolas (Land)
Hour of Devastation (Land)
Commander 2017 (Land)
Ixalan (Land)
Duel Decks: Merfolk vs. Goblins (Land)
Unstable (Land)
Rivals of Ixalan (Land)
Duel Decks: Elves vs. Inventors (Land)
Dominaria (Land)
Battlebond (Land)
Commander Anthology 2018 (Land)
Global Series: Jiang Yanggu and Mu Yanling (Land)
Core Set 2019 (Land)
Commander 2018 (Land)
Guilds of Ravnica (Land)
Guild Kit: Boros (Land)
Guild Kit: Izzet (Land)
Game Night (Land)
Ravnica Allegiance (Land)
Guild Kit: Gruul (Land)
Guild Kit: Rakdos (Land)
War of the Spark (Land)
Core Set 2020 (Land)
Commander 2019 (Land)
Throne of Eldraine (Land)
Game Night 2019 (Land)
Theros Beyond Death (Land)
Secret Lair Drop (Land)
Unsanctioned (Land)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Jumpstart (Land)
Double Masters (Land)
Zendikar Rising (Land)
Commander Legends (Land)
Kaldheim (Land)
Strixhaven: School of Mages (Land)
Modern Horizons 2 (Land)
Adventures in the Forgotten Realms (Land)
Innistrad: Midnight Hunt (Land)
Innistrad: Crimson Vow (Land)
Amonkhet Remastered (Land)
Kaladesh Remastered (Land)
Arena Base Set (Land)
Kamigawa: Neon Dynasty (Land)
Streets of New Capenna (Land)
Commander Legends: Battle for Baldur's Gate (Land)
Alchemy Horizons: Baldur's Gate (Land)
Dominaria United (Land)
Unfinity (Land)
Warhammer 40,000 Commander (Land)
Game Night: Free-For-All (Land)
The Brothers' War (Land)
The Brothers' War Commander (Land)
Jumpstart 2022 (Land)
Dominaria Remastered (Land)
Phyrexia: All Will Be One (Land)
Shadows Over Innistrad Remastered (Land)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth (Land)
Commander Masters (Land)
Wilds of Eldraine (Land)
Doctor Who Commander (Land)
The Lost Caverns of Ixalan (Land)
Jurassic World Collection Cards (Land)
Murders at Karlov Manor (Land)
Ravnica Clue Edition (Land)
Magic The Gathering—Fallout (Land)
Outlaws of Thunder Junction (Land)
Modern Horizons 3 (Land)
Assassin's Creed (Land)
Bloomburrow (Land)
Duskmourn: House of Horror (Land)
Magic: The Gathering Foundations (Land)
Nafs Asp
Nafs Asp Green (1)
Creature — Snake (1/1)

Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay 1 before that draw step.

Arabian Nights (Common)
Other Versions
Fourth Edition (Common)
Oasis
Oasis (0)
Land

Tap: Prevent the next 1 damage that would be dealt to target creature this turn.

Arabian Nights (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Masters Edition IV (Common)
Old Man of the Sea
Old Man of the Sea 1BlueBlue (3)
Creature — Djinn (2/3)

You may choose not to untap Old Man of the Sea during your untap step.

Tap: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.

Arabian Nights (Rare)
Other Versions
Masters Edition III (Rare)
Oubliette
Oubliette 1BlackBlack (3)
Enchantment

When Oubliette enters, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)

Arabian Nights (Common)
Other Versions
Masters Edition (Common)
Double Masters (Uncommon)
Piety
Piety 2White (3)
Instant

Blocking creatures get +0/+3 until end of turn.

Arabian Nights (Common)
Other Versions
Fourth Edition (Common)
Pyramids
Pyramids 6 (6)
Artifact

2: Choose one —

• Destroy target Aura attached to a land.

• The next time target land would be destroyed this turn, remove all damage marked on it instead.

Arabian Nights (Rare)
Repentant Blacksmith
Repentant Blacksmith 1White (2)
Creature — Human (1/2)

Protection from red

Arabian Nights (Rare)
Other Versions
Fifth Edition (Common)
Chronicles (Common)
Ring of Ma'rûf
Ring of Ma'rûf 5 (5)
Artifact

5, Tap, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead put a card you own from outside the game into your hand.

Arabian Nights (Rare)
Other Versions
Masters Edition (Rare)
Rukh Egg
Rukh Egg 3Red (4)
Creature — Bird Egg (0/3)

When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

Arabian Nights (Common)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Sandals of Abdallah
Sandals of Abdallah 4 (4)
Artifact

2, Tap: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)

Arabian Nights (Uncommon)
Sandstorm
Sandstorm Green (1)
Instant

Sandstorm deals 1 damage to each attacking creature.

Arabian Nights (Common)
Other Versions
Fourth Edition (Common)
Mirage (Common)
Battle Royale Box Set (Common)
Masters Edition IV (Common)
Dominaria Remastered (Common)
Serendib Djinn
Serendib Djinn 2BlueBlue (4)
Creature — Djinn (5/6)

Flying

At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.

When you control no lands, sacrifice Serendib Djinn.

Arabian Nights (Rare)
Other Versions
Masters Edition IV (Rare)
Serendib Efreet
Serendib Efreet 2Blue (3)
Creature — Efreet (3/4)

Flying

At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Masters Edition (Rare)
From the Vault: Exiled (Mythic Rare)
Vintage Masters (Uncommon)
Eternal Masters (Rare)
Jumpstart (Rare)
Shahrazad
Shahrazad WhiteWhite (2)
Sorcery

Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.

Arabian Nights (Rare)
Sindbad
Sindbad 1Blue (2)
Creature — Human (1/1)

Tap: Draw a card and reveal it. If it isn't a land card, discard it.

Arabian Nights (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Time Spiral "Timeshifted" (Special)
Singing Tree
Singing Tree 3Green (4)
Creature — Plant (0/3)

Tap: Target attacking creature has base power 0 until end of turn.

Arabian Nights (Rare)
Other Versions
Masters Edition (Uncommon)
Sorceress Queen
Sorceress Queen 1BlackBlack (3)
Creature — Human Wizard (1/1)

Tap: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Stone-Throwing Devils
Stone-Throwing Devils Black (1)
Creature — Devil (1/1)

First strike

Arabian Nights (Common)
Unstable Mutation
Unstable Mutation Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.

Arabian Nights (Common)
Other Versions
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Time Spiral "Timeshifted" (Special)
Ultimate Masters (Uncommon)
War Elephant
War Elephant 3White (4)
Creature — Elephant (2/2)

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Arabian Nights (Common)
Other Versions
Chronicles (Common)
Wyluli Wolf
Wyluli Wolf 1Green (2)
Creature — Wolf (1/1)

Tap: Target creature gets +1/+1 until end of turn.

Arabian Nights (Common)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Masters Edition (Common)
Ydwen Efreet
Ydwen Efreet RedRedRed (3)
Creature — Efreet (3/6)

Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.

Arabian Nights (Rare)
Other Versions
Masters Edition (Rare)
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue