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Adrix and Nev, Twincasters
Adrix and Nev, Twincasters 2GreenBlue (4)
Legendary Creature — Merfolk Wizard (2/2)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

If one or more tokens would be created under your control, twice that many of those tokens are created instead.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Commander 2021 (Mythic Rare)
Anax and Cymede
Anax and Cymede 1RedWhite (3)
Legendary Creature — Human Soldier (3/2)

First strike, vigilance

Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Theros (Rare)
Other Versions
Duel Decks: Heroes vs. Monsters (Rare)
Aragorn and Arwen, Wed
Aragorn and Arwen, Wed 4GreenWhite (6)
Legendary Creature — Human Elf Noble (3/6)

Vigilance

Whenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Armed and Armored
Armed and Armored 1White (2)
Instant

Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.

Kamigawa: Neon Dynasty Commander (Uncommon)
Other Versions
Kaldheim (Uncommon)
Baral and Kari Zev
Baral and Kari Zev 1BlueRed (3)
Legendary Creature — Human (2/4)

First strike, menace

Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn.

March of the Machine (Rare)
Battle of Frost and Fire
Battle of Frost and Fire 3BlueRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.

II — Scry 3.

III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.

Kaldheim (Rare)
Borborygmos and Fblthp
Borborygmos and Fblthp 2GreenBlueRed (5)
Legendary Creature — Cyclops Homunculus (6/5)

Whenever Borborygmos and Fblthp enters the battlefield or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature.

1Blue: Put Borborygmos and Fblthp into its owner's library third from the top.

March of the Machine (Mythic Rare)
Checks and Balances
Checks and Balances 2Blue (3)
Enchantment

Cast this spell only if there are three or more players in the game.

Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell.

Unglued (Uncommon)
Cloak and Dagger
Cloak and Dagger 2 (2)
Tribal Artifact — Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)

Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.

Equip 3

Morningtide (Uncommon)
Djeru and Hazoret
Djeru and Hazoret 2RedRedWhite (5)
Legendary Creature — Human God (5/4)

As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste.

Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.

March of the Machine (Rare)
Drana and Linvala
Drana and Linvala 1WhiteWhiteBlack (4)
Legendary Creature — Vampire Angel (3/4)

Flying, vigilance

Activated abilities of creatures your opponents control can't be activated.

Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.

March of the Machine (Rare)
Dreams of Steel and Oil
Dreams of Steel and Oil Black (1)
Sorcery

Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.

The Brothers' War (Uncommon)
Elenda and Azor
Elenda and Azor 3WhiteBlueBlack (6)
Legendary Creature — Vampire Knight Sphinx (6/6)

Flying, ward 2

Whenever Elenda and Azor attacks, you may pay Variable ColorlessWhiteBlueBlack. If you do, draw X cards.

At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn.

March of the Machine Commander (Mythic Rare)
Ellie and Alan, Paleontologists
Ellie and Alan, Paleontologists 2GreenWhiteBlue (5)
Legendary Creature — Human Scientist (2/5)

Tap, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Jurassic World Collection Cards (Rare)
Errant and Giada
Errant and Giada 1WhiteBlue (3)
Legendary Creature — Human Angel (2/3)

Flash

Flying

You may look at the top card of your library any time.

You may cast spells with flash or flying from the top of your library.

March of the Machine (Rare)
Fable of Wolf and Owl
Fable of Wolf and Owl 3Green or BlueGreen or BlueGreen or Blue (6)
Enchantment

Whenever you cast a green spell, you may create a 2/2 green Wolf creature token.

Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.

Eventide (Rare)
Fire and Brimstone
Fire and Brimstone 3WhiteWhite (5)
Instant

Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.

The Dark (Uncommon)
Firesong and Sunspeaker
Firesong and Sunspeaker 4RedWhite (6)
Legendary Creature — Minotaur Cleric (4/6)

Red instant and sorcery spells you control have lifelink.

Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.

March of the Machine Multiverse Legends (Rare)
Other Versions
Dominaria (Rare)
Double Masters 2022 (Rare)
Ghalta and Mavren
Ghalta and Mavren 3GreenGreenWhiteWhite (7)
Legendary Creature — Dinosaur Vampire (12/12)

Trample

Whenever you attack, choose one —

• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.

• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.

March of the Machine (Rare)
Gisa and Geralf
Gisa and Geralf 2BlueBlack (4)
Legendary Creature — Human Wizard (4/4)

When Gisa and Geralf enters the battlefield, mill four cards.

Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Innistrad: Midnight Hunt Commander (Mythic Rare)
Goro-Goro and Satoru
Goro-Goro and Satoru BlueBlackRed (3)
Legendary Creature — Goblin Human (3/4)

Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.

1Red: Creatures you control gain haste until end of turn.

March of the Machine Commander (Mythic Rare)
Halana and Alena, Partners
Halana and Alena, Partners 2RedGreen (4)
Legendary Creature — Human Ranger (2/3)

First strike, reach

At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

Innistrad: Crimson Vow (Rare)
Harold and Bob, First Numens
Harold and Bob, First Numens 2Green (3)
Legendary Creature — Treefolk Mutant (3/3)

Vigilance, reach

When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ‘Tap: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities.

Magic The Gathering—Fallout (Rare)
Hidetsugu and Kairi
Hidetsugu and Kairi 2BlueBlueBlack (5)
Legendary Creature — Ogre Demon Dragon (5/4)

Flying

When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.

When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.

March of the Machine (Rare)
Hope and Glory
Hope and Glory 1White (2)
Instant

Untap two target creatures. Each of them gets +1/+1 until end of turn.

Urza's Legacy (Uncommon)
Inga and Esika
Inga and Esika 2GreenBlue (4)
Legendary Creature — Human God (4/4)

Creatures you control have vigilance and "Tap: Add one mana of any color. Spend this mana only to cast a creature spell."

Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.

March of the Machine (Rare)
Katilda and Lier
Katilda and Lier GreenWhiteBlue (3)
Legendary Creature — Human (3/3)

Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

March of the Machine Commander (Mythic Rare)
Knife and Death
Knife and Death 2BlackBlack (4)
Sorcery

Just a second (As long as this spell is on the stack, players can't move permanents.)

One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way.

Unfinity (Acorn) (Rare)
Knowledge and Power
Knowledge and Power 4Red (5)
Enchantment

Whenever you scry, you may pay 2. If you do, Knowledge and Power deals 2 damage to any target.

Journey into Nyx (Uncommon)
Kogla and Yidaro
Kogla and Yidaro 2RedRedGreenGreen (6)
Legendary Creature — Ape Dinosaur Turtle (7/7)

When Kogla and Yidaro enters the battlefield, choose one —

• It gains trample and haste until end of turn.

• It fights target creature you don't control.

2RedGreen, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.

March of the Machine (Rare)
Korvold and the Noble Thief
Korvold and the Noble Thief 3Red (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

III — Exile the top three cards of target opponent's library. You may play those cards this turn.

Wilds of Eldraine (Uncommon)
Kroxa and Kunoros
Kroxa and Kunoros 3RedWhiteBlack (6)
Legendary Creature — Elder Giant Dog (6/6)

Vigilance, menace, lifelink

Whenever Kroxa and Kunoros enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.

March of the Machine (Mythic Rare)
Kynaios and Tiro of Meletis
Kynaios and Tiro of Meletis RedGreenWhiteBlue (4)
Legendary Creature — Human Soldier (2/8)

At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.

Commander 2016 (Mythic Rare)
Life and Limb
Life and Limb 3Green (4)
Enchantment

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)

Time Spiral Remastered (Rare)
Other Versions
Planar Chaos (Rare)
Lock and Load
Lock and Load 2Blue (3)
Sorcery

Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn.

Plot 3Blue (You may pay 3Blue and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction Commander (Rare)
Love Song of Night and Day
Love Song of Night and Day 2White (3)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — You and target opponent each draw two cards.

II — Create a 1/1 white Bird creature token with flying.

III — Put a +1/+1 counter on each of up to two target creatures.

Commander Masters (Uncommon)
Other Versions
Dominaria United (Uncommon)
Mask of Law and Grace
Mask of Law and Grace White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Urza's Destiny (Common)
Mina and Denn, Wildborn
Mina and Denn, Wildborn 2RedGreen (4)
Legendary Creature — Elf Ally (4/4)

You may play an additional land on each of your turns.

RedGreen, Return a land you control to its owner's hand: Target creature gains trample until end of turn.

Zendikar Rising Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Mischief and Mayhem
Mischief and Mayhem 4Green (5)
Sorcery

Up to two target creatures each get +4/+4 until end of turn.

Born of the Gods (Uncommon)
Moira and Teshar
Moira and Teshar 3WhiteBlack (5)
Legendary Creature — Phyrexian Spirit Bird (4/5)

Flying

Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.)

March of the Machine Commander (Mythic Rare)
Mr. House, President and CEO
Mr. House, President and CEO RedWhiteBlack (3)
Legendary Artifact Creature — Human (0/4)

Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.

4, Tap: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.

Magic The Gathering—Fallout (Mythic Rare)
Of Herbs and Stewed Rabbit
Of Herbs and Stewed Rabbit 2White (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Put a +1/+1 counter on up to one target creature. Create a Food token.

II — Draw a card. Create a Food token.

III — Create a 1/1 white Halfling creature token for each Food you control.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Once and Future
Once and Future 3Green (4)
Instant

Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future.

Adamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future.

Throne of Eldraine (Uncommon)
Peace and Quiet
Peace and Quiet 1White (2)
Instant

Destroy two target enchantments.

Urza's Legacy (Uncommon)
Pia and Kiran Nalaar
Pia and Kiran Nalaar 2RedRed (4)
Legendary Creature — Human Artificer (2/2)

When Pia and Kiran Nalaar enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

2Red, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.

March of the Machine Commander (Rare)
Other Versions
Magic Origins (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Plargg and Nassari
Plargg and Nassari 3RedRed (5)
Legendary Creature — Orc Efreet (5/4)

At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.

March of the Machine: The Aftermath (Rare)
Rack and Ruin
Rack and Ruin 2Red (3)
Instant

Destroy two target artifacts.

Urza's Legacy (Uncommon)
Rank and File
Rank and File 2BlackBlack (4)
Creature — Zombie (3/3)

When Rank and File enters the battlefield, green creatures get -1/-1 until end of turn.

Urza's Legacy (Uncommon)
Rankle and Torbran
Rankle and Torbran 1BlackBlackRedRed (5)
Legendary Creature — Faerie Dwarf (3/4)

Flying, first strike, haste

Whenever Rankle and Torbran deals combat damage to a player or battle, choose any number —

• Each player creates a Treasure token.

• Each player sacrifices a creature.

• If a source would deal damage to a player or battle this turn, it deals that much damage plus 2 instead.

March of the Machine (Rare)
Rashmi and Ragavan
Rashmi and Ragavan 1GreenBlueRed (4)
Legendary Creature — Elf Monkey (2/4)

Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn.

March of the Machine Commander (Mythic Rare)
Reap and Sow
Reap and Sow 3Green (4)
Sorcery

Choose one —

• Destroy target land.

• Search your library for a land card, put that card onto the battlefield, then shuffle.

Entwine 1Green (Choose both if you pay the entwine cost.)

Darksteel (Common)
Repair and Recharge
Repair and Recharge 3WhiteWhite (5)
Sorcery

Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Rin and Seri, Inseparable
Rin and Seri, Inseparable 1RedGreenWhite (4)
Legendary Creature — Dog Cat (4/4)

Whenever you cast a Dog spell, create a 1/1 green Cat creature token.

Whenever you cast a Cat spell, create a 1/1 white Dog creature token.

RedGreenWhite, Tap: Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.

Core Set 2021 (Mythic Rare)
Rise and Shine
Rise and Shine 1Blue (2)
Sorcery

Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.

Overload 4BlueBlue (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

March of the Machine Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
Saint Traft and Rem Karolus
Saint Traft and Rem Karolus BlueRedWhite (3)
Legendary Creature — Spirit Human (3/4)

Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying.

Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.

March of the Machine Commander (Mythic Rare)
Shalai and Hallar
Shalai and Hallar 1RedGreenWhite (4)
Legendary Creature — Angel Elf (3/3)

Flying, vigilance

Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent.

March of the Machine Commander (Mythic Rare)
Shield of Duty and Reason
Shield of Duty and Reason White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from green and from blue.

Apocalypse (Common)
Show and Tell
Show and Tell 2Blue (3)
Sorcery

Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

Special Guests (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Conspiracy: Take the Crown (Mythic Rare)
Sick and Tired
Sick and Tired 2Black (3)
Instant

Two target creatures each get -1/-1 until end of turn.

Urza's Legacy (Common)
Slice and Dice
Slice and Dice 4RedRed (6)
Sorcery

Slice and Dice deals 4 damage to each creature.

Cycling 2Red (2Red, Discard this card: Draw a card.)

When you cycle Slice and Dice, you may have it deal 1 damage to each creature.

Commander Masters (Uncommon)
Other Versions
Onslaught (Uncommon)
Commander 2013 Edition (Uncommon)
Ikoria Commander (Uncommon)
Dominaria Remastered (Uncommon)
Slimefoot and Squee
Slimefoot and Squee BlackRedGreen (3)
Legendary Creature — Fungus Goblin (3/3)

Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token.

1BlackRedGreen, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery.

March of the Machine Commander (Mythic Rare)
Stomp and Howl
Stomp and Howl 2Green (3)
Sorcery

Destroy target artifact and target enchantment.

Dissension (Uncommon)
Surrak and Goreclaw
Surrak and Goreclaw 4GreenGreen (6)
Legendary Creature — Human Bear (6/5)

Trample

Other creatures you control have trample.

Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn.

March of the Machine (Rare)
Svyelun of Sea and Sky
Svyelun of Sea and Sky 1BlueBlue (3)
Legendary Creature — Merfolk God (3/4)

Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk.

Whenever Svyelun attacks, draw a card.

Other Merfolk you control have ward 1. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
Sword of Body and Mind
Sword of Body and Mind 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.

Equip 2

Historic Anthology 4 (Mythic Rare)
Other Versions
From the Vault: Relics (Mythic Rare)
Scars of Mirrodin (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Sword of Feast and Famine
Sword of Feast and Famine 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from green.

Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.

Equip 2

Double Masters (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Modern Event Deck 2014 (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Fire and Ice
Sword of Fire and Ice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.

Equip 2

Double Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Forge and Frontier
Sword of Forge and Frontier 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from green.

Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.

Equip 2

Phyrexia: All Will Be One (Mythic Rare)
Sword of Hearth and Home
Sword of Hearth and Home 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from white.

Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.

Equip 2

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Sword of Light and Shadow
Sword of Light and Shadow 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip 2

Double Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Once and Future
Sword of Once and Future 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from blue and from black.

Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Equip 2

March of the Machine (Mythic Rare)
Sword of Sinew and Steel
Sword of Sinew and Steel 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from red.

Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.

Equip 2

Modern Horizons (Mythic Rare)
Sword of Truth and Justice
Sword of Truth and Justice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from blue.

Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Equip 2

Modern Horizons (Mythic Rare)
Sword of War and Peace
Sword of War and Peace 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.

Equip 2

Double Masters (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Wealth and Power
Sword of Wealth and Power 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from instants and from sorceries.

Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Equip 2

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Thalia and The Gitrog Monster
Thalia and The Gitrog Monster 1WhiteBlackGreen (4)
Legendary Creature — Human Frog Horror (4/4)

First strike, deathtouch

You may play an additional land on each of your turns.

Creatures and nonbasic lands your opponents control enter the battlefield tapped.

Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.

March of the Machine (Mythic Rare)
The Lost and the Damned
The Lost and the Damned 1BlueRed (3)
Enchantment

Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.

Warhammer 40,000 Commander (Uncommon)
The Mightstone and Weakstone
The Mightstone and Weakstone 5 (5)
Legendary Artifact — Powerstone

When The Mightstone and Weakstone enters the battlefield, choose one —

• Draw two cards.

• Target creature gets -5/-5 until end of turn.

Tap: Add ColorlessColorless. This mana can't be spent to cast nonartifact spells.

(Melds with Urza, Lord Protector.)

The Brothers' War (Rare)
There and Back Again
There and Back Again 3RedRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you.

II — Search your library for a Mountain card, put it onto the battlefield, then shuffle.

III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens."

The Lord of the Rings: Tales of Middle Earth (Rare)
Tibor and Lumia
Tibor and Lumia 2BlueRed (4)
Legendary Creature — Human Wizard (3/3)

Whenever you cast a blue spell, target creature gains flying until end of turn.

Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.

Guild Kit: Izzet (Rare)
Other Versions
Guildpact (Rare)
Time and Tide
Time and Tide BlueBlue (2)
Instant

Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.

Visions (Uncommon)
Toils of Night and Day
Toils of Night and Day 2Blue (3)
Instant — Arcane

You may tap or untap target permanent, then you may tap or untap another target permanent.

Betrayers of Kamigawa (Common)
Tooth and Claw
Tooth and Claw 3Red (4)
Enchantment

Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.

Eternal Masters (Uncommon)
Other Versions
Tempest (Rare)
Commander 2013 Edition (Rare)
Tooth and Nail
Tooth and Nail 5GreenGreen (7)
Sorcery

Choose one —

• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.

• Put up to two creature cards from your hand onto the battlefield.

Entwine 2 (Choose both if you pay the entwine cost.)

Commander Masters (Rare)
Other Versions
Mirrodin (Rare)
Modern Masters (Rare)
Touch and Go
Touch and Go 3Red (4)
Sorcery

Destroy target land.

Gotcha — If an opponent touches their face, you may say "Gotcha" When you do, return Touch and Go from your graveyard to your hand.

Unhinged (Common)
Trial and Error (playtest)
Trial and Error (playtest) RedRed (2)
Elemental Instant — — Fire

Whenever CARDNAME is countered or fizzles, you may copy it and choose new targets for the copy.

CARDNAME deals 3 damage to any target.

Mystery Booster (Common)
Tusk and Whiskers
Tusk and Whiskers 3GreenWhite (5)
Legendary Creature — Elephant Mouse Performer (4/4)

Whenever you put an ability sticker on a creature, put a +1/+1 counter on that creature.

2GreenWhite, Tap: You get Ticket. You may put a sticker on a nonland permanent you own.

Unfinity (Uncommon)
Twists and Turns
Twists and Turns Green (1)
Enchantment

If a creature you control would explore, instead you scry 1, then that creature explores.

When Twists and Turns enters the battlefield, target creature you control explores.

When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns.

The Lost Caverns of Ixalan (Uncommon)
Vladimir and Godfrey
Vladimir and Godfrey 2White (3)
Legendary Creature — — Zombie Knight (3/2)

Rejuvenation — 2White: Return Vladimir and Godfrey from your graveyard to the battlefield tapped. It perpetually gets +1/+1. Activate only if you control a 1/1 creature.

Alchemy Horizons: Baldur's Gate (Rare)
Wheel and Deal
Wheel and Deal 3Blue (4)
Instant

Any number of target opponents each discard their hands, then draw seven cards.

Draw a card.

Onslaught (Rare)
Wheel of Sun and Moon
Wheel of Sun and Moon Green or WhiteGreen or White (2)
Enchantment — Aura

Enchant player

If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.

Shadowmoor (Rare)
Wine of Blood and Iron
Wine of Blood and Iron 3 (3)
Artifact

4: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.

Saviors of Kamigawa (Rare)
Wreck and Rebuild
Wreck and Rebuild 1RedGreen (3)
Sorcery

Choose one —

• Destroy target artifact or enchantment.

• Mill five cards, then you may put a land card from your graveyard onto the battlefield tapped.

Flashback 3RedGreen

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Doctor Who Commander (Uncommon)
Wrenn and Realmbreaker
Wrenn and Realmbreaker 1GreenGreen (3)
Legendary Planeswalker — Wrenn (4)

Lands you control have "Tap: Add one mana of any color."

+1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.

−2: Mill three cards. You may put a permanent card from among the milled cards into your hand.

−7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."

March of the Machine (Mythic Rare)
Wrenn and Seven
Wrenn and Seven 3GreenGreen (5)
Legendary Planeswalker — Wrenn (5)

+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

0: Put any number of land cards from your hand onto the battlefield tapped.

−3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."

−8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."

Innistrad: Midnight Hunt (Mythic Rare)
Wrenn and Six
Wrenn and Six RedGreen (2)
Legendary Planeswalker — Wrenn (3)

+1: Return up to one target land card from your graveyard to your hand.

−1: Wrenn and Six deals 1 damage to any target.

−7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.)

Double Masters 2022 (Mythic Rare)
Other Versions
Modern Horizons (Mythic Rare)
Yargle and Multani
Yargle and Multani 3BlackBlackGreen (6)
Legendary Creature — Frog Spirit Elemental (18/6)

March of the Machine (Rare)
Zimone and Dina
Zimone and Dina BlackGreenBlue (3)
Legendary Creature — Human Dryad (3/4)

Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.

Tap, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.

March of the Machine (Mythic Rare)
Zurgo and Ojutai
Zurgo and Ojutai 2BlueRedWhite (5)
Legendary Creature — Orc Dragon (4/4)

Flying, haste

Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn.

Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.

March of the Machine (Mythic Rare)
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