SEARCH:

+for (528)

123456 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Form a Posse
Form a Posse Variable ColorlessRedWhite (2)
Sorcery

Create X 1/1 red Mercenary creature tokens with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction (Uncommon)
Form of the Approach of the Second Sun
Form of the Approach of the Second Sun 4White (5)
Enchantment

When this enchantment enters the battlefield, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.

When you draw yourself, you win the game.

When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment.

Unfinity (Acorn) (Rare)
Form of the Dinosaur
Form of the Dinosaur 4RedRed (6)
Enchantment

When Form of the Dinosaur enters the battlefield, your life total becomes 15.

At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you.

Rivals of Ixalan (Rare)
Form of the Dragon
Form of the Dragon 4RedRedRed (7)
Enchantment

At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.

At the beginning of each end step, your life total becomes 5.

Creatures without flying can't attack you.

From the Vault: Dragons (Rare)
Other Versions
Ninth Edition (Rare)
Scourge (Rare)
Form of the Mulldrifter (playtest)
Form of the Mulldrifter (playtest) 4Blue (5)
Tribal Enchantment — — Elemental

When CARDNAME enters the battlefield, draw two cards.

You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)

Mystery Booster (Common)
Form of the Squirrel
Form of the Squirrel Green (1)
Enchantment

As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.

Creatures can't attack you.

You have shroud.

You can't cast spells.

Unhinged (Rare)
Formation
Formation 1White (2)
Instant

Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Rare)
Formless Nurturing
Formless Nurturing 3Green (4)
Sorcery

Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Common)
Other Versions
Fate Reforged (Common)
Forsake the Worldly
Forsake the Worldly 2White (3)
Instant

Exile target artifact or enchantment.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Forsaken City
Forsaken City (0)
Land

Forsaken City doesn't untap during your untap step.

At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.

Tap: Add one mana of any color.

Planeshift (Rare)
Forsaken Crossroads
Forsaken Crossroads (0)
Land

Forsaken Crossroads enters the battlefield tapped.

As Forsaken Crossroads enters the battlefield, choose a color.

When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.

Tap: Add one mana of the chosen color.

Innistrad: Midnight Hunt Alchemy (Rare)
Forsaken Drifters
Forsaken Drifters 3Black (4)
Creature — Zombie (4/2)

When Forsaken Drifters dies, mill four cards.

Born of the Gods (Common)
Forsaken Miner
Forsaken Miner Black (1)
Creature — Skeleton Rogue (2/2)

Forsaken Miner can't block.

Whenever you commit a crime, you may pay Black. If you do, return Forsaken Miner from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Forsaken Monument
Forsaken Monument 5 (5)
Legendary Artifact

Colorless creatures you control get +2/+2.

Whenever you tap a permanent for Colorless, add an additional Colorless.

Whenever you cast a colorless spell, you gain 2 life.

Commander Masters (Mythic Rare)
Other Versions
Zendikar Rising (Mythic Rare)
Forsaken Sanctuary
Forsaken Sanctuary (0)
Land

Forsaken Sanctuary enters the battlefield tapped.

Tap: Add White or Black.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Amonkhet (Common)
Commander 2017 (Uncommon)
Rivals of Ixalan (Uncommon)
Core Set 2019 (Common)
Commander 2018 (Uncommon)
Forsaken Thresher
Forsaken Thresher (0)
Artifact Creature — Construct (5/5)

At the beginning of your precombat main phase, add one mana of any color.

Innistrad: Crimson Vow (Uncommon)
Forsaken Wastes
Forsaken Wastes 2Black (3)
World Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses 1 life.

Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.

Mirage (Rare)
Forsworn Paladin
Forsworn Paladin Black (1)
Creature — Human Knight (1/1)

Menace

1Black, Tap, Pay 1 life: Create a Treasure token.

2Black: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.

Adventures in the Forgotten Realms (Rare)
Forth Eorlingas!
Forth Eorlingas! Variable ColorlessRedWhite (2)
Sorcery

Create X 2/2 red Human Knight creature tokens with trample and haste.

Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Fortified Area
Fortified Area 1WhiteWhite (3)
Enchantment

Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Other Versions
Fourth Edition (Common)
Fortified Beachhead
Fortified Beachhead (0)
Land

As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.

Tap: Add White or Blue.

5, Tap: Soldiers you control get +1/+1 until end of turn.

The Brothers' War (Rare)
Fortified Rampart
Fortified Rampart 1White (2)
Creature — Wall (0/6)

Defender

Battle for Zendikar (Common)
Fortified Village
Fortified Village (0)
Land

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.

Tap: Add Green or White.

Murders at Karlov Manor Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Streets of New Capenna Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Shadows Over Innistrad Remastered (Uncommon)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Wilds of Eldraine Commander (Rare)
Doctor Who Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Fortify
Fortify 2White (3)
Instant

Choose one —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Magic 2014 Core Set (Common)
Modern Masters 2015 Edition (Common)
Jumpstart (Common)
Double Masters (Common)
Fortifying Draught
Fortifying Draught Green (1)
Instant

You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.

Strixhaven: School of Mages (Uncommon)
Fortifying Provisions
Fortifying Provisions 2White (3)
Enchantment

Creatures you control get +0/+1.

When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Throne of Eldraine (Common)
Fortitude
Fortitude 1Green (2)
Enchantment — Aura

Enchant creature

Sacrifice a Forest: Regenerate enchanted creature.

When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand.

Urza's Saga (Common)
Fortress Crab
Fortress Crab 3Blue (4)
Creature — Crab (1/6)

Core Set 2020 (Common)
Other Versions
Innistrad (Common)
Fortress Cyclops
Fortress Cyclops 3RedWhite (5)
Creature — Cyclops Soldier (3/3)

Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.

Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

Gatecrash (Uncommon)
Fortuitous Find
Fortuitous Find 2Black (3)
Sorcery

Choose one or both —

• Return target artifact card from your graveyard to your hand.

• Return target creature card from your graveyard to your hand.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Fortunate Few
Fortunate Few 3WhiteWhite (5)
Sorcery

Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.

Commander 2017 (Rare)
Fortune Teller (Fortune Teller (a))
Fortune Teller (Fortune Teller (a)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 2, 3, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (b))
Fortune Teller (Fortune Teller (b)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 2, 4, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (c))
Fortune Teller (Fortune Teller (c)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 2, 5, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (d))
Fortune Teller (Fortune Teller (d)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 3, 4, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (e))
Fortune Teller (Fortune Teller (e)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 3, 5, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (f))
Fortune Teller (Fortune Teller (f)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 4, 5, 6

Unfinity (Common)
Fortune Thief
Fortune Thief 4Red (5)
Creature — Human Rogue (0/1)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Morph RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Masters 25 (Rare)
Other Versions
Time Spiral (Rare)
Fortune, Loyal Steed
Fortune, Loyal Steed 2White (3)
Legendary Creature — Beast Mount (2/4)

When Fortune, Loyal Steed enters the battlefield, scry 2.

Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control.

Saddle 1

Outlaws of Thunder Junction (Rare)
Fortune's Favor
Fortune's Favor 3Blue (4)
Instant

Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

Eldritch Moon (Uncommon)
Forum Familiar
Forum Familiar White (1)
Creature — Cat (1/1)

Disguise 1White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Forum Familiar is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on Forum Familiar.

Murders at Karlov Manor (Uncommon)
Free-for-All
Free-for-All 3Blue (4)
Enchantment

When Free-for-All enters the battlefield, exile all creatures face down.

At the beginning of each player's upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield.

When Free-for-All leaves the battlefield, put all cards exiled with it into their owners' graveyards.

Unglued (Rare)
Fuel for the Cause
Fuel for the Cause 2BlueBlue (4)
Instant

Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Mirrodin Besieged (Common)
Fungal Fortitude
Fungal Fortitude 1Black (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +2/+0.

When enchanted creature dies, return it to the battlefield tapped under its owner's control.

The Lost Caverns of Ixalan (Common)
Gale Force
Gale Force 4Green (5)
Sorcery

Gale Force deals 5 damage to each creature with flying.

Champions of Kamigawa (Uncommon)
Gaseous Form
Gaseous Form 2Blue (3)
Enchantment — Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Eternal Masters (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Legends (Common)
Tempest (Common)
Beatdown Box Set (Common)
Tempest Remastered (Common)
Genasi Enforcers
Genasi Enforcers 1Red (2)
Creature — Elemental Shaman (1/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

1Red: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
General's Enforcer
General's Enforcer WhiteBlack (2)
Creature — Human Soldier (2/3)

Legendary Humans you control have indestructible.

2WhiteBlack: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Ghostform
Ghostform 1Blue (2)
Sorcery

Up to two target creatures can't be blocked this turn.

Core Set 2019 (Common)
Other Versions
Avacyn Restored (Common)
Gideon, Battle-Forged
Gideon, Battle-Forged (0)
Legendary Planeswalker — Gideon (3)

+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.

+1: Until your next turn, target creature gains indestructible. Untap that creature.

0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Gigantiform
Gigantiform 3GreenGreen (5)
Enchantment — Aura

Kicker 4

Enchant creature

Enchanted creature has base power and toughness 8/8 and has trample.

When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.

Zendikar (Rare)
Gird for Battle
Gird for Battle White (1)
Sorcery

Put a +1/+1 counter on each of up to two target creatures.

Jumpstart (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Glacial Fortress
Glacial Fortress (0)
Land

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.

Tap: Add White or Blue.

Magic The Gathering—Fallout (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Magic 2013 (Rare)
Ixalan (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Doctor Who Commander (Rare)
Glorious Enforcer
Glorious Enforcer 5WhiteWhite (7)
Creature — Angel (5/5)

Flying, lifelink

At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn.

Modern Horizons 2 (Uncommon)
Go for Blood
Go for Blood 1Red (2)
Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Cycling 1 (1, Discard this card: Draw a card.)

Jumpstart 2022 (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Go for the Throat
Go for the Throat 1Black (2)
Instant

Destroy target nonartifact creature.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Mirrodin Besieged (Uncommon)
Commander 2017 (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Double Masters 2022 (Uncommon)
Warhammer 40,000 Commander (Common)
The Brothers' War (Uncommon)
March of the Machine Commander (Uncommon)
Gold-Forge Garrison
Gold-Forge Garrison (0)
Land

(Transforms from Golden Guardian.)

Tap: Add two mana of any one color.

4, Tap: Create a 4/4 colorless Golem artifact creature token.

Rivals of Ixalan (Rare)
Gold-Forged Sentinel
Gold-Forged Sentinel 6 (6)
Artifact Creature — Chimera (4/4)

Flying

Battlebond (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Magic Origins (Uncommon)
Gold-Forged Thopteryx
Gold-Forged Thopteryx WhiteBlue (2)
Artifact Creature — Dinosaur Thopter (1/3)

Flying, lifelink

Each legendary permanent you control has ward 2. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

March of the Machine: The Aftermath (Uncommon)
Good-Fortune Unicorn
Good-Fortune Unicorn 1GreenWhite (3)
Creature — Unicorn (2/2)

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature.

March of the Machine Commander (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Greater Forgeling
Greater Forgeling 3RedRed (5)
Creature — Elemental (3/4)

1Red: Greater Forgeling gets +3/-3 until end of turn.

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Uncommon)
Grey Host Reinforcements
Grey Host Reinforcements 3White (4)
Creature — Spirit Soldier (1/1)

Flying, ward 3

When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Grisly Transformation
Grisly Transformation 2Black (3)
Enchantment — Aura

Enchant creature

When Grisly Transformation enters the battlefield, draw a card.

Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Born of the Gods (Common)
Gruesome Deformity
Gruesome Deformity Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Innistrad (Common)
Guildmages' Forum
Guildmages' Forum (0)
Land

Tap: Add Colorless.

1, Tap: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.

Guilds of Ravnica (Rare)
Guildpact Informant
Guildpact Informant 2Blue (3)
Creature — Faerie Rogue (1/1)

Flying

Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Halo Forager
Halo Forager 1BlueBlack (3)
Creature — Faerie Rogue (3/1)

Flying

When Halo Forager enters the battlefield, you may pay Variable Colorless. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Wilds of Eldraine Commander (Uncommon)
Other Versions
March of the Machine (Uncommon)
Harness by Force
Harness by Force 1RedRed (3)
Sorcery

Strive — This spell costs 2Red more to cast for each target beyond the first.

Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

Journey into Nyx (Rare)
Devouring Sugarmaw (Have for Dinner)
Devouring Sugarmaw (Have for Dinner) 1White (2)
Instant — Adventure

Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Herald of the Forgotten
Herald of the Forgotten 6WhiteWhite (8)
Creature — Cat Beast (6/6)

Flying

When Herald of the Forgotten enters the battlefield, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield.

Ikoria Commander (Rare)
Heroic Reinforcements
Heroic Reinforcements 2RedWhite (4)
Sorcery

Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and Tap this turn.)

Magic The Gathering—Fallout (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Double Masters 2022 (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Highland Forest
Highland Forest (0)
Snow Land — Mountain Forest

(Tap: Add Red or Green.)

Highland Forest enters the battlefield tapped.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Kaldheim (Land)
Hofri Ghostforge
Hofri Ghostforge 3RedWhite (5)
Legendary Creature — Dwarf Cleric (4/5)

Spirits you control get +1/+1 and have trample and haste.

Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."

Strixhaven: School of Mages (Mythic Rare)
Hold for Questioning
Hold for Questioning 3Blue (4)
Enchantment — Aura

Enchant creature or planeswalker

When Hold for Questioning enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

Jumpstart 2022 (Uncommon)
Hold for Ransom
Hold for Ransom 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block and has "7: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."

Streets of New Capenna (Common)
Hungry for More
Hungry for More BlackRed (2)
Sorcery

Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step.

Flashback 1BlackRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Hunt for Specimens
Hunt for Specimens 1Black (2)
Sorcery

Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Hydroform
Hydroform GreenBlue (2)
Instant

Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

Gatecrash (Common)
Illusionary Forces
Illusionary Forces 3Blue (4)
Creature — Illusion (4/4)

Flying

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Masters Edition (Uncommon)
Other Versions
Ice Age (Common)
Illusionary Informant
Illusionary Informant 1Blue (2)
Creature — Bird Illusion (1/3)

Draft Illusionary Informant face up.

During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice.

Flying

Conspiracy: Take the Crown (Common)
Information Booth (Information Booth (a))
Information Booth (Information Booth (a)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 2, 6

Unfinity (Uncommon)
Information Booth (Information Booth (b))
Information Booth (Information Booth (b)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 3, 6

Unfinity (Uncommon)
Information Booth (Information Booth (c))
Information Booth (Information Booth (c)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 4, 6

Unfinity (Uncommon)
Information Booth (Information Booth (d))
Information Booth (Information Booth (d)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 5, 6

Unfinity (Uncommon)
Information Dealer
Information Dealer 1Blue (2)
Creature — Human Wizard (1/1)

Tap: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.

Onslaught (Common)
Inniaz, the Gale Force
Inniaz, the Gale Force 3BlueBlue (5)
Legendary Creature — Djinn (4/4)

Flying

2White or Blue: Attacking creatures with flying get +1/+1 until end of turn. (White or Blue can be paid with either White or Blue.)

Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.

Jumpstart (Rare)
Ironsoul Enforcer
Ironsoul Enforcer 4White (5)
Artifact Creature — Human Samurai (4/4)

Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.

Kamigawa: Neon Dynasty Commander (Rare)
Ivorytusk Fortress
Ivorytusk Fortress 2WhiteBlackGreen (5)
Creature — Elephant (5/7)

Untap each creature you control with a +1/+1 counter on it during each other player's untap step.

Khans of Tarkir (Rare)
Jaheira, Friend of the Forest
Jaheira, Friend of the Forest 2Green (3)
Legendary Creature — Human Elf Druid (2/3)

Tokens you control have "Tap: Add Green."

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Jarl of the Forsaken
Jarl of the Forsaken 3Black (4)
Creature — Zombie Cleric (3/2)

Flash

When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.

Foretell 1Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Join Forces
Join Forces 2White (3)
Instant

Untap up to two target creatures. They each get +2/+2 until end of turn.

Dominaria United (Uncommon)
Journey for the Elixir
Journey for the Elixir 2Green (3)
Sorcery

Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle.

Global Series: Jiang Yanggu and Mu Yanling (Rare)
Judoon Enforcers
Judoon Enforcers 5RedWhite (7)
Creature — Alien Rhino Soldier (8/8)

Trample

No more than one creature can attack you each combat.

Suspend 6—1RedWhite (Rather than cast this card from your hand, you may pay 1RedWhite and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Doctor Who Commander (Uncommon)
Karn, Legacy Reforged
Karn, Legacy Reforged 5 (5)
Legendary Artifact Creature — Golem (*/*)

Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control.

At the beginning of your upkeep, add Colorless for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.

March of the Machine: The Aftermath (Mythic Rare)
Karplusan Forest
Karplusan Forest (0)
Land

Tap: Add Colorless.

Tap: Add Red or Green. Karplusan Forest deals 1 damage to you.

Dominaria United (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
Tenth Edition (Rare)
Commander 2016 (Rare)
Kaya's Ghostform
Kaya's Ghostform Black (1)
Enchantment — Aura

Enchant creature or planeswalker you control

When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

War of the Spark (Common)
Kenrith's Transformation
Kenrith's Transformation 1Green (2)
Enchantment — Aura

Enchant creature

When Kenrith's Transformation enters the battlefield, draw a card.

Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Wilds of Eldraine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Kessig Forgemaster
Kessig Forgemaster 1Red (2)
Creature — Human Shaman Werewolf (2/1)

Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature.

At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster.

Shadows over Innistrad (Uncommon)
Kolaghan Forerunners
Kolaghan Forerunners 2Red (3)
Creature — Human Berserker (*/3)

Trample

Kolaghan Forerunners's power is equal to the number of creatures you control.

Dash 2Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Koll, the Forgemaster
Koll, the Forgemaster RedWhite (2)
Legendary Creature — Dwarf Warrior (2/2)

Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.

Creature tokens you control that are enchanted or equipped get +1/+1.

Kaldheim (Uncommon)
123456 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue