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Quest for the Gravelord
Quest for the Gravelord Black (1)
Enchantment

Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.

Remove three quest counters from Quest for the Gravelord and sacrifice it: Create a 5/5 black Zombie Giant creature token.

Battlebond (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Quest for the Holy Relic
Quest for the Holy Relic White (1)
Enchantment

Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.

Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

Zendikar (Uncommon)
Quest for the Nihil Stone
Quest for the Nihil Stone Black (1)
Enchantment

Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.

At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.

Worldwake (Rare)
Quest for Ula's Temple
Quest for Ula's Temple Blue (1)
Enchantment

At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.

At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.

Worldwake (Rare)
Radiant Performer
Radiant Performer 3RedRed (5)
Creature — Human Wizard (2/2)

Flash

When Radiant Performer enters the battlefield, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players.

Commander 2021 (Rare)
Raffine's Informant
Raffine's Informant 1White (2)
Creature — Human Wizard (2/1)

When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Streets of New Capenna (Common)
Rage Forger
Rage Forger 2Red (3)
Creature — Elemental Shaman (2/2)

When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.

Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Morningtide (Uncommon)
Rageform
Rageform 2RedRed (4)
Enchantment

When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Fate Reforged (Uncommon)
Rally for the Throne
Rally for the Throne 2White (3)
Instant

Create two 1/1 white Human creature tokens.

Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control.

Throne of Eldraine (Uncommon)
Rally the Forces
Rally the Forces 2Red (3)
Instant

Attacking creatures get +1/+0 and gain first strike until end of turn.

Mirrodin Besieged (Common)
Ral's Reinforcements
Ral's Reinforcements 1Red (2)
Sorcery

Create two 1/1 blue and red Elemental creature tokens.

March of the Machine (Common)
Ravenform
Ravenform 2Blue (3)
Sorcery

Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.

Foretell Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Kaldheim (Common)
Reach for the Sky
Reach for the Sky 3Green (4)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +3/+2 and has reach.

When Reach for the Sky is put into a graveyard from the battlefield, draw a card.

Outlaws of Thunder Junction (Common)
Rebel Informer
Rebel Informer 2Black (3)
Creature — Human Mercenary Rebel (1/2)

Rebel Informer can't be the target of white spells or abilities from white sources.

3: Put target nontoken Rebel on the bottom of its owner's library.

Prophecy (Rare)
Reforge the Soul
Reforge the Soul 3RedRed (5)
Sorcery

Each player discards their hand, then draws seven cards.

Miracle 1Red (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Commander 2016 (Rare)
Other Versions
Avacyn Restored (Rare)
Regal Force
Regal Force 4GreenGreenGreen (7)
Creature — Elemental (5/5)

When Regal Force enters the battlefield, draw a card for each green creature you control.

Jumpstart: Historic Horizons (Rare)
Other Versions
Eventide (Rare)
Eternal Masters (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Reinforced Bulwark
Reinforced Bulwark 3 (3)
Artifact Creature — Wall (0/4)

Defender

Tap: Prevent the next 1 damage that would be dealt to you this turn.

Rise of the Eldrazi (Common)
Reinforced Ronin
Reinforced Ronin Red (1)
Artifact Creature — Human Samurai (2/2)

Haste

At the beginning of your end step, return Reinforced Ronin to its owner's hand.

Channel — 1Red, Discard Reinforced Ronin: Draw a card.

Kamigawa: Neon Dynasty (Uncommon)
Reinforcements
Reinforcements White (1)
Instant

Put up to three target creature cards from your graveyard on top of your library.

Masters Edition II (Common)
Other Versions
Alliances (Common)
Resolute Reinforcements
Resolute Reinforcements 1White (2)
Creature — Human Soldier (1/1)

Flash

When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.

Dominaria United (Uncommon)
Rest for the Weary
Rest for the Weary 1White (2)
Instant

Target player gains 4 life.

Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

Worldwake (Common)
Restless Fortress
Restless Fortress (0)
Land

Restless Fortress enters the battlefield tapped.

Tap: Add White or Black.

2WhiteBlack: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.

Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.

Wilds of Eldraine (Rare)
Reversal of Fortune
Reversal of Fortune 4RedRed (6)
Sorcery

Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.

Fifth Dawn (Rare)
Riddleform
Riddleform 1Blue (2)
Enchantment

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.

2Blue: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Core Set 2021 (Uncommon)
Run for Your Life
Run for Your Life BlueRed (2)
Instant

One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste.

Escape—2BlueRed, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Doctor Who Commander (Rare)
Runeforge Champion
Runeforge Champion 2White (3)
Creature — Dwarf Warrior (2/3)

When Runeforge Champion enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle.

You may pay 1 rather than pay the mana cost for Rune spells you cast.

Kaldheim (Rare)
Samurai Enforcers
Samurai Enforcers 4WhiteWhite (6)
Creature — Human Samurai (4/4)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Champions of Kamigawa (Uncommon)
Sapseep Forest
Sapseep Forest (0)
Land — Forest

(Tap: Add Green.)

Sapseep Forest enters the battlefield tapped.

Green, Tap: You gain 1 life. Activate only if you control two or more green permanents.

Commander 2021 (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Sauroform Hybrid
Sauroform Hybrid 1Green (2)
Creature — Human Lizard Warrior (2/2)

4GreenGreen: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Ravnica Clue Edition (Common)
Other Versions
Ravnica Allegiance (Common)
Search for Azcanta
Search for Azcanta 1Blue (2)
Legendary Enchantment

At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)

Ixalan (Rare)
Search for Blex
Search for Blex 2BlackBlack (4)
Sorcery

Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way.

Strixhaven: School of Mages (Mythic Rare)
Search for Glory
Search for Glory 2White (3)
Snow Sorcery

Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each Snow spent to cast this spell. (Snow is mana from a snow source.)

Kaldheim (Rare)
Search for Survivors
Search for Survivors 2Red (3)
Sorcery

Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.

Prophecy (Rare)
Search for Tomorrow
Search for Tomorrow 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield, then shuffle.

Suspend 2—Green (Rather than cast this card from your hand, you may pay Green and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Doctor Who Commander (Common)
Other Versions
Time Spiral (Common)
Planechase (Common)
Modern Masters (Common)
Iconic Masters (Common)
Commander Legends (Common)
Time Spiral Remastered (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Dominaria United Commander (Common)
Select for Inspection
Select for Inspection Blue (1)
Instant

Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Selvala's Enforcer
Selvala's Enforcer 3Green (4)
Creature — Elf Warrior (2/2)

Parley — When Selvala's Enforcer enters the battlefield, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.

Magic: The Gathering—Conspiracy (Common)
Shade's Form
Shade's Form 1BlackBlack (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Black: This creature gets +1/+1 until end of turn."

When enchanted creature dies, return that card to the battlefield under your control.

Torment (Common)
Shady Informant
Shady Informant 3BlackRed (5)
Creature — Ogre Rogue (4/2)

When Shady Informant dies, it deals 2 damage to any target.

Disguise 2Black or RedBlack or Red (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Shaman of Forgotten Ways
Shaman of Forgotten Ways 2Green (3)
Creature — Human Shaman (2/3)

Tap: Add two mana in any combination of colors. Spend this mana only to cast creature spells.

Formidable — 9GreenGreen, Tap: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Mythic Rare)
Sharpened Pitchfork
Sharpened Pitchfork 2 (2)
Artifact — Equipment

Equipped creature has first strike.

As long as equipped creature is a Human, it gets +1/+1.

Equip 1

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Innistrad (Uncommon)
Shrine of the Forsaken Gods
Shrine of the Forsaken Gods (0)
Land

Tap: Add Colorless.

Tap: Add ColorlessColorless. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

Murders at Karlov Manor Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Commander 2019 (Rare)
Commander Masters (Rare)
Skyhunter Strike Force
Skyhunter Strike Force 2White (3)
Creature — Cat Knight (2/2)

Flying

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Lieutenant — As long as you control your commander, other creatures you control have melee.

Phyrexia: All Will Be One Commander (Rare)
Skyshroud Forest
Skyshroud Forest (0)
Land

Skyshroud Forest enters the battlefield tapped.

Tap: Add Colorless.

Tap: Add Green or Blue. Skyshroud Forest deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Snakeform
Snakeform 2Green or Blue (3)
Instant

Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1.

Draw a card.

Ravnica Clue Edition (Common)
Other Versions
Eventide (Common)
Commander 2015 (Common)
Snow Fortress
Snow Fortress 5 (5)
Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)

1: Snow Fortress gets +1/+0 until end of turn.

1: Snow Fortress gets +0/+1 until end of turn.

3: Snow Fortress deals 1 damage to target creature without flying that's attacking you.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Rare)
Snow-Covered Forest
Snow-Covered Forest (0)
Basic Snow Land — Forest

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Soldier of Fortune
Soldier of Fortune Red (1)
Creature — Human Mercenary (1/1)

Red, Tap: Target player shuffles their library.

Alliances (Uncommon)
Sole Performer
Sole Performer 2GreenGreen (4)
Creature — Elf Performer (2/2)

Tap: Add TapTap. Activate only once each turn. (While activating an ability, use Tap rather than tapping the permanent to pay for Tap.)

Unfinity (Acorn) (Rare)
Spectral Force
Spectral Force 3GreenGreen (5)
Creature — Elemental Spirit (8/8)

Trample

Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.

Time Spiral (Rare)
Spelltithe Enforcer
Spelltithe Enforcer 3WhiteWhite (5)
Creature — Elephant Wizard (3/3)

Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay 1.

Guildpact (Rare)
Sphinx of Foresight
Sphinx of Foresight 2BlueBlue (4)
Creature — Sphinx (4/4)

You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep.

Flying

At the beginning of your upkeep, scry 1.

Ravnica Allegiance (Rare)
Stall for Time
Stall for Time 2White (3)
Instant

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Draw a card.

Dominaria United (Common)
Steelform Sliver
Steelform Sliver 2White (3)
Creature — Sliver (2/2)

Sliver creatures you control get +0/+1.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Stoneforge Acolyte
Stoneforge Acolyte White (1)
Creature — Kor Artificer Ally (1/2)

Cohort — Tap, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Oath of the Gatewatch (Uncommon)
Stoneforge Masterwork
Stoneforge Masterwork 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.

Equip 2

Oath of the Gatewatch (Rare)
Stoneforge Mystic
Stoneforge Mystic 1White (2)
Creature — Kor Artificer (1/2)

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.

1White, Tap: You may put an Equipment card from your hand onto the battlefield.

Special Guests (Mythic Rare)
Other Versions
Worldwake (Rare)
Double Masters (Rare)
Stonewise Fortifier
Stonewise Fortifier 1White (2)
Creature — Human Wizard (2/2)

4White: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.

Journey into Nyx (Common)
Storm of Forms
Storm of Forms 3Blue (4)
Instant

When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.

Return target nonland permanent to its owner's hand.

Streets of New Capenna Commander (Rare)
Struggle for Project Purity
Struggle for Project Purity 3Blue (4)
Enchantment

As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave.

• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.

• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.

Magic The Gathering—Fallout (Rare)
Struggle for Sanity
Struggle for Sanity 2BlackBlack (4)
Sorcery

Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.

Champions of Kamigawa (Uncommon)
Struggle for Skemfar
Struggle for Skemfar 3Green (4)
Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Foretell Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Sundering Fork
Sundering Fork (0)
Artifact — Contraption

Whenever you crank Sundering Fork, destroy target artifact.

Unstable (Uncommon)
Sunforger
Sunforger 3 (3)
Artifact — Equipment

Equipped creature gets +4/+0.

RedWhite, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.

Equip 3

Commander Legends (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Modern Masters 2015 Edition (Rare)
Commander 2016 (Rare)
Double Masters (Rare)
Sunhome Enforcer
Sunhome Enforcer 2RedWhite (4)
Creature — Giant Soldier (2/4)

Whenever Sunhome Enforcer deals combat damage, you gain that much life.

1Red: Sunhome Enforcer gets +1/+0 until end of turn.

Ravnica: City of Guilds (Uncommon)
Sunhome, Fortress of the Legion
Sunhome, Fortress of the Legion (0)
Land

Tap: Add Colorless.

2RedWhite, Tap: Target creature gains double strike until end of turn.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase (Uncommon)
Guild Kit: Boros (Uncommon)
Commander Legends (Uncommon)
Commander 2021 (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Supplant Form
Supplant Form 4BlueBlue (6)
Instant

Return target creature to its owner's hand. You create a token that's a copy of that creature.

Fate Reforged (Rare)
Susan Foreman
Susan Foreman 1Green (2)
Legendary Creature — Time Lord (1/1)

If you would planeswalk, instead look at the top two cards of your planar deck, put one on the bottom of your planar deck and the other on top, then planeswalk.

Tap: Add Green.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Sword of Forge and Frontier
Sword of Forge and Frontier 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from green.

Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.

Equip 2

Phyrexia: All Will Be One (Mythic Rare)
Syndicate Enforcer
Syndicate Enforcer 3Black (4)
Creature — Human Rogue (3/2)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Ravnica Clue Edition (Common)
Other Versions
Gatecrash (Common)
Take for a Ride
Take for a Ride 2Red (3)
Sorcery

Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Outlaws of Thunder Junction (Uncommon)
Task Force
Task Force 2White (3)
Creature — Human Rebel (1/3)

Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Mercadian Masques (Common)
Taste for Mayhem
Taste for Mayhem Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0.

Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.

Ravnica Remastered (Common)
Other Versions
Dissension (Common)
Tectonic Reformation
Tectonic Reformation 1Red (2)
Enchantment

Each land card in your hand has cycling Red.

Cycling 2 (2, Discard this card: Draw a card.)

Historic Anthology 3 (Rare)
Other Versions
Modern Horizons (Rare)
Ikoria Commander (Rare)
Telemin Performance
Telemin Performance 3BlueBlue (5)
Sorcery

Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.

Conflux (Rare)
Terraformer
Terraformer 2Blue (3)
Creature — Human Wizard (2/2)

1: Choose a basic land type. Each land you control becomes that type until end of turn.

Ravnica: City of Guilds (Common)
Territory Forge
Territory Forge 4Red (5)
Artifact

When Territory Forge enters the battlefield, if you cast it, exile target artifact or land.

Territory Forge has all activated abilities of the exiled card.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
The Foretold Soldier
The Foretold Soldier 2GreenGreen (4)
Creature — Alien Zombie Soldier (6/6)

The Foretold Soldier must be blocked if able.

The Foretold Soldier can't be blocked by more than one creature.

Whenever The Foretold Soldier deals damage, exile it face down. It becomes foretold.

Foretell 1Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Doctor Who Commander (Rare)
The Master, Formed Anew
The Master, Formed Anew BlueBlack (2)
Legendary Creature — Time Lord Rogue (0/1)

Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it.

You may have The Master, Formed Anew enter the battlefield as a copy of a creature card in exile with a takeover counter on it.

Doctor Who Commander (Rare)
Thieves' Fortune
Thieves' Fortune 2Blue (3)
Tribal Instant — Rogue

Prowl Blue (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Morningtide (Uncommon)
Thieves' Guild Enforcer
Thieves' Guild Enforcer Black (1)
Creature — Human Rogue (1/1)

Flash

Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards.

As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch.

Core Set 2021 (Rare)
Thirst for Discovery
Thirst for Discovery 2Blue (3)
Instant

Draw three cards. Then discard two cards unless you discard a basic land card.

Innistrad: Crimson Vow (Uncommon)
Thirst for Knowledge
Thirst for Knowledge 2Blue (3)
Instant

Draw three cards. Then discard two cards unless you discard an artifact card.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Modern Masters (Uncommon)
Commander 2018 (Uncommon)
Jumpstart (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Kamigawa: Neon Dynasty (Uncommon)
The Brothers' War Commander (Uncommon)
Thirst for Meaning
Thirst for Meaning 2Blue (3)
Instant

Draw three cards. Then discard two cards unless you discard an enchantment card.

Theros Beyond Death (Common)
Thran Forge
Thran Forge 3 (3)
Artifact

2: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.

Weatherlight (Uncommon)
Thud-for-Duds
Thud-for-Duds (0)
Artifact — Contraption

Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results.

Unstable (Uncommon)
Tidal Force
Tidal Force 5BlueBlueBlue (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, you may tap or untap target permanent.

Commander 2013 Edition (Rare)
Tideforce Elemental
Tideforce Elemental 2Blue (3)
Creature — Elemental (2/1)

Blue, Tap: You may tap or untap another target creature.

Landfall — Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.

Worldwake (Uncommon)
Timely Reinforcements
Timely Reinforcements 2White (3)
Sorcery

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.

Historic Anthology 3 (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Titan Forge
Titan Forge 3 (3)
Artifact

3, Tap: Put a charge counter on Titan Forge.

Tap, Remove three charge counters from Titan Forge: Create a 9/9 colorless Golem artifact creature token.

Mirrodin Besieged (Rare)
Titania, Nature's Force
Titania, Nature's Force 4GreenGreen (6)
Legendary Creature — Elemental (6/6)

You may play Forests from your graveyard.

Whenever a Forest enters the battlefield under your control, create a 5/3 green Elemental creature token.

Whenever an Elemental you control dies, you may mill three cards.

The Brothers' War Commander (Mythic Rare)
Together Forever
Together Forever WhiteWhite (2)
Enchantment

When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)

1: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.

March of the Machine Commander (Rare)
Other Versions
Battlebond (Rare)
Ikoria Commander (Rare)
Zendikar Rising Commander (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Tomb Fortress
Tomb Fortress (0)
Land

Tomb Fortress enters the battlefield tapped.

Tap: Add Black.

2BlackBlackBlack, Tap, Exile Tomb Fortress: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.

Warhammer 40,000 Commander (Rare)
Tortoise Formation
Tortoise Formation 3Blue (4)
Instant

Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Shards of Alara (Common)
Tower of Fortunes
Tower of Fortunes 4 (4)
Artifact

8, Tap: Draw four cards.

Commander 2013 Edition (Rare)
Other Versions
Mirrodin (Rare)
Trash for Treasure
Trash for Treasure 2Red (3)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact.

Return target artifact card from your graveyard to the battlefield.

Historic Anthology 5 (Uncommon)
Other Versions
Mirrodin (Rare)
Commander 2016 (Rare)
Double Masters (Uncommon)
Tribal Forcemage
Tribal Forcemage 1Green (2)
Creature — Elf Wizard (1/1)

Morph 1Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.

Legions (Rare)
Triton Fortune Hunter
Triton Fortune Hunter 2Blue (3)
Creature — Merfolk Soldier (2/2)

Heroic — Whenever you cast a spell that targets Triton Fortune Hunter, draw a card.

Theros (Uncommon)
Trusted Forcemage
Trusted Forcemage 2Green (3)
Creature — Human Shaman (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.

Avacyn Restored (Common)
Tuktuk Rubblefort
Tuktuk Rubblefort 2Red (3)
Creature — Wall (0/3)

Defender, reach

Creatures you control have haste.

Zendikar Rising (Common)
Two-Headed Giant of Foriys
Two-Headed Giant of Foriys 4Red (5)
Creature — Giant (4/4)

Trample

Two-Headed Giant of Foriys can block an additional creature each combat.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
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