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Knight of the Ebon Legion
Knight of the Ebon Legion Black (1)
Creature — Vampire Knight (1/2)

2Black: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn.

At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)

Core Set 2020 (Rare)
Knight of the Hokey Pokey
Knight of the Hokey Pokey WhiteWhite (2)
Creature — Knight (2/2)

First strike

1White, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey Turn yourself around.)

Unsanctioned (Common)
Other Versions
Unglued (Common)
Knight of the Holy Nimbus
Knight of the Holy Nimbus WhiteWhite (2)
Creature — Human Rebel Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)

2: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Knight of the Keep
Knight of the Keep 2White (3)
Creature — Human Knight (3/2)

The Lord of the Rings: Tales of Middle Earth (Common)
Other Versions
Throne of Eldraine (Common)
Knight of the Kitchen Sink (Knight of the Kitchen Sink (a))
Knight of the Kitchen Sink (Knight of the Kitchen Sink (a)) WhiteWhite (2)
Artifact Creature — Cyborg Knight (2/2)

First strike, protection from black borders (Nothing with a black border can block, target, deal damage to, or attach to this creature.)

Unstable (Uncommon)
Knight of the Kitchen Sink (Knight of the Kitchen Sink (b))
Knight of the Kitchen Sink (Knight of the Kitchen Sink (b)) WhiteWhite (2)
Artifact Creature — Cyborg Knight (2/2)

First strike, protection from even collector numbers (Nothing with an even collector number can block, target, deal damage to, or attach to this creature.)

Unstable (Uncommon)
Knight of the Kitchen Sink (Knight of the Kitchen Sink (c))
Knight of the Kitchen Sink (Knight of the Kitchen Sink (c)) WhiteWhite (2)
Artifact Creature — Cyborg Knight (2/2)

First strike, protection from loose lips (Nothing with an open mouth in its artwork can block, target, deal damage to, or attach to this creature.)

Unstable (Uncommon)
Knight of the Kitchen Sink (Knight of the Kitchen Sink (d))
Knight of the Kitchen Sink (Knight of the Kitchen Sink (d)) WhiteWhite (2)
Artifact Creature — Cyborg Knight (2/2)

First strike, protection from odd collector numbers (Nothing with an odd collector number can block, target, deal damage to, or attach to this creature.)

Unstable (Uncommon)
Knight of the Kitchen Sink (Knight of the Kitchen Sink (e))
Knight of the Kitchen Sink (Knight of the Kitchen Sink (e)) WhiteWhite (2)
Artifact Creature — Cyborg Knight (2/2)

First strike, protection from two-word names (Nothing with exactly two words in its name can block, target, deal damage to, or attach to this creature. Hyphenated words are one word.)

Unstable (Uncommon)
Knight of the Kitchen Sink (Knight of the Kitchen Sink (f))
Knight of the Kitchen Sink (Knight of the Kitchen Sink (f)) WhiteWhite (2)
Artifact Creature — Cyborg Knight (2/2)

First strike, protection from watermarks (Nothing with a watermark can block, target, deal damage to, or attach to this creature.)

Unstable (Uncommon)
Knight of the Last Breath
Knight of the Last Breath 5WhiteBlack (7)
Creature — Giant Knight (4/4)

3, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.

Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)

March of the Machine Commander (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Knight of the Mists
Knight of the Mists 2Blue (3)
Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

When Knight of the Mists enters the battlefield, you may pay Blue. If you don't, destroy target Knight and it can't be regenerated.

Visions (Common)
Knight of the New Coalition
Knight of the New Coalition 3White (4)
Creature — Human Knight (2/2)

Vigilance

When Knight of the New Coalition enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.

March of the Machine (Common)
Knight of the Pilgrim's Road
Knight of the Pilgrim's Road 2White (3)
Creature — Human Knight (3/2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Magic Origins (Common)
Knight of the Reliquary
Knight of the Reliquary 1GreenWhite (3)
Creature — Human Knight (2/2)

Knight of the Reliquary gets +1/+1 for each land card in your graveyard.

Tap, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.

Historic Anthology 2 (Rare)
Other Versions
Conflux (Rare)
Duel Decks: Knights vs. Dragons (Mythic Rare)
Modern Masters (Rare)
Iconic Masters (Rare)
Time Spiral Remastered (Bonus)
Knight of the Skyward Eye
Knight of the Skyward Eye 1White (2)
Creature — Human Knight (2/2)

3Green: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate only once each turn.

Masters 25 (Common)
Other Versions
Shards of Alara (Common)
Knight of the Stampede
Knight of the Stampede 3Green (4)
Creature — Human Knight (2/4)

Dinosaur spells you cast cost 2 less to cast.

Rivals of Ixalan (Common)
Knight of the Tusk
Knight of the Tusk 4WhiteWhite (6)
Creature — Human Knight (3/7)

Vigilance (Attacking doesn't cause this creature to tap.)

Jumpstart (Common)
Other Versions
Core Set 2019 (Common)
Knight of the White Orchid
Knight of the White Orchid WhiteWhite (2)
Creature — Human Knight (2/2)

First strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

March of the Machine Commander (Rare)
Other Versions
Shards of Alara (Rare)
Duel Decks: Knights vs. Dragons (Rare)
Magic Origins (Rare)
Ikoria Commander (Rare)
Commander 2021 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Knight of the Widget
Knight of the Widget 2White (3)
Artifact Creature — Cyborg Knight (*/*)

Vigilance

Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control.

Unstable (Uncommon)
Knight of Valor
Knight of Valor 2White (3)
Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

1White: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate only once each turn.

Visions (Common)
Knight Paladin
Knight Paladin 5 (5)
Artifact — Vehicle (6/6)

Trample

Rapid-fire Battle Cannon — When Knight Paladin enters the battlefield, it deals 4 damage to each opponent.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Warhammer 40,000 Commander (Rare)
Knight Rampager
Knight Rampager 4Red (5)
Artifact Creature — Knight (6/5)

Trample

Frenzied Rampage — At the beginning of combat on your turn, choose an opponent at random. Knight Rampager attacks that player this combat if able.

When Knight Rampager dies, it deals 4 damage to target opponent chosen at random.

Warhammer 40,000 Commander (Rare)
Knight Watch
Knight Watch 4White (5)
Sorcery

Create two 2/2 white Knight creature tokens with vigilance.

Gatecrash (Common)
Knight-Captain of Eos
Knight-Captain of Eos 4White (5)
Creature — Human Knight (2/2)

When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens.

White, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.

Shards of Alara (Rare)
Knighted Myr
Knighted Myr 2White (3)
Artifact Creature — Myr Knight (2/2)

2White: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.

Commander Masters (Common)
Other Versions
Modern Horizons 2 (Common)
Knight-Errant of Eos
Knight-Errant of Eos 4White (5)
Creature — Human Knight (4/4)

Convoke

When Knight-Errant of Eos enters the battlefield, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked Knight-Errant of Eos. Put the revealed cards into your hand, then shuffle.

March of the Machine (Rare)
Knighthood
Knighthood 2White (3)
Enchantment

Creatures you control have first strike.

Urza's Legacy (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Knightly Valor
Knightly Valor 4White (5)
Enchantment — Aura

Enchant creature

When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)

Enchanted creature gets +2/+2 and has vigilance.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Return to Ravnica (Common)
Magic Origins (Uncommon)
Core Set 2019 (Uncommon)
Jumpstart (Common)
Double Masters 2022 (Common)
Knights' Charge
Knights' Charge 1WhiteBlack (3)
Enchantment

Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life.

6WhiteBlack, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield.

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Knights of Dol Amroth
Knights of Dol Amroth 3Blue (4)
Creature — Human Knight (3/3)

Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth.

The Lord of the Rings: Tales of Middle Earth (Common)
Knights of the Black Rose
Knights of the Black Rose 3WhiteBlack (5)
Creature — Human Knight (4/4)

When Knights of the Black Rose enters the battlefield, you become the monarch.

Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.

March of the Machine Commander (Uncommon)
Other Versions
Conspiracy: Take the Crown (Uncommon)
Knights of Thorn
Knights of Thorn 3White (4)
Creature — Human Knight (2/2)

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition (Common)
Other Versions
The Dark (Rare)
Knight's Pledge
Knight's Pledge 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Arena Base Set (Common)
Other Versions
Core Set 2019 (Common)
Kulrath Knight
Kulrath Knight 3Black or RedBlack or Red (5)
Creature — Elemental Knight (3/3)

Flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Creatures your opponents control with counters on them can't attack or block.

Shadowmoor (Uncommon)
Ladies' Knight
Ladies' Knight 3White (4)
Creature — Human Knight (2/2)

Flying

Spells cast by players wearing at least one item of women's clothing cost 1 less to cast. (You can define women's clothing as you see fit. Be reasonable.)

Unhinged (Uncommon)
Last Night Together
Last Night Together 3RedGreen (5)
Sorcery

Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.

Doctor Who Commander (Rare)
Lich-Knights' Conquest
Lich-Knights' Conquest 4Black (5)
Sorcery

Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.

Wilds of Eldraine (Rare)
Light Up the Night
Light Up the Night Variable ColorlessRed (1)
Sorcery

Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.

Flashback—3Red, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Llanowar Knight
Llanowar Knight GreenWhite (2)
Creature — Elf Knight (2/2)

Protection from black

Invasion (Common)
Love Song of Night and Day
Love Song of Night and Day 2White (3)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — You and target opponent each draw two cards.

II — Create a 1/1 white Bird creature token with flying.

III — Put a +1/+1 counter on each of up to two target creatures.

Commander Masters (Uncommon)
Other Versions
Dominaria United (Uncommon)
Lurking Nightstalker
Lurking Nightstalker BlackBlack (2)
Creature — Nightstalker (1/1)

Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.

Portal Second Age (Common)
Lyev Skyknight
Lyev Skyknight 1WhiteBlue (3)
Creature — Human Knight (3/1)

Flying

When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Double Masters 2022 (Common)
Other Versions
Return to Ravnica (Uncommon)
Guild Kit: Azorius (Uncommon)
Marauding Knight
Marauding Knight 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (2/2)

Protection from white

Marauding Knight gets +1/+1 for each Plains your opponents control.

Invasion (Rare)
Markov Dreadknight
Markov Dreadknight 3BlackBlack (5)
Creature — Vampire Knight (3/3)

Flying

2Black, Discard a card: Put two +1/+1 counters on Markov Dreadknight.

Shadows over Innistrad (Rare)
Mercenary Knight
Mercenary Knight 2Black (3)
Creature — Human Mercenary Knight (4/4)

When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card.

Portal (Rare)
Mer-Ek Nightblade
Mer-Ek Nightblade 3Black (4)
Creature — Orc Assassin (2/3)

Outlast Black (Black, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has deathtouch.

Iconic Masters (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Midnight Arsonist
Midnight Arsonist 3Red (4)
Creature — Vampire (3/2)

When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.

Innistrad: Crimson Vow Commander (Rare)
Midnight Assassin
Midnight Assassin 2Black (3)
Creature — Vampire Assassin (1/2)

Flying, deathtouch

Streets of New Capenna (Common)
Midnight Banshee
Midnight Banshee 3BlackBlackBlack (6)
Creature — Spirit (5/5)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.

Modern Masters 2015 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Midnight Charm
Midnight Charm Black (1)
Instant

Choose one —

• Midnight Charm deals 1 damage to target creature and you gain 1 life.

• Target creature gains first strike until end of turn.

• Tap target creature.

Planar Chaos (Common)
Midnight Clock
Midnight Clock 2Blue (3)
Artifact

Tap: Add Blue.

2Blue: Put an hour counter on Midnight Clock.

At the beginning of each upkeep, put an hour counter on Midnight Clock.

When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Innistrad: Crimson Vow Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Wilds of Eldraine Commander (Rare)
Midnight Covenant
Midnight Covenant 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Black: This creature gets +1/+1 until end of turn."

Champions of Kamigawa (Common)
Midnight Crusader Shuttle
Midnight Crusader Shuttle 4 (4)
Artifact — Vehicle (3/4)

Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.

Crew 2

Doctor Who Commander (Uncommon)
Midnight Duelist
Midnight Duelist White (1)
Creature — Human Soldier (1/2)

Protection from Vampires

Avacyn Restored (Common)
Midnight Entourage
Midnight Entourage 2BlackBlack (4)
Creature — Aetherborn Rogue (3/3)

Other Aetherborn you control get +1/+1.

Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.

Aether Revolt (Rare)
Midnight Guard
Midnight Guard 2White (3)
Creature — Human Soldier (2/3)

Whenever another creature enters the battlefield, untap Midnight Guard.

Jumpstart 2022 (Common)
Other Versions
Dark Ascension (Common)
Magic 2015 Core Set (Common)
Battlebond (Common)
Midnight Haunting
Midnight Haunting 2White (3)
Instant

Create two 1/1 white Spirit creature tokens with flying.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Innistrad (Uncommon)
Commander 2014 (Uncommon)
Midnight Oil
Midnight Oil 2BlackBlack (4)
Enchantment

Midnight Oil enters the battlefield with seven hour counters on it.

At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.

Your maximum hand size is equal to the number of hour counters on Midnight Oil.

Whenever you discard a card, you lose 1 life.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Midnight Pathlighter
Midnight Pathlighter 2WhiteBlue (4)
Creature — Human Wizard (2/3)

Creatures you control can't be blocked except by legendary creatures.

Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms Commander (Rare)
Midnight Reaper
Midnight Reaper 2Black (3)
Creature — Zombie Knight (3/2)

Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.

Ravnica Remastered (Rare)
Other Versions
Guilds of Ravnica (Rare)
Innistrad: Midnight Hunt Commander (Rare)
March of the Machine Commander (Rare)
Midnight Recovery
Midnight Recovery 3Black (4)
Sorcery

Return target creature card from your graveyard to your hand.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Midnight Ritual
Midnight Ritual Variable Colorless2Black (3)
Sorcery

Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.

Tenth Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Midnight Scavengers
Midnight Scavengers 4Black (5)
Creature — Human Rogue (3/3)

When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.

(Melds with Graf Rats.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Mosswood Dreadknight
Mosswood Dreadknight 1Green (2)
Creature — Human Knight (3/2)

Trample

When Mosswood Dreadknight dies, you may cast it from your graveyard as an Adventure until the end of your next turn.

Wilds of Eldraine (Rare)
Mounted Dreadknight
Mounted Dreadknight 4Red (5)
Creature — Vampire Knight (5/4)

Trample

Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn.

Innistrad: Midnight Hunt (Common)
Museum Nightwatch
Museum Nightwatch 3White (4)
Creature — Centaur Soldier (3/2)

When Museum Nightwatch dies, create a 2/2 white and blue Detective creature token.

Disguise 1White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Myojin of Night's Reach
Myojin of Night's Reach 5BlackBlackBlack (8)
Legendary Creature — Spirit (5/2)

Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.

Champions of Kamigawa (Rare)
Nadier's Nightblade
Nadier's Nightblade 2Black (3)
Creature — Elf Warrior (1/3)

Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Commander Masters (Common)
Other Versions
Commander Legends (Uncommon)
Neva, Stalked by Nightmares
Neva, Stalked by Nightmares 2WhiteBlack (4)
Legendary Creature — Human Noble (2/2)

Menace

When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand.

Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1.

Wilds of Eldraine (Uncommon)
Nezumi Graverobber
Nezumi Graverobber 1Black (2)
Creature — Rat Rogue (2/1)

1Black: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.

Commander Anthology 2018 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Night // Day (Night)
Night // Day (Night) Black (1)
Instant

Target creature gets -1/-1 until end of turn.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Uncommon)
Night Brushwagg Ringmaster
Night Brushwagg Ringmaster (0)
Stickers

2 — Menace

3 — Persist (When this permanent dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2 — 2/3

6 — 10/10

Unfinity (Common)
Night Clubber
Night Clubber 1BlackBlack (3)
Creature — Human Warrior (2/2)

When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn.

Blitz 2Black (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Uncommon)
Night Dealings
Night Dealings 2BlackBlack (4)
Enchantment

Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.

2BlackBlack, Remove X theft counters from Night Dealings: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.

Champions of Kamigawa (Rare)
Night Incarnate
Night Incarnate 4Black (5)
Creature — Elemental (3/4)

Deathtouch

When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn.

Evoke 3Black (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Commander 2018 (Rare)
Night Market Aeronaut
Night Market Aeronaut 3Black (4)
Creature — Aetherborn Warrior (2/2)

Flying

Revolt — Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Night Market Guard
Night Market Guard 3 (3)
Artifact Creature — Construct (3/1)

Night Market Guard can block an additional creature each combat.

Battlebond (Common)
Other Versions
Aether Revolt (Common)
Night Market Lookout
Night Market Lookout Black (1)
Creature — Human Rogue (1/1)

Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Night of Souls' Betrayal
Night of Souls' Betrayal 2BlackBlack (4)
Legendary Enchantment

All creatures get -1/-1.

Iconic Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Night of the Sweets' Revenge
Night of the Sweets' Revenge 3Green (4)
Enchantment

When Night of the Sweets' Revenge enters the battlefield, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Foods you control have "Tap: Add Green."

5GreenGreen, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery.

Wilds of Eldraine (Uncommon)
Night Revelers
Night Revelers 4Red (5)
Creature — Vampire (4/4)

Night Revelers has haste as long as an opponent controls a Human.

Innistrad (Common)
Night Scythe
Night Scythe 3 (3)
Artifact — Vehicle (3/1)

Flying

Invasion Beams — When Night Scythe enters the battlefield, create a 2/2 black Necron Warrior artifact creature token.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Warhammer 40,000 Commander (Uncommon)
Night Shift of the Living Dead
Night Shift of the Living Dead 3Black (4)
Enchantment

After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn.

Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.

Unfinity (Uncommon)
Night Soil
Night Soil GreenGreen (2)
Enchantment

1, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.

Commander 2013 Edition (Common)
Other Versions
Fallen Empires (Common)
Masters Edition II (Uncommon)
Night Terrors
Night Terrors 2Black (3)
Sorcery

Target player reveals their hand. You choose a nonland card from it. Exile that card.

Modern Masters 2017 Edition (Common)
Other Versions
Innistrad (Common)
Nightbird's Clutches
Nightbird's Clutches 1Red (2)
Sorcery

Up to two target creatures can't block this turn.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Common)
Other Versions
Innistrad (Common)
Nightclub Bouncer
Nightclub Bouncer 2BlueBlue (4)
Creature — — Human Rogue (2/3)

Flash

When Nightclub Bouncer enters the battlefield, return target nonland permanent an opponent controls to its owner's hand. It perpetually gains "This spell costs 1 more to cast."

Streets of New Capenna Alchemy (Uncommon)
Nightcreep
Nightcreep BlackBlack (2)
Instant

Until end of turn, all creatures become black and all lands become Swamps.

Dissension (Uncommon)
Nightdrinker Moroii
Nightdrinker Moroii 3Black (4)
Creature — Vampire (4/2)

Flying

When Nightdrinker Moroii enters the battlefield, you lose 3 life.

Disguise BlackBlack (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Uncommon)
Nezumi Graverobber (Nighteyes the Desecrator)
Nezumi Graverobber (Nighteyes the Desecrator) 1Black (2)
Legendary Creature — Rat Wizard (4/2)

4Black: Put target creature card from a graveyard onto the battlefield under your control.

Commander Anthology 2018 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Nightfall Predator
Nightfall Predator (0)
Creature — Werewolf (4/4)

Red, Tap: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.

Innistrad (Rare)
Nightfire Giant
Nightfire Giant 4Black (5)
Creature — Zombie Giant (4/3)

Nightfire Giant gets +1/+1 as long as you control a Mountain.

4Red: Nightfire Giant deals 2 damage to any target.

Magic 2015 Core Set (Uncommon)
Nightguard Patrol
Nightguard Patrol 2White (3)
Creature — Human Soldier (2/1)

First strike, vigilance

Jumpstart 2022 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Nighthawk Scavenger
Nighthawk Scavenger 1BlackBlack (3)
Creature — Vampire Rogue (1+*/3)

Flying, deathtouch, lifelink

Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Zendikar Rising (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Nighthaze
Nighthaze Black (1)
Sorcery

Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Draw a card.

Rise of the Eldrazi (Common)
Nighthowler
Nighthowler 1BlackBlack (3)
Enchantment Creature — Horror (0/0)

Bestow 2BlackBlack (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Theros (Rare)
Commander 2015 (Rare)
Zendikar Rising Commander (Rare)
Nightkin Ambusher
Nightkin Ambusher 2BlueBlack (4)
Creature — Mutant Warrior (4/4)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

When Nightkin Ambusher enters the battlefield, target player gets four rad counters.

Nightkin Ambusher can't be blocked as long as defending player has a rad counter.

Magic The Gathering—Fallout (Uncommon)
Nightmare
Nightmare 5Black (6)
Creature — Nightmare Horse (*/*)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Nightmare's power and toughness are each equal to the number of Swamps you control.

Arena Base Set (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic 2014 Core Set (Rare)
Magic 2015 Core Set (Rare)
Magic Origins (Rare)
Welcome Deck 2016 (Rare)
Welcome Deck 2017 (Rare)
Nightmare Incursion
Nightmare Incursion 5Black (6)
Sorcery

Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.

Eventide (Rare)
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