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Alrund's Epiphany
Alrund's Epiphany 5BlueBlue (7)
Sorcery

Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany.

Foretell 4BlueBlue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Mythic Rare)
Beacon of Tomorrows
Beacon of Tomorrows 6BlueBlue (8)
Sorcery

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Fifth Dawn (Rare)
Capture of Jingzhou
Capture of Jingzhou 3BlueBlue (5)
Sorcery

Take an extra turn after this one.

Commander Masters (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
Eon Frolicker
Eon Frolicker 2BlueBlue (4)
Creature — Elemental Otter (5/5)

Flying

When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

Ikoria Commander (Rare)
Expropriate
Expropriate 7BlueBlue (9)
Sorcery

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Conspiracy: Take the Crown (Mythic Rare)
Ichormoon Gauntlet
Ichormoon Gauntlet 2Blue (3)
Artifact

Planeswalkers you control have "0: Proliferate" and "–12: Take an extra turn after this one."

Whenever you cast a noncreature spell, choose a counter on target permanent. Put an additional counter of that kind on that permanent.

Phyrexia: All Will Be One (Mythic Rare)
Karn's Temporal Sundering
Karn's Temporal Sundering 4BlueBlue (6)
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.

Dominaria (Rare)
Lighthouse Chronologist
Lighthouse Chronologist 1Blue (2)
Creature — Human Wizard (1/3)

Level up Blue (Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 4-6

2/4

LEVEL 7+

3/5

At the beginning of each end step, if it's not your turn, take an extra turn after this one.

Rise of the Eldrazi (Mythic Rare)
Lost Isle Calling
Lost Isle Calling 1Blue (2)
Enchantment

Whenever you scry, put a verse counter on Lost Isle Calling.

4BlueBlue, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.

The Lord of the Rings: Tales of Middle Earth (Rare)
Medomai the Ageless
Medomai the Ageless 4WhiteBlue (6)
Legendary Creature — Sphinx (4/4)

Flying

Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.

Medomai the Ageless can't attack during extra turns.

Theros (Mythic Rare)
Mu Yanling
Mu Yanling 4BlueBlue (6)
Legendary Planeswalker — Yanling (5)

+2: Target creature can't be blocked this turn.

−3: Draw two cards.

−10: Tap all creatures your opponents control. You take an extra turn after this one.

Global Series: Jiang Yanggu and Mu Yanling (Mythic Rare)
Nexus of Fate
Nexus of Fate 5BlueBlue (7)
Instant

Take an extra turn after this one.

If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

Core Set 2019 (Mythic Rare)
Notorious Throng
Notorious Throng 3Blue (4)
Tribal Sorcery — Rogue

Prowl 5Blue (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.

Zendikar Rising Commander (Rare)
Other Versions
Morningtide (Rare)
Part the Waterveil
Part the Waterveil 4BlueBlue (6)
Sorcery

Take an extra turn after this one. Exile Part the Waterveil.

Awaken 6—6BlueBlueBlue (If you cast this spell for 6BlueBlueBlue, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Mythic Rare)
Phone a Friend
Phone a Friend 3BlueBlue (5)
Sorcery

Call someone and ask them to choose one. If they don't answer, an opponent chooses one. (Don't explain anything else. You choose targets.)

• A — Gain control of target creature you don't control.

• B — Choose target creature you control. Create two tokens that are each copies of it.

• C — Take an extra turn after this one.

• D — Draw seven cards.

Unfinity (Acorn) (Mythic Rare)
Plea for Power
Plea for Power 3Blue (4)
Sorcery

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Game Night: Free-For-All (Rare)
Ral Zarek
Ral Zarek 2BlueRed (4)
Legendary Planeswalker — Ral (4)

+1: Tap target permanent, then untap another target permanent.

−2: Ral Zarek deals 3 damage to any target.

−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.

Ravnica Remastered (Mythic Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Commander 2019 (Mythic Rare)
Regenerations Restored
Regenerations Restored WhiteBlue (2)
Enchantment

Vanishing 12 (This enchantment enters the battlefield with twelve time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Whenever one or more time counters are removed from Regenerations Restored, scry 1 and you gain 1 life. Then if Regenerations Restored has no time counters on it, exile it. When you do, take an extra turn after this one.

Doctor Who Commander (Rare)
Sage of Hours
Sage of Hours 1Blue (2)
Creature — Human Wizard (1/1)

Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.

Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.

Journey into Nyx (Mythic Rare)
Savor the Moment
Savor the Moment 1BlueBlue (3)
Sorcery

Take an extra turn after this one. Skip the untap step of that turn.

Shadowmoor (Rare)
Search the City
Search the City 4Blue (5)
Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.

Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

Return to Ravnica (Rare)
Second Chance
Second Chance 2Blue (3)
Enchantment

At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one.

Urza's Legacy (Rare)
Stitch in Time
Stitch in Time 1BlueRed (3)
Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.

Ravnica Remastered (Rare)
Other Versions
Guildpact (Rare)
Guild Kit: Izzet (Rare)
Teferi, Master of Time
Teferi, Master of Time 2BlueBlue (4)
Legendary Planeswalker — Teferi (3)

You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.

+1: Draw a card, then discard a card.

−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

−10: Take two extra turns after this one.

Core Set 2021 (Mythic Rare)
Teferi, Timebender
Teferi, Timebender 4WhiteBlue (6)
Legendary Planeswalker — Teferi (5)

+2: Untap up to one target artifact or creature.

−3: You gain 2 life and draw two cards.

−9: Take an extra turn after this one.

Dominaria (Mythic Rare)
Temporal Manipulation
Temporal Manipulation 3BlueBlue (5)
Sorcery

Take an extra turn after this one.

Ultimate Box Toppers (Special)
Other Versions
Portal Second Age (Rare)
Masters Edition II (Rare)
Ultimate Masters (Mythic Rare)
Temporal Mastery
Temporal Mastery 5BlueBlue (7)
Sorcery

Take an extra turn after this one. Exile Temporal Mastery.

Miracle 1Blue (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Modern Masters 2017 Edition (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Temporal Trespass
Temporal Trespass 8BlueBlueBlue (11)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Take an extra turn after this one. Exile Temporal Trespass.

Fate Reforged (Mythic Rare)
Time Sidewalk (playtest)
Time Sidewalk (playtest) 4BlueBlueBlueBlue (8)
Sorcery

Take an extra turn after this one.

If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.

Mystery Booster (Common)
Time Sieve
Time Sieve BlueBlack (2)
Artifact

Tap, Sacrifice five artifacts: Take an extra turn after this one.

Double Masters (Rare)
Other Versions
Alara Reborn (Rare)
Time Stretch
Time Stretch 8BlueBlue (10)
Sorcery

Target player takes two extra turns after this one.

Dominaria Remastered (Mythic Rare)
Other Versions
Odyssey (Rare)
Tenth Edition (Rare)
Time Walk
Time Walk 1Blue (2)
Sorcery

Take an extra turn after this one.

Vintage Masters (Bonus)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Time Warp
Time Warp 3BlueBlue (5)
Sorcery

Target player takes an extra turn after this one.

Strixhaven Mystical Archive (Mythic Rare)
Other Versions
Tempest (Rare)
Starter 1999 (Rare)
Magic 2010 (Mythic Rare)
Tempest Remastered (Mythic Rare)
Explorers of Ixalan (Mythic Rare)
Timestream Navigator
Timestream Navigator 1Blue (2)
Creature — Human Pirate Wizard (1/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

2BlueBlue, Tap, Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Rivals of Ixalan (Mythic Rare)
Twice Upon a Time
Twice Upon a Time 4BlueBlue (6)
Sorcery

Cast this spell only if you control two or more Doctors.

Take an extra turn after this one. Exile Twice Upon a Time.

Doctor Who Commander (Rare)
Twice Upon a Time (Unlikely Meeting)
Twice Upon a Time (Unlikely Meeting) 2Blue (3)
Sorcery — Adventure

Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.

Doctor Who Commander (Rare)
Walk the Aeons
Walk the Aeons 4BlueBlue (6)
Sorcery

Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Target player takes an extra turn after this one.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Wanderwine Prophets
Wanderwine Prophets 4BlueBlue (6)
Creature — Merfolk Wizard (4/4)

Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)

Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

Lorwyn (Rare)
Wormfang Manta
Wormfang Manta 5BlueBlue (7)
Creature — Nightmare Fish Beast (6/1)

Flying

When Wormfang Manta enters the battlefield, you skip your next turn.

When Wormfang Manta leaves the battlefield, you take an extra turn after this one.

Judgment (Rare)
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