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Aerial Assault
Aerial Assault 2White (3)
Sorcery

Destroy target tapped creature. You gain 1 life for each creature you control with flying.

Jumpstart (Common)
Other Versions
Core Set 2020 (Common)
Aggravated Assault
Aggravated Assault 2Red (3)
Enchantment

3RedRed: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Onslaught (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Explorers of Ixalan (Rare)
Allied Assault
Allied Assault 2White (3)
Instant

Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Ambitious Assault
Ambitious Assault 2Red (3)
Instant

Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Common)
Assault // Battery (Assault)
Assault // Battery (Assault) Red (1)
Sorcery

Assault deals 2 damage to any target.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Time Spiral "Timeshifted" (Special)
Planechase (Uncommon)
Assault Formation
Assault Formation 1Green (2)
Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.

Green: Target creature with defender can attack this turn as though it didn't have defender.

2Green: Creatures you control get +0/+1 until end of turn.

Jumpstart (Rare)
Other Versions
Dragons of Tarkir (Rare)
Iconic Masters (Uncommon)
Assault Griffin
Assault Griffin 3White (4)
Creature — Griffin (3/2)

Flying

Gatecrash (Common)
Other Versions
Magic 2011 (Common)
Magic 2012 (Common)
Assault Intercessor
Assault Intercessor 1WhiteBlack (3)
Creature — Astartes Warrior (3/2)

First strike, menace

Chainsword — Whenever a creature an opponent controls dies, that player loses 2 life.

Warhammer 40,000 Commander (Rare)
Assault on Osgiliath
Assault on Osgiliath Variable ColorlessRedRedRed (3)
Sorcery

Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Rare)
Assault Strobe
Assault Strobe Red (1)
Sorcery

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Jumpstart: Historic Horizons (Common)
Other Versions
Scars of Mirrodin (Common)
Assault Suit
Assault Suit 4 (4)
Artifact — Equipment

Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.

At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.

Equip 3

Commander Masters (Uncommon)
Other Versions
Commander 2014 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Warhammer 40,000 Commander (Uncommon)
Assault Zeppelid
Assault Zeppelid 2GreenBlue (4)
Creature — Beast (3/3)

Flying, trample

Dissension (Common)
Assaultron Dominator
Assaultron Dominator 1Red (2)
Artifact Creature — Robot (2/2)

When Assaultron Dominator enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever an artifact creature you control attacks, you may pay Energy. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.

Magic The Gathering—Fallout (Rare)
Assault // Battery (Battery)
Assault // Battery (Battery) 3Green (4)
Sorcery

Create a 3/3 green Elephant creature token.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Time Spiral "Timeshifted" (Special)
Planechase (Uncommon)
Blunt the Assault
Blunt the Assault 3Green (4)
Instant

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.

Scars of Mirrodin (Common)
Confront the Assault
Confront the Assault 4White (5)
Instant

Cast this spell only if a creature is attacking you.

Create three 1/1 white Spirit creature tokens with flying.

Arena Base Set (Uncommon)
Coordinated Assault
Coordinated Assault Red (1)
Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Theros (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Iconic Masters (Uncommon)
Furious Assault
Furious Assault 2Red (3)
Enchantment

Whenever you cast a creature spell, Furious Assault deals 1 damage to target player or planeswalker.

Mercadian Masques (Common)
Gilded Assault Cart
Gilded Assault Cart 1RedRed (3)
Artifact — Vehicle (5/1)

Trample

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Sacrifice two Treasures: Return Gilded Assault Cart from your graveyard to your hand.

Kaldheim (Uncommon)
Goblin Assault
Goblin Assault 2Red (3)
Enchantment

At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.

Goblin creatures attack each combat if able.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shards of Alara (Rare)
Goblin Assault Team
Goblin Assault Team 3Red (4)
Creature — Goblin Warrior (4/1)

Haste

When Goblin Assault Team dies, put a +1/+1 counter on target creature you control.

War of the Spark (Common)
Ground Assault
Ground Assault RedGreen (2)
Sorcery

Ground Assault deals damage to target creature equal to the number of lands you control.

Double Masters 2022 (Common)
Other Versions
Gatecrash (Uncommon)
Modern Masters 2017 Edition (Common)
Zendikar Rising Commander (Uncommon)
Harmless Assault
Harmless Assault 2WhiteWhite (4)
Instant

Prevent all combat damage that would be dealt this turn by attacking creatures.

Rise of the Eldrazi (Common)
Joint Assault
Joint Assault Green (1)
Instant

Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.

Avacyn Restored (Common)
Noxious Assault
Noxious Assault 3GreenGreen (5)
Sorcery

Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter.

Phyrexia: All Will Be One (Uncommon)
Processor Assault
Processor Assault 1Red (2)
Sorcery

Devoid (This card has no color.)

As an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard.

Processor Assault deals 5 damage to target creature.

Battle for Zendikar (Uncommon)
Pyromancer's Assault
Pyromancer's Assault 3Red (4)
Enchantment

Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to any target.

Oath of the Gatewatch (Uncommon)
Reckless Assault
Reckless Assault 2BlackRed (4)
Enchantment

1, Pay 2 life: Reckless Assault deals 1 damage to any target.

Invasion (Rare)
Relentless Assault
Relentless Assault 2RedRed (4)
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Commander Legends (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Visions (Rare)
Tenth Edition (Rare)
Starter 1999 (Rare)
Portal Second Age (Rare)
Portal Three Kingdoms (Rare)
Planechase (Rare)
Duel Decks: Merfolk vs. Goblins (Rare)
Seismic Assault
Seismic Assault RedRedRed (3)
Enchantment

Discard a land card: Seismic Assault deals 2 damage to any target.

Ultimate Masters (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Exodus (Rare)
Tenth Edition (Rare)
Sonic Assault
Sonic Assault 1BlueRed (3)
Instant

Tap target creature. Sonic Assault deals 2 damage to that creature's controller.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Structural Assault
Structural Assault 3RedRed (5)
Sorcery

Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.

Streets of New Capenna (Rare)
Unnerving Assault
Unnerving Assault 2Blue or Red (3)
Instant

Creatures your opponents control get -1/-0 until end of turn if Blue was spent to cast this spell, and creatures you control get +1/+0 until end of turn if Red was spent to cast this spell. (Do both if BlueRed was spent.)

Eventide (Uncommon)
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